Commit Graph
1632 Commits
Author SHA1 Message Date
Flugente f53df5fed0 New feature: mines require workers for maximum income, these can be trained like militia.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2328 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-04 22:22:16 +00:00
Flugente 6e1f633ca7 New feature: environment hazards pose danger to soldiers in certain sectors - first use are snakes that attack anybody in water sources in swamps.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2327 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-03 21:10:48 +00:00
Flugente 0b27cb1856 If ALLOW_TARGET_HEADANDLEG_IFPRONE is TRUE, head/torso/legs can be targetted on prone soldiers (until now, hits were always considered on torso).
Additionally soldiers are no longer protected from stray bullets in crouched and prone stance.

This option will be removed once this code change has been accepted (or deemed unacceptable).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2326 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-02 18:02:44 +00:00
Flugente 5d6efa0a77 New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2325 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-06-18 20:55:38 +00:00
silversurfer c6fedf2403 Fix (by 3iff): item 1720 was incorrectly labeled as "rifle sling" on BR
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2324 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-06-01 14:37:22 +00:00
silversurfer b3df6f702b AI and tactics improvements (by Sevenfm):
New options:
 AI_YELLOW_FLANKING - yellow flanking is disabled by default
 IMPROVED_TACTICAL_UI - use name color to show soldier's status (disguised, drunk)

Removed obsolete options:
 SHOW_COVER_INDICATOR
 SHOW_ENEMY_RANK_ICON
 SHOW_ENEMY_AWARENESS


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2323 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-20 18:27:42 +00:00
Flugente 79f964b134 Shopkeeper in San Mona (C6) now buys almost any armour, and sells early to midgame ones
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2322 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-18 18:16:31 +00:00
Flugente 4c6ac2c672 New disability: Hemophiliac causes mercs to bleed a lot faster, even for tiny wounds
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2321 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-16 15:03:52 +00:00
Flugente d639452893 New feature: We can now create non-profile-based merchants via lua.scripts.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23061&goto=345526&#msg_345526

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2320 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-15 17:09:14 +00:00
Flugente 312249a0b6 Fixed typos (by Elestir)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2319 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-13 16:59:09 +00:00
Flugente e2004c06ee Changes to covert operations feature (by sevenfm): If the new skill setting COVERT_STRIPIFUNCOVERED is FALSE,
- we can only disguise successfully if we haven't been seen recently (last 3 turns)
- disabled automatic clothes stripping when uncovered
- redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2318 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-12 22:28:37 +00:00
Flugente c7fe1a9df6 - made Rifle LAMs useable by FAMAS and FN FAL
- made Grippod useable by FN FAL

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2317 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-10 18:56:42 +00:00
Flugente 641a41b24a New feature: individual militia creates small militia profiles that track a militia's history and allow it to be recreated, thereby maintaining the illusion of persistent militia.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=23044&goto=345324&#msg_345324

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2316 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-05-06 14:50:22 +00:00
Flugente 630889c561 Fix: combat jeeps could not be seen unless ENEMY_TANKS_ANY_PART_VISIBLE was true
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-14 20:32:13 +00:00
silversurfer 7aaeaad5ea some documentation updates in files (by CVB)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2314 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-13 14:32:16 +00:00
Flugente 59b7026acc Fix: missing civ group names
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2313 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-11 18:48:18 +00:00
Flugente b4e9f13935 Reworked armour values to be more balanced.
For mor info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344851&#msg_344851

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2312 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-08 21:36:09 +00:00
Flugente 45dd9465f4 New feature: spawn extra civilains via Lua, see also http://thepit.ja-galaxy-forum.com/index.php?t=tree&th=22998&goto=344843&#msg_344843
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2311 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-03 14:38:13 +00:00
Flugente b6cc0b1d74 As the xml editor crashes when no sound file exists in ExplosionData, an empty soundfile is used as a workaround.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2310 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-25 23:00:12 +00:00
Flugente 1e3aeb216f When a roof collapses, 'debris smoke' can briefly cloud the debris.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2309 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-25 11:27:42 +00:00
Flugente 9d629b1ae7 externalised maximum number of mortars per AI team to DifficultySettings.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2308 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 23:15:39 +00:00
Wanne 2b437f3c53 Fixed missing lastname for Kermit 'Frog' (by 3iff)
-> Kermit 'Frog' Fraser

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2307 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-24 08:46:15 +00:00
Flugente 5302b4aa5b The merc profile #71 (RPC71) is now used for all combat jeeps.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2306 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-21 21:29:40 +00:00
Flugente 438b613663 New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Wanne 9825852926 Added more enemy profiles to xml file for Elite and Regular (by 3iff)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-19 20:16:09 +00:00
silversurfer 03c1ff2aea Moved INITIAL_MERC_ARRIVAL_LOCATION from Ja2_Options.ini to Mod_Settings.ini. If Mod_Settings.ini has a value defined it will overwrite the value from Ja2_Options.ini. Otherwise it will leave it alone.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2303 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-12 09:35:42 +00:00
Wanne fe6f234001 Fixed wrong snitch speech from Carp (by firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2302 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-11 13:02:43 +00:00
Wanne 6bd4431e5a Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
Wanne 4553db6bbf Fixed wrong locations of certain speech file (Data\Speech <-> Data-1.13\Speech) (thx to firebat)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2300 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 20:48:02 +00:00
silversurfer 6a3585c1c3 Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2299 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 11:32:08 +00:00
Wanne 23a6efb03a UB 1.13 Fixes (by Jazz)
- Externalized more hardcoded grid numbers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-08 21:07:09 +00:00
Wanne c5b3d24220 UB 1.13 Fixes (by Jazz)
- The problem was fixed with the mark of underground sectors on the strategic map (J14-1,K14-1,L15-2,L15-3).
- Fixed the problem with moving from the sector K14-1 to K15-1.
- Added a few new parameters to the file UB_Options.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-07 18:42:33 +00:00
Flugente 46a2c826d7 New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2296 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-06 12:43:04 +00:00
Wanne 291b14dd63 Bugfixes: Wrong naming of sound files (thx to firebat)
- Some battlesounds had wrong filenames

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-24 15:02:56 +00:00
silversurfer 0d66364428 New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-13 15:17:13 +00:00
Flugente 2611636d82 Added sandbags/concertina to GENERIC 2 (Dirtroads) tileset.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-07 01:52:14 +00:00
silversurfer 366482707c Fix: added missing rank 10 to rank names
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 23:27:59 +00:00
Flugente 5c1fb25399 Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 00:04:31 +00:00
Flugente f7afa4ed4a RADIO_OPERATOR_REINFORCEMENT_SETTING in Skills_Settings.ini controls under what conditions radio operators can call militia reinforcements.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 22:55:35 +00:00
silversurfer 3fff93df04 Fix: Game crashes when loading sector N3 because of missing tile graphics for the Enemy Helicopter feature.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2288 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-28 18:07:54 +00:00
Wanne 6526fb902d Updated content
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2287 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:08:00 +00:00
Wanne 09c3ee3148 Renamed "ReadMe.txt" to "Technical Issues with JA2 1.13 - Problems and Solutions.txt"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2286 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:06:24 +00:00
Wanne c3f9be2aa8 Updated ReadMe.txt (technical fixes on 1.13)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2285 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-27 20:01:54 +00:00
Flugente 8958fd154e New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Wanne e81e8ed6c4 Deleted old "Windows 8 Fix.zip" (we already have the same file named "Windows 8 & 10 Fix.zip")
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2283 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-21 17:07:50 +00:00
Flugente e2ff9908eb Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 19:55:40 +00:00
Flugente adc31c548e Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 18:32:34 +00:00
Flugente b87800793f - Moved ASD & Enemy Heli-related settings from JA2_Options.ini to Mod_Settings.ini.
- Enemy Helis can also be unlocked if a certain game progress is reached.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2280 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 14:45:38 +00:00
Flugente 2ad68a812f - New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 19:17:04 +00:00
Flugente f785fc83b7 JA2_Options.ini setting MILITIA_USE_SECTOR_EQUIPMENT_GUN_ATTACHMENTS controls whether militia also equips attachments if they equip their guns from the sector.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:52:21 +00:00