Commit Graph
7637 Commits
Author SHA1 Message Date
Wanne 5973b7a532 - bugfix: CTD when loading a savegame after an auto save was loaded -> Autosave works now ;-)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-29 05:49:41 +00:00
Wanne 43942dea96 - new exe build (579)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@579 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-29 05:43:30 +00:00
Wanne cf64eeebfc - bugfix: CTD when loading auto savegame
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 21:29:19 +00:00
Wanne 0418fab23a new exe (575)
- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
- feature: Lightning can be disabled (ALLOW_LIGHTNING in ja2_options.ini)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@516 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 15:27:59 +00:00
Wanne 2169585abb - bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 15:23:45 +00:00
AcyForsythe 375089e1c6 Added ALLOW_LIGHTNING setting in the INI file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@514 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 01:32:46 +00:00
AcyForsythe c9230621f9 Added Debug compatability for VC6
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 00:26:06 +00:00
AcyForsythe 23726d8cda Added INI option to stop thunderstorms and still alow rain
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 23:05:06 +00:00
AcyForsythe c816092c05 Added INI option to stop thunderstorms and still alow rain
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@570 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 22:59:34 +00:00
Wanne a4dc1f85e6 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@513 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-09-27 20:24:24 +00:00
Wanne 0f5702c38e new exe (568)
- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-27 20:23:33 +00:00
Wanne 137e12d6b4 - added Captain J's coverage armor mod
- updated some German strings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 20:20:08 +00:00
Wanne e19cdd915d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-27 19:06:22 +00:00
Wanne 66bda2e96f new exe (564)
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when merc spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
- intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVALIABLE, GAME_PROGRESS_IGGY_AVALIABLE) in Source code and INI files
- Shortened some weapon types name from the weapon description panel, cause they were too long and were overlapping ammo name (e.g: Machine Pistol -> MP, ...)



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@511 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-26 19:50:57 +00:00
Wanne b87fb9f82f - fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:44:19 +00:00
Wanne b3e4aa8305 - bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Lesh a4135abac7 - intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Wanne c256b0faf8 - Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:30:39 +00:00
Wanne 8dc317c136 - bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
Wanne 0aa610ac40 - bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-25 07:55:58 +00:00
Lesh 236e26fe8a - debug logging was removed, I forgot about this
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@556 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-24 08:02:26 +00:00
AcyForsythe 8f6ac2d924 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@555 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 23:27:09 +00:00
AcyForsythe 477d4d47de git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@554 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-23 20:03:36 +00:00
AcyForsythe e55c968a15 Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@553 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 20:03:18 +00:00
AcyForsythe 050ae16d3b Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:42:41 +00:00
AcyForsythe 45aee272b9 Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@551 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:54 +00:00
AcyForsythe aaa50a2148 Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:38 +00:00
Wanne 31140683be git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-23 08:47:21 +00:00
Wanne ba83608c40 - bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne 52c6c4e615 - Updated German.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-21 15:53:07 +00:00
Lisac2k 28f27eed99 -> Updated Dragunov SVD and SVDS images (big, inv, gr)
-> Updated Ruger Redhawk revolver inventory image
-> Ruger Redhawk revolver fits into big inventory slots only (the same size class as Desert Eagles and Raging Bull)
-> *BulletSix: Updated FN57, FNC, FN-SCAR-H, FN-SCAR-L, H&K-416, H&K-G11, H&K-SL9-SD, Sig-SG550, Sig-SG551, Sig-SG552 images (big, inv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@506 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-21 10:37:09 +00:00
Wanne 67663339a3 - bugfix: Enemies do not wear NVGs at night
- add: Missing option screen text for "Random I.M.P personality"

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne 860caec123 - Updated tooltip code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-19 06:21:49 +00:00
Wanne fa771f8bf4 new exe (538)
- Updated Tooltip code

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-19 06:01:30 +00:00
Wanne 7bd0bda5f0 - updated Shadow Warrior's tooltip code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 20:30:20 +00:00
Wanne e4a4cfcc49 new exe (Build: 536)
- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices.
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data.
- Prevent the user from selecting used voices in the IMP Voice selection screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-18 20:29:31 +00:00
Wanne 6f06b9ce78 - bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data
- Prevent the user from selecting used voices in the IMP Voice selection screen


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 19:31:34 +00:00
Lisac2k c24656ce6b -> Updated Desert Eagle family (.357, .44 and .50AE) images (big, inv, gr)
-> Now all Desert Eagles fit into big slots only

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@502 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-17 16:45:33 +00:00
Wanne cf6483ba77 - Updated German.AmmoStrings.xml and German.Items.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@501 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-17 15:43:01 +00:00
Wanne b22b219e6e git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@533 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-17 15:41:44 +00:00
Wanne bea62be616 - bugfix: The content of all the IMP analyze emails only show the statistics of last created character
- removed some of my old unused comments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 13:51:20 +00:00
Wanne 414028d6c1 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@529 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-17 08:43:40 +00:00
Wanne 5a6b9bb8f9 new exe (528):
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)

- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT AND CAUSES CTDs!) 
- bugfix: CTD when using Random personality in I.M.P creation
- bugfix: allow women to be in regular army and administrators
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
- bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@500 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-17 07:52:28 +00:00
Wanne 18a1d0e519 - bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!)
- bugfix: CTD when using Random personality in I.M.P creation
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 07:31:34 +00:00
Wanne c975007d4d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@527 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-16 08:25:01 +00:00
Wanne 22d2797603 Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-16 07:44:38 +00:00
MaddMugsy 2ef46c7445 -renamed hk g3ka3 to g3ka4
-changed m4 commando back to m16a2 commando
-removed integral bipod from mg36e, and made it a default attachment instead
-modified possible mg36e attachments accordingly

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@499 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-15 22:13:44 +00:00
Wanne d616f55cdc -Updated German.AmmoStrings.xml, German.Items.xml in Data\TableData and Data-1.13\Tabledata (thx to Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@498 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-15 15:57:21 +00:00
Lisac2k f75bc86914 -> Updated AEK-919K "Kashtan" images (big, inv, gr)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@497 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-11 18:13:06 +00:00
Wanne da5f292243 - Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 17:12:33 +00:00