Wanne
e3dd3f5487
First step in making the Cities.xml useable with other languages (Russian.Cities.xml, ...)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-18 12:49:34 +00:00
lalien
b25d33f783
Polish translation from inshy
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1031 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-12 23:01:31 +00:00
ChrisL
7e37a07476
Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-12 17:09:29 +00:00
lalien
4180a3aa0d
- fixed Russian text
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-11 22:59:12 +00:00
ChrisL
382fff0437
Possible fix for the intermittent sector inventory right-click issue.
...
Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 23:26:20 +00:00
ChrisL
a1a00fbf59
Russian language updates.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 18:10:39 +00:00
Wanne
15e7e467e5
New exe build (2296)
...
- A* enabled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 19:01:39 +00:00
ChrisL
94ef5885bc
Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 16:33:52 +00:00
ChrisL
0b25d91e0e
Corrected a graphic rendering issue with attachment alignment on the strategic screen.
...
Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-05 18:22:22 +00:00
haydent
768ad6ea74
hope to fix mp ctds, line 922
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-25 23:03:43 +00:00
ChrisL
411bec6fc4
More random number adjustments from SpaceViking.
...
Adjusted the default file location so that it doesn't point to a specific drive but, instead, creates builds in whatever driver your code is located on.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-23 18:12:48 +00:00
Starwalker
638787a993
changed ranges on a few 9x39mm guns
...
raised price of 9x39mm ammo
removed ability to attach PSO-3 scope to AS Val
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1029 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-23 14:31:05 +00:00
Starwalker
adb719bc58
New Thompson M1928 pics (Marlboro Man)
...
New Thompson Drums (KenNoOni)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1028 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-23 14:29:57 +00:00
Wanne
8afbf5e96b
Added the wire cutter item to the default kit bag for each merc
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1026 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-19 18:10:23 +00:00
ChrisL
75c937544a
I messed up one of SpaceVikings changes. This corrects it.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-18 18:29:30 +00:00
ChrisL
ec87dd51e6
SpaceViking's random number and CTH adjustments.
...
OIV Graphic alignment correction.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2242 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-17 00:16:16 +00:00
Wanne
ad96055687
new exe build (2240)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-14 18:48:58 +00:00
ChrisL
6438f9164d
Corrected a display problem with the KeyRing popup when playing in OIV mode.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-11 16:49:12 +00:00
lalien
db0c13aa8b
Changed/translated Russian descriptions
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1024 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-07 15:03:38 +00:00
Starwalker
92c9e564aa
added data for S&W M29, M29 SATAN, and Manurhin MR-73
...
added a few ammo crates
changed weight and size of C-18
changed weight of Alcohol
added grenade restriction to belt clip (for Molotov cocktail) and to ammobelt pocket
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1023 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-01 15:15:54 +00:00
ChrisL
a2c73aab6d
Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-25 15:33:58 +00:00
Wanne
631ba52d19
- removed debug messages that occurred in release code in tactical screen
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2229 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-25 10:38:19 +00:00
Wanne
06a0249994
I just added a comment to builddefines.h for building the editor:
...
You should build the map editor in "Release" mode and not "MapEditor" mode.
You also have to enable the 2 defines in builddefines.h for the map editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-20 10:35:51 +00:00
Wanne
192b132fab
- updated German.Items.xml (thx to Farmer Toby)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1019 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-10 19:31:36 +00:00
Wanne
6be5f313db
- new exe build (2222)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2222 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:57:43 +00:00
Wanne
0e0ffd5eab
new exe build (2222)
...
*** This version contains the multiplayer code integration ****
*** You have to start a new game with this EXE ***
*** If you would like to continue your current games, you have to use the ja2_2124.exe ***
For german and russian users, you can download the multiplayer package here:
http://ja2.h758491.serverkompetenz.net/Wanne/MP/ja2_113_mp_2008_06_08.rar
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1018 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-08 13:57:42 +00:00
Wanne
cf8e8d75d1
Renamed the existing ja2.exe to ja2_2124.exe and Map Editor.exe to Map Editor_2112.exe. This are the last official versions without multiplayer integration. I will upload in the next minutes a new ja2.exe and a new Map Editor.exe both with multiplayer integration.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1017 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-08 13:46:39 +00:00
Wanne
8e36b221c2
- removed inventory choice from "start new game" screen in multiplayer mode -> now the inventory choice is defined in "ja2_mp.ini"
...
- added new headline text in the "start new game" screen for multiplayer mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:10:17 +00:00
Wanne
4e954d0c15
- bugfix: Removed "No Gear" button for MERC if playing in single player mode
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:27:10 +00:00
Wanne
5b1405b717
- bugfix Bug-ID: 101: No bloodcats in tactical by bloodcats ambush
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:20:11 +00:00
Wanne
2baa1b7c94
- bugfix: Loading maps in map editor with creatures. They did not show up
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2218 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 18:27:56 +00:00
Wanne
9944d75a81
- Slay & Flo speech fix for russian version
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2217 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 12:23:01 +00:00
Wanne
2015c0f362
- bugfix: Exclusive multiplayer condition was missing in AddPossiblePendingMilitiaToBattle()
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-04 05:50:50 +00:00
Wanne
d19771cbff
- added new NPCdata/064.npc for Slay, so he can be easily recruted by giving him the disk from carmen
...
- added SIRTECHSPLASH.STI, so the map editor can be started on russian and german version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2213 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-03 17:16:24 +00:00
Wanne
484d7ec8be
- added SIRTECHSPLASH.STI to the interface folder, so the english Map Editor.exe can also run with german and russian version
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1016 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-06-03 17:14:37 +00:00
Starwalker
905cc972d8
double entry of gun277.sti deleted
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1015 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 16:21:27 +00:00
Starwalker
bcc88eea7c
uploaded Russian.Items.xml again, earlier version may have had conflicts
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1014 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 15:17:04 +00:00
Starwalker
46da404a54
added three new LBE-Items and three new pockets (pics by Marlboro Man)
...
corrected a few mistakes in descriptions (Inshy, RoWa21)
changed gun ranges from 10m increments to 5m increments
uploaded new Russian.Items.xml (Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1013 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 15:07:23 +00:00
Starwalker
97de2451c7
added/replaced some gun/item pics
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1012 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 15:01:25 +00:00
Starwalker
1d7b7eaf72
added two new silhouettes
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1009 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 14:59:18 +00:00
Starwalker
d08aef5c53
added two new silhouettes
...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1008 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 14:58:06 +00:00
Wanne
74a291abbc
added speech fix for slay & fox for german version (thx to scheinworld)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@2211 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-31 13:10:22 +00:00
Wanne
d8ba1dbeaf
- updated inventory bottom panel for 1024x768 resolution
...
- added speech fix for slay & fox (thx to scheinworld)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-05-31 13:09:26 +00:00
lalien
23b8b0c624
Fixes for VS2003
...
- added files
- changed Credits.cpp to non Unicode version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-31 11:56:39 +00:00
ChrisL
b2b42e1958
I blew it and missed the fact that SpaceViking was still using the old structure in his test code.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2208 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-30 15:43:51 +00:00
ChrisL
bab3a586d7
Added new weapon jam code from SpaceViking (think that's who wrote it).
...
Updated the text files and moved a static phrase into the language specific files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-30 15:32:54 +00:00
ChrisL
0fc5fd8e10
Turned A* Pathfinding off until someone can resolve the infinite loop issue that is occuring on custom maps.
...
Updated the 1024x768 tactical graphic coords to fix a "blacked out" display issue.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-29 15:15:03 +00:00
haydent
736f2a194d
*disable tank spawning, and fix bug causing lack of AI to spawn in maps with snipers or tanks.
...
*small change associated with hidden interrupts now occuring and not necessarily only being between AI to hopefully stop crashes. (thanks for the call stack!)
*added no gear option 4 MERC
*disable explosions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-27 10:01:04 +00:00
lalien
15cdb9fb6b
- Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
...
- Translation of multi player text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2201 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-26 11:30:47 +00:00
haydent
5957abba5b
disabled mp reading of ja2_options.ini to take default values only.
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2200 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-26 10:56:45 +00:00