Flugente
cd6f731b4d
Fix: merc records get erased when restarting the exe.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6233 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-15 22:34:18 +00:00
Wanne
e25d7482b1
Bugfix: Money-amount was not shown anymore in UDB if you click on "Deposit/Withdraw Money" (by silversurfer)
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Bugfix: If we open the UDB for money, the "Description Page" is now shown automatically (by silversurfer)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-15 13:18:30 +00:00
Flugente
a4998d6309
Fix: exp bonus from interrogation was too high
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6229 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-14 18:58:41 +00:00
Flugente
d5fcc6b65f
Fix: faulty lua call broke NPC escort quests
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-13 00:46:28 +00:00
Flugente
580f6b4984
Fix: monsters did not take damage from fire
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-13 00:17:47 +00:00
Flugente
a1f49b3ca3
Feature improvement: the prisoner system now distinguishes between different types of prisoners (admin, regular, elite). Advanced troops are harder to interrogate, but have a high chance of retaining their rank, should they join yor militia.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-12 23:54:50 +00:00
Wanne
957e8cc76c
Added Speck as a playable merc (by anv)
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o Speck can be hired by M.E.R.C
o From now on, as long as Speck is hired (or dead, or POW, or travelling), he won't be sitting on Speck Com nor sending you emails. However, is he's able to, he'll comment on current situation from battlefield: player owing money, Flo getting married, MERC merc dying, etc., so keeping him alive might be a good idea
o GameDir data revision >= 1701
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-11 19:54:50 +00:00
Wanne
e48ad7ad56
- Bugfixes (by Jazz)
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o ActionItems: Problem with the adding of new actions to the file ActionItems.xml.
o LuaInitNPCs: Wrong data type for fUpdateHistory (int -> bool)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6212 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-10 21:55:22 +00:00
Wanne
0650b2b3ed
- Bugfix: Santos Barkeeper (!= HERVE) misses speech and edt files
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o This bug was introduced when making the possibility to have different EDT / NPC / speech files for the 4 Santos barkeepers (see revision: 6183)
o Now the fallback to HERVE (id = 151) if a file is missing seems to work correctly
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6208 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-08 06:58:12 +00:00
Wanne
739d9a47d8
- Now it is possible to use the newly added DG M.E.R.C merc on an "older" savegame before those merc got integrated (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-07 19:55:35 +00:00
Flugente
3b4d32be40
Fix: loading a savegame that was started with an exe without ENABLE_BRIEFINGROOM was impossible with an exe with ENABLE_BRIEFINGROOM enabled.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-07 11:10:12 +00:00
Wanne
2b23cbad54
- Bugfix: When "Enemy drop all" is selected, sometimes default attachments were not dropped (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6201 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-07 09:01:45 +00:00
Flugente
09b56d534c
- print interrogation progress as float number
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- spy selftest in pointless without disguise
- inventory explosion creates a sound
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-04 19:37:27 +00:00
Flugente
86f1a862a5
Fix: militia profile names weren't used
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-02 19:42:12 +00:00
Flugente
45f27fd815
Fix: covert gear was uncovered due to too high coolness when disguised as a soldier (should only apply to hand items)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-02 19:03:14 +00:00
Wanne
c7f5dda4d7
- Bugfix: ETA Travel Popup screen location was wrong (not initialized) in the new additional screen resolutions (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-01 18:38:04 +00:00
Wanne
5089f24cba
Brother Santos Patch (by Jazz)
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- Brothers Santos use these same files edt and npc (151.edt and 151.npc). After use of this small patch, brothers can use separate files npc and edt.
o Herve - 151.edt and 151.npc
o Peter - 152.edt and 152.npc
o Alberto - 153.edt and 153.npc
o Carlo - 154.edt and 154.npc
If the files do not exist, then the game reads default files 151.edt and 151.npc
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6183 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-07-01 18:34:49 +00:00
Wanne
36c0d5b56d
- Bugfix: Fixed encyclopedia crash after selecting menu entry in main menu
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 19:28:45 +00:00
Wanne
4c7e235e81
- Reworked LuaInitNPCs.cpp\h, Luaglobal.cpp\h and few cosmetic changes (by Jazz)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 19:16:35 +00:00
Flugente
50f0b71fb1
Fix: CIV_NAMES_VALUES were overwritten after reading
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6179 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 16:48:43 +00:00
Wanne
fabb28ee14
- Enabled the briefing room feature (define) in the executable
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o To use the briefing room on the laptop, the BRIEFING_ROOM option has to be enabled in ja2_options.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 16:46:32 +00:00
Wanne
b0687c344a
- Externalized 2 breathing values to APBPConstants.ini (by silversurfer)
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o With those values you can define the minutes needed to regenerate BP in real-time mode
o BP_RT_BREATH_RECOVER_MODIFIER, BP_RT_BREATH_DEDUCT_MODIFIER
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/322238/Re_Breath_regeneration_is_too_.html#Post322238
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 16:29:17 +00:00
Wanne
fe6d9e8a13
- Fixed MERC Buy Equipment flag not properly set by reverting & fixing buggy code optimizations in r6075 (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 16:08:04 +00:00
Flugente
952e40a427
- changed poison symbol position
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- added SOLDIERTYPE* argument to GunIncreaseHeat(), which allows for soldier-specific heat generation modification
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-30 02:56:10 +00:00
Wanne
12ec4ad8bb
- NCTH Scope Modes Update (by silversurfer)
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o Updated formula to get better results with different scopes
o 10x scopes are still useless on "normal" maps. Could be better on bigmaps (70+ tiles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6165 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-27 11:08:12 +00:00
Flugente
5a89f6fa62
Fix: civilians could openly wield covert guns
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6161 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-26 18:19:33 +00:00
Wanne
f43521f1fb
BUGZILLA #629 : Removed unused TONY_USES_BOBBY_RAYS_SETTING and DEVIN_USES_BOBBY_RAYS_SETTING from game, because they are externalized to the merchants xml files (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-26 07:22:06 +00:00
Wanne
5130c43d50
BUGZILLA #573 : IMP creation skills (by silversurfer)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6159 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-26 05:56:22 +00:00
Wanne
58e9e8a7db
- New Feature: Added possibility to swap merc position order in tactical team panel (by silversurfer)
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o Just select the merc and press CTRL + Left Key for moving the merc one position to the left / CTRL + right key for moving the merc one position to the right
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/321935/Re_Drag_mercs_around_on_Merc_b.html#Post321935
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6156 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-25 06:33:47 +00:00
Wanne
fa2fe99b1d
- Bugfix: NCTH - Scope Penalties (by silversurfer)
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o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/321860/Re_NCTH_Scope_penalties_below_.html#Post321860
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6155 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-25 06:30:57 +00:00
Wanne
911e255bb0
- New Feature: Added possibility for CIV_TEAM (e.g: Kingpin, ...) to drop ALL their stuff (like you can do for enemies and militia) (by silversurfer)
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o On/Off feature in ja2_options.ini (CIVILIANS_DROP_ALL)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6154 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-25 06:29:02 +00:00
Flugente
270766a080
Fix: for day vision range reduction formula for daylight was wrong for non-gun items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6145 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-20 21:40:56 +00:00
Wanne
c70cfef99c
- Added folder
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-20 20:28:58 +00:00
Flugente
821893ce68
- Fix: item name in spy disguise notification was wrong
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- MTAs don't have to stop when no hand item is found (the ones in the trunk use this though)
- Fix: militia drops sector equipment it took, even if it should not drop other gear - otherwise militia ould 'consume' sector invetories
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-20 17:41:23 +00:00
Wanne
3ade79cf63
- Disabled the ENABLE_BRIEFINGROOM define per default
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6140 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-19 11:24:08 +00:00
Wanne
7033074a01
New Lua Externalization (Quests.lua) (by Jazz)
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- New File "Quests.lua"
- Modders can now define new events relating to tasks (from 0 to 254)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6139 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-19 11:19:57 +00:00
Flugente
24476657f6
switch order of arguments to make function faster
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-17 21:57:34 +00:00
Flugente
49018d85ec
improved multiturn action cost handling
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6126 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-16 16:40:15 +00:00
Flugente
38308680db
Fix: AMMOTYPE::highExplosive was sometimes interpreted as an item number, sometimes as boolean, and sometimes a an index over explosives. It is now treated as an item number
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-16 15:05:41 +00:00
Wanne
47b1594d53
- Multiplayer: Re-enabled the enemy interrupt fix per default (cause it seems to work better than without the fix ...)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-14 08:30:05 +00:00
Wanne
cea54da006
- Fix: VS 2005 compilation: Dependency of ModularizedTacticalAI was not set for the ja2 project (Solution -> Properties -> Project Dependencies)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6122 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-14 07:54:00 +00:00
Wanne
4e3f468a4c
- Multiplayer: Fixed crash/freeze when clicking "Host" in the host screen
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o It seems the feature "soldier profiles allows defining individual names/bodytypes/hair/skin/traits of soldiers and militia" (revision 6071) makes trouble with multiplayer. So I disabled the feature and initialization of the xml files in a MP game
o Removed the re-initialization of the xml files when clicking on the "Multiplayer Game" menu button. Cause I think the re-initialization is not neede.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6121 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-14 00:12:11 +00:00
Wanne
8f41617845
- Encyclopedia / Briefing Room Updates (by Jazz)
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o Improved record
o Restart game of Briefing Rooms
o New Action for NPC (recruiting / unrecruiting)
NPC_ACTION_RECRUIT_PROFILE_TO_EPC = 700
NPC_ACTION_UNRECRUIT_EPC = 701
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-13 22:34:43 +00:00
Wanne
742494ec77
- Updated Briefing room / Encyclopedia (by Jazz)
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o Both features are currently disabled, because the use huge amount of memory. There also seems to be some big memory leaks in Encyclopedia
o see builddefines.h (ENABLE_ENCYCLOPEDIA, ENABLE_BRIEFINGROOM)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-10 20:12:56 +00:00
Flugente
b5835754cc
Fixed display bar of attached ammo
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6115 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-06-05 19:38:41 +00:00
Flugente
24000fd605
Fix: crash on getting hit by high-numbered object
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6105 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-30 20:46:19 +00:00
Flugente
2d7443213b
Fix: last shot of magazine-fed launcher was removed too early
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6104 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-30 00:12:10 +00:00
Flugente
c38e079edc
- interrogation point calculation was suboptimal
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- Fix: removed unnecessary check
- robots cannot climb roofs, windows, fences or walls anymore
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6103 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-28 21:32:40 +00:00
Flugente
9bd26015e5
cleaned up code: some comiler-warnings fixed, obsolete code removed (oops..and some whitespace stuff) (by CleaningWoman)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-27 21:01:04 +00:00
Flugente
f92f70c78d
cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2013-05-27 20:38:52 +00:00