Flugente
9e97538d89
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
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This is savegame compatible. GameDir >= r2305 required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-20 18:45:51 +00:00
inshy
5bc2bae07e
A fixes and translation for Russian language
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-14 11:33:12 +00:00
Flugente
1689f1b571
Fix: sometimes items moved by the MOVEITEM assignment are left unreachable
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8100 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-09 20:18:35 +00:00
Flugente
908923e813
New display mode: "CTH mode" displays a very rough cth indication in the current merc's firing cone. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=344441&#msg_344441
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8099 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-08 22:36:39 +00:00
Flugente
12ae810316
- New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
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Fully savegame compatible.
GameDir >= r2296 is recommended, but not required.
- Cleaned up cover display functions.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-06 12:44:57 +00:00
Wanne
fa2d284034
- Moved hardcoded disease text "(undiagnosed)" to the language specific files text files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8079 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-03-02 16:14:11 +00:00
inshy
a71bf7d78f
A fixes and translation for Russian language
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8074 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-02-29 14:32:08 +00:00
inshy
db3908a22e
-Translated web page of "WHO" for Russian language
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8070 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-02-25 11:26:46 +00:00
inshy
8a84940b4d
-Fixed grammar in English. Yeah... Gamedev has gone to the dogs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-02-24 09:22:31 +00:00
Flugente
d1e1759aa2
Removed ENABLE_ZOMBIES-define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-31 17:54:51 +00:00
inshy
a08076617a
New translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-24 11:41:05 +00:00
inshy
4cf9f557f8
1) Do not use a "Tab" instead "Space" in the text messages. We don't have symbol for symbol "Tab" in the fonts, so when we use it in the text the game show "A"
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2) Fixed mistakes in English
3) New translation for Russian text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8025 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-17 09:54:44 +00:00
Flugente
f6a3b481e5
Fix: scout trait description
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8019 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-10 18:33:14 +00:00
Flugente
7664342746
- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
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- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707 . GameDir <= r2279 is required.
- Fix: income of mine 0 was not correctly calculated
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-09 19:45:30 +00:00
inshy
ec66894c75
-Fixed wrong translation...
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8007 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-01-01 20:33:42 +00:00
silversurfer
dcf8b3abaf
AI improvements (by Sevenfm):
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Bugfixes:
- Fix: Watched Locations system (never worked in 1.13)
- Fix: LineOfSight test with NO_DISTANCE_LIMIT (stopped on trees previously)
AI/tactical improvements:
- EstimateThrowDamage additionally calculates damage from fragments (important for AI to use frag grenades with low main damage and many fragments)
- EstimateThrowDamage correctly adds IndoorModifier
- Additional checks for RED suppression (check that the soldier will not shoot his friends, check that he has extra clip to reload weapon, check that target is not cowering, don't suppress when flanking)
- ClosestReachableDisturbance will use general noise only if cannot find any enemy
- Allow RED seeking in prone stance if we haven't seen enemy for several turns
Flanking improvements:
- allow YELLOW flanking for CLOSEPATROL at night
- better YELLOW/RED flanking start/stop conditions
- better RED AI behavior when finished flanking (try to reach flanking spot)
- allow RED flanking for CLOSEPATROL soldiers when at night, overcrowded or no other flanking soldiers yet
Optional AI improvements:
AI_EXTRA_SUPPRESSION
- AI will use suppression fire more often in RED state (set minimum AI CTH to 1)
AI_NEW_MORALE
- Better dynamic morale calculation depending on tactical situation.
- Additional min/max limits for AI morale
- Disabled HOPELESS morale for soldiers without guns (they can pick up weapon or attack with hands sometimes)
AI_BETTER_COVER
- Additional checks for line of sight, fresh corpses and overcrowded locations
AI_EXTRA_FLANKING
- Allow flanking for BRAVEAID/BRAVESOLO
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8006 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-12-19 14:22:47 +00:00
Wanne
fbd5cc001f
- Updated Chinese translations (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7993 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-10-05 19:31:35 +00:00
Wanne
b9a07dd36a
MeLoDy Updates
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- Increased horizontal table column width to fit longer merc names
- Externalized header texts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7990 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-13 13:49:41 +00:00
Wanne
ffdcb827df
Externalized Quest strings (Encyclopedia) (FactDescText, QuestDescText) to the language Text files
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- See comment // TODO.Translate
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7989 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-13 12:00:23 +00:00
Wanne
a2589f7034
Bugfixes / Improvements (macros) of Assignments (by Franimus)
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- Fixed warning for INT8 overflow on scroll region priority, seemingly had no effect though
- Use new assignment macros
- Bugfix - POWs' activity level being overwritten
- Feature - automatically bandage bleeding mercs on a PATIENT assignment
- Bugfix - mercs treated at facilities should not use mercs' medkits
- Added 3 new enums for facility doctor, patient, and repair
- Bugfix for facility patients not detected as being in a facility
- Bugfix - iBurstAPCost was ignoring half of its calculation due to extraneous semicolon
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7988 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-09-12 11:27:28 +00:00
inshy
dfe2dae684
-Translated "MeLoDY" web for Russian language
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7973 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-14 11:49:37 +00:00
inshy
2d267a9d9b
-Fixed grammar in English (It is Ok to use the word "insertion" in Kerberus web???)
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-Translated main page of Kerberus web for Russian language
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7970 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-13 13:21:21 +00:00
Flugente
7fed5fd5dd
- Sandbags no longer need to be filled.
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- Item flags 1 and 4 (EMPTY_SANDAG and SHOVEL) are no longer used.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7968 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-12 21:14:48 +00:00
Flugente
6fdde45807
- The 'Improve gear' function in the [Ctrl] + [.] menu improves the gear of all present mercs by replacing their items with sector items with higher status
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- Fix: AP costs for item consumption were not substracted
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7966 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-08-11 22:51:00 +00:00
inshy
0c27f5f2c4
Russian language files updated:
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-Fixed grammar in Russian
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7954 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-30 18:39:42 +00:00
inshy
5474f16334
Russian language files updated:
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-Fixed some mistranslation
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7953 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-29 20:19:37 +00:00
Flugente
6aa4e1e6c6
New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
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Backgrounds.xml tag was added in GameDir r2267.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7933 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-25 12:49:37 +00:00
Flugente
e0dc813ea6
added missing text
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7927 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-22 21:43:17 +00:00
inshy
470e5276ae
Update Russian translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7916 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-14 19:23:26 +00:00
inshy
edcf96756a
Update translation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7914 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-14 14:00:56 +00:00
Flugente
cc9a310aef
added more nationalities
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-13 17:43:47 +00:00
Flugente
251b7b51f2
added missing line breaks
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7911 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-12 21:24:28 +00:00
Wanne
02d52875c6
- Added missing texts for Chinese Version (gzDisplayCoverText[])
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- Fixed invalid characters in some language texts
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7910 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-12 12:07:37 +00:00
inshy
d69f1f98be
Added missing lines for Russian language.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7909 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-12 08:59:30 +00:00
Flugente
457814265c
New item tag: mines with <antitankmine> set to 1 will be activated by vehicles or robots.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7906 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-07-08 19:54:54 +00:00
Flugente
4d9140da57
New Feature: Drug System Overhaul. The drug system has been completely overhauled.
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Requires GameDir >= r2257.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-28 17:47:25 +00:00
Flugente
806aa458ac
If debt to MERC includes gear, tell us so
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7893 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-16 20:09:51 +00:00
Flugente
702e49747c
added opinion event OPINIONEVENT_CIV_ATTACKER, used when injuring a non-hostile civilian/militia
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7891 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-15 17:30:57 +00:00
Flugente
ec90c52bd2
- Stat losses are now displayed in the laptop
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- Breath regeneration through sleep is now displayed in a tooltip
- If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7884 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-01 20:23:02 +00:00
Flugente
b2217eaab9
Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.
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GameDir >= r2245 is recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-20 20:39:51 +00:00
Flugente
c677c462bc
In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-19 20:47:07 +00:00
Flugente
d163df4c13
- mercs only complain about others' diseases after an outbreak
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- a radio set can function without batteries if the xml states batteries are not required
- changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-14 15:28:45 +00:00
silversurfer
51dcf322aa
EDB now displays the spread pattern of shotguns on the description tab.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7859 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-13 20:10:08 +00:00
Flugente
33e5443cb7
The effects of lack of food are now displayed in strategic when hovering over the life bar of a merc.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7858 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-12 18:28:36 +00:00
Flugente
230c5f5d88
- Improved Feature: via 'Get Item' assignment it is now possible to also get gear from sectors adjacent to a town.
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- Fix: dynamic opinion text referred to wrong person
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7857 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-11 17:11:13 +00:00
Flugente
9149dbe850
Improved Feature: Improved ambushes:
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- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-10 10:14:21 +00:00
Flugente
1b8d898226
Disease protection items are no longer required to be worn in a faceslot. The point is that the player should acquire special gear, not inconvenience him to switch gear whenever a merc goes on assignment.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7852 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-08 19:08:54 +00:00
Flugente
73c22c45ee
Changed a few dynamic dialogue texts.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7839 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-01 15:02:41 +00:00
Flugente
98ff352eb0
- added new dynamic opinion events, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21961&goto=333259&#msg_333259
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- Fix: dynamic opinion events on finishing battle did not occur due to faulty sector coordinates
- Fix: dynamic dialogue boxes were displayed with bad screen coordinates
- Change: dynamic dialogue is also written into tactical log
- Change: in events that require a leader, any merc can be considered leader, not just IMPs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7807 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-03 15:35:52 +00:00
silversurfer
2afa02c913
Requires GameDir >= 2227 because of new icons!
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EDB now displays available volume and pocket volume for MOLLE items.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7784 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-03-16 09:56:29 +00:00