Commit Graph
47 Commits
Author SHA1 Message Date
Lesh 355f10fb18 - set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly (saved game breaking stuff)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@671 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 17:08:26 +00:00
Lesh bf199071d7 - exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 16:59:33 +00:00
Lesh c239e693b5 - fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-18 18:41:58 +00:00
Lesh a6a2307c56 - fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-17 15:26:01 +00:00
Lesh 5fa61e8f11 - feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 15:13:35 +00:00
Lesh 8008aa726d - another memory leaking fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 13:47:27 +00:00
Lesh 3188c0ef8e - slow progress for enemy items choice added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 13:45:34 +00:00
Lesh f8b3f82cfc - memory leaking killer pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-10 12:25:17 +00:00
Lesh 75f70a13e3 - added possibility to dismiss a vehicle without passengers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-03 18:15:40 +00:00
Lesh cb12aacadc - added ability to use ogg-files in speech sound files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-02 12:10:47 +00:00
Lesh 4a2a790b76 - bug fixing in the sam site externalization code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-27 18:19:50 +00:00
Lesh 49c33bfdfb - bug fix: reinforcements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-19 14:04:11 +00:00
Lesh ff814b7fc7 - bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-18 19:16:58 +00:00
Lesh 0f2aad2850 - army externalization
- bugfix: proper sam site marking for Strategic AI

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-14 14:32:32 +00:00
Lesh c0385017de - made small optimization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-11 22:23:27 +00:00
Lesh ac91cfb731 - fixed CTD when trying to add 13th town
- preparations to increase number of town sectors

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-08 17:04:15 +00:00
Lesh f072ee19ce - fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 18:22:05 +00:00
Lesh 238a1c2983 - bugfix: CTD in Drassen Mine battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 18:37:08 +00:00
Lesh e1d8f249e3 - sam sites externalization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 20:22:19 +00:00
Lesh 04913e8784 - debug code was removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@607 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:15:20 +00:00
Lesh c1bddf1c9c - provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:10:44 +00:00
Lesh a2e54a2cd4 - updated cities.xml handling code so now it is possible to control can player train militia in town or not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-23 19:13:58 +00:00
Lesh 02f666c2d8 -small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-11 17:48:06 +00:00
Lesh 8b8ed96a6b - reworked cities.xml handling section, added new fields
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-10 18:35:00 +00:00
Lesh bd7e2c5b8f - enabled town names in cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-09 18:52:11 +00:00
Lesh 94e4f56768 - sound manager now logs driver capabilities
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@596 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-08 09:16:03 +00:00
Lesh 5ccf99a069 - added sector variation (see "TableData\Map\AltSectors.xml")
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-04 16:24:46 +00:00
Lesh e88e16c038 - bugfix: CTD with tank AI
- removed 2 hardcoded values of 'out-of-sight' range, changed to MaxDistanceVisible function

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@585 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 17:24:18 +00:00
Lesh 881ff0f5c2 - xml-files migration
- added Judge's movement costs externalization with minor tweaks

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 12:27:38 +00:00
Lesh a4135abac7 - intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Lesh 236e26fe8a - debug logging was removed, I forgot about this
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@556 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-24 08:02:26 +00:00
Lesh f1fe8719b5 - fix to allow women to be in regular army and administrators
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@523 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 14:06:43 +00:00
Lesh 10a82b29c8 - camo bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-10 17:17:09 +00:00
Lesh e449942dc2 - second code patch from Brent Johnson (Nonomori), aimed at source compatibility with VS.NET 2005
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@520 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-10 10:26:43 +00:00
Lesh 902200d39f - bugfix: Gas mask was always worn in low-level tooltips. Fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 18:17:18 +00:00
Lesh 6df124efd7 - code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-06 19:10:08 +00:00
Lesh 944df34a9e - main flashbang code added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-23 15:28:55 +00:00
Lesh eef9f7309d - lighting fix: instant on/off of the light sprite is working now
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@461 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-23 15:25:47 +00:00
Lesh 5acef85aee - mercs increase their stats more actively while at home or at non-player job. as a result - stats gain and even experience level sometimes.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@459 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-22 17:25:28 +00:00
Lesh 2d6d54769b - ability to variate sector maps between common and alternative during generation of a new game. This feature can be switched off for individual sectors.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@456 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-20 14:24:16 +00:00
Lesh f157b64392 - fixed freeze after loading any saved game at a second time
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@454 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-18 15:37:52 +00:00
Lesh f82ad0c521 - dying soldiers don't fallback into obstacles anymore. but they still fallback through wall
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-17 16:54:13 +00:00
Lesh 4afc299b60 - this patch allow proper loading map versions of 5.0, 5.25 and 6.0. existing mods friendly.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@447 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-16 13:40:20 +00:00
Lesh 92b7bd8417 -CTD fix in Tixa in function FindBestPath in PathaAi.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-07 20:37:08 +00:00
Lesh 645598f3d5 good news - i fixed nasty freeze with throwing items through window. make your tests again.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 20:02:39 +00:00
Lesh 76bd81f434 Lesh:
1. patch for "Bug: Enemy turns around in turn based mode!"
2. action strings is added for new actions (e.g. flank left). needed for debug

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 15:15:25 +00:00
Lesh d38efcb6fa Lesh:
fix: laptop zoom in/out animation now starts/ends in laptop monitor though it doesn't fit into monitor strictly on 640x480 and 1024x768 ( +/- small offset)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 20:45:58 +00:00