Wanne
bfb4561fa9
- New Release Build (2660)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-02 07:59:46 +00:00
Wanne
d593be35c4
- Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock)
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- Fixed some compilation warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 20:02:28 +00:00
Wanne
538c62455a
- New Release Build (2651)
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- Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 13:49:36 +00:00
Wanne
335747c3ff
Added Headrock's HAM 2.8
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 12:20:30 +00:00
lalien
5f9261273a
Removed assertion in Random.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-31 12:15:33 +00:00
Wanne
5a232eb15f
Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-30 07:07:04 +00:00
Wanne
b3efb29dd7
Updated Project file
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2641 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:27:02 +00:00
Wanne
bb6e7c4521
Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory.
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The files are send as soon as the client connects.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2640 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-29 18:17:33 +00:00
Wanne
24d426c7d9
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:36:41 +00:00
Wanne
e383a4080c
Updated RaknetLib.lib to version 3.4
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Added all raknet headers for full raknet support
Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 15:30:07 +00:00
lalien
6a740eb82b
Temporary fix for game freeze when a path contains duplicate tiles
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2637 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 00:28:54 +00:00
SpaceViking
84299f157e
Add "USE_AGGRESSIVE_ASSERTIONS" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 00:13:12 +00:00
Wanne
a465bebf14
Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
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So this is very helpful for debugging and running 4 clients on one single PC (each client needs its own JA2 installation folder).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-26 05:09:52 +00:00
ChrisL
c947784561
Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-24 23:08:25 +00:00
lalien
0c6801fb61
Fixed szSoundEffects definition
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-24 20:41:54 +00:00
Wanne
8fe93de1f5
Translated new MP UI messages for German version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-22 19:36:20 +00:00
Wanne
9fa220634d
Bugfix: Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes (by InHuMan from Stracciatella Forum)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2630 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-22 18:27:52 +00:00
Wanne
bf74b894af
Bugfix: Max Merc limit in multiplayer was not evaluated when hiring merc
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-20 18:35:52 +00:00
Wanne
8fa1c2a4e6
Merged Multiplayer UI patch from Zathras:
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New Features
- Added hits, misses, accuracy to scoreboard
- Added in-game chat with history
- Added more options from the ini to the host screen, Use NIV and Enable
civillians
bugfixes
- Clients connecting at the same time controlling the wrong client
- Team Deathmatch working again
- Refreshing the player list after a player changes team / edge
- AI is always on for Co-op now
- There is now always a scoreboard in Co-op even when you lose.
- scores on the Co-op scoreboard have been fixed for all deaths including
bleeding
- Start Game button now only appears for server
- Fixed cleaning up game resources on disconnection
- Disabled the 1,2,3,4 keys for connecting / disconnecting
- Fixed victory conditions for all game modes
- Fixed players names getting copied into TeamTurnString each game resulting
in multiple names
- Fixed Assertion bug caused by the game sometimes calling
SetCurrentWorldSector more than once before placement of mercs
- Fixed a bug that was possible when merging items such as M14 and EBR stock
on mapscreen.
- Fixed bug with game starting while a player was in chat, closes chat
window when game is starting
- Fixed bug with game starting while a player was in the options screen, if
the player leaves the mapscreen while ready, they are set to unready
- Team and Spawn direction popups changed to use buttons to open/close them
- Disabled players joining after the laptop has been unlocked, as they would
be out of state with any hires
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-19 15:31:55 +00:00
inshy
d28c42b353
fixed polish text...
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2627 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-18 19:03:10 +00:00
inshy
fa5d04f898
Translated new strings for Forced Turn Mode (French)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-18 18:47:48 +00:00
inshy
9fe8221e31
Translated new strings for Forced Turn Mode (Russian and Polish)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-18 12:29:08 +00:00
Wanne
4c6df7cc2c
Quickfix: New option "Force turn mode" is always disabled when playing a multiplayer game
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-14 16:32:44 +00:00
Wanne
2660ca5135
New ja2.exe release build (2620)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-12 23:05:30 +00:00
ChrisL
5815b01f6a
Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-12 18:16:26 +00:00
ChrisL
6be3de2149
Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-09 23:14:43 +00:00
Wanne
e3303e321c
Fix was lot by merging
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2616 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-02 16:07:48 +00:00
Wanne
8afd965a5e
Chinese Fixes (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2615 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-02 07:22:05 +00:00
Wanne
9fe479ab0a
Update _ChineseText.cpp (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-02 07:06:25 +00:00
inshy
74bd6ca4b3
Fix from Heinz:
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1) Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
2) Fixed some bugs in Shopkeeper interface.
3) Fixed CTD when pressing Alt-Y not in cheat mode
4) Save/load screen shouldn't appear during quickload
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-01 18:22:56 +00:00
Wanne
c4e483539f
Updates / Fixes by Arynn
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- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances
- Fixed: Merc are now a little more "talkactive"
- Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical.
This forces the game to go in turn based mode when there are enemies in the sector.
INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen.
You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti
Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-28 09:16:25 +00:00
Wanne
a64a66bdf3
Update _ChineseText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-13 08:37:30 +00:00
Wanne
7829441397
Bugfix: No we have the working "AI Viewer". The needed files are already in SVN GameDir.
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To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12 (thx to Heinz for support)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2589 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-10 19:10:37 +00:00
Wanne
f0edab9b48
Bugfix: Bug #137 : Open IMP page in laptop and then close laptop using key ESC. You will see
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button for closing window on strategic map... if you press this button you will
have CTD.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-09 19:23:10 +00:00
Wanne
d626d8c835
Updated _ChineseText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2580 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-05 10:35:36 +00:00
Wanne
d86193fe97
Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2574 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-03 19:19:33 +00:00
Wanne
f7de64d294
- Bugfix: CTD when enemies retreat (by Heinz)
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- Updated Chinese Text files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-02 17:55:46 +00:00
Wanne
c23dc27c7b
- translated "goggle text" in German Version to German
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- New EXE build (2567)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2569 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-02 07:24:41 +00:00
Wanne
8b0305e221
Chinese specific update (by zww from tbs)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-31 18:20:16 +00:00
Wanne
15cf792893
Bugfix: Fixed Runtime Error in Strategy Screen when user plays in 640x480 and moves cursor over merc list (by Heinz)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-23 17:05:09 +00:00
Wanne
a6adf843b8
1) some fix in russiantext.cpp (by inshy)
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2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
4) fixed wrong position for items in inventory (by Heinz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-21 15:21:36 +00:00
Wanne
2364f70c5d
Chinese Fixes: Changed code to use "Chinese.Items.xml", some smaller fixes for chinese version (by Inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-20 14:47:34 +00:00
SpaceViking
c486577d89
Bug fix for invalid coordinates problems (outside valid range of 1-16)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-17 02:40:59 +00:00
SpaceViking
2858c74013
Updated "check goggles" message for French, Polish, and Russian.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2513 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-17 02:40:14 +00:00
Wanne
bc16d41a6b
SpaceViking forgot to add a new CPP file to the Strategic Project. The game compiles now.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 22:56:34 +00:00
SpaceViking
f26095d86f
Space Viking's many mercs changes plus numerous generic bug fixes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 01:26:13 +00:00
ChrisL
f64f58fbf8
Bugfix: I've simply added a condition to a pair of assertions so that they won't run when a soldier is assigned to a vehicle.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-12 16:51:34 +00:00
Wanne
6a205f870a
Stracciatella (Tron) Rev.2609: Fix a gross vanilla mistranslation in the German translation for the term "shooting range".
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Stracciatella (Tron) Rev.2840: Fix a vanilla mistranslation in the German translation for the term "hired".
Stracciatella (Tron) Rev.4935: Correct vanilla mistranslations and improve German translation, mostly regarding texts for Bobby Ray.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2480 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-09 19:33:40 +00:00
ChrisL
e646ffda20
Resolved an assertion error that occurs when retreating from a sector while inside a vehicle.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-08 16:53:45 +00:00
ChrisL
ddd90f5317
Bugfix: Corrected the shopkeeper interface so that the clock and town strings are displayed in the correct location.
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Bugfix: Added a condition so that the clock doesn't try to display on the SM Panel while in NIV mode. It was displaying, just hidden under the radar screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-08 16:41:34 +00:00