silversurfer
d9badabaf6
EDB now displays morale modifier for food.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-20 12:17:13 +00:00
Flugente
4f00ce2ffd
Merged revision(s) 7659 from branches/ja2_source_official_2014:
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Fix: memory corruption in CalcChanceToGetThrough() causes game crash
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-18 20:53:39 +00:00
Wanne
7b700ac5c2
Merged from revision: 7657
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Fixed missing "," for pHelicopterEtaStrings[] for Dutch, Italian, Polish and Russian Version (thx to Woquit)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-17 19:51:08 +00:00
silversurfer
71546b5cc8
Fix (by Ocular): departed personnel stats and help text where not shown correctly
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http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337768/[PATCH]_Fix_departed_personnel#Post337768
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-16 19:53:50 +00:00
Wanne
7031d30c31
Merged from revision: 7653
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Fixed and translated missing MercEdt files for Russian version (by Valiant)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-14 10:49:30 +00:00
Flugente
3a015ed1e6
Fix: dynamic opinions: mercs will only complain about the killing of civilains if they aren't hostile at the moment of their death
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-12 21:08:08 +00:00
Flugente
ee27a3864c
Fix: removed unnecessary display cover updates (by Ocular)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-11 19:33:26 +00:00
Wanne
3bdcfc8226
Added missing entry 11 and 12 for explosion types in ExplosionType.xml. Now the XML Editor starts again without any errors (thx to JMich)
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- I just added placeholders "???" for the 2 new explosion names. Feel free to change them to the correct names :)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2184 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-09 20:18:44 +00:00
Wanne
3d99a7d6cf
Merged from revision: 2182
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- Fixed militia not trainable in SAM sectors when playing "Vanilla" (thx to Johnny & Scheinworld)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-08 12:31:46 +00:00
silversurfer
633c242953
Fix: added missing options to Ini Editor and some typo fixes.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2181 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-07 12:30:07 +00:00
Flugente
b5ed7df390
DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-05 22:01:14 +00:00
Flugente
cd18967530
DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2180 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-05 21:51:57 +00:00
Flugente
291985c022
ROOF_COLLAPSE controls whether roofs can be destroyed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-04 20:37:42 +00:00
Flugente
7ab994aaf2
ROOF_COLLAPSE controls whether roofs can be destroyed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2179 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-04 20:36:53 +00:00
Flugente
6bf7464d02
New Feature: tracking allows rangers to track past movements.
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For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2178 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-04 20:04:55 +00:00
Flugente
94ded57962
New Feature: tracking allows rangers to track past movements.
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Fro more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337545#Post337545
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-04 20:03:18 +00:00
silversurfer
60bffb1352
Fix: Removed invalid item property "counterforcefrequencymodifier" and all code parts associated with it. It was not used anymore by the game but fragments of it were still displayed in EDB which lead to confusion.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-03 13:23:05 +00:00
silversurfer
7b37a4898d
Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
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Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-03 13:19:38 +00:00
silversurfer
001f716d2f
Fix: Swap Merc Portaits caused problems when trying to swap position with a dead merc. This is now denied.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-02 15:16:57 +00:00
silversurfer
b09e46dd1b
Fix: When no sector was selected and a savegame was loaded the game couldn't find a valid loading screen.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-02 14:12:21 +00:00
silversurfer
d4b6b6f4a7
Fix: During Autoresolve a group that was in the sector could be assigned again as reinforcement which practically cloned the soldiers. Groups that are in the battle sector already now will not be considered as reinforcement anymore.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-02 13:41:18 +00:00
Flugente
7a61eec3e0
Merged revision(s) 7634 from branches/ja2_source_official_2014:
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Fix: NPCs could be handcuffed. This is useless as long as there are no routines that handle their removal and interrogation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-02 03:11:19 +00:00
Flugente
eee078af6d
Merged revision(s) 7632 from branches/ja2_source_official_2014:
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Fix: missing strings lead to confusion in finance log
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-02 00:19:00 +00:00
silversurfer
7bd14ec3fc
Fix: LBE layouts were broken since r7600 and always displayed all slots instead of those defined in LoadBearingEquipment.xml.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-01 18:38:31 +00:00
Flugente
65056d793c
Fix: should any robot still have the covert property from a savegame prior to r7628, simply remove it.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-01 17:09:08 +00:00
Flugente
30ae48c8d7
Fix: robot could get the 'covert' property when added to the team
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-01 17:01:00 +00:00
Wanne
d30310cd2a
Merged from revision: 7626
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- Translated subs for new mercs to Russian (by Valiant)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7627 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-01 15:32:17 +00:00
silversurfer
62cb6f44fa
Fix: Spreadpatterns did never work since their externalization. Now they should work.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-11-01 13:31:51 +00:00
Flugente
8857e0772b
- if a a roof collapses, any structures built on it (fans, sandbags) are destroyed
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- if a a roof collapses, any corpses on it are moved to the floor
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-31 22:13:32 +00:00
silversurfer
faf345ac18
Fix (by Sevenfm): Corrected mixed suppression parameters MAX_CTH_PENALTY_FOR_TARGET_SHOCK and MAX_CTH_PENALTY_FROM_SHOCK and also fixed suppression calculation.
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http://www.ja-galaxy-forum.com/ubbthreads.php/topics/337412/Re:_Code_Snippets#Post337412
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7621 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-31 15:36:02 +00:00
silversurfer
08af7cca36
Fix: Inventory popups for LBE slots didn't work properly. LBE slots are supposed to return a pocket type of -1 because they are no pockets. Instead they returned 2 (Knife pocket).
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Fix: Inventory slots didn't show possible item amount anymore since r7600.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-30 16:11:24 +00:00
Flugente
4e1c24c2d0
- roofs can also collapse if walla are destroyed with anti-materiel rifles
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- Fix: roofs at the centre of an explosion always collapsed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-27 22:36:52 +00:00
silversurfer
c47ad1214e
Fix: type of explosive was not processed correctly which always lead to pExplosive->ubType of 1 (stun).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7617 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-26 21:21:09 +00:00
Flugente
bd9b600be8
Fix: Sounds.xml changes were missing.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2175 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-26 11:26:52 +00:00
Flugente
eb15473d37
Deconstructing the walls of a house will eventually cause it's roof to collapse.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7615 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-26 00:20:29 +00:00
Flugente
2e9c6965b0
- New Feature: roof tiles can be destroyed. Requires GameDir >= r2174.
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- Fix: Owner ID of player-requested artillery shells was wrong.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7614 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-25 23:46:45 +00:00
Flugente
8d11eda385
New Feature: roof tiles can be destroyed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2174 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 23:45:09 +00:00
Flugente
9eb023abf2
- Fix: crash if fragments from a non-player-planted mine destroyed a lock.
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- Take direction of explosions into account if possible.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-25 21:21:14 +00:00
silversurfer
5b7f243ed9
Change to # of aim clicks bonus for Ranger trait:
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The hunter now only gets POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS / 2 (rounded down) as bonus which is a compromise that was necessary after the revamp of shotguns by Strohmann in GameDir 2173.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-25 14:03:07 +00:00
silversurfer
904691298c
Updates to aim levels of shotguns and AIM_DRAW_COST (by Strohmann)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2173 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-10-25 14:01:55 +00:00
Wanne
af1f5c5e17
Merged from revision: 7605
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Multiplayer: Added additional info text for using the chat by pressing 'y' in the Multiplayer Start screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-24 06:59:07 +00:00
Wanne
852f5bd5bb
Merged from revision: 7603
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- Fixed _FrenchText.cpp (by hrvg)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-21 18:46:12 +00:00
Flugente
178142ad3d
Merged revision(s) 7601 from branches/ja2_source_official_2014:
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Fix: savegames in slots > 119 get a wrong number.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7602 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-20 18:08:41 +00:00
Flugente
499ff2db06
If the itemlist is huge and one uses New Inventory System, New Attachment System and a lot of MOLLE items, there is a noticable slowdown if inventory is open in tactical. I cleaned up code to ease that somewhat, but the problem will likely persist.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-19 21:53:05 +00:00
silversurfer
5dbcf2a1e8
Fix: Militia tank fix could lead to graphical glitch with following crash.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-19 17:57:18 +00:00
silversurfer
74845ec5b9
Fix: Having lower (and invalid) team size values in Ja2_Options.ini than in the savegame could lead to crashes. I put back the check and warning message for this case. Having higher numbers in the ini is ok.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-18 19:54:50 +00:00
silversurfer
f05cdc3286
Fix: Improved the fix for militia manning tanks in revision 7557. Tank slots are not made invalid anymore. Instead the placement body type will be converted to a normal militia body and moved to a free slot next to the tank. There is a new function "FindNearestPassableSpot" for finding an accessible tile next to a starting grid.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-18 15:26:03 +00:00
Wanne
e000abcc57
Merged from revision: 7586
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Multiplayer Bugfix:
- Improved (fixed) interrupt endless clock when enemy interrupts (CO-OP game) (tested by Woquit)
- Override turn (ALT + E): Now it is possible again for the server to give the turn back to itself
- Updated MP Version Number to 3.1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7587 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-18 14:08:28 +00:00
silversurfer
03e6f0bb0b
Fixes (by Ocular): Grenade Launchers didn't cost any Ready AP.
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Underbarrel launchers shouldn't be able to change Ready AP of primary weapon because of AP micromanagement exploits.
http://www.ja-galaxy-forum.com/ubbthreads.php/topics/336777/[PATCH]_Fix_ready_AP_cost_and_#Post336777
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7584 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-18 11:20:56 +00:00
Wanne
53a1c28632
Merged from revision: 7581
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- Hotkey corrections in *.LoadScreenHints.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameData@7582 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2014-10-17 17:33:15 +00:00