silversurfer
fb0149ac6b
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2475 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-04-22 11:13:06 +00:00
silversurfer
e39652f6e2
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8675 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-22 11:12:13 +00:00
Flugente
dfc69812b4
Updated quote descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-08 22:30:24 +00:00
Flugente
ef23819dc8
Fix: ALLOW_EXTRA_CIVILIANS did not affect CreateArmedCivilain
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-03-12 20:55:39 +00:00
silversurfer
ac0b9aed7d
Fix (by Hawkeye): cargo containers had incorrect structure data
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2474 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-03-02 09:48:45 +00:00
Flugente
4c0b3264c8
Fix: bombs cannot be planted diagonally
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-22 21:10:34 +00:00
Flugente
bd3dafa4d7
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2473 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-17 19:47:17 +00:00
Flugente
a87707b36b
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-17 19:46:53 +00:00
Flugente
8fa754f072
If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente
66e5ef73e8
The duration and size of smoke clouds is reduced depending on weather
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8667 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 19:54:39 +00:00
Flugente
e54c8498e2
Stun effect explosions briefly remove gas effects from any tile they affect
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-15 22:57:44 +00:00
Flugente
47a89e3725
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
Requires GameDir >= r2472
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-14 20:48:07 +00:00
Flugente
7564b5d8a9
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente
3964e923f9
Fix: missing lookup types
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente
de8bf8a7d6
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 20:42:39 +00:00
Flugente
66eb86a34a
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2470 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 20:38:37 +00:00
Flugente
0a3f0ed22d
Added empty blood bags and first aid kits do doctors' gear kits
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2468 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 17:03:00 +00:00
Flugente
0f558da7e4
Fix: wrong case marker
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:27:14 +00:00
Flugente
84d08a8821
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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Requires GameDir >= r2467.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Flugente
553225197a
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente
92804af62d
Added light effect to molotov cocktail
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2466 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:06:08 +00:00
Flugente
be7005c3f8
- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
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- added flag to display messagebox buttons horizontally instead of vertically
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 14:03:28 +00:00
Flugente
ae56d285fe
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-04 20:07:27 +00:00
Flugente
a97425a321
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:06:12 +00:00
Flugente
72c9e94cc2
Skinning a bloodcat yields a bloodcat pelt
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:05:12 +00:00
Flugente
8a9a920e5d
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente
e7e268d957
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-03 14:11:56 +00:00
Flugente
2fcc3f79ba
Lowered firing speed or revolvers during fan the hammer.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2462 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-30 19:29:56 +00:00
Flugente
494c4500e5
Fix: disease menu can be accessed in transit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-29 23:59:13 +00:00
Flugente
f4800dbacc
Show scope mode on launchers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8656 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 22:32:25 +00:00
Wanne
0be64b6e55
Updated Chinese GameDir files (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:45:23 +00:00
Wanne
c5fdd05778
- Updated Chinese Translations (by TBS & zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:43:22 +00:00
Flugente
e7f098c2f2
If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 23:53:11 +00:00
Flugente
a5e5ff6bd8
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
Requires GameDir >= r2461
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 19:48:18 +00:00
Flugente
919d2eb2d7
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente
f7e31e768b
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente
f7ecbaf1ed
- Combining 2 rags ( #1022 ) produces dirty bandages ( #1753 ), that are 25% as effective as first aid kits and have a chance to inflict disease.
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- Combining alcohol (#245 ) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente
61553feb57
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:48:44 +00:00
Flugente
08ed5cf378
- New mergetype 15: works like mergetype 6 but lowers status of firstItemIndex by 10%
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:38:42 +00:00
Flugente
253db89460
- Drug effects on first aid kits can be applied during bandaging
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- Drug consumption opinion event, Larry personality change and increase of 'drugs taken' counter only occur if a drug if genuine drug effects were applied. As a result purely disease-causing items no longer cause these events.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:38:08 +00:00
Flugente
0ab562c29e
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-21 19:39:07 +00:00
Flugente
ca9328eeb4
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-21 19:38:53 +00:00
silversurfer
98cab67624
Fix: Errors in UB code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-02 13:22:24 +00:00
Wanne
d65368b6ff
Chinese Fixes (by zwwooooo)
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- Fixed "new colours on ammotypes not work when use WINFONTS for Chinese version
- Updated Chinese Translations
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-19 09:57:05 +00:00
Sevenfm
92171038ed
updated r8524 fix to work in 1024x600
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8645 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-10 16:20:13 +00:00
Sevenfm
9aa6618910
InitSoldierStruct: initialize additional data used to display suppression effects
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-09 03:56:57 +00:00
silversurfer
8b58f9a1bf
Fixes (by Sevenfm):
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- wrong level calculation for suppression resistance with friends
- incorrect buddy handling
- incorrect PoW, medic, wounded determination
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-02 14:59:08 +00:00
Sevenfm
389f40ba3d
Fix: flashbang effect in a building without flat roof
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-26 15:51:36 +00:00
Sevenfm
d8ce2d312d
ChanceToGetThrough: check that weapon exists, additionally initialize usAttackingWeapon, ubTargetID, bDoBurst and bDoAutofire which are used by FireBulletGivenTarget(), replace fake Glock17 with fake Minimi for better range
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-10 16:24:30 +00:00
silversurfer
3aa412ac56
Fix: Incorrect movement cost calculation for jumping over fences with obstacles behind them
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-10 14:34:01 +00:00