AcyForsythe
11b2e75e32
- Added INI Setting and ability to manually train mobile militia at a cost
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- Added INI setting and ability to train veteran militia
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@586 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-01 06:52:06 +00:00
AcyForsythe
b1501ba27c
- Removed the partial ubtilesets addon until I can get the whole thing to upload.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@524 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 01:50:43 +00:00
AcyForsythe
9a1537a942
-Added Snaps UBTileset addon to main SVN. Should be added to Installers as well
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 00:23:29 +00:00
Wanne
52cb8b5ed9
- added JA2SET.DAT
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@522 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 22:59:55 +00:00
Lesh
e88e16c038
- bugfix: CTD with tank AI
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- removed 2 hardcoded values of 'out-of-sight' range, changed to MaxDistanceVisible function
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@585 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 17:24:18 +00:00
AcyForsythe
e990a99bc7
-Added Debugging back to the Editor in builddefines.h
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@584 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 14:33:11 +00:00
Lesh
53e762cf22
- xml-files migration for main game data directory
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@521 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 12:56:55 +00:00
Lesh
881ff0f5c2
- xml-files migration
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- added Judge's movement costs externalization with minor tweaks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 12:27:38 +00:00
Lesh
a41f4d8aa5
- xml-files migration
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- xml for movement costs was added
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@520 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 12:24:52 +00:00
AcyForsythe
94e9289fcb
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
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-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 01:15:23 +00:00
AcyForsythe
6404ae4da8
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
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-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@582 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-29 22:48:15 +00:00
AcyForsythe
78461e9dc4
Got Editor Working Again... YAY!
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-29 21:13:59 +00:00
AcyForsythe
6e966e7714
Got Editor Working Again... YAY!
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@581 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-29 21:08:22 +00:00
Wanne
5973b7a532
- bugfix: CTD when loading a savegame after an auto save was loaded -> Autosave works now ;-)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-29 05:49:41 +00:00
Wanne
43942dea96
- new exe build (579)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@579 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-29 05:43:30 +00:00
Wanne
cf64eeebfc
- bugfix: CTD when loading auto savegame
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 21:29:19 +00:00
Wanne
0418fab23a
new exe (575)
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- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
- feature: Lightning can be disabled (ALLOW_LIGHTNING in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@516 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 15:27:59 +00:00
Wanne
2169585abb
- bugfix: Removed the serious bug that was added in exe build 568
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- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 15:23:45 +00:00
AcyForsythe
375089e1c6
Added ALLOW_LIGHTNING setting in the INI file
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@514 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 01:32:46 +00:00
AcyForsythe
c9230621f9
Added Debug compatability for VC6
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 00:26:06 +00:00
AcyForsythe
23726d8cda
Added INI option to stop thunderstorms and still alow rain
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 23:05:06 +00:00
AcyForsythe
c816092c05
Added INI option to stop thunderstorms and still alow rain
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@570 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 22:59:34 +00:00
Wanne
a4dc1f85e6
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@513 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-27 20:24:24 +00:00
Wanne
0f5702c38e
new exe (568)
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- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-27 20:23:33 +00:00
Wanne
137e12d6b4
- added Captain J's coverage armor mod
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- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 20:20:08 +00:00
Wanne
e19cdd915d
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 19:06:22 +00:00
Wanne
66bda2e96f
new exe (564)
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- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when merc spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
- intense save/reload fix #1 : error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVALIABLE, GAME_PROGRESS_IGGY_AVALIABLE) in Source code and INI files
- Shortened some weapon types name from the weapon description panel, cause they were too long and were overlapping ammo name (e.g: Machine Pistol -> MP, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@511 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-26 19:50:57 +00:00
Wanne
b87fb9f82f
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:44:19 +00:00
Wanne
b3e4aa8305
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
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- bugfix: Added Pulmu's weight calculation fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Lesh
a4135abac7
- intense save/reload fix #1 : error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Wanne
c256b0faf8
- Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:30:39 +00:00
Wanne
8dc317c136
- bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
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ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
Wanne
0aa610ac40
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
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- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-25 07:55:58 +00:00
Lesh
236e26fe8a
- debug logging was removed, I forgot about this
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@556 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-24 08:02:26 +00:00
AcyForsythe
8f6ac2d924
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@555 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 23:27:09 +00:00
AcyForsythe
477d4d47de
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 20:03:36 +00:00
AcyForsythe
e55c968a15
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@553 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 20:03:18 +00:00
AcyForsythe
050ae16d3b
Adding VC6 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:42:41 +00:00
AcyForsythe
45aee272b9
Adding VC6 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@551 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:54 +00:00
AcyForsythe
aaa50a2148
Adding VC6 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:41:38 +00:00
Wanne
31140683be
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 08:47:21 +00:00
Wanne
ba83608c40
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
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- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne
52c6c4e615
- Updated German.Items.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@507 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-21 15:53:07 +00:00
Lisac2k
28f27eed99
-> Updated Dragunov SVD and SVDS images (big, inv, gr)
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-> Updated Ruger Redhawk revolver inventory image
-> Ruger Redhawk revolver fits into big inventory slots only (the same size class as Desert Eagles and Raging Bull)
-> *BulletSix: Updated FN57, FNC, FN-SCAR-H, FN-SCAR-L, H&K-416, H&K-G11, H&K-SL9-SD, Sig-SG550, Sig-SG551, Sig-SG552 images (big, inv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@506 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-21 10:37:09 +00:00
Wanne
67663339a3
- bugfix: Enemies do not wear NVGs at night
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- add: Missing option screen text for "Random I.M.P personality"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne
860caec123
- Updated tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-19 06:21:49 +00:00
Wanne
fa771f8bf4
new exe (538)
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- Updated Tooltip code
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-19 06:01:30 +00:00
Wanne
7bd0bda5f0
- updated Shadow Warrior's tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 20:30:20 +00:00
Wanne
e4a4cfcc49
new exe (Build: 536)
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- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices.
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data.
- Prevent the user from selecting used voices in the IMP Voice selection screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-18 20:29:31 +00:00
Wanne
6f06b9ce78
- bugfix (from build 529): IMPs have wrong voices
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- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data
- Prevent the user from selecting used voices in the IMP Voice selection screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 19:31:34 +00:00