Flugente
88abc6263f
New minigame: Pong
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Requires GameDir >= r2353
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8352 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-04 19:32:24 +00:00
Flugente
8c231e6f55
New minigame: Pong
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-04 19:30:46 +00:00
Flugente
c5026b1275
added new disability "Fear of heights" (disability #11 ) and added it to Vicki, Sparky and Hector
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2352 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-31 12:07:28 +00:00
Flugente
3ab70dde90
- added new disability "Fear of heights"
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- Fix: wrong backgrounds were filtered out when checking for personality/disability/traits
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8351 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-31 12:00:45 +00:00
Flugente
58eb840439
Cleaned up IMP creation code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-30 17:43:30 +00:00
Flugente
0249d50474
- Fix: Vicki's 'Gunslinger' gear kit had no LBE for some items
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- added Laptop item to Gumpy and Speck gear kits due to their hacking ability
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2351 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-30 00:10:57 +00:00
Flugente
d6b7dd4d52
Fix: when buying gear kits from AIM/MERC, prices are incorrect for item stacks
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-30 00:09:15 +00:00
Flugente
200899593e
Fix: New IMP gear selection method: If identical items are selected in several slots, only those of one slot are given to the IMP
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8348 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-15 21:05:23 +00:00
Flugente
929e0adf66
added comments
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8347 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-13 20:05:36 +00:00
Flugente
d08b4d13b9
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
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GameDir >= r2350 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8346 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-11 12:43:41 +00:00
Flugente
d5429f5372
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2350 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-11 12:37:27 +00:00
Wanne
ea9d5f74a5
Fixed a few translations for Chinese version (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-11-29 20:45:03 +00:00
Flugente
ae2656b975
Fix: negative price backgrounds don't work as intended
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-11-22 21:20:14 +00:00
silversurfer
bdb1067636
Fix (by Gambigobilla): background 83 had two stealth tags
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- added flag 2147483648 to all specialized grenade and bomb pouches
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2349 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-11-17 19:52:13 +00:00
silversurfer
5a602f0b9c
Fix: incorrect underground check for cave vision bonus and scouting
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-11-16 16:41:16 +00:00
Wanne
6c737fefd3
Fixed compilation errors in VS 2005: std::sqrt() -> sqrt()
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8339 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-11-02 13:24:17 +00:00
Flugente
745ba7d660
Items in a slot granted by LBE with the flag LBE_EXPLOSIONPROOF (<ItemFlag> 2147483648) are protected from explosion damage (and cannot cause a chain reaction).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2348 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-24 20:16:43 +00:00
Flugente
3c836ba191
Items in a slot granted by LBE with the flag LBE_EXPLOSIONPROOF (<ItemFlag> 2147483648) are protected from explosion damage (and cannot cause a chain reaction).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8335 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-24 20:15:35 +00:00
Flugente
85f3ef511b
- slightly tweaked disease effects
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- increased disease cure quantity at pharmacy
- lowered militia resource gain modifiers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2347 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-24 18:59:42 +00:00
Flugente
fcfab521fb
unified code for enemy/militia gear selection
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-24 18:46:39 +00:00
Flugente
d6d4841d85
When loading a savegame with version < WORKERS, set up town worker population to initial rate
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8333 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-24 18:44:13 +00:00
silversurfer
372adc37b8
repair and dirt system change:
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Dirt is now part of gun status. The original dirt system has been removed. For details see:
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-19 15:58:02 +00:00
silversurfer
9ba6da08de
- new option "DELAYED_GRENADE_EXPLOSION" in Ja2_Options.INI (by Sevenfm) that makes grenades explode in the next turn instead of instantly
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- new value "AP_GRENADE_MODE" in APBPConstants.ini (by Sevenfm)
preparation for new dirt/repair system:
- new option "CLEANING_RATE_DIVISOR" in Ja2_Options.INI
- removed options "DIRT_SYSTEM", "FULL_REPAIR_CLEANS_GUN" and "SECTOR_DIRT_DIVIDER" as they are not used anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2346 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-18 21:00:06 +00:00
Sevenfm
e9a1f4b352
New feature: delayed grenade explosions:
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- use transformation menu to change explosion mode
- only Normal/Stun/Flashbang type grenades can be delayed
- AI soldiers will avoid staying close to armed grenades\explosives
- use option DELAYED_GRENADE_EXPLOSION to make all hand\GL grenades work as delayed
- new value AP_GRENADE_MODE = 4 in APBPConstants.ini
- new item flag DELAYED_GRENADE_EXPLOSION
Other changes:
- fixed call to sqrt in DrawExplosionWarning() that prevented compiling in VS2010
- correctly update interface after transformations
- PATHAI: AI soldiers will skip gassed tiles if not in gas already
- InGas check: AI soldiers will avoid mustard gas even when wearing gas mask
- Yellow AI: added check to avoid gas/water/bomb using FindNearestUngassedLand
- gas/flare grenades will always explode instantly even when in bad state
- LegalNPCDestination: locations near armed bombs are not legal
- FindBestNearbyCover: avoid locations near armed bombs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-18 12:39:06 +00:00
Wanne
b607601b46
Updated Chinese GameDir files (by zwwooooo & TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-17 16:40:13 +00:00
Wanne
926b9d9e5c
Updated Chinese translation and adjustments in WinFont (by zwwooooo and TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-17 16:38:36 +00:00
Flugente
350e7cd849
If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.
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GameDir >= r2345 is recommended.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347349&#msg_347349
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-16 14:32:37 +00:00
Flugente
88b69e1bcb
If TIME_BOMB_WARNING is true, display a warning animation around any armed time bomb.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2345 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-16 14:30:40 +00:00
Flugente
c086b98b4c
Fix: tanks and jeeps can only be assigned to enemy patrols if ASD is active
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-16 00:07:23 +00:00
silversurfer
5f4a7e2331
- turned off compiler warning in VS2010
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- fixed compiler error in VS2010
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-15 18:18:10 +00:00
Flugente
68294910b8
- New command: On [Alt] + [N], all team members in the sector try to put on gas masks
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- Fix: gasmask status was not always evaluated correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-14 21:07:49 +00:00
Flugente
a0c2b0a39a
SAM site repair is now an assignment. For this, old code has been repurposed.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22916&goto=347318&#msg_347318
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-14 17:20:23 +00:00
Flugente
ab4afcd2a6
Fix: bad flag in Nada
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2344 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-13 18:24:48 +00:00
Flugente
e38e37d99c
When buying soda from a machine, check inventory for cash first
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-13 18:22:47 +00:00
Flugente
5b6611bc61
Code change: When loading gun/looking for a default maazine for a gun while no mag with fitting magsize exists, instead take a magazine of same calibre and ammotype that has magsize bigger (but close to) the originally requested magsize.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8312 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-07 19:20:53 +00:00
Wanne
bdc6aaf460
Updated Chinese text file (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-06 18:00:03 +00:00
Flugente
258e9c24a0
New feature: SAM site cover can now overlap, and SAM sites can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-05 22:22:50 +00:00
Flugente
72d567a06e
New feature: SAM site cover can now overlap, and SAM sited can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2343 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-05 21:55:45 +00:00
Flugente
8523a1dead
Fix: enemy jeeps are not always counted as enemies
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8308 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-04 19:57:27 +00:00
Wanne
c83847a407
Fix: Item's short name in tactical interface, Chinese characters smearing bug
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-28 08:31:22 +00:00
Wanne
1e84d4e6b3
Updated Chinese GameDir files (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@8305 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-28 08:26:13 +00:00
Wanne
721e9effe9
Updated Chinese Text translations (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-28 08:24:27 +00:00
silversurfer
a44c316e78
fix (by Darkling): removed all <resistance_poison> lines from Backgrounds.xml. This tag is not used anymore in the code.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2342 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-09-22 07:54:10 +00:00
Sevenfm
e7fe040722
CalcChanceToHitGun, CalcNewChanceToHitGun: set fCantSeeTarget = true when shooting at empty invisible tile
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-14 07:07:40 +00:00
Sevenfm
17ce3e4473
Replaced Assert(pTempSoldier) in StartInterrupt with NOBODY and NULL checks.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8300 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-13 20:14:11 +00:00
Wanne
8c3902e1b6
Fixed compilation error that was popping up when compiling a non English version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-13 09:18:33 +00:00
silversurfer
f1f0ba7aed
Fix: Tag <BadSector> was overlooked in the r8295 change causing the game to crash on startup. This is now handled differently and properly.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-12 18:39:52 +00:00
Wanne
1e51250475
Multiplayer: Completely disabled interrupts in a COOP game, because it is still buggy. So the ALT + E workaround on the server (to give turn back to client on stuck interrupt) should not be needed anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-12 18:03:19 +00:00
silversurfer
cfc541f870
new modifier SCROLL_SPEED_FACTOR in Ja2_Options.INI that allows to modify scroll speed
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2341 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-09-11 11:46:10 +00:00
silversurfer
9395fcc8a2
Enhancement:
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- SCROLL_SPEED_FACTOR in Ja2_Options.ini allows to modify scroll speed
- while reading MovementCosts.xml the game checks now for valid traversal type and asserts instead simply assigning type GROUNDBARRIER
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-11 11:42:48 +00:00