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- Fixed index out of bounds in get items assignment check - Fixed attachment popup not allowing more than one of the same attachment - Improved timer control sanity check code - Added timer adjustment for variable CPU frequency - Added shortcut: ctrl+left-click on attachment to remove and drop it in sector inventory git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
Last 1.13 SVN 4721 Compilation of UB : Set #define JA2UB and #define JA2UBMAPS in file builddefines.h. Compilation of JA2 : Rem #define JA2UB and #define JA2UBMAPS in file builddefines.h. Example : UB : #define JA2UB #define JA2UBMAPS JA2 : //#define JA2UB //#define JA2UBMAPS www.legion.zone.zg.pl
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