SpaceViking
|
46279f61b9
|
Change test for doors to use team ID
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-11 12:39:34 +00:00 |
|
Wanne
|
516e08e905
|
- Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-11 11:26:38 +00:00 |
|
Wanne
|
4df4073cd0
|
Improved temporary Bugfix: Freeze when shippment from Bobby Rays arrive (by Arynn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-10 21:12:39 +00:00 |
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Wanne
|
4e5939a289
|
Temporary Bugfix: Freeze when shippment from Bobby Rays arrive. It is only a temp fix, I don't know which side effects on the shippment this fix has.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-08 21:09:26 +00:00 |
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Wanne
|
85c27b5d28
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-08 13:54:43 +00:00 |
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Wanne
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b0eb1baf7e
|
Bugfix: Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini) (fix by Sandro)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-08 13:37:22 +00:00 |
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Wanne
|
c989565c44
|
Fixed Compiler Error: Replaced "#include afxres.h" with "#include "windows.h" in Res\ja2.rc, because it did not compile on a few machines.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-08 13:34:29 +00:00 |
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SpaceViking
|
eaa8de9771
|
Fix typo in struct name
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 23:32:39 +00:00 |
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SpaceViking
|
fa61452e4c
|
Change some limits for merc attributes and rain durations.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2827 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 23:31:17 +00:00 |
|
Wanne
|
a0b75319ad
|
Bugfix: Problems with refreshing fast help text in mapscreen (by jones bearpit)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 20:07:22 +00:00 |
|
Wanne
|
c54e61ce75
|
Bugfix: Morale and ice-cream truck (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2823 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 19:10:04 +00:00 |
|
inshy
|
434a45c4d3
|
Translated new text for Russian version.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2820 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 12:35:50 +00:00 |
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Wanne
|
bd6448278c
|
- Forgot to add the "," character after a text line
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2819 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 11:57:02 +00:00 |
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Wanne
|
753dc7d605
|
- Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-07 11:31:56 +00:00 |
|
Wanne
|
1ec9fda897
|
- Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-06 07:54:04 +00:00 |
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Wanne
|
a0a79078ab
|
- Bugfix: Wrong savegame version (104 instead of 106) was used for Daeltar's Airport externalization and so we could not load older savegames (without airport externalization)
- Enabled USE_AGGRESSIVE_ASSERTIONS in Debug.h
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-05 20:25:02 +00:00 |
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Wanne
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a93c08a1b5
|
Bugfix: Game crashes at startup when Release version is compiled, ONLY with Visual Studio 2008 (by birdflu)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2799 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-03 08:59:07 +00:00 |
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SpaceViking
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a55dd4154d
|
Fix signed/unsigned problem.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-02 15:34:52 +00:00 |
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Wanne
|
51d3771927
|
- Bugfix: NIV fix with displaying town names (by jonas bearpit)
- Removed the RakNet warnings when building a Release version (I added the missing PDB file)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2795 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-02 15:19:30 +00:00 |
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SpaceViking
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3cb0624342
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Change to use vector for pre-RNG array
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2792 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-02 05:44:25 +00:00 |
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SpaceViking
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e1a56677f4
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Move random functions to .h and inline them. This will speed up the code overall given their high usage.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2788 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-05-01 03:08:54 +00:00 |
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Wanne
|
1c28b04c9c
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Bugfix: Glitch with NIV mouse region (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-30 13:08:55 +00:00 |
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Wanne
|
a9b029e854
|
- Corrected spelling mistakes in _GermanText.cpp (thx to Scheinworld)
- Merged text files from multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2786 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-30 12:27:27 +00:00 |
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Wanne
|
8935f20145
|
- Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-28 19:47:30 +00:00 |
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SpaceViking
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6f6ffe91f8
|
Fix problem with invalid X,Y coordinates
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-27 23:50:45 +00:00 |
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Wanne
|
5840adc4ec
|
Bugfix: negative APs didn't actually have any effect on the next turn because they were being reset to 0 before they could have any effect (by Headrock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-24 16:00:41 +00:00 |
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Wanne
|
598709f33d
|
- Added Dealtar's and Zilpin's Airport Externalization
- Needed GameDir files are already committet to SVN GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-21 20:27:56 +00:00 |
|
ChrisL
|
dffb0fc7fe
|
Found a bug in the russian text file that was preventing the creation of russian builds.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-13 22:31:39 +00:00 |
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ChrisL
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b69207b743
|
Disabled some of the charges associated with the Increased Aiming Costs option.
Corrected a AP display issue when you had to turn while a weapon was not in a ready position.
Updated build version.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-13 21:43:14 +00:00 |
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Wanne
|
f927aa7388
|
- Translated MP Text in _GermanText.cpp
- A few minor adjustments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-12 23:01:40 +00:00 |
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Wanne
|
6ef237c6ed
|
- Updated a few "wrong" default values to "correct" ones. In multiplayer we read the default ja2_options.ini. Problem was, that min. and max. CTH was set to 0, which resulted in zero CTH
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-11 23:30:54 +00:00 |
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Wanne
|
305d3e4cea
|
- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-11 18:38:52 +00:00 |
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ChrisL
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a2740bfbdb
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Bugfix: APs to shoot when weapon not ready and we have to change facing was displaying wrong.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-11 00:24:35 +00:00 |
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Wanne
|
17279936bc
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- Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-10 18:23:34 +00:00 |
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Wanne
|
9b9e22f09d
|
- Fixes/Improvements to Option screen (by Arynn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-10 10:36:08 +00:00 |
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ChrisL
|
36eb308270
|
Made an APBPConstant a little clearer. Before it was labeled as part of the suppression system when in reality it's not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-09 20:43:52 +00:00 |
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ChrisL
|
23a8f63bd8
|
Corretion to the 100AP/HAM integration. Also made an APBPConstant a littler clearer (hopefully).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-09 19:25:24 +00:00 |
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ChrisL
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72174db37c
|
Updates to the HAM/100AP integration.
Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-09 15:28:41 +00:00 |
|
inshy
|
9a65840def
|
Translated new text for Multiplayer and HAM.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-09 13:58:17 +00:00 |
|
ChrisL
|
f91bc180ad
|
The valid range for Price_Modifier is (-1)-100. -1 & 0 were added as options some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-06 17:53:44 +00:00 |
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ChrisL
|
1d6f96553a
|
The valid range for Price_Modifier is 0-100. 0 was added as an option some time back to allow the game to dynamically adjust the Price_Modifier value based on game progress.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-06 17:50:23 +00:00 |
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Wanne
|
bd98b767f5
|
Bugfix: Tactical Interface is still locked after QuickLoad (by Zathras)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-03 15:14:36 +00:00 |
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Wanne
|
bfb4561fa9
|
- New Release Build (2660)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-02 07:59:46 +00:00 |
|
Wanne
|
d593be35c4
|
- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)
- Fixed some compilation warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-01 20:02:28 +00:00 |
|
Wanne
|
538c62455a
|
- New Release Build (2651)
- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-01 13:49:36 +00:00 |
|
Wanne
|
335747c3ff
|
Added Headrock's HAM 2.8
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-04-01 12:20:30 +00:00 |
|
lalien
|
5f9261273a
|
Removed assertion in Random.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-03-31 12:15:33 +00:00 |
|
Wanne
|
5a232eb15f
|
Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-03-30 07:07:04 +00:00 |
|
Wanne
|
b3efb29dd7
|
Updated Project file
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-03-29 18:27:02 +00:00 |
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Wanne
|
bb6e7c4521
|
Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory.
The files are send as soon as the client connects.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2009-03-29 18:17:33 +00:00 |
|