AcyForsythe
|
75b16dbdee
|
- Added Wanne's Landmine bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-29 17:27:03 +00:00 |
|
Lesh
|
04913e8784
|
- debug code was removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@607 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-29 07:15:20 +00:00 |
|
Lesh
|
c1bddf1c9c
|
- provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-29 07:10:44 +00:00 |
|
Wanne
|
4ae5382557
|
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@605 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-24 20:00:12 +00:00 |
|
Lesh
|
a2e54a2cd4
|
- updated cities.xml handling code so now it is possible to control can player train militia in town or not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-23 19:13:58 +00:00 |
|
Wanne
|
a9b21bda21
|
- updated language defines (thx to Sergeant_Kolja)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@603 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-22 19:59:46 +00:00 |
|
Wanne
|
cdf263093a
|
- build of the new release & update (602)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@602 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-13 12:42:10 +00:00 |
|
Wanne
|
1a1af6b52a
|
- updated some editor files for the high resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@601 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-12 15:59:33 +00:00 |
|
Wanne
|
10817d380e
|
- updated most of the editor screens to the high resolution. Editor should now work with high resolution.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-12 10:26:25 +00:00 |
|
Lesh
|
02f666c2d8
|
-small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-11 17:48:06 +00:00 |
|
Lesh
|
8b8ed96a6b
|
- reworked cities.xml handling section, added new fields
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-10 18:35:00 +00:00 |
|
Lesh
|
bd7e2c5b8f
|
- enabled town names in cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-09 18:52:11 +00:00 |
|
Lesh
|
94e4f56768
|
- sound manager now logs driver capabilities
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@596 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-08 09:16:03 +00:00 |
|
AcyForsythe
|
50f6bb35ed
|
- Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@595 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-08 05:31:39 +00:00 |
|
AcyForsythe
|
d855a34473
|
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-07 03:40:02 +00:00 |
|
Wanne
|
755e811293
|
- bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@592 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-05 09:58:01 +00:00 |
|
Lesh
|
5ccf99a069
|
- added sector variation (see "TableData\Map\AltSectors.xml")
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-04 16:24:46 +00:00 |
|
Wanne
|
4341409ded
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-04 12:24:10 +00:00 |
|
AcyForsythe
|
0c0f6eafad
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@589 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-02 09:12:31 +00:00 |
|
AcyForsythe
|
324e3c32db
|
- Cleaned up the militia code a bit, boolean logic at midnight with no coffee can be a little sloppy. Re-tested mobile militia/veteran militia changes.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-02 02:37:26 +00:00 |
|
AcyForsythe
|
11b2e75e32
|
- Added INI Setting and ability to manually train mobile militia at a cost
- Added INI setting and ability to train veteran militia
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@586 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-10-01 06:52:06 +00:00 |
|
Lesh
|
e88e16c038
|
- bugfix: CTD with tank AI
- removed 2 hardcoded values of 'out-of-sight' range, changed to MaxDistanceVisible function
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@585 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-30 17:24:18 +00:00 |
|
AcyForsythe
|
e990a99bc7
|
-Added Debugging back to the Editor in builddefines.h
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@584 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-30 14:33:11 +00:00 |
|
Lesh
|
881ff0f5c2
|
- xml-files migration
- added Judge's movement costs externalization with minor tweaks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-30 12:27:38 +00:00 |
|
AcyForsythe
|
6404ae4da8
|
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@582 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-29 22:48:15 +00:00 |
|
AcyForsythe
|
6e966e7714
|
Got Editor Working Again... YAY!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@581 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-29 21:08:22 +00:00 |
|
Wanne
|
43942dea96
|
- new exe build (579)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@579 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-29 05:43:30 +00:00 |
|
Wanne
|
cf64eeebfc
|
- bugfix: CTD when loading auto savegame
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-28 21:29:19 +00:00 |
|
Wanne
|
2169585abb
|
- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-28 15:23:45 +00:00 |
|
AcyForsythe
|
c9230621f9
|
Added Debug compatability for VC6
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-28 00:26:06 +00:00 |
|
AcyForsythe
|
23726d8cda
|
Added INI option to stop thunderstorms and still alow rain
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-27 23:05:06 +00:00 |
|
AcyForsythe
|
c816092c05
|
Added INI option to stop thunderstorms and still alow rain
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@570 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-27 22:59:34 +00:00 |
|
Wanne
|
137e12d6b4
|
- added Captain J's coverage armor mod
- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-27 20:20:08 +00:00 |
|
Wanne
|
e19cdd915d
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-27 19:06:22 +00:00 |
|
Wanne
|
b87fb9f82f
|
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-26 19:44:19 +00:00 |
|
Wanne
|
b3e4aa8305
|
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-26 19:17:09 +00:00 |
|
Lesh
|
a4135abac7
|
- intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-26 17:01:28 +00:00 |
|
Wanne
|
c256b0faf8
|
- Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-26 13:30:39 +00:00 |
|
Wanne
|
8dc317c136
|
- bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-26 13:02:10 +00:00 |
|
Wanne
|
0aa610ac40
|
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-25 07:55:58 +00:00 |
|
Lesh
|
236e26fe8a
|
- debug logging was removed, I forgot about this
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@556 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-24 08:02:26 +00:00 |
|
AcyForsythe
|
8f6ac2d924
|
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@555 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 23:27:09 +00:00 |
|
AcyForsythe
|
477d4d47de
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 20:03:36 +00:00 |
|
AcyForsythe
|
e55c968a15
|
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@553 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 20:03:18 +00:00 |
|
AcyForsythe
|
050ae16d3b
|
Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 19:42:41 +00:00 |
|
AcyForsythe
|
45aee272b9
|
Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@551 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 19:41:54 +00:00 |
|
AcyForsythe
|
aaa50a2148
|
Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@550 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 19:41:38 +00:00 |
|
Wanne
|
31140683be
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-23 08:47:21 +00:00 |
|
Wanne
|
ba83608c40
|
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-22 21:10:48 +00:00 |
|
Wanne
|
67663339a3
|
- bugfix: Enemies do not wear NVGs at night
- add: Missing option screen text for "Random I.M.P personality"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-09-20 09:23:48 +00:00 |
|