Flugente
e6ea95eb8b
Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-15 18:22:53 +00:00
Flugente
6cad680b02
We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513
Requires GameDir >= r2601
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-13 19:50:49 +00:00
Flugente
960bb2d4ba
New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
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Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).
For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481
Requires GameDir >= r2599
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 19:38:55 +00:00
Flugente
461f16eacb
Added several interactive actions that play a sound when clicking on a structure
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-04 15:59:58 +00:00
Sevenfm
91e6e37c51
Improvement for r9018: code uses enums and includes two more cursor states for both knife and punch cursor which were still not showing circles (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9019 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-05-13 04:39:54 +00:00
Sevenfm
23601a2e30
Restoration of aiming circles for melee attacks under NCTH (by Shadooow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9018 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-05-12 17:43:08 +00:00
Sevenfm
59fba04ff5
More turncoat-related fixes and tweaks (by rftr):
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- added "recruit turncoat" to the talk menu
- recruiting turncoats now costs AP (AP_TALK in APBPConstants)
- fixed groups not decrementing soldiers when activating turncoats
- fixed a hang when activating a sector with 100% turncoats in realtime
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8988 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-29 06:28:40 +00:00
Wanne
6535c81157
Updated Chinese Texts (by kmoi & zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8985 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-27 18:21:16 +00:00
Sevenfm
8928ad0d65
Russian text fixes (by impulseUK).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8958 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-09 11:39:26 +00:00
Sevenfm
b6f15b2347
Add robots to enemy groups (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8956 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-04-03 03:32:40 +00:00
Sevenfm
1abb292f8e
New militia order: Move to (works in realtime only, switches militia soldier to DTATIONARY/DEFENSIVE).
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Cancel current AI order when giving militia order.
Check if desired stance is possible here when ordering militia to crouch/prone.
Green AI: reworked climb code (only climb up, only at the start of the turn, disable for STATIONARY).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8947 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-26 12:14:11 +00:00
Sevenfm
7c1e9e3200
New ingame option: Smart tree tops.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-16 17:22:44 +00:00
Sevenfm
39776dc569
Fix: guiBaseJA2Clock overflow (by MH17)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8932 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-12 05:31:14 +00:00
Sevenfm
0abc2bf31f
Features by rftr ( http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=12557&goto=362288&#msg_362288 )
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New option BOBBY_RAY_TOOLTIPS_SHOW_LBE_DETAILS.
Stop Speck from spamming your email when multiple new mercs are available on the same day.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-02-01 08:25:59 +00:00
Wanne
8c74a30b35
Updated Chinese Text files (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8898 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-10-01 09:42:09 +00:00
Flugente
5036772e1b
- Fix: outdated text
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- Fix: animation loops until new order given
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-24 19:25:47 +00:00
Flugente
0c4997f6ec
Improved feature: structures can be dragged. Which ones is defined in a new xml.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672
Requires GameDir >= r2558
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-23 22:11:23 +00:00
Flugente
ce61a0b85b
Fix: if no squad name is provided in xml, fall back on hardcoded name
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-15 21:23:53 +00:00
Wanne
9bc4b2bfb6
Translated a few German Texts
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8853 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-08 22:11:29 +00:00
Wanne
aa0d52f790
Translated a few German texts
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Moved // TODO.Translate comments
Fixed missing \n in text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8850 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-08 19:30:44 +00:00
Flugente
8c2c0dd71d
Only display IMP gear cost if costs exceed the free amount (IMP_PROFILE_COST), mention the free amount
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 17:30:46 +00:00
Flugente
098dc8e280
Disease update:
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- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451
- Gas damage split up in fire and non-fire damage.
- Flamethrower projectile damaged is affected by fire resistance.
Requires GameDir >= r2553.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-25 22:42:44 +00:00
Flugente
d33bc9123c
Mercs can now have multiple disabilities at the same time.
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The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8826 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-20 15:47:43 +00:00
Flugente
f0c8db784a
New feature: exploration assignment indicates items on the map
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-01 20:46:45 +00:00
Flugente
c5022fa1e5
New feature: turncoats can be created from enemies and ordered to switch sides
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Requires GameDir >= r2535
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 00:13:42 +00:00
Flugente
ea1892c788
New feature: factories allows facilities to create items
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075
Requires GameDir >= r2534
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 20:52:27 +00:00
silversurfer
0e9e13e838
fix: travel time wasn't correctly calculated for survivalist and background speed bonuses
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enhancement: new calculations for travel speed bonuses of survivalist and backgrounds
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8794 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-27 20:34:51 +00:00
Sevenfm
5350258334
Added "WIP" description to LOBOT ingame option.
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Fixed Polish localized string for LOBOT option.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8781 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-08 11:10:58 +00:00
Sevenfm
306eca7dfc
New option NWSS enables New Weapon Sound System.
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Increased SOUND_MAX_CHANNELS to 128 for NWSS to work correctly.
New tag in AmmoStrings.xml: <NWSSCaliber>
New tags in Weapons.xml: <ubNWSSCase>, <ubNWSSLast>, <szNWSSSound>
Fixed some warnings.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-05 23:58:07 +00:00
Sevenfm
c0f36bc6c2
Hotkeys:
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- use SHIFT key to move in formation
- Ctrl+Alt+G: toggle formation
- G: toggle light effects
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-02 20:05:31 +00:00
Wanne
d76d4574c9
Chinese Translation updates
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8773 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-03-17 10:05:52 +00:00
Sevenfm
a94a32aa97
Solution for Visual Studio 2019 (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8765 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-02-27 18:19:27 +00:00
Sevenfm
8e9f9cb8a1
LOBOT code (by Asdow, original code by Bio).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-02-15 16:19:35 +00:00
Sevenfm
cbc1b8c5e3
New background property: <animal_friend> will refuse to attack animals, unless attacked by that animal.
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New background property: <civgroup_loyal> will refuse to attack neutral members of the same civilian group.
Fixed array bound in GetTileSetIndexVector().
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8731 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-15 20:27:00 +00:00
Sevenfm
a802c3db63
Added more nationalities.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-01-07 16:37:54 +00:00
Flugente
14619a22cc
Revamped <scrounging>-tag of Backgrounds.xml: instead of hoarding items, mercs steal small amounts of money from the locals, which can lower loyalty.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-22 21:46:53 +00:00
Wanne
a077019d13
Updated Chinese text files (by zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8693 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-09-10 19:17:52 +00:00
Flugente
8fa754f072
If DISABLE_EVOLUTION = FALSE, a merc's evolution is shown on their 'More Stats' page in the laptop.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8668 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-16 23:31:00 +00:00
Flugente
47a89e3725
New feature: mercs on administration assignment boost the effectivity of other mercs
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696
Requires GameDir >= r2472
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-14 20:48:07 +00:00
Flugente
de8bf8a7d6
Armour and its attachements can now alter the fire damage received by setting a value in the <sFireResistance>-tag. This is affected by item status.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 20:42:39 +00:00
Flugente
84d08a8821
A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756 ) to create blood bags (<bloodbag>-tag, item #1757 ) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
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Requires GameDir >= r2467.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 16:26:48 +00:00
Flugente
be7005c3f8
- Fix: messagebox flagmask is UINT32, not UINT16 or UINT8
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- added flag to display messagebox buttons horizontally instead of vertically
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-02-10 14:03:28 +00:00
Wanne
c5fdd05778
- Updated Chinese Translations (by TBS & zwwooooo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-28 15:43:22 +00:00
Flugente
e7f098c2f2
If DELAYED_GRENADE_EXPLOSION = TRUE in JA2_Options.ini, toggling fire modes on a grenade launcher toggles whether the grenades explode on impact or with a 1-turn delay.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 23:53:11 +00:00
Flugente
a5e5ff6bd8
The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
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Toggling fire modes cycles between barrel configurations if several have been set.
Requires GameDir >= r2461
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-27 19:48:18 +00:00
Flugente
61553feb57
If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8651 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-24 21:48:44 +00:00
Flugente
0ab562c29e
- Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522
- renamed dialogue enum for clarity
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-01-21 19:39:07 +00:00
Wanne
d65368b6ff
Chinese Fixes (by zwwooooo)
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- Fixed "new colours on ammotypes not work when use WINFONTS for Chinese version
- Updated Chinese Translations
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8646 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-12-19 09:57:05 +00:00
Wanne
8ae2eacfcd
Chinese Translation updates (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-24 07:44:27 +00:00
Wanne
ada2d374c4
Updated Chinese Text files (by TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-09-11 11:37:10 +00:00