Commit Graph

  • 9532fbfe2c Convert to SoldierID Asdow 2024-11-17 19:41:34 +02:00
  • 74d752d452 More conversions to SoldierID Asdow 2024-11-17 18:15:36 +02:00
  • 06936b71c9 Convert to SoldierID Asdow 2024-11-17 17:22:30 +02:00
  • e9a13e12d8 Convert to SoldierID Asdow 2024-11-17 17:11:03 +02:00
  • 9acf994952 Convert gusTempDragBuildSoldierID to SoldierID Asdow 2024-11-17 16:50:01 +02:00
  • 9d62b9a37a Remove unused function parameters Asdow 2024-11-17 16:46:57 +02:00
  • 2e92da4e12 Convert to SoldierID Asdow 2024-11-17 16:43:39 +02:00
  • f39078357b Remove unused function parameters Asdow 2024-11-17 16:39:13 +02:00
  • 2e147d4bd7 Convert to SoldierID Asdow 2024-11-17 16:35:26 +02:00
  • 274be524e6 More functions converted to SoldierID Asdow 2024-11-17 16:25:12 +02:00
  • 34f0b40f93 Convert functions and globals to SoldierID Asdow 2024-11-17 14:53:52 +02:00
  • f58cf588a6 Mark TacticalStatusType::sSlideReason as _UNUSED Asdow 2024-11-17 14:20:37 +02:00
  • 30e6b9008c SetUIBusy() & UnSetUIBusy() to SoldierID Asdow 2024-11-17 11:15:39 +02:00
  • ab94d33bec PlaySoldierJA2Sample() to SoldierID Asdow 2024-11-17 10:36:10 +02:00
  • 3fe6e4f3d8 GetSoldier() to SoldierID Asdow 2024-11-17 10:33:29 +02:00
  • 3e1c87f53c Remove unused global gusOldSelectedSoldier Asdow 2024-11-17 10:27:42 +02:00
  • cbf53f8848 TacticalStatusType::ubLastRequesterSurgeryTargetID to SoldierID Asdow 2024-11-17 10:26:01 +02:00
  • f0be44bb42 Convert to SoldierID Asdow 2024-11-17 10:23:01 +02:00
  • 61c5a41bea LocateSoldier() & HandleMercLeavingEquipmentInDrassen() & HandleMercLeavingEquipmentInOmerta() Asdow 2024-11-17 01:35:49 +02:00
  • c475f9e4e6 Convert MapScreenCharacterSt::usSolID to SoldierID Asdow 2024-11-17 01:25:00 +02:00
  • 2918801f75 AddSoldierToSector & OBJECTTYPE::soldierID changed to SoldierID Asdow 2024-11-16 20:55:08 +02:00
  • 42d5ecb923 HandleLeavingOfEquipmentInCurrentSector() to SoldierID Asdow 2024-11-16 20:09:14 +02:00
  • cd720a639a Fix Dismiss Merc not working after selecting several soldiers Asdow 2024-11-16 19:25:44 +02:00
  • d28d46d974 SOLDIERTYPE::bOverrideMoveSpeed to SoldierID Asdow 2024-11-16 16:28:48 +02:00
  • edb26a68fe Guard against array out of bounds access Asdow 2024-11-16 16:25:28 +02:00
  • 1cd94cda23 Fix inventory cloning bug (#338) AsdowandGitHub 2024-11-16 16:05:14 +02:00
  • e7fe1d1cda Update LaptopSave.h Asdow 2024-11-16 11:55:57 +02:00
  • 3ff4cc0c19 GENERAL_SAVE_INFO members to SoldierID Asdow 2024-11-16 01:22:20 +02:00
  • 98c18495c6 Update GENERAL_SAVE_INFO::sContractRehireSoldierID to SoldierID Asdow 2024-11-16 00:58:16 +02:00
  • 41fc407de6 Convert TacticalRemoveSoldier to SoldierID Asdow 2024-11-16 00:55:51 +02:00
  • 23af6b6f3f SoldierTakeDamage & SoldierTakeDelayedDamage to SoldierID Asdow 2024-11-16 00:47:14 +02:00
  • b112d39fe2 Convert SOLDIERTYPE::EVENT_SoldierGotHit to SoldierID Asdow 2024-11-16 00:34:19 +02:00
  • 419b0c794d SOLDIERTYPE::CreateSoldierCommon to SoldierID Asdow 2024-11-16 00:18:02 +02:00
  • 8ef7fb5ae4 Convert SOLDIERTYPE::usDragPersonID to SoldierID Asdow 2024-11-16 00:09:48 +02:00
  • 153d402065 Update Soldier Control.h Asdow 2024-11-15 23:58:28 +02:00
  • 75deccbc44 Convert SOLDIERTYPE::ubRobotRemoteHolderID to SoldierID Asdow 2024-11-15 23:56:26 +02:00
  • 566ead5815 Convert SOLDIERTYPE::ubTargetID to SoldierID Asdow 2024-11-15 23:46:15 +02:00
  • f823cb9718 Update Soldier Control.h Asdow 2024-11-15 23:32:13 +02:00
  • 5de6f77f2e Convert SOLDIERTYPE::ubOppNum to SoldierID Asdow 2024-11-15 23:26:22 +02:00
  • 1a172427ef Update Soldier Create.cpp Asdow 2024-11-15 23:01:52 +02:00
  • 8346d5bfa1 Convert SOLDIERTYPE->ubNextToPreviousAttackerID to SoldierID Asdow 2024-11-15 22:58:25 +02:00
  • 131172e41a Convert SOLDIERTYPE->ubPreviousAttackerID to SoldierID Asdow 2024-11-15 22:54:44 +02:00
  • ee429fd1f4 Convert SOLDIERTYPE->ubAttackerID to SoldierID Asdow 2024-11-15 22:51:48 +02:00
  • 9079f2e0c1 Whitespace changes to SOLDIERTYPE Asdow 2024-11-15 21:20:49 +02:00
  • ecb29ae9bc Convert SOLDIERTYPE->usChatPartnerID to SoldierID Asdow 2024-11-15 21:09:17 +02:00
  • 83b3485e58 Convert prisonerdialoguetargetID to SoldierID Asdow 2024-11-15 21:04:05 +02:00
  • b98732daa7 Convert gusSelectedSoldier to SoldierID Asdow 2024-11-15 19:06:34 +02:00
  • e9c8124dc2 Fix UB compilation Asdow 2024-11-15 19:05:19 +02:00
  • cba88ab2bc Update LuaInitNPCs.cpp Asdow 2024-11-15 01:34:10 +02:00
  • 337cf1804f Update Overhead Types.h Asdow 2024-11-15 01:32:35 +02:00
  • 1c631cb85f REAL_OBJECT.ubLastTargetTakenDamage -> SoldierID Asdow 2024-11-15 01:32:25 +02:00
  • b9deb3cc19 PossiblyStartEnemyTaunt( uiTargetId ) to SoldierID Asdow 2024-11-15 01:31:22 +02:00
  • d07dcf477a Update Scheduling.h Asdow 2024-11-15 01:30:28 +02:00
  • 0def972901 Convert SetInfoChar & DrawFace to use SoldierID Asdow 2024-11-15 01:28:06 +02:00
  • 735075869c Fix incorrect variables Asdow 2024-11-15 01:14:30 +02:00
  • 6a0d02e9b9 Change type from BOOLEAN(!) to SoldierID Asdow 2024-11-15 01:03:21 +02:00
  • 568aa0a0b8 Update Item Types.cpp Asdow 2024-11-15 00:04:39 +02:00
  • 1327d186ed Use usSolID directly Asdow 2024-11-14 01:08:38 +02:00
  • c04cc4cfcc Update Map Screen Interface.h Asdow 2024-11-14 01:00:05 +02:00
  • 1345d92521 Convert Soldier Find.cpp to SoldierID Asdow 2024-11-14 00:45:50 +02:00
  • 0103a871cc Operator overloads for accessing SOLDIERTYPE* through SoldierID Asdow 2024-11-14 00:43:48 +02:00
  • f5b1447646 Move MercSlots zeroing to same loop where MercPtrs are set Asdow 2024-11-13 22:12:37 +02:00
  • 4d740055da Provide access function to MenPtrs, MercPtrs & MercSlots Asdow 2024-11-13 01:33:32 +02:00
  • aad6ed8297 Implemented SoldierID type to replace SOLDIERTYPE->ubID Asdow 2024-11-13 01:29:36 +02:00
  • d6370b7463 Fix invisible cows and bloodcats Asdow 2024-11-13 01:21:55 +02:00
  • 3c2592881f Fix ShadeMapElements function declaration Asdow 2024-11-11 11:15:36 +02:00
  • 6c33009fab Remove bLastKnownEnemies from SECTORINFO Asdow 2024-11-11 00:14:51 +02:00
  • fcf2b27d1a More UINT8 -> UINT16 changes Asdow 2024-11-11 00:08:30 +02:00
  • 040410b450 Whitespace formatting for SAVED_GAME_HEADER Asdow 2024-11-10 22:03:46 +02:00
  • 0089e0a640 Change strategic enemy amounts to UINT16 Asdow 2024-11-10 22:02:46 +02:00
  • d9edc9362b Fix loading of tactical status Asdow 2024-11-10 22:01:17 +02:00
  • 508310be3e Change UINT8 to UINT16 for soldierInitLists & hostiles in sector Asdow 2024-11-10 01:19:05 +02:00
  • 5cf0ef4bde Correct variables from INT8 to INT16 Asdow 2024-11-09 22:52:21 +02:00
  • fdd6859726 Implement multiselection for contract renewal Asdow 2024-11-09 20:23:38 +02:00
  • 2b024d63c6 Fix endless loop Asdow 2024-11-09 16:46:55 +02:00
  • a81820d0d7 Fix UB compilation Asdow 2024-11-09 16:46:39 +02:00
  • f99065d0c6 Remove unused button callback functions Asdow 2024-11-09 15:30:42 +02:00
  • bc870123bf Implement page scrolling in Laptop Personnel page Asdow 2024-11-09 15:29:07 +02:00
  • 17875978e0 Update LOS.cpp Asdow 2024-11-09 15:24:30 +02:00
  • 4e253d0ec0 Update Dialogue Control.cpp Asdow 2024-11-09 15:24:10 +02:00
  • 10250dc035 Merge branch 'master' into ExtraMercs Asdow 2024-11-09 13:44:53 +02:00
  • f48fadb802 Improve AbstractXMLParser error reporting (#330) AsdowandGitHub 2024-11-08 23:50:52 +02:00
  • 6497a35af9 Text EDB Pop-up Disease Protection adjusted ( #329) KittyandGitHub 2024-11-08 09:37:53 +01:00
  • 85ad2e5e72 Text EDB Pop-up Disease Protection adjusted - face protection had a misleading text, stating item should be worn at face - that's no longer true, so adjusted text to avoid player confusion - adjusted text to distinguish between both disease protections variations kitty624 2024-11-08 09:08:38 +01:00
  • 133f346cdb Remove DrawlapTopIcons() cleanup Asdow 2024-10-04 20:54:03 +03:00
  • 8040c5d826 Use functions for logging load & save game times (#328) AsdowandGitHub 2024-10-04 17:29:47 +03:00
  • 93e89798ec Merc can be assigned to patient in well-fed state (#327) AsdowandGitHub 2024-10-02 21:24:02 +03:00
  • 49a119e6b9 Convert INVTYPE boolean fields to flagmask (#325) AsdowandGitHub 2024-08-22 08:48:29 +03:00
  • f46e3f1004 Remove dsutil.cpp & .h Asdow 2024-08-15 22:14:37 +03:00
  • bba7528c76 Remove HandleLimitedNumExecutions() Asdow 2024-08-15 22:07:38 +03:00
  • eed4156d48 Remove useless CD check Asdow 2024-08-15 22:04:55 +03:00
  • 23bf32e4ad Delete Win Util.cpp & .h Asdow 2024-08-15 21:58:24 +03:00
  • 3bfebf6c8d Remove useless function Asdow 2024-08-15 21:55:27 +03:00
  • ce02a488f0 Remove sleep() (#324) AsdowandGitHub 2024-08-15 00:50:13 +03:00
  • caa02cd6b7 Read new MercOpinions.xml format (#323) AsdowandGitHub 2024-08-13 00:29:48 +03:00
  • 3391c6d777 Ignore mercs away on minievents for food status updates (#322) AsdowandGitHub 2024-08-11 13:30:49 +03:00
  • 2307508a85 Use auto & to prevent an unnecessary copy (#321) AsdowandGitHub 2024-08-10 21:56:35 +03:00
  • a26845b608 Check that a dropped backpack belongs to a controllable merc (#320) AsdowandGitHub 2024-08-10 20:14:15 +03:00
  • f7f214f347 Fix CTD (#304) AsdowandGitHub 2024-05-25 20:59:00 +03:00
  • c32d09b88e Merge pull request #302 from kitty624/source-dev KittyandGitHub 2024-04-15 07:18:14 +02:00