Commit Graph
357 Commits
Author SHA1 Message Date
Andrzej FałkowskiandGitHub ff40da8acf Map recolours (#59)
* INI settings for radar and overhead map color variants

* Option translations

* UB INI options.
2023-10-02 19:30:36 +03:00
Andrzej Fałkowski fb692db5ca Merge branch 'master' into loading-screens-multi-res 2023-08-19 22:59:21 +02:00
Andrzej Fałkowski 28dfcff389 INI settings for loading screen stretch mode 2023-08-19 22:54:51 +02:00
rftrdevandGitHub 3d9e482414 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
rftrdevandGitHub 9899f7cbca Add reduced stat growth options to ja2_options.ini (#36) 2023-07-21 22:53:30 -07:00
rftrdevandGitHub 577a21bf78 Add missing transport group options (#34) 2023-07-05 18:30:38 -07:00
rftr d6dab713fe added new options to limit merc salary increases on level up:
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_DAILY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_WEEKLY
MERC_LEVEL_UP_MAXIMUM_SALARY_INCREASE_BIWEEKLY

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-28 21:08:59 +00:00
Sevenfm 6922f7dc53 New option LIMIT_SIMULTANEOUS_SOUND.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2649 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-05-05 07:54:41 +00:00
rftr 0f278e1a26 remove SHOW_SKILLS_IN_HIRING_PAGE from ja2_options.ini. it is always enabled as of trunk r9331.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 08:41:17 +00:00
rftr 6270c63e6c added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 0c1f070c69 Set default COVER_SYSTEM_CAMOUFLAGE_EFFECTIVENESS = 80
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2624 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-24 08:56:17 +00:00
Sevenfm c0d1b91fef Removed AI_DECISION_INFO option.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2622 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-14 08:36:35 +00:00
Sevenfm d55fa5597c Added NEW_SUPPRESSION_CODE option.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2621 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-10-04 17:56:07 +00:00
Sevenfm 9f776d49ab Fixed typos in comments.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2619 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-09-23 17:03:00 +00:00
Flugente 736ea375ce New feature (by rftr): Arulco Rebel Command (ARC)
Improve you cities and overall campaign by choosing out of several upgrades

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-22 18:59:07 +00:00
Sevenfm 56d29a3ee3 LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente 8116f6dedb New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2599 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-09 19:37:59 +00:00
Flugente f80f8e1fe7 New feature: additional decals adds blood spatters and structural wear on walls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2595 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-27 12:19:19 +00:00
Flugente 31e39739b7 Major rework of getting captured quests and mechanics. (by Shadooow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-23 20:15:52 +00:00
Flugente c278e7c833 ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm 614738581a Removed unused options (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-26 05:42:30 +00:00
Sevenfm 41afd4fabe Add robots to enemy groups (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2585 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-04-03 03:34:09 +00:00
Sevenfm 37aa936f5b New option DEFEAT_MODE:
- 0: default, any lost battle is considered defeat
- 1: if enemy team was alerted
- 2: if at least one of retreating mercs is not covert
- 3: if at least one merc was killed in battle
- 4: if all mercs were killed in battle

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-21 13:18:31 +00:00
Sevenfm c63f2e5a7e New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2580 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-01 08:26:39 +00:00
Sevenfm 6af8476873 Added new option BUCKSHOT_SUPPRESSION_EFFECTIVENESS, 50 by default, used both for NCTH and OCTH.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2579 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-29 13:22:27 +00:00
Sevenfm 6ab374da25 Updated description for AI_SUPPRESS_MIN_MAG_SIZE, AI_SUPPRESS_MIN_AMMO_REMAINING options.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2573 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 20:57:23 +00:00
Sevenfm bcb06130cf New option AI_SAFE_SUPPRESSION adds additional checks for AI to avoid hitting friends when using suppression fire.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2572 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-10-16 17:49:37 +00:00
Sevenfm 208b7516da New option: AI_SHOOT_UNSEEN.
Updated [Tactical AI Settings] section in Data folder.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2562 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-18 08:25:26 +00:00
Sevenfm 86226140a2 INI Editor options update (by Asdow).
Set AI_DECISION_INFO = FALSE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-07 03:37:09 +00:00
Flugente 3b372b13a8 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente 6ec0553302 Updated JA2_options inis
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-02 15:06:55 +00:00
Flugente a460000b1b - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00
Flugente 93da107e60 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-17 20:50:47 +00:00
Sevenfm d8dea8ea88 New option: SOLDIER_TOOLTIP_DEBUG_AI shows additional AI debug information.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-11 11:15:05 +00:00
Sevenfm 0350ed9599 New option NWSS enables New Weapon Sounds System.
Added xml support and sound files for NWSS.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2528 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-06 00:08:31 +00:00
Sevenfm 7be2807899 Set default values for VOLUME_TA and VOLUME_SSA to 100.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2525 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-03-09 20:34:37 +00:00
Sevenfm df75e046e3 New option AI_DECISION_INFO: extended log for AI decisions in Logs folder.
More zombie raise sounds.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2522 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-21 14:12:00 +00:00
Sevenfm ecc5f59a20 New option ADD_LIGHT_AFTER_EXPLOSION (TRUE) - create light effect for fire and signal smoke effects.
Removed light buddy effects from Molotov (979) and Mortar Signal Shell (1700).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-10 14:53:27 +00:00
Sevenfm 4620efb18d New option NEW_RANDOM (default TRUE) enables new code for random number generation.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2516 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-09 18:32:45 +00:00
Sevenfm f9412a3e5a New options to control Sector Steady Ambients:
ENABLE_SSA (default FALSE)
VOLUME_SSA (default 50)
DEBUG_SSA (default FALSE)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2514 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-08 19:32:06 +00:00
Sevenfm e791256bde Added new options:
- ENABLE_TA enables fire ambient sound
- VOLUME_TA controls fire ambient sound volume

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 10:03:55 +00:00
Sevenfm 9f79a795be Added new option AI_PATH_TWEAKS.
Set AI_BETTER_COVER = TRUE by default.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2510 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-24 09:07:26 +00:00
Sevenfm 36d112d55a New option SHOW_BACKPACK_OWNER: show backpack owner's name on the ground and in taking items interface.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2509 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-19 19:37:24 +00:00
Sevenfm 765cbe0a37 Added option AI_MOVEMENT_MODE for AI movement tweaks.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2508 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-18 09:23:56 +00:00
Sevenfm 55b3ca342f New option BACKGROUND_TOOLTIP_DETAILS (TRUE by default) can be used to enable or disable showing background details in laptop.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2506 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-16 12:30:07 +00:00
Sevenfm 5291c3ec15 New option AUTO_HIDE_PB (TRUE) enabled auto hiding of the progress bar when mouse cursor is on the top map row.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-05 08:18:17 +00:00
Sevenfm 11e18d8510 New option AI_TACTICAL_RETREAT (false by default).
Moved AI_EXTRA_SUPPRESSION, AI_NEW_MORALE, AI_BETTER_COVER and AI_YELLOW_FLANKING to [Tactical AI Settings].

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2502 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-12-30 08:48:05 +00:00
Flugente 9622fbeeb8 If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2482 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-31 23:41:58 +00:00
silversurfer fb0149ac6b Feature enhancement: Drop All now allows to use the following settings:
0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
Flugente bd3dafa4d7 If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00