lalien
e6ac001a61
- removed include dir
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1059 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 21:10:30 +00:00
Overhaul
8e75433dd1
Militia and friendly AI now mark mines for OUR side.
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Related to above, militia deadlock fixed
Crash if console hasn't been brought up when text is sent to it fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1058 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 20:34:43 +00:00
Wanne
14340ad8ea
Updated Project configuration for Release Build with VS 2003
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1057 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:54:46 +00:00
Wanne
1dc2cb5bc7
Changed console project from multi thread debug to single thread debug, cause otherwise it does not compile
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1056 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:38:33 +00:00
Wanne
1f337d9d51
Updated project files, because they did not compile on my machine under VS 2003
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1055 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 15:23:16 +00:00
Wanne
a95882d50a
Some small editor changes for compilation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1054 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 13:13:00 +00:00
Wanne
089e08f202
Small fixes for compiling different language versions (German, Russian)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-15 11:12:27 +00:00
Wanne
e1b2ddab6e
Updated the GAME_STARTING_TIME, so the game start at Day 1 and not at Day 0
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@841 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-14 17:57:10 +00:00
lalien
ee6980bc5d
- added console project for VS 2003
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- new shortcut: Ctrl+Y deletes all items of selected type from the sector inventory
- new shortcut: Alt+Y sells all items of selected type from the sector inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1051 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 13:51:39 +00:00
Overhaul
7384ae7268
Newly placed tanks now drag away old wreckage if present
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Console line input only backspaces to beginning of line
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1050 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 08:09:59 +00:00
Overhaul
50314371e5
Increased default deadlock delay to account for reduction of deadlock problems as well as the time it takes to do some things (throw multiple gas grenades, spin the turret wildly, etc)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@840 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-14 08:07:29 +00:00
Overhaul
99e45d697e
Fix to make soldier continue towards destination if previous path ended with a special move
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Re-integrated LUA and console. Still many things to finish though.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1048 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-14 04:25:07 +00:00
lalien
0c6b247cf5
- new shortcut: Shift+M moves all items in sector to location of selected merc
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- fix for array initialization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-13 23:32:44 +00:00
Wanne
7be16dc2d2
Added empty CREDITS_MOD.EDT. This file can be altered for mod makers in their own data folder\BinaryData to display the mod credits.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@839 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-12 08:04:51 +00:00
Wanne
2ff5019247
Added possibility, that mod makers can add their credits and display them in the credits screen
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The new file is named "Credits_Mod.edt" and is located in the mod data folder\BinaryData
If that file exists, the mod credits are displayed first, second the 1.13 credits and then the sir-tech credits.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-12 07:46:02 +00:00
Overhaul
dcb990debf
Fixed print screen for full-screen mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1039 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-10 06:13:44 +00:00
Overhaul
ec4d1f6e24
Fix to stackable throwables:
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Stop assertion failure for stack of 6 throwables.
Report correct damage and AP for stacked throwables.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-09 11:06:57 +00:00
Overhaul
d318885593
Brute force to finally make militia show up when they're supposed to
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1035 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-09 08:58:56 +00:00
Overhaul
1bf50d65f4
Fixed a pathing issue where a soldier would sometimes jump the wrong fence
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1034 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-08 09:29:15 +00:00
Overhaul
6a9a39c096
Fixed animation deadlock when crouched soldier's final destination is to jump a fence.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1033 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-08 08:42:11 +00:00
Overhaul
d8145755c3
Added window around windowed JA2
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Replaced Windows console with freeware console implementation. Activate in windowed mode with \
Added error and quit if JA2 started in window mode in >16bpp color depth
Fix to enemy sector investigation: Was deducting from redshirts when elites investigated
Fix AWOL militia (need additional fix to prevent them from being redistributed during after reinforcements)
Fix to tanks to add them in their original spot when a new one cannot be found. Should modify to remove old wreckage in this case.
AI no longer tries to fire mortar when no room for it
Tanks no longer try to throw knives
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1030 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-08 07:02:56 +00:00
lalien
45b0868ace
- fixed: shift-R (autoreload) doesnt check if the ammo is accesible/visible
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1024 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-04 22:04:12 +00:00
Starwalker
4030e19f1c
update of the German language files by Farmer Toby
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@838 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-04 14:29:38 +00:00
Starwalker
26a74d6050
replaced Milkor pic with a new one made by Tbird
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replaced Pistol Suppressor pic with a new one made by Tbird
replaced Rifle Suppressor pic with a new one (you guessed it: Tbird) and renamed it AR Suppressor, as it will no longer be available for sniper rifles
added a Sniper Suppressor (a sound suppressor for sniperrifles, not something that suppresses Snipers themselves), pic by Tbird.
change several sniper rifles to attach Sniper Suppressor instead of Rifle Suppressor
changed all sound suppressor to sink, they are made of metal, after all
added Ares M4 Shrike and HK 417 12", pics by Tbird
added OTs 39, pic by Coolberg
added missing built-in folding stock on Type 85
changed HK MG36E from assault rifle to LMG
changed 5.45x18mm standard ammo to AP/FMJ, because the round has a reputation for piercing soft body armor at shorter ranges (not enough to warrant XAP, though).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@837 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-07-02 07:54:04 +00:00
lalien
5102293774
- reverted resource.h for VS 6/2003 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1022 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-07-01 20:48:33 +00:00
lalien
6cf3fbbe5a
- added new militia control command
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-29 21:19:11 +00:00
lalien
a57fff0140
Changed minimum log message size to 10 characters to prevent commits with empty log messages.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@1019 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-29 14:13:41 +00:00
lalien
6590737dde
Changed minimum log message size to 10 characters to prevent commits with empty log messages.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1019 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-29 14:13:41 +00:00
Overhaul
e6024e5151
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1017 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-29 10:40:05 +00:00
Wanne
f44775c9c4
Updated German.AmmoStrings.xml and German.Items.xml (thx to Toby)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@836 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-27 18:16:57 +00:00
Starwalker
d615d72e98
removed built-in Foregrip from FAL OSW, but allowed attachable Foregrip and Bipod instead
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@835 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-27 14:19:17 +00:00
Starwalker
2936482538
forgot to remove the built-in foregrip from the M60E3 :-(
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@834 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-27 12:38:02 +00:00
Starwalker
b41a2a1fcb
replaced pics of PP-93, Contender Encore, and Wildey with new ones made by Tbird
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changed damage of about 65% of the guns, to have a more realistic relation between all the different calibers.
MG43 has now a default bipod instead of a built-in one
M60E3 has now a default foregrip instead of a built-in one
Ultimax has both bipod and foregrip built-in now
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@833 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-27 12:24:32 +00:00
Starwalker
88d8cf3616
forgot a BigItem pic (being of old age, and such...)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@831 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-21 11:47:12 +00:00
Starwalker
9df5df86bd
Steyr Scout got built-in bipod and thus lost the ability to mount one as an attachment
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Larger XM-8 guns got the ISM-V-IR as a defaut attachment
replaced pics of folding/retractable stock with new ones by Tbird
added last missing LBE item for inventory project (pics by Marlboro Man)
replaced a few LBE tileset pics (also by Marlboro Man)
corrected a few grammar/spelling mistakes in gun descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@830 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-21 11:45:59 +00:00
Wanne
dc441a425d
Added Overhaul's Lua lib to the project. Now it works without Lua51.dll
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@996 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-20 19:11:58 +00:00
Starwalker
c604c92fe7
added more LBE items for the inventory guys (pics by Marlboro Man)
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changed HEZI from assault rifle to rifle
replaced Metalstorm Surf Zone pic with a new one made by Tbird
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@829 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-19 06:16:43 +00:00
Starwalker
7c0772721f
added Grippod and ISM-V sight (pics by Marlboro Man)
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added 5 deactivated LBE-thingies for the inventory guys (pics by Marlboro Man)
replaced Makarov PM pic (Tbird again)
corrected NVG and Sungoggles boni and penalties (somehow they had become multiples of 8 instead multiples of 10)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@828 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-15 09:34:48 +00:00
SpaceViking
2cd3521e3f
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@973 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 03:05:04 +00:00
SpaceViking
ac41de3515
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@972 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 03:01:57 +00:00
SpaceViking
2b59950880
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@971 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 03:00:15 +00:00
SpaceViking
1ff6f798c3
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@970 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 02:57:50 +00:00
SpaceViking
d24bb86686
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@969 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 02:57:16 +00:00
SpaceViking
183ee2005f
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@968 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 02:56:45 +00:00
SpaceViking
88b9b38bd6
Update inventory arrays to be vectors. Add class for inventory. Change some structs that use inventories to classes to provide constructors, destructors, etc. Note that with this update all file operations should still be compatible with previous files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@967 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-15 02:56:15 +00:00
Starwalker
9bf393a7b8
replaced pics of Makarov PM and PMM, and Vis-35 with new pics by Tbird
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added other pics for later use
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@824 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-06-14 12:38:35 +00:00
Wanne
4d51fbcdd9
PROJECT CHANGES (already done for VS 2003):
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- Changed "Runtime Library" from "lua" project to "Multi-threaded Debug (/MTd)" so we get rid of "Linker Warning LNK4098" in project "ja2"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@940 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 19:42:03 +00:00
Wanne
df9d9e6c00
PROJECT CHANGES (already done for VS 2003):
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- Added "lua" project folder to the "Additional Include Directories" for each project
- Added "lua51_vs2003.lib" to the "Additional Dependencies" for project "ja2"
Project should now compile in VS 2003 without any errors.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 18:48:46 +00:00
lalien
e78b4ea242
- fix for Russian version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@934 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 15:47:03 +00:00
lalien
5299427465
- added project and lib files for Lua
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@933 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-06-10 13:58:34 +00:00