Commit Graph
399 Commits
Author SHA1 Message Date
Wanne 6c85178ef6 New options in ja2_options.ini (by Sevenfm)
1) PLAYER_HIT_COUNT = 0
This works as ENEMY_HIT_COUNT option, but for player mercs.
Possible values: 0 - 4

2) SOLDIER_TOOLTIP_DISPLAY_SUPPRESSION_INFO = TRUE
Show additional info in tactical tooltip:
- APs lost due to suppression
- Suppression Tolerance
- Effective Shock Level ( Shock level modified by traits and backgrounds. This value is compared with current suppression tolerance to determine "cowering" effect )
- AI morale level

3) SHOW_ENEMY_WEAPON = TRUE
Show enemy weapon name above soldier - after health, name and rank.
You can see exact weapon name only on short distances, range calculation is similar to dynamic tooltips and based on soldiers actual viewing range and experience.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1893 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-16 09:22:48 +00:00
Wanne 040b3bd0a5 - Added hotkey list location in Help Screen (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1892 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-16 08:54:12 +00:00
Wanne 32381eabc6 Small visual changes (by Sevenfm)
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/16/Code_Snippets.html

1) ENEMY_HIT_COUNT in ja2_options.ini accepts 2 new parameters:
  3 - show damage as white asterisks
  4 - show damage as red asterisks
  Number of asterisks is scaled (maximum 5): >0, >10, >30, >60, >100

2) Suppression tactical tooltip now shows suppression points from last attacks.
Previously it was always = 0 because ubSuppressionPoints value is cleared after each attack.

3) It is now possible to show suppression values above soldier, just as hit count.
There are new options in ja2_options.ini

Possible values:
 0 - do not show
 1 - show on moving hit counter
 2 - show above soldier
The values are color coded:
 Suppression is light gray
 Shock is yellow
 AP loss is blue
 Morale hit is green

SHOW_SUPPRESSION_COUNT = 0
SHOW_SHOCK_COUNT = 0
SHOW_AP_COUNT = 0
SHOW_MORALE_COUNT = 0

This option defines if values are shown as numbers or asterisks (1..5, using scale)
SHOW_SUPPRESSION_USE_ASTERISK = FALSE

This option defines if only 1 asterisk is shown or several (1..5) to represent value
SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE

Show suppression above soldier during enemy attack. All other values are shown after attack, when HandleSuppressionFire function is calculated.
SHOW_SUPPRESSION_COUNT_ALT = TRUE

------------

* Recommended settings for playing *
ENEMY_HIT_COUNT = 4
SHOW_SUPPRESSION_COUNT = 2
SHOW_SHOCK_COUNT = 0
SHOW_AP_COUNT = 0
SHOW_MORALE_COUNT = 0
SHOW_SUPPRESSION_USE_ASTERISK = TRUE
SHOW_SUPPRESSION_SCALE_ASTERISK = TRUE
SHOW_SUPPRESSION_COUNT_ALT = TRUE


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1891 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-10 11:06:49 +00:00
Wanne 3e199e85fa Updated Merc Random Stats Feature (Jenilee)
- randomized gear kits are now an ini setting: MERCS_RANDOM_GEAR_KITS = TRUE/FALSE.
I made the gear randomization optional because it seems to cause trouble for people that don't use AIMNAS. SO hopefully this still lets them enjoy the random merc feature!

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1890 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-06 18:02:46 +00:00
Wanne 286f5947e8 New option ALTERNATE_MOUSE_COMMANDS in Ja2_Options.ini (by Sevenfm)
- With this option = TRUE, mousewheel is inverted for changing stance with ALT+mousewheel, also some new mouse actions are possible.
- Alternate mouse actions: see "Docs\Manual\JA2_113_Alternate_Mouse_Commands.xlsx"
  https://ja2svn.no-ip.org/source/ja2_v1.13_data/GameDir/Docs/Manuals/JA2_113_Alternate_Mouse_Commands.xlsx

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1889 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-06 16:47:41 +00:00
Wanne 7d948bf1f2 New MOD-Setting (by Jazz)
- CREATURE_MEANWHILE_CUTSCENE: Play the meanwhile cutscene ordering the release of creatures?

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1888 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-05 08:24:27 +00:00
Wanne 57dc20d28c Extended "Merc Random Stats Feature" (by Jenilee)
- Added 4th option for MERCS_RANDOM_STATS (MERCS_RANDOM_STATS = 4)
  o full randomization of mercs, including traits, gear kits and all statistics
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328769.html#Post328769

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1887 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-03 10:14:35 +00:00
Wanne f66ad8a2c5 Updated Enemy Taunts (by anv)
- Moved "EnemyTaunts.xml" to "EnemyTaunts\EnemyTaunts.xml". Required by EXE Revision >= 6659
- Added new Taunts_Settings.INI property: TAUNT_CENSORED_MODE (set to TRUE if you want a more lighter version of enemy taunts)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-28 08:29:19 +00:00
Wanne 3f428d3fa9 - Fixed typo mistake in Taunts_Settings.INI (thx to cnagorneac)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-27 19:11:23 +00:00
Wanne 4d16001c18 Small convenience feature - improved bomb planting (by Sevenfm)
- new INI option: IMPROVED_BOMB_PLANTING
- With new option IMPROVED_BOMB_PLANTING = TRUE, if you hold SHIFT key while planting new mine, then another mine with same item id will be taken automatically from your merc's inventory. If no such item found, any mine will be taken. If you plant tripwire-triggered mine, then only tripwire-triggered items will be taken. This new feature work only in realtime.
If you are making tripwire network, then this feature can be used to plant another tripwire item with network and hierarchy settings taken from previously planted tripwire. You just plant tripwire as usual, selecting it's settings from dialogue, then if you plant another one while holding SHIFT key, those settings will be used for new tripwire, instead of showing you dialogue
- I hope this small improvement will save you some time for building large and complicated defensive minefields.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1882 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-24 11:09:22 +00:00
silversurfer ebfb3c1e15 fixed incorrect <usItemClass> for LAW (item 51)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-22 17:53:18 +00:00
Wanne 6cb135cd53 Enemy Taunts Update (by anv)
- replaced 5 different riposte tags with one <riposte_quote>XXX<riposte_quote>, where XXX can be any quote number, that taunt is supposed to be answer to. All but quotes 20-22 use random enemy witnessing quote to taunt, these three - last attacker.
- added above ripostes + some more.
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/4/Externalised_taunts.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1877 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-20 13:27:22 +00:00
Wanne c21af51bac Updated Enemy taunts feature (by anv)
see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/328330.html#Post328330

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1876 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-19 07:53:34 +00:00
Wanne 5570b757d6 - Fixed typo in EnemyTaunts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1875 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-18 19:51:42 +00:00
silversurfer 9f206f2ab2 - new icon 62 in ItemInfoAdvancedIcons.sti for displaying PercentRecoilModifier in UDB
- new item property modifiers in Item_Settings.ini for recoil of guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1873 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 16:27:07 +00:00
silversurfer a920a3eadf - Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1872 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 10:44:13 +00:00
Wanne c9d626d004 - Externalized heli refuel sites (Map/HeliSites.xml)
- Added more default tags to empty startinggearkits
- Added comments to minerals.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1871 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-15 19:37:06 +00:00
Wanne 63ebacb730 New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)

- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1870 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-12 09:58:46 +00:00
Wanne a8e1dfe83b Adjustments (by Buggler)
- MERCS_RANDOM_BELL_DISTRIBUTION = True for bell curve distribution; False for uniform distribution in Ja2_Options.ini
- Turn off MERCS_RANDOM_STATS
- Double MAX_MERC_DEATHS in 1.13 as current AIM + MERC roster is twice that of vanilla

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1865 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:57:51 +00:00
Wanne eaadd70ada - Added <uiIndex> Tag to the EnemyTaunts.xml, because of localized version support
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1863 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-11 09:47:49 +00:00
Wanne 5b712a8ab7 New Feature: Externalized Enemy taunts (by anv)
- Taunts will be shown in the tactica log, once enabled (TAUNT_SHOW_IN_LOG = TRUE)
- Enemies will randomly choose their taunt from an pool of applicable ones
- All taunts can be stored in TableData/EnemyTaunts.xml
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/327830/Externalised_taunts.html#Post327830

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1860 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-10 08:27:54 +00:00
Wanne beecb2d138 Externalizations (by Buggler)
- Strategic AI garrisons and patrol main spawning sector (thanks to Moa)
- Tixa Sector; separated from Dynamo captive sector to allow modding flexibility 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1857 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-05 12:39:40 +00:00
Wanne 24be2cbd6a Reworked JA1/DG mercs (by anv)
- Animated new Smoke faces
- Revised Postie, Reuban, Leon and Bud's dialogues (replaced 11khz battle sounds with better quality equivalents, replaced some quotes with better fitting, unlocked 045s, etc.)
- Leon now immediately hates all of his progeny, including both drunk and sober Larry
- Replaced some default nationalities/sexism/racism values for DG mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1853 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-01 13:21:51 +00:00
Wanne 1588a04ff3 - Deleted unused files from old encyclopedia
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1851 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 12:13:43 +00:00
Wanne 1cca337fa0 Reworked Encyclopedia (by Moa)
- Updated INI options, INIEditor xml files
- Updated other game dir files

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1849 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-31 09:22:42 +00:00
Flugente 210658e382 New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1848 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 22:20:39 +00:00
Wanne 397e764983 Mobile Miltia improvements (by Moa)
- ja2_options.ini: MOBILE_MILITIA_MAX_ACTIVE_MODE, MOBILE_MILITIA_MAX_ACTIVE_MODIFIER
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/325103/2.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1847 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 19:49:09 +00:00
silversurfer 33224f66d8 New modifiers for enemy item quality:
ADMIN_EQUIPMENT_QUALITY_MODIFIER = 0
REGULAR_EQUIPMENT_QUALITY_MODIFIER = 0
ELITE_EQUIPMENT_QUALITY_MODIFIER = 0

These modifiers work just like the existing ones for militia.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1844 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-27 09:04:04 +00:00
Flugente 337f796bfb added missing ini options
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-22 19:40:11 +00:00
Wanne 1ccf175a25 Externalized victory sector and gridno (by Buggler)
- VICTORY_SECTOR_X
- VICTORY_SECTOR_Y
- VICTORY_POSITION


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1838 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 12:25:17 +00:00
silversurfer 86c7a22f9a Added some modifiers for explosive damage:
DAMAGE_HEALTH_EXPLOSIVE_MODIFIER - general health damage modifier
DAMAGE_BREATH_EXPLOSIVE_MODIFIER - general breath damage modifier

DAMAGE_HEALTH_MOVE_EXPLOSIVE_MODIFIER - modifier for health damage while moving through gas cloud
DAMAGE_BREATH_MOVE_EXPLOSIVE_MODIFIER - modifier for breath damage while moving through gas cloud


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1837 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-21 07:12:41 +00:00
Wanne ebcf2dfd77 Externalizations (by Buggler)
- Externalized airport sectors
- Leave equipment in Drassen used airport sector instead of bobbyr shipping location, allowing possibility of separate airport and bobbyr location 
- Used actual sector names instead of Omerta and Drassen hardcoded text in leave equipment message prompt

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1831 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-17 14:50:11 +00:00
silversurfer 6a31463608 - new NAS Layout Classes for Molle System (Thigh Rigs = 3 and Vests = 4)
- fixed attachment slot layout for Molle items
- fixed wrong slots for Molle items
- fixed wrong BR dropoff grid in GameDir 1828


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1829 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-16 18:46:04 +00:00
Wanne dd7a893b1b Externalizations (by Buggler)
- Externalized BR shipping destination
- Externalized Drassen item dropoff grid no

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1828 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-15 19:53:05 +00:00
Wanne bcc9d88efd Externalized (by Buggler)
- AWOL scientist location
- Brothel sector
- Call Kingpin over for boxing match
- fact Tony in building
- meet Carmen for reward
- moved John & Mary unescort sector from Mod_Settings.ini to LUA

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1822 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-14 11:57:51 +00:00
Wanne eabb415ee1 - Added rifle silencer burst sounds (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1821 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-14 11:54:08 +00:00
silversurfer 36a6ac83c9 - externalized noise threshold for silenced shots to Ja2_Options.ini (MAX_PERCENT_NOISE_SILENCED_SOUND)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1817 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-13 11:35:30 +00:00
Wanne ef2f023c35 Externalizations (by Buggler)
- Queen Palace & Interrogate meanwhile stuff
- Initial POW stuff in Alma
- Sectors for triggering Meduna outskirts meanwhile scene
- Add Iggy to location when game progress condition met
- Add Rat to location after creature meanwhile scene

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1813 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-11 06:54:58 +00:00
Wanne a8bda0af8e Externalizations (by Buggler)
- 'Kingpin wants his money' history log hardcoded location to his actual location
- John & Mary sector to disappear on quest completion
- Dynamo prison sector for Matt's quest
- Joey primary & alternate location to be found
- Spike sector relocation when assassins are sent
- Weapon cache locations

- Resort Mod_Settings.ini according to town order in cities.xml for easy referencing 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1812 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-09 19:45:52 +00:00
silversurfer 67613cd472 fixed Dr. Q's 4th trait. Somehow he lost his paramedic skills
new modifiers for item properties:
- APs to reload
- APs to reload manually
- max distance for messy death
- gun handling
- best laser range


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1806 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-06 12:21:54 +00:00
silversurfer f6df15ea20 New weapon type modifiers for:
- damage
- single shot AP
- burst AP
- auto fire AP


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1804 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-05 15:02:59 +00:00
silversurfer 17d343524c - added weapon overheating modifiers for launchers
- added range modifiers for guns and launchers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1803 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-04 18:47:41 +00:00
silversurfer 69c26866af New Ini for item property modifiers
The new Item_Settings.ini is there to host modifiers for item properties in the different XML files. For now it is only used for the Weapon Overheating feature to adjust parameters based on gun class.
The ini can hold any modifiers, for example modifiers for range, armor rating, damage, weight, AP to load/fire etc. Of course somebody has to add that to the game code first. ;)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1800 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-02 12:30:21 +00:00
Wanne b3da78a4b6 - Fixed Tixa explored sector name (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1799 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-30 17:49:04 +00:00
silversurfer c0e61959d6 New trait modifier for Ranger
POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1795 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-29 16:01:38 +00:00
silversurfer f81665cbba Fixed LUA script for sex in brothel
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1792 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-26 18:20:24 +00:00
Kriplo d02f1acab2 - add settings for enemy and militia reinforcements delay, and this option from now is turn off and by default.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1789 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 21:52:06 +00:00
Flugente b74d319e6c Fix: wrong ini value location
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1788 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 20:33:45 +00:00
Flugente 14facdc6a8 Missing ini values caused reinforcements to be delayed. Added default values simulating absence of this feature.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1787 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 20:04:39 +00:00
silversurfer 669c6b3bbf New trait bonus for Ranger
FIRING_SPEED_BONUS_SHOTGUNS will reduce the APs needed to fire shotguns. Default is 10 (percent).


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1784 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-22 18:21:31 +00:00