7621 Commits
Author SHA1 Message Date
Wanne 01da47d3b3 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@571 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-11 09:21:57 +00:00
Wanne c0d8db06ed - updated solier tooltip again
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:38:29 +00:00
Wanne 18434383de git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@570 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-09 19:38:01 +00:00
Wanne 9fac33fe18 - updated Soldier tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:23:22 +00:00
Starwalker 9793ef70bc replaced big pics for HK SL8 and Thompson M1A1 with new ones made by Marlboro Man
replaced big pics for Bizon, M16A1, Micro-Uzi, Mini-Uzi, Saiga, SIG Pro, Tavor, and Uzi with new ones made by Terry Thorne

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@567 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-09 07:43:58 +00:00
Starwalker da71740ce0 added .357 Magnum AET ammo to Tony's inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@566 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-09 07:38:03 +00:00
Starwalker baf8c2a2c3 corrected price for .357 Magnum AET ammo
corrected explanation of 'SIG' in one gun description

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@565 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-09 07:37:08 +00:00
Wanne c776809a68 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@564 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-11-08 21:28:08 +00:00
Wanne 447ba8cbf7 - tooltips on the enemy are only displayed if the enemy can be seen by the selected merc. This only takes effect if tooltip detail level = 1 (limited) or 2 (basic)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-08 21:27:13 +00:00
Lesh ac91cfb731 - fixed CTD when trying to add 13th town
- preparations to increase number of town sectors

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-08 17:04:15 +00:00
Wanne 099ce17225 - bugfix: Wrong APs deduction from stealing
- bugfix: Prevent Nada objects from stealing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-07 21:25:26 +00:00
Wanne b53eec588d - reseted IMP activation text box after creating an IMP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-06 21:09:37 +00:00
Starwalker d3c001a323 Added .357 Magnum AET ammo (both magazine and speedloader)
Tagged 20mm and 25mm grenade ammo as SciFi, because the relevant launchers are tagged as SciFi as well.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-06 08:41:01 +00:00
Starwalker 79467eb60a Large pics for the new .357 Magnum AET ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-06 08:02:58 +00:00
Wanne f839dcbe73 - bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 21:21:51 +00:00
Lesh f072ee19ce - fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 18:22:05 +00:00
Wanne 1b25b0f093 - bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@617 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 00:32:06 +00:00
Starwalker 6b2bebf4d0 The four new guns added to enemygunchoices: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-03 08:54:36 +00:00
Wanne b09673988a new exe build (614)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@616 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 22:53:52 +00:00
Lesh 238a1c2983 - bugfix: CTD in Drassen Mine battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 18:37:08 +00:00
Lesh e1d8f249e3 - sam sites externalization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 20:22:19 +00:00
Lesh 0657f79e75 - new xml: SamSites.xml to customize game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@556 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:48 +00:00
Lesh e851f26094 - new xml: SamSites.xml to customize game
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:20 +00:00
Wanne 941d745247 - moved hardcoded tooltip strings to the existing language string files
- translated tooltip strings for German Version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 11:31:00 +00:00
Wanne 20178663c7 New exe build (609)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-30 20:25:11 +00:00
Wanne d0672732a1 new exe (609)
- bugfix: Landmines
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons 
- changed max number of slots for towns (hardcoded value)
- highest town index defines the number of towns on map (user defined value via xml)
- updated cities.xml handling code so now it is possible to control can player train militia in town or not

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-30 20:21:58 +00:00
AcyForsythe 75b16dbdee - Added Wanne's Landmine bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 17:27:03 +00:00
Lesh 04913e8784 - debug code was removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@607 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:15:20 +00:00
Lesh c1bddf1c9c - provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 07:10:44 +00:00
Starwalker aee7129e87 Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:44:00 +00:00
Starwalker 087958df3d Pics for four new guns: M16A1, XM177-E1, CMMG 7.3, and OA-93
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:42:08 +00:00
Starwalker b4dc47020f Added HK416 to Small Scope list in attachments.xml (got lost somehow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-25 06:20:42 +00:00
Wanne 4ae5382557 - bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@605 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-24 20:00:12 +00:00
Starwalker 2c5c54ecfe Einführung Small Scope
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-24 08:49:12 +00:00
Lesh a2e54a2cd4 - updated cities.xml handling code so now it is possible to control can player train militia in town or not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-23 19:13:58 +00:00
Lesh 3972e67c0e - updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@547 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:48 +00:00
Lesh 0665a17c94 - updated Cities.xml (with <townMilitiaAllowed> tags)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@546 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:04 +00:00
Wanne a9b21bda21 - updated language defines (thx to Sergeant_Kolja)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@603 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-22 19:59:46 +00:00
Lesh 02c1ae43b8 - already migrated xmls were deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:28:16 +00:00
Lesh 9aad66b035 - already migrated xmls were deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:27:43 +00:00
Wanne cdf263093a - build of the new release & update (602)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@602 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-13 12:42:10 +00:00
Wanne 0f98594605 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@542 4f8fa57e-7814-0410-bad4-adc449f26b7c 2006-10-12 16:00:31 +00:00
Wanne 1a1af6b52a - updated some editor files for the high resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@601 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 15:59:33 +00:00
Wanne 10817d380e - updated most of the editor screens to the high resolution. Editor should now work with high resolution.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 10:26:25 +00:00
Lesh 02f666c2d8 -small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-11 17:48:06 +00:00
Lesh 209fc4a1c8 - new Cities.xml for game rev.598
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:38 +00:00
Lesh 56cef6e97b - new Cities.xml for game rev.598
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:17 +00:00
Lesh 8b8ed96a6b - reworked cities.xml handling section, added new fields
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-10 18:35:00 +00:00
Lesh 11e2e4c8f7 - updated Cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:46 +00:00
Lesh 9646ecddab - updated Cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:29 +00:00