Commit Graph
7142 Commits
Author SHA1 Message Date
Wanne 527fc97784 - Updated Cover system (by CptMorre)
o made display cover system performance independant of map size. 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:52:39 +00:00
Wanne a94cfc2492 - Updated cover system (by CptMoore)
o New settings:

* New settings *

gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.

gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.

* Removed settings *

gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE); 



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:42:17 +00:00
Starwalker f9c88ff2c1 added subsonic 7.62x39mm ammo
allowed AR suppressor on some 7.62x39mm assault rifles
corrected a few gun values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1201 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:50:25 +00:00
Starwalker cfcbb5ff7e added pic of choke (Tbird)
added pics of subsonic 7.62x39mm ammo

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1200 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-22 07:47:57 +00:00
Wanne 1e036ea548 - Updated Chinese text file (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:52:52 +00:00
Wanne 9bbd342855 - Reverted test changes in Buildings.cpp
- Updated Exe release build: 3274

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:13:37 +00:00
Wanne cd74141b52 New EXE Release (Build: 3274)
Bugfixes
--------

- Win 98 Bugfix: ja2.ini option to disable UNICODE (VFS_NO_UNICODE)
- When VFS_NO_UNICODE = FALSE, files will be opened with default encoding (instead of UTF8/16) in the source code
- EDB: Rendering of "Hide Muzzle Flash" icon
- Enemies should also drop LBE gear
- Refreshing bug in strategy merc list in resolution 640x480 and 800x600
- Character in running state will loose breath points each turn if no action is performed
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn
- Bobby Ray Tooltips fixes
- Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
- Source code is now compiled with vanilla JA2 pathing instead of A*

New Features
------------
- Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
- New Cover System (by CptMoore)
. There are 8 new ja2_options.ini entries in the "JA2 Tactical Settings" section
o STEALTH_TRAIT_COVER_VALUE, STEALTH_EFFECTIVENESS, TREE_COVER_EFFECTIVENESS, CAMOUFLAGE_EFFECTIVENESS, COVER_DISPLAY_UPDATE_WAIT
o MOVEMENT_SIGHT_ADJUSTMENT, STANCE_SIGHT_ADJUSTMENT, LBE_SIGHT_ADJUSTMENT

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1196 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-10-21 13:30:13 +00:00
Wanne a98eda12a5 - Moved the new cover properties to section "JA2 Tactical Section"
- Updated texts for new cover system
- Updated build number to 3274
- New exe release build: 3274

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 13:27:41 +00:00
Wanne defc028a14 - Updated Build number
- Cover System Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=235489&page=0&fpart=1

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3272 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:12:20 +00:00
Wanne 5ae8695264 - Translated new cover texts for German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:04:59 +00:00
Wanne 09268b81e8 Updated Version of the Cover System (by CptMoore)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 20:35:43 +00:00
bugmonster 09a3f95d6f - fixed a few typos in russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-08 12:48:04 +00:00
Wanne ba6cb14f9b - Bugfix: Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
.) The bug was introduced in revision 1534 (TileEngine/Buildings.cpp)
.) Overhaul reworked the code for climbing on buildings and it seems the bug was introduced there
.) I created a new define "VANILLA_BUILDING_CLIMBING" (defined in Building.h). If defined the "old" building climbing code will be used. If not defined Overhauls code will be used (and so enemies do not climb on buildings). Overhauls code should be fixed and then used instead of the "old" vanilla building climbing code.
.) I also disabled ASTAR pathing, because it is a HUGH PERFORMANCE killer

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-05 15:28:59 +00:00
Wanne 4c2d97fe09 - Updated Multiplayer "Getting Started"
- Added a "FAQ" section in the "Getting Started" mainly for port forwarding

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1195 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-30 09:29:56 +00:00
Starwalker d369159690 added 5.45x39mm cold ammo
added some ammo crates
added attachability of AR sound suppressor to some 5.45x39mm guns

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1194 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:14:44 +00:00
Starwalker 82402744bb added some 5.45x39mm cold ammo pics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1193 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-16 09:13:03 +00:00
inshy a3e1be82ab -Updated Dutch xml-files (translation by Tais)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-07 08:31:48 +00:00
Wanne 3641bc6770 - Updated "JA2 windowed mode ..." for Dutch version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:56:37 +00:00
Wanne f29d39cd5f - Updated Mutliplayer "GettingStarted"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1189 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:47:40 +00:00
Wanne 74a4e80e09 - Added new ja2_options.ini property(BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS) from HAM 3: Not used in current SVN EXE.
- Updated INI Editor xml to use the new property


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1188 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-09-04 07:39:08 +00:00
Wanne 45d3a04362 Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:37:11 +00:00
Wanne a20ac7fb1c - Bobby Ray Tooltips (Fixes) (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-03 07:39:34 +00:00
bugmonster 1f3882f378 - added translation of message "windowed mode requires a color depth of 16bpp" to German
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3166 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-08-31 16:45:03 +00:00
Starwalker 84f07a5630 repaired 9mm AP-Cold pic (had been missing asterisk)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1187 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-31 08:43:54 +00:00
bugmonster 5b11e6790e - removed loading of unused ja2_logo.STI
- message "windowed mode requires a color depth of 16bpp" localized (need translation to Dutch & German)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-08-30 10:11:36 +00:00
inshy 30792631ce -Fixed some mistakes in Russian.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3159 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-08-27 10:02:56 +00:00
Starwalker 6a3db4d9f6 removed attachability of some wrong attachments to the silenced AR57
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-26 09:13:40 +00:00
inshy 7f4603e6f8 Fix for Russian description RPO-A "Shmel" to RPO-M "Shmel-M" (As in English version)
**********************************
IF SOMEONE WOULD LIKE TO CHANGE NAME OF SOME ITEMS, DO IT FOR ALL LANGUAGES!
Because RPO-A <> RPO-M, it is 2 different launchers.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1185 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-22 16:25:20 +00:00
Starwalker d51b82efe5 added some descriptions to the Foreign language item files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-18 06:43:24 +00:00
Starwalker 96fa4178e6 added Sniper Suppressor attachability to AI AWM and DSR-1
corrected German name of 9mm Metalstorm ammo
changed INSAS Rifle from fullauto to 3-round burst.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-12 12:25:39 +00:00
Wanne 8bac02c32b - Updated Chinese.Items.xml (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1181 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-08-01 16:36:09 +00:00
inshy 71af34f150 Updated Russian items.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1180 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-28 10:49:13 +00:00
Wanne da7e88e759 - Automatic cancellation of running if the merc is in a running state and was not moved since last turn (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-26 07:29:46 +00:00
Wanne 0a7ee9096e - Changed a BP value that leeds to constant loss of BP when character is in running state and does not perform action
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1179 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-25 11:30:53 +00:00
Wanne 33b5bbe863 - Bugfix: Character in running state will loose breath points each turn if no action is performed (fix by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3136 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-25 11:28:28 +00:00
Wanne 547fce6573 - Added JA2 Manual (Gold Pack)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1178 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-23 19:30:38 +00:00
Starwalker 8bbc4b3119 removed combo-merge Gameboy+Wire=Lameboy Display (was nonfunctional)
added use-item-merge Utility Knife+Gameboy=Lameboy Display

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1177 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-23 13:50:39 +00:00
Wanne 5c9f9e71f9 - Fixed a few Visual Studio compiler warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 21:35:50 +00:00
Wanne 3a2db52065 - Bugfix: Refreshing bug in strategy merc list in resolution 640x480 and 800x600
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 19:02:55 +00:00
Wanne 80eebe69bd - Bugfix: Enemies should also drop LBE gear (by Roadkill)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 07:36:42 +00:00
Wanne b357bded1b - New INI Editor (v1.4)
o Supports new ja2.ini property (VFS_NO_UNICODE)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-21 08:39:25 +00:00
Wanne e47495fe0d - Bugfix: EDB: Rendering of "Hide Muzzle Flash" icon
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-21 08:12:15 +00:00
Starwalker 963e7c170c activated new G3A3 pic (Kaerar's color adjustment on Coolberg's pic)
activated new AI AWM pic (Kaerar)
activated chokes for shotguns as attachments
added a few new ammo crates
changed 'filled size' of the large backpacks to prevent unrealistic behavior (needs checking...)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1175 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-21 07:09:30 +00:00
Wanne 99ed061857 Updated ja2.ini
o Added new INI option (VFS_NO_UNICODE), which allows users to play JA2 1.13 together with the new VFS on a Win 98 OS.
o INFO: The property is currently not used with the latest SVN EXE. 


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-20 16:37:53 +00:00
Wanne 06a2af0fa6 Win 98 VFS Fixes (by BirdFlu)
- add ini option to disable UNICODE in VFS (and use the current codepage)
- when UNICODE disabled in VFS, open files with default encoding (instead of UTF8/16) filenames


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-20 08:14:37 +00:00
Wanne 98507b972b - Merged 2 fixes from MP Branch
o VFS: don't convert empty strings
o Updated _PolishText.cpp

- New EXE Release (Build: 3111)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3111 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-15 17:25:07 +00:00
Wanne e1f54c68ae - Bugfix: Fixed property "CHANCE_OF_SHIPMENT_LOST"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1171 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-14 11:51:42 +00:00
Wanne eae15ab7ae - Updated VFS info file
- Disabled Real-Time Sneak per default

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1170 4f8fa57e-7814-0410-bad4-adc449f26b7c
2009-07-14 08:39:23 +00:00
Wanne 5a9f0b16b1 - Merged 2 fixes from MP Branch
o VFS: don't convert empty strings
o Updated _PolishText.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-14 08:37:08 +00:00
Wanne 826340978a - Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-11 12:01:26 +00:00