Larger XM-8 guns got the ISM-V-IR as a defaut attachment
replaced pics of folding/retractable stock with new ones by Tbird
added last missing LBE item for inventory project (pics by Marlboro Man)
replaced a few LBE tileset pics (also by Marlboro Man)
corrected a few grammar/spelling mistakes in gun descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@830 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed HEZI from assault rifle to rifle
replaced Metalstorm Surf Zone pic with a new one made by Tbird
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@829 4f8fa57e-7814-0410-bad4-adc449f26b7c
added 5 deactivated LBE-thingies for the inventory guys (pics by Marlboro Man)
replaced Makarov PM pic (Tbird again)
corrected NVG and Sungoggles boni and penalties (somehow they had become multiples of 8 instead multiples of 10)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@828 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2"
Project should now compile in VS 2003 without any errors.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
Added missing #includes
Added LUA scripting and console
Changed the way tracers are visualized, so they work more like real tracers instead of a light fountain
Fixed signedness of many grid variables used in GetMouseMapPos calls
Fixed enemy weapon choosing: Sometimes a mortar is chosen but later rejected, but the grenade class was not reset. Caused assertion failure
Added checks so enemies don't try to chuck RPG grenades with their hands
Now possible to shoot a someone in the head if he's in water
Fixed InitSightArrays to also clear soldier interrupt duel points. This was causing an assertion failure elsewhere in the code because the interrupt list still had soldiers on it sometimes when this function was called.
Soldiers are much less willing to forfeit their turn over an attempt to use more APs than they have
Removed early setting of muzzle flash. This would allow enemies to get an interrupt before you even fired.
Fixed item dropping by AI. If AI tried to drop something while standing it would cause deadlock
Change to greatly speed up closing the sector inventory window in an unloaded sector
Added conditional compile flag to always give robot weapon ready advantage, even for 360 degree sighting
Check builddefines.h for the conditional flags. Of greatest interest might be LUA_CONSOLE. This will cause the game to bring up a command console when run. However this console is severely lacking in many areas. If anybody knows of an open-source terminal/console that could be used instead, it would be appreciated. The existing console does bad things when you try to close it, and since it counts as a separate app, it pauses the game while it has focus.
LUA scripting is very limited, basically just proof of concept. There is one global variable, the Soldiers array. An array index gives you the soldier in that slot in the currently loaded sector. The soldier has a few things that can be accessed: name (short name); fullname (long name); grid (current grid #, can be changed); walkto(grid) (function to walk to another grid); runto(grid) (function to run to another grid)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@924 3b4a5df2-a311-0410-b5c6-a8a6f20db521
added HK 416 20", HK UCP, HEZI SM-1, and Rheinmetall MG3 (pics by Coolberg and Tbird)
added ammo for UCP and HEZI (pics by Coolberg)
added HK 417 pic for later use (Tbird)
changed Coolness on some ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@821 4f8fa57e-7814-0410-bad4-adc449f26b7c
replaced pics of INSAS and Minimi with new ones made by Tbird!
replaced SMP1ITEMS.STI with one that ChrisL repaired, because there was one armor pic too much
allowed Rifle Suppressor on Galil Sniper
uploaded new GermanItems.xml from a new translator, had to correct and add a few things, though
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@818 4f8fa57e-7814-0410-bad4-adc449f26b7c
added Beretta M12, HK 416 10" (more to follow), and Steyr AUG-A3
added a lot of other gun pics for later use
replaced pics of Grach, M60E3, HK 416 14", Pecheneg, and Sterling L2A3
added a 40mm Grenade Panel
deleted wrong German descriptions of Thor's martial arts items
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@815 4f8fa57e-7814-0410-bad4-adc449f26b7c
added Galil Sniper pic (Coolberg)
added Luger and Steyr IWS 2000 pics (Tbird)
replaced Colt pistol pics with those made by Tbird
replaced AICW pic with one made by Tbird
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@807 4f8fa57e-7814-0410-bad4-adc449f26b7c