Commit Graph
1756 Commits
Author SHA1 Message Date
Flugente f579e36753 Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2492 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-11-27 21:35:07 +00:00
Flugente 9622fbeeb8 If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2482 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-31 23:41:58 +00:00
Flugente 1e191f8e0c Fix: random items have wrong usItemClass
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2481 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-24 20:24:18 +00:00
Flugente fb88f714da Added <wealth>-tag to describe the relative wealth of a sector, used for the revamped <scrounging>-tag of Backgrounds.xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2478 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-22 21:44:52 +00:00
silversurfer cfd23dfba3 Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-06-30 13:29:48 +00:00
silversurfer fb0149ac6b Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
silversurfer ac0b9aed7d Fix (by Hawkeye): cargo containers had incorrect structure data
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-03-02 09:48:45 +00:00
Flugente bd3dafa4d7 If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00
Flugente 7564b5d8a9 New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente 3964e923f9 Fix: missing lookup types
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente 66eb86a34a Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente 0a3f0ed22d Added empty blood bags and first aid kits do doctors' gear kits
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2468 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 17:03:00 +00:00
Flugente 553225197a A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente 92804af62d Added light effect to molotov cocktail
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente ae56d285fe Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-04 20:07:27 +00:00
Flugente 8a9a920e5d If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente 2fcc3f79ba Lowered firing speed or revolvers during fan the hammer.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-30 19:29:56 +00:00
Flugente 919d2eb2d7 The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente f7e31e768b If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente f7ecbaf1ed - Combining 2 rags (#1022) produces dirty bandages (#1753), that are 25% as effective as first aid kits and have a chance to inflict disease.
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente ca9328eeb4 - Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-21 19:38:53 +00:00
Flugente 9958807f54 Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente a55057b2b2 The following options has been moved from the campaign start screen to JA2_Options.ini:
- New Chance to Hit System (now NCTh (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 21:15:28 +00:00
Flugente 88a7461374 - IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
silversurfer 4736b8b877 modified enemy and militia gun progression (by Lev Arris):
- Admins are some kind of militia to keep the people in line. They have very basic and old weapons.
- Regulars now have proper army equipment, mostly WP guns. No pistol only army anymore.
- Elites bring their own weapons of choice which is much better than anything else in Deidranna's army.
For more info see: http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22160&goto=335768&#msg_335768
- I backed up the old files for easy restore by the players.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2446 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-25 19:36:52 +00:00
silversurfer e04428be19 new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-20 17:35:07 +00:00
Wanne a1c92ffcbc Fixed "red faces" on face gear items (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-11 21:02:18 +00:00
Flugente 20f3631870 The following options have been moved from the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-02 15:14:33 +00:00
Flugente 4e4db1ed03 Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-31 21:39:20 +00:00
Flugente ee33133354 Slightly improved riotshield graphics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2440 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-28 20:49:07 +00:00
Flugente add2831bb3 Removed WEAPON_RESTING_DISPLAY, DISPLAY_SCOPE_MODES and OVERHEATING_DISPLAY_THERMOMETER options (always show indicators if features are on instead)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-24 22:27:19 +00:00
silversurfer 25e2f93327 New modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Higher base radius will make those traits a bit more useful...
* Requires exe 8598 or greater

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2438 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-22 17:54:57 +00:00
Flugente fc010ad0ed If NPC_AUTORESOLVE_DROP_ALL is TRUE (default FALSE), NPCs (enemies, militia, bandits, creatures...) drop items in autresolve like they would in tactical combat.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2437 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-15 14:43:55 +00:00
Flugente 23d00378a4 New feature: we have to bury corpses, or their rot causes diseases in sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente f6f3444893 Item change: extended stocks have -1% cth modifier to keep in line with the way guns were before inseparable stocks were added.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2435 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-10 18:53:51 +00:00
Flugente 79b79f69ad Item change: Folding stocks only CTH add penalties when folded.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2434 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 20:00:15 +00:00
Flugente 7724bfb926 Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 19:07:44 +00:00
Flugente 9f8c200fa2 Fix: game does not start in 'Data'-configuration due to missing xmls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-08 19:54:06 +00:00
silversurfer 35a77a67ee fixed description of "ChanceOfEnemyAmbushes" parameter
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2431 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-04 18:50:02 +00:00
Flugente 6b5e1b7aa4 New merc (somewhat): Similar to Larry's two personalities, Buns now has an alternate personality as well.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23806&goto=354149&#msg_354149

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2430 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-07-25 20:11:27 +00:00
Flugente 4a9405b227 Added camera item (#1751) to Franz' shop inventory and Elroy gear kit #3.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2429 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-07-14 18:00:55 +00:00
Flugente 7bc0da91e7 Added additional dialogue for Buns (made from Wizardry8 files (F_CHAOS20) provided by townltu)
For feature description, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=351982&#msg_351982


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2428 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-06-18 21:15:28 +00:00
Flugente ee322cbb3b Fix: set all IMP opinions to 0
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2427 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-06-16 12:56:04 +00:00
Flugente e9ac0ca0c3 Fix: As redisguise happens instantly and not timed as advertised, COVERT_STRIPIFUNCOVERED is now set to TRUE until further notice, the ini value is ignored.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2426 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-06-13 18:13:44 +00:00
Flugente c033d7ad8f New feature: quest & intel map overlay
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2424 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-14 21:22:43 +00:00
silversurfer 2c7dae46b2 fix (by The_Bob):
- Items.xml had an unneeded tag in it that could break parsing

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2423 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-06 08:15:19 +00:00
silversurfer a7ee7c8644 fixes (by Jolly_Reaper) to spelling and grammar errors in several XMLs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2422 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-21 09:55:20 +00:00
silversurfer 59f36a3edd fix (by Jolly_Reaper):
- fixed Vickie's background description
- removed incorrect AP penalties from Vickie's background

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 19:51:03 +00:00
Flugente 142568b079 New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2420 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 14:34:33 +00:00
Flugente 77a8bf2827 Fix: changed Vicki's disability from 'afraid of heights' to 'claustrophobia'
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2419 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-12 22:54:22 +00:00