Flugente
9d2da7e440
Fix: VS2008 & VS2005 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-05 14:16:36 +00:00
Wanne
0078b01d9b
- Sorted Training Attribute strings to be same order as stats display (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6062 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-04 15:08:25 +00:00
Wanne
aeb7c7a46d
- Minor fixes (by anv & merc05)
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o Hector has bad MouthY coordinate (should be two numbers higher)
o Stella has Fox as a hated merc (should be Hurl)
o Reaper has Shadow as a buddy merc
o Reaper has Blood as "learn to like"
o Changed some GenderQuotes
o fixing Larry's alumni page text
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1669 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-04 15:04:29 +00:00
Wanne
bd8923e6bd
- Added soundset for "Hector" (by merc05)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1668 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-04 14:36:55 +00:00
Flugente
fadd849359
new feature: dynamic flashlights allows usable flashlights
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6061 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-03 23:31:28 +00:00
Flugente
ea79346cf3
new feature: dynamic flashlights allows useable flashlights
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1667 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-03 23:29:01 +00:00
Wanne
78ef37e487
- Added random stats for Bernie and It (by Thor)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1666 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-03 07:43:24 +00:00
Flugente
3bc5ff75cc
significantly cleaned up includes (by IoP)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 22:42:08 +00:00
Wanne
a0a0490771
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
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o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 21:05:31 +00:00
Wanne
bf4a059226
- Added missing items (1633, 1634)
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- Added new *.LoadScreenHints
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6054 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 21:02:59 +00:00
Wanne
8bd19f0b01
- Added ini property to control how long (in seconds) the load screen should be visible before disposal: Default: 2 seconds
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o This is needed, so we can read the new loadscreen hints text
o Property name: ADDITIONAL_DELAY_UNTIL_LOADSCREEN_DISPOSAL
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1665 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 20:50:03 +00:00
Wanne
3083ac66b3
- Bugfix: LoadScreenHints
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o Added support for language specific (German, Russian, ...) LoadScreenHints (*.LoadScreenHints.xml)
o Added support for long (multi line) load screen hints (there will be an automatic line break in long load screen hints text)
o Reset load screen hint text to 0 (no display), because otherwise the old load screen will also be shown underneath the correct new one which resulted in an unreadable text mess
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 19:50:21 +00:00
Wanne
15696994a0
- Bugfix: LoadScreenHints
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o Loadscreen hints were not shown in a Release Build
o Centered Loadscreen hints text in all resolutions
o TODO: If loadscreen hints are ON (in the ini), the loadscreen should not close automatically, but should stay on screen until the user presses a key(e.g: Space). So the user has time to read the hint -> @Flugente: Do you have any other idea?
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6052 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 18:23:02 +00:00
Wanne
e8f8e8ae5b
- Added slower <bEvolution> rates, growth slowdown will be more pronounced on higher stat values. (3 - 0.75x; 4 - 0.5x; 5 - 0.25x) (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6051 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 17:12:43 +00:00
Wanne
5ac8c86872
- Updated LoadScreenHints.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1664 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 17:01:30 +00:00
Wanne
3bb4f3ebad
- Added reworked "Bernie" faces (now he looks older) (by anv)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1663 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 16:55:31 +00:00
Flugente
63bfdab9f0
- changed disabilities for Sam, Kaboom and Needle
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- externalised rocket rifle gridno
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1662 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-05-02 00:29:17 +00:00
Flugente
8fb494ff53
new disabilities:
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- 'deaf' reduces hearing ability
- 'shortsighted' reduces sight range
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6049 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-02 00:15:51 +00:00
Flugente
265fd3bc61
Fix: EPC inventory cannot be accessed, and Nails does not allow to take his vest
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6048 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 21:23:55 +00:00
Flugente
6cbcc995de
replaced a few hardcoded numbers with enums/ini setting
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 17:03:31 +00:00
Flugente
e508e91cff
Fix: when accessing a teammember's inventory, circumstances could cause teammembers to attack the merc accessing
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6046 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 14:58:51 +00:00
Wanne
cde29c1388
- MP: Removed wrong "#ifdef INTERRUPT_MP_DEADLOCK_FIX"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6045 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 10:42:55 +00:00
Wanne
fe4c6d7e8f
- MP: Re-enabled the "share same FOV for friendly players" (in COOP and Team-DM), because it seems to work fine :)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6044 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 10:28:33 +00:00
Wanne
0c99913cc1
- MP: Disabled (set to FALSE) the NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT (ja2_options.ini entry) in a MP game, because it leads to problems on the pure client
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o If ON, the ALWAYS tries to scroll to the AI soldier which is in running stance and therefore you are unable to do anyting and cannot play
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6043 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-01 10:09:59 +00:00
Flugente
60674b63da
Changes (all by anv):
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- added voicesets for It, Bernie and Ears
- added battle sounds for Elroy (previously overlooked somehow)
- added some hate talk to Spike, Boss, Leech, Rusty and Sidney
- fixed wrong ammo in Weasel's equipment
- added some cheap knives to Mouse's and Elroy's kits, so they can make use of their new traits right away
- unlocked extra banter dialogue for some mercs (quote 45)
- added new gargantuan MercOpinions.xml, containing 255 opinion records per merc. Most new ones are 0 by default, I changed those for buddies and foes to 25/-25.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1661 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-30 22:26:20 +00:00
Flugente
2455c2c467
changed hardcoded numbers to enums in preparation for total merc number increase
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-30 21:31:04 +00:00
Wanne
82dec9404c
- MP: Moved the FOV (friendly players share same field of view) to a define ENABLE_MP_FRIENDLY_PLAYERS_SHARE_SAME_FOV (currently disabled)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6041 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-30 16:26:49 +00:00
Wanne
22a18ec262
- MP: Disabled the Enemy numbers count in the turnbar (because it shows different numbers on the clients)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6040 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-30 16:14:27 +00:00
Wanne
3f13f630b0
- Enabled ZOMBIES in builddefines.h
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6039 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-30 16:13:29 +00:00
Flugente
86a6a5481c
added a few hints
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1660 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-29 23:07:21 +00:00
Flugente
205aa6a852
added soundset for Stella (by merc05)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1659 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-29 23:02:52 +00:00
Flugente
c29d55a1f3
Fix: no stealing on oneself
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6038 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-29 22:46:15 +00:00
Wanne
3e157ecfb4
- MP: Moved the update of the turnbar on interrupt to the INTERRUPT_MP_DEADLOCK_FIX define (disabled for now)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6037 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-29 19:58:17 +00:00
Wanne
4456539663
- MP: Put the interrupt fix code in a define "INTERRUPT_MP_DEADLOCK_FIX
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o It seems the fix does not work 100% and if the fix code is enabled the ALT + E feature does not work correctly (for now, disabled the fix)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-29 19:45:32 +00:00
Wanne
7b0bd166d6
- German Version: Added Skitz and Weasel (Bio & Xmls)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@6035 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-29 18:42:24 +00:00
Wanne
cdc3abc694
- Fixed error in project files when trying to open solution (VS 2005 and VS 2008)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6034 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-29 18:41:11 +00:00
Flugente
3b0d8613af
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6033 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-28 22:59:09 +00:00
Flugente
a9d6c9e252
Feature improvement: allow accessing other merc inventories when ACCESS_OTHER_MERC_INVENTORIES is TRUE. Even works with dying mercs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1658 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-28 22:57:53 +00:00
Flugente
7f467f4f80
Fix: militia equipment item fitness function still considered ammo even if MILITIA_USE_SECTOR_EQUIPMENT_AMMO was false, thus possibly ignored guns that had no ammo loaded
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-28 15:58:58 +00:00
Flugente
54ffaa2624
changed a few hardcoded numbers to enums (better, but still ugly)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-27 22:23:04 +00:00
Flugente
130acec2e8
captured prisoners can now be bandaged even if life >= OKLIFE
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6028 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-27 15:57:11 +00:00
Flugente
8fd19010d7
- added soundset for Smoke (by merc05 & steggieav)
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- fixed one sound for Moses (by merc05)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1657 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-27 02:22:12 +00:00
Flugente
c4aa1da949
Fix: non-green-militia-tabooed objects did not retain their taboo value after inspection
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6027 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-27 02:09:24 +00:00
Flugente
bcbe006a4a
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6026 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-27 00:59:38 +00:00
Flugente
6b072ac5e6
feature improvement: if MILITIA_USE_SECTOR_EQUIPMENT_CLASS_SPECIFIC_TABOOS is TRUE, one can taboo equipment for specific militia classes
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1656 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-27 00:59:18 +00:00
Flugente
b503a6e95b
- allow playback of .ogg files in Music folder (by Lesh)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6025 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-26 21:11:36 +00:00
Flugente
40979fce1c
code changes:
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- the amount of food points one gets for eating now depends on the current food situation
- food/drink percentage now goes from 0 to 200%, with 100% being the optimal value
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6024 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-26 00:54:22 +00:00
Flugente
3a133955ad
added missing parser file
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-25 20:42:46 +00:00
Flugente
1e69c3a964
- new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml. This feature requires GameDir revision >= 1655
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- added safety checks for automatic feeding of POWs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-04-24 21:10:36 +00:00
Flugente
6fbd96f538
new feature: load screen hints can now be defined in TableData/LoadScreenHints.xml.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1655 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-24 21:08:14 +00:00