- An AP value was being recast to INT8 which caused some issues with more then 127APs.
- Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
- Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
- Added maximum and minimum values for the AP_BONUS settings in the INI file.
- Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
- Fixed some Polish and Russian translations
- Fixed description text in "ja2_options.ini" for property "USE_ENHANCED_DESCRIPTION_BOX"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1060 4f8fa57e-7814-0410-bad4-adc449f26b7c
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1049 4f8fa57e-7814-0410-bad4-adc449f26b7c
- added INI option for new tracer bullets (USE_BULLET_TRACERS)
- updated German.Items.xml
- fixed one spelling mistake in Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@999 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Fixed a CTD that occurs when closing sector inventory while the item description window is open.
- Added a new ALLOW_SECTOR_DESCRIPTION_WINDOW flag to the ja2_options.ini that allows players to turn off the stack popup and item description functionality for the sector inventory panel.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@989 4f8fa57e-7814-0410-bad4-adc449f26b7c
Updated Data/Ja2_Options.INI so it has the same new structure like Data-1.13/Ja2_Options.INI, but with JA2 vanilla settings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@847 4f8fa57e-7814-0410-bad4-adc449f26b7c
This option gives a flat AP Bonus to all player's mercenaries, it also pushes the AP
Cap. Works almost exactly like the enemy AP bonus.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@845 4f8fa57e-7814-0410-bad4-adc449f26b7c
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Investigation of lost city sector by the enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@779 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix: CTD on maps with tanks
- feature: Added INI Setting and ability to manually train mobile militia at a cost (MILITIA_COST_MODIFIER, MUST_TRAIN_MOBILE_MILITIA)
- feature: Added INI setting and ability to train veteran militia (TRAIN_VETERAN_MILITIA)
- feature: Moved auto save from ja2_options.ini to option screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@526 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
- feature: Lightning can be disabled (ALLOW_LIGHTNING in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@516 4f8fa57e-7814-0410-bad4-adc449f26b7c
- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@512 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when merc spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
- intense save/reload fix#1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVALIABLE, GAME_PROGRESS_IGGY_AVALIABLE) in Source code and INI files
- Shortened some weapon types name from the weapon description panel, cause they were too long and were overlapping ammo name (e.g: Machine Pistol -> MP, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@511 4f8fa57e-7814-0410-bad4-adc449f26b7c
- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices.
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data.
- Prevent the user from selecting used voices in the IMP Voice selection screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@503 4f8fa57e-7814-0410-bad4-adc449f26b7c
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)
- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT AND CAUSES CTDs!)
- bugfix: CTD when using Random personality in I.M.P creation
- bugfix: allow women to be in regular army and administrators
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
- bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@500 4f8fa57e-7814-0410-bad4-adc449f26b7c
- ShadowWarrior's new tooltip code
- bugfix: CTD when bullets hit door
- bugfix: Gas mask was always worn in low-level tooltips
- bugfix: New drop item system (XML Drop system)
- bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
- bugfix: Jeep & Eldorado have the same animation like the Hummer
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@490 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Vehicle inventory
-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@430 4f8fa57e-7814-0410-bad4-adc449f26b7c