Sevenfm
508adc4eee
Show "Select All" line in strategic movement popup box only if we have more than 1 movable squad in sector (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9351 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-29 18:58:33 +00:00
rftr
75d98aecfd
add "Disguise" menu to tactical skill menu (alt + rightclick)
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add "Fill canteens" action to tactical skill menu, under "various"
adapted from Seven's +AI
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9350 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-29 06:02:44 +00:00
rftr
4689369f83
adjusted AI SAM site repairs:
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- SAM sites are no longer repaired instantly when AI takes control of a sector
- repairs begin 24 hours after the AI takes control, and repeat every 24 hours until the SAM is back at 100%
- repairs can be interrupted by the player regaining control of the SAM site
- time to repair a fully-destroyed SAM site depends on difficulty: novice takes 5 repair cycles, experienced takes 4, expert 3, and insane 2
- moved RepairSamSite() from ASD.h (where it was unused) into strategicmap.h
- this sets up the existing but previously unused strategic event hook EVENT_SAMSITE_REPAIRED
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-26 21:44:43 +00:00
rftr
bd5b14358d
Fix: incorrect path rebuilding in RebuildWayPointsForGroupPath(), incorrect GroupAtFinalDestination() detection (by sun_alf)
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* RebuildWayPointsForGroupPath(): incorrect manipulations with 'iOldDelta' and 'iDelta' lead to skipping a node in 'pHeadOfPath' and to assertion failure as a result:
AssertMsg( FALSE, String( "Invalid DIAGONAL waypoint being added for groupID %d. AM-0", pGroup->ubGroupID ) );
* GroupAtFinalDestination(): should take into account the amount of WayPoints, otherwise multiple visiting of a sector is not possible (group end up in that sector at first entrance):
if( ( pGroup->ubSectorX == wp->x ) && ( pGroup->ubSectorY == wp->y ) )
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9348 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-26 21:00:13 +00:00
Sevenfm
90850826bb
Chinese translation update (by zwwooooo).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9346 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-26 07:36:41 +00:00
Shadooow
f130e5676c
Fix for PMC/militiaroster email being sent over and over.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9345 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-26 06:24:10 +00:00
Sevenfm
9acaa41e95
Added Autobandage option to Skill Menu.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9344 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-25 10:50:18 +00:00
Shadooow
033ae4a191
Added two new tags into Items.xml, <FoodSystemExclusive> and <DiseaseSystemExclusive> which prevents specific items to appear without these systems enabled.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9343 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-24 05:40:46 +00:00
Shadooow
c704e37586
WRITE_PROFILE_DATA_TO_XML = TRUE will now also outputs a MercStartingGear.xml, useful to convert data from prof.dat into new xml format automatically.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-23 03:20:44 +00:00
Shadooow
7baeb20175
INI option SOLDIERS_ALWAYS_WEAR_ANY_ARMOR works improperly at 100% game progress, so that a soldier lacks 1, 2 or all 3 armor items ('naked' guy). (by sun_alf)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 22:12:07 +00:00
Shadooow
3e4295c70b
Corrected prototype and definition of the function ChooseArmourForSoldierCreateStruct to match and removed line breaks from withing function prototypes.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 20:43:08 +00:00
Sevenfm
39bbc63884
Fix: clear TEAM panel left/right area.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9339 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-22 15:23:31 +00:00
rftr
87b0c7c6b7
new feature: madlab's robot can be upgraded
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requires gamedir r2642
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9338 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-21 17:34:49 +00:00
Sevenfm
f7315115af
Chinese translation update (by zwwooooo).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9337 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-21 07:36:22 +00:00
rftr
e48c16eb67
fix: load feature flags after external options are loaded
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9336 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-21 05:33:54 +00:00
rftr
fb3a9d40b2
remove initialisers from rebel command structs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9335 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-21 05:30:53 +00:00
Shadooow
f0c6e32f05
Fixed exploit allowing to duplicate drag able structures by opening/closing them during dragging.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9334 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-20 05:08:09 +00:00
Shadooow
3919a648d0
Fix for PercentEliteBonus from DifficultySettings.xml not applying onto enemy armies with both admins and regular troops correctly.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9333 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-19 21:51:42 +00:00
Shadooow
14ae31c4f1
Partial revert of previous commit from unrelated changes that prevented the build to compile.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9332 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-19 02:41:43 +00:00
Shadooow
c3bb1c0da5
Option SHOW_SKILLS_IN_HIRING_PAGE removed and made to be enabled automatically.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9331 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-18 22:05:29 +00:00
rftr
374b125ffc
fix initial gearkit costs for AIM members (thanks Toni)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-18 06:40:36 +00:00
rftr
5cfd9660d8
add mousewheel support to the MERC website, similar to AIM's implementation (hover over a merc's face). shift/ctrl modifiers are applied to the mousewheel, just like A/D/left/right keyboard inputs.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-18 05:19:09 +00:00
rftr
f63b121ec8
AIM members can now be sorted ascending/descending by name
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9328 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-17 16:33:33 +00:00
Shadooow
a78f886fd2
Fixed regression caused mercs not to be visible and commandable in undegrounds sectors.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9327 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-17 13:39:41 +00:00
Shadooow
682cbda213
Fixed graphic glitches, usually black screen or shadow boxes over the screen, appearing when inside the key ring popup box.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-16 22:38:32 +00:00
rftr
bc829a388e
fix jeep/tank check for l_AdjustEnemyStrengthInSector (Mini Events)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-16 18:28:09 +00:00
Shadooow
a377eb2aaf
Fixed graphical artefacts showing up around the end game videos.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-14 19:27:34 +00:00
Shadooow
26e0cae8e6
Fixed regression where PLAY_INTRO = 0 caused the game to be stuck in black screen after killing Deidranna.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-14 17:52:40 +00:00
Shadooow
74296d396a
Fixed regression causing endgame videos to be played in endless loop.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-14 16:52:23 +00:00
Shadooow
fae929d517
Added missing headers which prevented the solution to be compiled without LUA_INTRO #define.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-14 14:37:13 +00:00
Shadooow
f360fcbf22
Fixed regression causing cutscenes with deidranna going into endless clocks.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-14 10:16:46 +00:00
Shadooow
9122d7a7a6
CAN_FAN_THE_HAMMER = FALSE now disables the burst mode on pistols
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9319 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-13 19:43:25 +00:00
Shadooow
1b63f1da01
Fixed bug, where scope mode icons were lost after exiting EDB.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-10 19:29:06 +00:00
Shadooow
0d5c1be5d4
Fixed regression caused by r9305 where maps in some mods like AIMNAS became unwalkable completely.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-06 06:49:55 +00:00
Shadooow
6bad9f09b2
Fixed some of the tooltips being off by 1 option due to the removal of Stat Progress Bar from r9307.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9316 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-03 21:32:10 +00:00
Shadooow
24f18eeec1
Fixed vanilla bug where grenades and launchers in some maps aren't working properly which manifested either by merc able to throw/toss/launch only 1 tile far or much farther than it should.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9315 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-02 02:29:19 +00:00
Shadooow
06599477a0
changed ctrl + shift + T to be gated behind cheat activation, and it is now labelled "Auto save # cheat"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9314 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 23:14:09 +00:00
Sevenfm
1e94aea625
Don't apply mortar/GL default penalty for enemy/militia is they cannot have trait skills, improved code to support old skill system.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 18:20:46 +00:00
Shadooow
c23d62de02
Makes it so that if ASSIGN_SKILL_TRAITS_TO_ENEMY or MILIATIA is disables then enemies or militia will not get penalties/bonuses from new traits which then should fix the issue where enemies do not use mortars at all when this option is disabled.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9312 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-03-01 17:49:24 +00:00
Shadooow
a184f76753
Fix for grenades being put into inventory instead back into hand if the soldier is stopped from throwing it in middle of animation by game (interrupt/spotting another enemy).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9311 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-28 22:23:33 +00:00
Sevenfm
851f82e2db
Russian translation: minor fix.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9310 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-23 13:44:27 +00:00
Sevenfm
81f493aa5a
Quick keys Alt + 0..9 and Alt + [~] now work consistently in normal and cheat mode.
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Moved Alt + 1..5 cheat hotkeys to Ctrl + Alt + 1..5
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-20 13:42:59 +00:00
Shadooow
a8fec72f2e
ALT+g cheat changed from "semi-random" merc to merc of your choosing.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9308 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 14:13:00 +00:00
Shadooow
a4aa443b32
Stat Progress Bar removed from options and made permanently active.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 13:25:39 +00:00
Shadooow
f2d5adca88
Fixed APs to start running being charged twice.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9306 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 13:07:20 +00:00
Shadooow
539de4e838
Fixed dead enemies after autoresolve sometimes being placed on non-walkable grids which, if they dropped any items, made such items inaccessible as well.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9305 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-19 10:22:49 +00:00
Shadooow
1c8b6a0f29
fix: force inventory redraw when using the mouse wheel to navigate through your mercs in strategic view. fixes bad inventory render when using a mouse to scroll from vehicle's inventory to a merc, and vice versa (by rftr)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-17 02:33:23 +00:00
Sevenfm
4f0386be62
ARC: add tooltips to admin actions to show the range of their effect (by rftr).
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9303 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-16 18:26:11 +00:00
Sevenfm
aaa88a11f3
Fix: shooting through roof.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-16 15:22:21 +00:00
Sevenfm
aa5e2dc4c3
PlaceObject: don't show incompatible face item message when doing autoplacement.
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SwapGoggles: swap face item to helmet if possible.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2022-02-15 12:03:54 +00:00