Files
source/Strategic
Sevenfm 8051e9b064 ASD: don't change reinforcement pool when unlimited reinforcements enabled.
Interrogate prisoner: don't change reinforcement pool when unlimited reinforcements enabled.
EvaluateQueenSituation:
- allow recruiting when pool size drops below iQueenPoolIncrementPerDifficultyLevel, this should result in more stable strategic AI behavior
- with default values, recruiting can result in up to 8 days of doing nothing, I think that skipping once cycle of decisions should be enough

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-20 16:43:14 +00:00
..
2014-05-11 05:58:07 +00:00
2013-08-25 13:38:21 +00:00
AI:
2020-01-25 19:02:53 +00:00
2018-03-04 17:11:56 +00:00
2020-03-08 22:39:21 +00:00
2018-08-15 14:37:15 +00:00
2016-01-31 17:54:51 +00:00
2017-03-11 13:19:20 +00:00
AI:
2020-01-25 19:02:53 +00:00
2014-06-10 19:41:04 +00:00
2014-08-31 20:42:20 +00:00
2010-02-20 15:49:46 +00:00
2013-02-25 22:25:45 +00:00