Commit Graph
297 Commits
Author SHA1 Message Date
Wanne e64d5a2fa6 MERGED source code from development trunk revision 4545 up to latest current revision 4882
Development Trunk: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:

INFO: The source code for the official 2011 release (4870) has been branched here:
https://ja2svn.dyndns.org/source/ja2/branches/JA2_rev.4870_2011

This commit contains the following features:

*** Externalized Vehicles ***
o Now with this feature we can add/remove vehicles
o New XML File: TableData\Vehicles.xml
o Added a new function parameter to lua file Scripts\Overhead lua to set up the helicopter in method: SetUpHelicopterForPlayer()
o Added example mini (Docs\Externalized Vehicles Example.zip) mod which adds 2 additional vehicles (hummer and ice-cream truck to sector A9)

*** Up to 255 save slots ***
- There is a "Next" and "Prev" button where you can scroll through the save slots
- It is now possible to load the automatic save (SAVE_EVERY_N_HOURS) from the load screen. This is the first slot after the quickload slot
- Added the 2 alternate players end turn saves (which can be enabled/disabled in option screen) to the save/load game form

*** New Feature: Externalized emails from Emails.edt to XML***
o This feature can be enabled/disabled in the Source:
--> See email.cpp: If "ReadXMLEmail" == FALSE, then normal way (read from Email.edt) otherwise read from XML files
o 2 new XML files: TableData\Email\EmailMercAvailable.xml and EmailMercLevelUp.xml
o Renamed SenderNamesList.xml to EmailSenderNamesList.xml and moved from TableData folder to TableData\Email folder
o Names for mercenaries are get from the file MercProfiles.xml and different names get from the file EmailSenderNamesList.xml

*** Externalized Hidden Towns (Tixa, Orta) ***
o Now it is possible to add new hidden towns (locations)
o See file: TableData/Map/Cities.xml
o New variable in TableData/Map/Cities.xml
- hiddenTown:   0 = show on strategy map, 1 = Hide on strategy map
- townIcon:     1 = on, 0 = off (This is the icon you see on the strategy map)
- szIconFile:   The path to the sti icon file (eg: interface\prison.sti, interface\my_icon.sti)
- iconPosition: The x,y position of the icon on the strategy map

*** Encyclopedia and Briefing Room, reachable from the laptop ***
o 2 new ja2_options.ini properties: BRIEFING_ROOM, ENCYCLOPEDIA
o demonstration video: http://www.youtube.com/watch?v=7CIXdXWLrAo
o Added Example usage of the Briefing Room
- Extract it in your JA2 1.13 folder and use the latest development executable
- The briefing room can be reached from the laptop. Enter SN5631 for the code and then click the "Exit" button
- See "Info_BriefingRoom.txt" and "BriefingRoom_Mission1.png"

*** Improved interrupt system (IIS) ***
o This system changes the way interrupts work. See: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=290787#Post290787
o Option system (see ja2_options.ini: IMPROVED_INTERRUPT_SYSTEM)
o A few more settings for the interrupt system in ja2_options.ini
o INFO: Multiplayer games always use the "old" interrupt system, not matter what the user selects in the ja2_options.ini

*** Walking and sidestepping with weapon raised ***
o Enable/disable the walking/sidestepping with raised weapon in ja2_options.ini: ALLOW_WALKING_WITH_WEAPON_RAISED
o You can set an AP/BP modifier when walking/sidestepping with weapon raised in APBPConstants.ini: AP_MODIFIER_WEAPON_READY
o The following feature apply when you walk/sidestep with weapon raised:
-> limited angle of view, but you can see more farther when the weapon has a scope
-> better change for interrupts if you see an enemy
-> less APs and BPs when shooting, because the weapon is already raised
-> It should cost more APs when walking. Maybe you can export the additional AP and BP modifier to the APBPConstants.ini

*** Increase squad size to 8 (800x600) and 8 and 10 (1024x768) ***
o Squad sizes (dependend on the screen resolution) can be selected in the start new game screen
o In a multiplayer game, the squad size will always be 6, because it does not work with more soldiers/squad

*** Added UB-1.13 source code ***
o Merged the UB-1.13 source code (Revision: 4721) from svn: http://subversion.assembla.com/svn/ub-source113
o If you want to build UB-EXE or UB-MapEditor, just enable the 2 defines (JA2UB and JA2UBMAPS) in "builddefines.h"
o The UB-Verion reads from "ja2_UB.ini" instead of "ja2.ini"
o There are 2 new XML files
- Layout\LayoutMainMenu.xml
- MapAction\ActionItems.xml
o There are 2 new LUA-Script files
- Scripts\ExplosionControl.lua
- Scripts\InterfaceDialogue.lua

*** Hide enemy health text / enemy hit count ***
o ja2_options.ini: HIDE_ENEMY_HEALTH_TEXT, HIDE_ENEMY_HIT_COUNT
o both new settings only have effect in a singleplayer game
o see: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=128840&page=1


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4885 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-01-18 11:19:01 +00:00
inshy b17bb900ea -Fixed some problems with russian letters in IMP page (by ViSoR)
-Added 2 letters for French (Ligatures Æ, æ, Œ, œ). Now we have support for all French alphabet
-Converted French text to UTF-8 for simple use in ather OS Language

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4877 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2012-01-07 20:49:51 +00:00
Wanne cd9f86bb01 - Bugfixes:
o MP: Fixed crash when hiring a merc with graphical face gear and then closing the laptop (the problem was, that an initializing function was not called in a MP game)
o Fixed init problem when starting a new single player game after playing a MP game
o Reducted message lines in a chinese game in strategic view
o Shortened german text


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-12-27 13:21:27 +00:00
Wanne 2e2e5ad10a - Translated texts for Russian Version (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4818 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-11-30 23:01:14 +00:00
Wanne 7e44504c34 - Fixed wrong "build" output directory path for "Utils" in Release configuration
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-11-30 22:55:34 +00:00
Wanne 28a8056801 MERGED source code from development source trunk: 4814
- fix UTF8 coding for _PolishText.cpp and _Ja25PolishText.cpp (by Jazz)
- rewrite file LuaInitNPCs.cpp (by Jazz)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-11-28 15:43:08 +00:00
Wanne 8624928dd5 - Chinese Bugfixes (by zwwooooo)
o Correct tactical interface font height to fixed Chinese characters smearing bug
o Correct missing symbols "\n" in _ChineseText.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4799 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-11-16 00:02:01 +00:00
Wanne 6357674c62 - Chinese text wrap bugfix (by zwwooooo)
o Now Chinese Text don't need add " ± " to wrap (because Chinese Text don't need space to division word).


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4785 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-11-09 09:45:19 +00:00
Wanne d828cdd25f - New Hotkeys for Bobby Ray (by Buggler)
Hotkey LEFT ARROW: Previous Items
Hotkey 'Shift + LEFT ARROW': Jump 5 pages Back
Hotkey RIGHT ARROW: More Items
Hotkey 'Shift + RIGHT ARROW': Jump 5 pages Forward
Hotkey ENTER: Order Form

Hotkey '1' - '4': Purchase 1 item ('1' for first item, '2' for second item, ...)
Hotkey 'Shift + 1' - 'Shift + 4': Purchase all items
Hotkey 'Ctrl + 1' - 'Ctrl + 4': Unpurchase 1 item
Hotkey 'Shift + Ctrl + 1' - 'Shift + Ctrl + 4': Unpurchase all items


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4777 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-31 11:28:24 +00:00
Wanne bcfe230812 - Updated Chinese texts (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4775 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-29 09:32:27 +00:00
Wanne 8395d5d78a - Fixed line breaks in UDB tooltip text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4773 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-28 11:53:20 +00:00
Wanne 4fb6d788fc - updated _FrenchText.cpp (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4772 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-28 11:49:02 +00:00
Wanne c1fe373866 - Fixed a few French translations (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4767 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-28 08:40:21 +00:00
Wanne a09ddf536e - Improved init code of language specific xml files
o When the xml file contains an error an error is shown to the user instead of ignoring it

- Shortened text in _FrenchText.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4763 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 19:57:10 +00:00
Wanne 91dfc2e5eb - Updated French texts (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4760 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 10:41:00 +00:00
Wanne 430ef7d00b - Translated missing UDB Description texts to German
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4758 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 08:16:44 +00:00
Wanne 47975235d5 - Removed the "// TODO.Translate" comments for texts, that are already translated
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4755 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 07:54:48 +00:00
Wanne b755a1758b - Removed the "// TODO.Translate" comments for texts, that are already translated
- Added missing line to STR16 MPClientMessage[] =


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4754 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 07:45:50 +00:00
Wanne cb3956fe6e - Fixed compilation errors in _FrenchText.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4751 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 07:00:25 +00:00
Wanne 9bae9e99b4 - Updated french texts (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4750 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-27 06:49:36 +00:00
Wanne a2eaf80830 - Fixed text problems on money UDB popup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4746 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-26 12:26:24 +00:00
Wanne cf89b2119d - Fixed a few EDB description text mistakes (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4742 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-24 19:27:32 +00:00
Wanne c6093ce700 - Fixed a few text mistakes (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4740 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-24 11:08:24 +00:00
Wanne 084da4e980 - Multiplayer Improvements:
o Disabled a few ingame options, that does not work correctly with multiplayer. The user cannot enable those options.
-> TOPTION_ALLOW_REAL_TIME_SNEAK
-> TOPTION_ALLOW_CROWS
-> TOPTION_ALLOW_SOLDIER_TOOLTIPS
-> TOPTION_USE_AUTO_SAVE
-> TOPTION_TOGGLE_TURN_MODE
-> TOPTION_USE_NCTH
o When the server enters the strategy map, the airspace view is shown together with an info message how to switch sectors

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-24 10:24:00 +00:00
Wanne fbf7b14cf7 - Fixed string replacement problem (&s -> %s) in language text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-24 06:44:26 +00:00
Wanne f9d8e061e9 - Updated French translation (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4735 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-24 06:22:52 +00:00
Wanne b2fe384419 - Some code cleanup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4732 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-22 07:51:05 +00:00
Wanne 069f46d92f - Updated French Translation (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4707 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-13 18:00:36 +00:00
Wanne d74db4da3a - Updated French Translation (by arkantos)
- Fixed error in UDB description text in all languages (by arkantos)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-13 17:38:42 +00:00
Wanne 3e8885a3ea - Deleted 3 unused text variables
gzAmmoStatsFasthelp[ 20 ];
gzArmorStatsFasthelp[ 20 ];
gzExplosiveStatsFasthelp[ 20 ];


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4703 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-12 21:37:05 +00:00
Wanne f110b44770 - Deleted 3 unused text variables
gzAmmoStatsFasthelp[ 20 ];
gzArmorStatsFasthelp[ 20 ];
gzExplosiveStatsFasthelp[ 20 ];


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-12 21:31:46 +00:00
Wanne dc76f39c1c - Fixed text in _FrenchText.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-11 14:57:52 +00:00
Wanne 03b63f17dc - French text translations (by arkantos)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4697 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-11 14:44:00 +00:00
Wanne fa2af2de1a - Changed the encoding for ALL language texfiles to UTF 8
o Now we can also build FUNCTIONAL Polish version with VS 2005 instead of only building with VS 2008/VS 2010

- Multiplayer fixes and improvements
o Increased MP version to v1.9
o Added and info output text when the AI interrupts the pure client, that the game could hang and the server should press ALT + E
o Disabled the possibility, that the server could always give himself the turn with ALT + E. Now when pressing '1' on the dialog instead of giving the server the turn, the dialog closes without any action
o Disabled the possibility, that the server could kick himself from the game when pressing ALT + K and then selecting '1'. The '1' button now cancels the dialog without doing any action.
o Disabled the possibility, that the server could kick a client in the strategy screen
o When client gets kicked from tactical, the game automatically switches to spectator mode for the kicked client
o Disabled Encyclopedia and Briefing room links from the laptop

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4692 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-06 16:06:33 +00:00
Wanne 262b05817a - Bobby Ray Bugfixes (by Buggler)
o Fixed enabling/disabling filter buttons
o Rearranged BR's Guns sorting buttons to have same layout as Ammo's, e.g. 'Heavy W.' becoming last button
o Shifted 'Subtotal' to accomodate 7 figures in browsing screen
o Reassigned weird cheatmode financing key. New key: '=' +10k; '+' +100k; '-' -10k; '_' -100k. Formerly: '=' +100k; '-' -10k


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4682 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-10-04 16:11:17 +00:00
Wanne 8828a3da3c - Bugfix: Allow "255" as valid in the JOIN-IP Address
o Fixed text problem in the "You must enter a valid ..."

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-09-21 08:42:33 +00:00
Wanne 72aaba9a5b - Chinese: Translated English Text (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-09-14 10:09:30 +00:00
Wanne 2403a81070 - Fixed German spelling mistake
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-09-12 18:00:07 +00:00
Wanne 9e40cee476 - New Shortcuts (by Buggler)
New Hotkeys
o Strategic Screen:
Hotkey 'r': Mobile Milita Restrictions

o Sector Inventory (with popup text):
Hotkey ',': Previous Page
Hotkey '.': Next Page
Hotkey 'Esc': Exit Sector Inventory 

o Addtional Changes:
Bobby Ray's button text 'Punch. W.' changed to 'Blunt W.' - more appropriate & consistent with XML Item Class name

o Cosmetic Corrections in Sector Inventory

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-09-12 17:44:05 +00:00
Wanne 1687c148f9 - New Feature: Added option to disable the automatic cursor swap (between exchanging positions and other actions eg. talking). (by tazpn)
o if enabled in the option screen, the cursor will not change periodically to the exchange position.
o if enabled, you can manually exchange positions by pressing 'x'
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=290487#Post290487

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-09-09 06:50:17 +00:00
Wanne c04c93857f - New Feature: Quick attachment selection (by The_Bob)
o The popup will list attachments available for the given slot on the current weapon. Ones not in sector inventory will be greyed out.
o It should show up after clicking on an empty attachment slot, provided these criteria are met:
--> we are on the mapscreen
--> the sector inventory is open
--> the selected merc is in this sector
--> there is no combat in this sector





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4620 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-08-23 06:42:39 +00:00
Wanne e55fb6e54f - Changed codepage for Russian text files from 1252 to UTF 8 (so it is readable on all development PCs) (thx to Inshy for providing the files)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-08-18 14:10:10 +00:00
Wanne ed2a8c4587 - Added possibility to use a new FONT\BLOCKFONT3.sti file in the code, which can be used for the 1024x768 map graphic texts
o Currently the variable used the FONT\BLOCKFONT2.sti, but we can change that later (once we have the STI file ready) easily in Font Control.cpp (Line 197)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4596 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-08-01 20:44:26 +00:00
Wanne 9773b338fd - Translated missing EDB Description Tooltip messages to German
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4585 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-07-22 10:24:40 +00:00
Wanne 2170bd5b4e - Bugfix: Fixed incorrect email message text for new custom user merc (uiIndex >= 178), when merc is availabe for business on AIM
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4581 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-07-21 13:47:46 +00:00
ChrisL af82df815b Corrected Vision Range Bonus display issue on UDB.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-07-12 19:23:31 +00:00
Wanne 4c098a5097 - Fixed type mistakes (Hardest battle, Surgeries undergone) (thx to Zalpha)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-27 18:01:28 +00:00
inshy 0d661ec0cf Translated new line in Russian lang
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-22 05:27:21 +00:00
Wanne 4b55d692c7 BUGZILLA #539: Formatting of "No funds available" output screwed due to tab char
o I also moved the hardcoded English text to the proper language text files.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-21 13:03:56 +00:00
ChrisL 2bd354af32 BUGFIX 522 - Coded some popup box position adjustments so that popup boxes can't be drawn off the screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-13 16:33:38 +00:00