Wanne
4c6df7cc2c
Quickfix: New option "Force turn mode" is always disabled when playing a multiplayer game
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-14 16:32:44 +00:00
ChrisL
5815b01f6a
Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-12 18:16:26 +00:00
ChrisL
6be3de2149
Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-09 23:14:43 +00:00
Wanne
e3303e321c
Fix was lot by merging
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2616 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-02 16:07:48 +00:00
Wanne
8afd965a5e
Chinese Fixes (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2615 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-02 07:22:05 +00:00
inshy
74bd6ca4b3
Fix from Heinz:
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1) Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
2) Fixed some bugs in Shopkeeper interface.
3) Fixed CTD when pressing Alt-Y not in cheat mode
4) Save/load screen shouldn't appear during quickload
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-01 18:22:56 +00:00
Wanne
c4e483539f
Updates / Fixes by Arynn
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- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances
- Fixed: Merc are now a little more "talkactive"
- Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical.
This forces the game to go in turn based mode when there are enemies in the sector.
INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen.
You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti
Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-28 09:16:25 +00:00
Wanne
d86193fe97
Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2574 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-03 19:19:33 +00:00
Wanne
8b0305e221
Chinese specific update (by zww from tbs)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-31 18:20:16 +00:00
Wanne
a6adf843b8
1) some fix in russiantext.cpp (by inshy)
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2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
4) fixed wrong position for items in inventory (by Heinz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-21 15:21:36 +00:00
SpaceViking
f26095d86f
Space Viking's many mercs changes plus numerous generic bug fixes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 01:26:13 +00:00
ChrisL
ddd90f5317
Bugfix: Corrected the shopkeeper interface so that the clock and town strings are displayed in the correct location.
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Bugfix: Added a condition so that the clock doesn't try to display on the SM Panel while in NIV mode. It was displaying, just hidden under the radar screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-08 16:41:34 +00:00
ChrisL
7e7c27b61d
Bugfix: Removed the ability to manually jump fences while wearing a backpack.
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Bugfix: Force shopkeepers to drop LBENODE items to the ground instead of trying to return them to the soldier during a sale. This keeps items in the LBENODE from being lost.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-06 17:14:43 +00:00
SpaceViking
5c9ff9cbc4
Use local buffer for storing modified string instead of original copy
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2458 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-15 23:32:24 +00:00
Wanne
e95d4b8bca
VS 2008 project files update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-12 20:21:32 +00:00
ChrisL
fc3e66444a
Fixed a breath issue where it required more damage to really knock an opponent out in anything but 25AP mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2452 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-11 23:45:09 +00:00
Wanne
599f658232
Updated VS 2008 Project Files (thx to BirdFlu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 20:57:37 +00:00
ChrisL
e21506c5a5
Adjusted the system that dynamically adjusts AP/BP values so it would round negative numbers better.
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Fixed an INT8 redefine of AP values which was causing AP values larger then 127 to become negative numbers.
Fixed an autofire glich that would allow you to empty an entire mag while using the xxx_AP_BONUS settings in the INI file.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2450 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 19:46:50 +00:00
Wanne
86b02ea67e
Externalized always using "prof.dat" (ALWAYS_USE_PROF_DAT in ja2_options.ini) for any difficult level. This makes sense for modders (thx to Scorpion)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-09 18:55:32 +00:00
ChrisL
276306c435
Merged the two parts of RenderItemDescriptionBox function (strategic and tactical) into a single function. Now any change automatically effects both version of the box.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2444 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-04 22:00:29 +00:00
ChrisL
92219f3e5a
Altered the RemoveRegion failsafe so use the REGION_EXISTS flag. This seems to resolve the "timed" crash and/or infinite loop that people have been reporting with sector inventory.
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Added a cheat hotkey that creates a huge variety of items for troubleshooting sector inventory with multiple pages.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2442 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-02 22:57:32 +00:00
ChrisL
0b390536b5
An AP value was being recast to INT8 which caused some issues with more then 127APs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2441 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-01 17:17:11 +00:00
Wanne
9d08dd56a1
Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 19:26:52 +00:00
ChrisL
c1fed7af99
Fixed a CTD that occurs when you fail to attach an item.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2430 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 16:27:20 +00:00
Wanne
647afe10c8
Added VS 2008 solution and project files
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To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-21 22:15:22 +00:00
Wanne
032fd1f353
- Added Chinese language support (thx to Noword from TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:43:57 +00:00
ChrisL
55059caf3b
Fixed some display values in EDB to properly switch between 100AP and 25AP.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2422 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-18 16:09:53 +00:00
ChrisL
944dacd8a4
Fixed a 100AP conversion issue for morale and suppression fire.
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Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-15 00:12:34 +00:00
Wanne
ac6de87d47
Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2418 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 15:23:34 +00:00
ChrisL
905ce20125
Enhanced Description Box, v1.3. By Headrock
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 01:11:59 +00:00
ChrisL
3cd3ef39cb
100AP project integration
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-06 00:46:54 +00:00
ChrisL
26f5a83bab
Fixed attachments so that trying to attach a loaded UGL onto a weapon that already has 3 attachments will fail instead of causing an assertion error.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2391 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 19:58:26 +00:00
ChrisL
ef158c56cf
Correction to the AutoBurst penalty, by Headrock
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2387 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 02:56:38 +00:00
ChrisL
2eb729ab31
Headrock found a bug in the CTH calculation with regards to autofire penalties.
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Think I've fixed a glich where mercs who were already in a sector (but not active) could not be placed on the tactical placement screen (either because of an assertion error or simply being told the placement wasn't valid).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2385 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-28 18:41:22 +00:00
ChrisL
26201b3816
Updated build number
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--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-13 21:05:28 +00:00
ChrisL
1278c52d9a
Bugfix for IMP attributes.
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Fixed loop/crash that occurred when handing MADLAB a weapon with a permanent attachment.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2369 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-07 22:35:48 +00:00
ChrisL
6f2af55cba
Fixed assertion error caused when switching from strategic to tactical with a dead merc in the current team.
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Fixed a bug where hired RPCs would not get items stored in their gunsling or knife pockets.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2359 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-23 23:14:49 +00:00
ChrisL
3e8d006329
Added a debug configuration for the MapEditor so that coders can more easily debug problems with the editor.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-19 16:27:07 +00:00
ChrisL
0e4c2ab79c
Updated the shopkeeper display so that items being offered for sale by the shopkeeper display their highest unit cost instead of the stack cost.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-15 20:43:49 +00:00
ChrisL
e6f9406ffe
Fix sector inventory so that right-click closes the panel when ALLOW_SECTOR_DESCRIPTION_WINDOW is FALSE.
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Removed the "Major Version Update" system from the map editor. Now, maps will be updated only when they are actually loaded.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2345 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-11 14:57:12 +00:00
Wanne
eae98df88d
- externalization: Restrict female enemies from being in the queens army (except Female Elite enemies)? -> RESTRICT_FEMALE_ENEMIES_EXCEPT_ELITE
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-09-09 16:26:51 +00:00
ChrisL
7e37a07476
Fixed the sector inventory so that you can right click to look at an item's description even if you don't have an On Duty merc in the sector. You still need a merc in sector, but they can be involved in another activity where before they also had to be part of an active unit.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-12 17:09:29 +00:00
ChrisL
382fff0437
Possible fix for the intermittent sector inventory right-click issue.
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Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 23:26:20 +00:00
Wanne
15e7e467e5
New exe build (2296)
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- A* enabled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 19:01:39 +00:00
ChrisL
94ef5885bc
Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 16:33:52 +00:00
ChrisL
0b25d91e0e
Corrected a graphic rendering issue with attachment alignment on the strategic screen.
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Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-05 18:22:22 +00:00
haydent
768ad6ea74
hope to fix mp ctds, line 922
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-25 23:03:43 +00:00
ChrisL
411bec6fc4
More random number adjustments from SpaceViking.
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Adjusted the default file location so that it doesn't point to a specific drive but, instead, creates builds in whatever driver your code is located on.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-23 18:12:48 +00:00
ChrisL
75c937544a
I messed up one of SpaceVikings changes. This corrects it.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-18 18:29:30 +00:00
ChrisL
ec87dd51e6
SpaceViking's random number and CTH adjustments.
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OIV Graphic alignment correction.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2242 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-17 00:16:16 +00:00