ChrisL
2eb729ab31
Headrock found a bug in the CTH calculation with regards to autofire penalties.
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Think I've fixed a glich where mercs who were already in a sector (but not active) could not be placed on the tactical placement screen (either because of an assertion error or simply being told the placement wasn't valid).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2385 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-28 18:41:22 +00:00
ChrisL
7bd9d49e7c
One more change to BRs to display the correct AP label.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2382 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 17:09:37 +00:00
ChrisL
e7049a63db
Fixed a glitch with the AP display in BRs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2380 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-21 16:55:32 +00:00
ChrisL
33a9f17760
Bugfix to resolve an assertion error relating to the helicopter.
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Change to BobbyRays information as proposed by Headrock.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2379 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-17 15:56:58 +00:00
Wanne
260b2bc4fd
New Map Editor and Game Exe Build (Build: 2377)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2378 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-15 21:00:53 +00:00
ChrisL
26201b3816
Updated build number
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--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-13 21:05:28 +00:00
ChrisL
fa21f87a59
Tron and Kriplo's fix for the "off-by-one" bug.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2373 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-10 22:47:07 +00:00
ChrisL
1278c52d9a
Bugfix for IMP attributes.
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Fixed loop/crash that occurred when handing MADLAB a weapon with a permanent attachment.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2369 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-07 22:35:48 +00:00
Starwalker
bc7b8f6eae
pics uploaded earlier contained artefacts :-(
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1043 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-10-02 09:20:23 +00:00
ChrisL
7e1d4a2d89
Fixed a capitalization error that was stopping the editor from compiling.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-30 16:21:02 +00:00
ChrisL
92b1865817
Map editor changes from Kriplo (DNL).
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Adding roads from “Draw Roads” selection will first remove exact the same road tile object before placing the same again at the same location.
Adding roads from “Place banks and cliffs” option now will not put same road in same map element just once.
Whenever you chose to place rocs,bu ches,tree,junk, or any what call PasteStructureCommon() will first remove exact element before it put again.
“Fill area” will not go to endless recursion loop when try to fill inside buildings, ending with stack overflow.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2361 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-26 23:41:37 +00:00
ChrisL
6f2af55cba
Fixed assertion error caused when switching from strategic to tactical with a dead merc in the current team.
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Fixed a bug where hired RPCs would not get items stored in their gunsling or knife pockets.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-23 23:14:49 +00:00
Wanne
52a28a8268
Updated _DutchText.cpp (from Inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2358 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-22 17:18:40 +00:00
ChrisL
f7ffba090e
Fixed an assertion error that occurs if you try and save a game immediately after an autobattle has completed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-19 18:25:17 +00:00
ChrisL
87fbb6f4d9
Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor. (part 2)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2355 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-19 16:28:13 +00:00
ChrisL
3e8d006329
Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-19 16:27:07 +00:00
lalien
226992e00b
Fixed Russian translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2353 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-19 09:03:58 +00:00
ChrisL
0e4c2ab79c
Updated the shopkeeper display so that items being offered for sale by the shopkeeper display their highest unit cost instead of the stack cost.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-15 20:43:49 +00:00
ChrisL
e6f9406ffe
Fix sector inventory so that right-click closes the panel when ALLOW_SECTOR_DESCRIPTION_WINDOW is FALSE.
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Removed the "Major Version Update" system from the map editor. Now, maps will be updated only when they are actually loaded.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2345 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-11 14:57:12 +00:00
Wanne
5401332632
Externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
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INFO: This feature will be available in the NEXT SVN EXE
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1039 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 16:27:41 +00:00
Wanne
eae98df88d
- externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-09 16:26:51 +00:00
Starwalker
cd7f36fcc8
new Russian descriptions (Inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1038 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 06:24:37 +00:00
Starwalker
0b21577d97
new Russian descriptions (Inshy)
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corrected armours.xml (Inshy)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-09 06:24:09 +00:00
Starwalker
b1978e6615
Dragunov SVD was set to 7.62x54R, which does not exist in the original JA2, and there is no ammo of this caliber available. Therefore I set this gun back to 7.62x39mm, as it was in original JA2.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1036 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-03 09:51:37 +00:00
Starwalker
54d55fad64
Added a few ammo crates
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Items not fitting their role are no longer taken by some dealers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1035 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-09-03 09:02:01 +00:00
Wanne
3951568f8c
Updated _RussianText.cpp (by Inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-31 15:24:00 +00:00
Wanne
602713f0ca
Updated build version number for new exe to 2322
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-30 15:07:32 +00:00
ChrisL
feb713ff0e
Another tweak to the language system for cities.xml.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-29 22:59:38 +00:00
ChrisL
0a1b40237d
Updated code to support language specific cities.xml.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-29 16:12:08 +00:00
lalien
3ae10505f4
Fixes for new fonts
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-27 21:45:39 +00:00
Wanne
e3dd3f5487
First step in making the Cities.xml useable with other languages (Russian.Cities.xml, ...)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-18 12:49:34 +00:00
lalien
b25d33f783
Polish translation from inshy
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1031 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-08-12 23:01:31 +00:00
ChrisL
7e37a07476
Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-12 17:09:29 +00:00
lalien
4180a3aa0d
- fixed Russian text
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-11 22:59:12 +00:00
ChrisL
382fff0437
Possible fix for the intermittent sector inventory right-click issue.
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Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 23:26:20 +00:00
ChrisL
a1a00fbf59
Russian language updates.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 18:10:39 +00:00
Wanne
15e7e467e5
New exe build (2296)
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- A* enabled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 19:01:39 +00:00
ChrisL
94ef5885bc
Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 16:33:52 +00:00
ChrisL
0b25d91e0e
Corrected a graphic rendering issue with attachment alignment on the strategic screen.
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Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-05 18:22:22 +00:00
haydent
768ad6ea74
hope to fix mp ctds, line 922
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-25 23:03:43 +00:00
ChrisL
411bec6fc4
More random number adjustments from SpaceViking.
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Adjusted the default file location so that it doesn't point to a specific drive but, instead, creates builds in whatever driver your code is located on.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-23 18:12:48 +00:00
Starwalker
638787a993
changed ranges on a few 9x39mm guns
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raised price of 9x39mm ammo
removed ability to attach PSO-3 scope to AS Val
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1029 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-23 14:31:05 +00:00
Starwalker
adb719bc58
New Thompson M1928 pics (Marlboro Man)
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New Thompson Drums (KenNoOni)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1028 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-23 14:29:57 +00:00
Wanne
8afbf5e96b
Added the wire cutter item to the default kit bag for each merc
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1026 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-19 18:10:23 +00:00
ChrisL
75c937544a
I messed up one of SpaceVikings changes. This corrects it.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-18 18:29:30 +00:00
ChrisL
ec87dd51e6
SpaceViking's random number and CTH adjustments.
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OIV Graphic alignment correction.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2242 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-17 00:16:16 +00:00
Wanne
ad96055687
new exe build (2240)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-14 18:48:58 +00:00
ChrisL
6438f9164d
Corrected a display problem with the KeyRing popup when playing in OIV mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-11 16:49:12 +00:00
lalien
db0c13aa8b
Changed/translated Russian descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1024 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-07 15:03:38 +00:00
Starwalker
92c9e564aa
added data for S&W M29, M29 SATAN, and Manurhin MR-73
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added a few ammo crates
changed weight and size of C-18
changed weight of Alcohol
added grenade restriction to belt clip (for Molotov cocktail) and to ammobelt pocket
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1023 4f8fa57e-7814-0410-bad4-adc449f26b7c
2008-07-01 15:15:54 +00:00