Sevenfm
c7cac0dff2
FindClosestBoxingRingSpot: player boxer should try to move out of ring as close to Darren as possible.
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LUA: added new functions SetgfBoxersResting(), SetgubBoxersRests() to change boxers status.
ResetBoxers(): keep gfBoxerFought[] unchanged as it will be reset every day at 15:00 by HourlyQuestUpdate() in HourlyUpdate.lua
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-13 09:39:47 +00:00
silversurfer
557505893b
Fix (by MH17):
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- group assignment bug with multiple enemy groups in same sector
- sector creature counter wasn't decreased properly when zombies died
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-11 09:15:15 +00:00
silversurfer
037e877013
Fix (by Asdow): Enemy cover display performance improved.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-08-11 07:49:47 +00:00
silversurfer
01b540184d
Fix (by Asdow): several animation scripts had incorrect values for action (mercs got up after cowering while prone, problems with first aid and bayonet stab)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-28 13:08:14 +00:00
silversurfer
548d85319e
Fix: Civ Group popups in map editor weren't working correctly and debugger showed incorrect data for popups
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8683 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-27 12:38:39 +00:00
silversurfer
a6d7c95abb
Fix: missed some instance of the logic error for merc refinement that was fixed in r8679
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8682 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-07-05 09:17:35 +00:00
silversurfer
706c6378c2
Fix: Shift + R didn't work anymore to reload the weapons of all mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8681 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-29 16:35:28 +00:00
silversurfer
f8d2f0445e
fix: ENEMY_GENERALS_BODYGUARDS_NUMBER wasn't applied correctly when VIP sectors were initialized
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8680 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-28 15:12:37 +00:00
silversurfer
e650ea8733
Fix: mercs with average refinement and extreme care level would dislike even other average mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-06-27 18:04:58 +00:00
silversurfer
e39652f6e2
Feature enhancement: Drop All now allows to use the following settings:
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0 = Drop All is off and drop chances are used
1 = Drop All is on and everything is dropped
2 = Mild Drop All which means that everything is dropped (like 1) but items that are usually not dropped (like 0) are severely damaged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8675 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-22 11:12:13 +00:00
Flugente
dfc69812b4
Updated quote descriptions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-08 22:30:24 +00:00
Flugente
ef23819dc8
Fix: ALLOW_EXTRA_CIVILIANS did not affect CreateArmedCivilain
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-03-12 20:55:39 +00:00
Flugente
4c0b3264c8
Fix: bombs cannot be planted diagonally
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-22 21:10:34 +00:00
Flugente
a87707b36b
If LOWER_VISION_WHILE_RUNNING in JA2_Options.ini is set to 1 (default 0), vision range is lowered by 25% while running (2: only for player team)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-17 19:46:53 +00:00
Flugente
8fa754f072
If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente
66e5ef73e8
The duration and size of smoke clouds is reduced depending on weather
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8667 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 19:54:39 +00:00
Flugente
e54c8498e2
Stun effect explosions briefly remove gas effects from any tile they affect
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-15 22:57:44 +00:00
Flugente
47a89e3725
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
Requires GameDir >= r2472
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-14 20:48:07 +00:00
Flugente
de8bf8a7d6
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 20:42:39 +00:00
Flugente
0f558da7e4
Fix: wrong case marker
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:27:14 +00:00
Flugente
84d08a8821
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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Requires GameDir >= r2467.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Flugente
be7005c3f8
- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
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- added flag to display messagebox buttons horizontally instead of vertically
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 14:03:28 +00:00
Flugente
a97425a321
Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:06:12 +00:00
Flugente
72c9e94cc2
Skinning a bloodcat yields a bloodcat pelt
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-04 20:05:12 +00:00
Flugente
e7e268d957
If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-03 14:11:56 +00:00
Flugente
494c4500e5
Fix: disease menu can be accessed in transit
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-29 23:59:13 +00:00
Flugente
f4800dbacc
Show scope mode on launchers
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8656 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 22:32:25 +00:00
Wanne
c5fdd05778
- Updated Chinese Translations (by TBS & zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:43:22 +00:00
Flugente
e7f098c2f2
If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 23:53:11 +00:00
Flugente
a5e5ff6bd8
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
Requires GameDir >= r2461
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 19:48:18 +00:00
Flugente
61553feb57
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:48:44 +00:00
Flugente
08ed5cf378
- New mergetype 15: works like mergetype 6 but lowers status of firstItemIndex by 10%
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:38:42 +00:00
Flugente
253db89460
- Drug effects on first aid kits can be applied during bandaging
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- Drug consumption opinion event, Larry personality change and increase of 'drugs taken' counter only occur if a drug if genuine drug effects were applied. As a result purely disease-causing items no longer cause these events.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:38:08 +00:00
Flugente
0ab562c29e
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-21 19:39:07 +00:00
silversurfer
98cab67624
Fix: Errors in UB code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-02 13:22:24 +00:00
Wanne
d65368b6ff
Chinese Fixes (by zwwooooo)
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- Fixed "new colours on ammotypes not work when use WINFONTS for Chinese version
- Updated Chinese Translations
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-19 09:57:05 +00:00
Sevenfm
92171038ed
updated r8524 fix to work in 1024x600
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8645 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-10 16:20:13 +00:00
Sevenfm
9aa6618910
InitSoldierStruct: initialize additional data used to display suppression effects
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-09 03:56:57 +00:00
silversurfer
8b58f9a1bf
Fixes (by Sevenfm):
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- wrong level calculation for suppression resistance with friends
- incorrect buddy handling
- incorrect PoW, medic, wounded determination
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-02 14:59:08 +00:00
Sevenfm
389f40ba3d
Fix: flashbang effect in a building without flat roof
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-26 15:51:36 +00:00
Sevenfm
d8ce2d312d
ChanceToGetThrough: check that weapon exists, additionally initialize usAttackingWeapon, ubTargetID, bDoBurst and bDoAutofire which are used by FireBulletGivenTarget(), replace fake Glock17 with fake Minimi for better range
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-10 16:24:30 +00:00
silversurfer
3aa412ac56
Fix: Incorrect movement cost calculation for jumping over fences with obstacles behind them
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-10 14:34:01 +00:00
Flugente
f53ec6025c
Fix: during IMP creation process, the initial balance check wrongly takes the equipment cost of the previous creation process into account
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-09 20:27:11 +00:00
Flugente
b988df876f
Change: Regardless of whether or not an IMP is created via old/new method or by loading an existing callsign, gear costs exceeding IMP_PROFILE_COST are deducted extra.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-08 20:11:25 +00:00
silversurfer
6b601809d0
Fix: The game incorrectly deducted AP_CHANGE_TARGET for raising a weapon.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8637 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-08 13:34:17 +00:00
silversurfer
4021450369
- fixed incorrect AP and BP calculation for jumping over fences
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- fixed incorrect stance handling for jumping over fences
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-04 17:49:10 +00:00
silversurfer
384572098b
- fixed incorrect rounding in several places in the code
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- diagonal movement now uses the proper amount of AP and BP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-11-03 16:11:21 +00:00
silversurfer
7f5d83d220
improved the "open door from the side" code to make the merc turn into the proper direction
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-31 17:00:44 +00:00
silversurfer
2196a73b1a
Fix (by Sevenfm) - penalty for shooting with a height difference was wrong
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8632 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-30 18:42:51 +00:00
silversurfer
d1a94ee90d
Fix (by Sevenfm) - shooting upwards penalty calculation was wrong
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-10-30 14:55:59 +00:00