Wanne
91087ca8c0
************************************************************
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* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00
Wanne
09ad70f868
*************************************************************************
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** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP **
*************************************************************************
1 (Rev. 3343)
Changes:
Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml
2 (Rev. 3344)
Changes:
Move hardcoded underground sectors initialization to Lua script file. (by Realist)
Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua
3 (Rev. 3345)
Changes:
Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
4 (Rev. 3346)
Changes:
Changed order of properties in GameSettings.cpp (by Headrock)
HAM 3.6 fixes (by Headrock)
Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml
5 (Rev. 3347)
Changes:
Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI
6 (Rev. 3348)
Changes:
Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp
7 (Rev. 3351)
Changes:
PlusAI 1.0 Patch (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h
8 (Rev. 3352)
Changes:
Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 11:37:32 +00:00
Wanne
14750c6903
**********************************************************
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** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00
Wanne
da4bef0a4a
- Fixed return values in FindAnyAwakeTrainers() and FindAnyAwakeTrainees()
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 22:31:13 +00:00
Wanne
f010769397
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* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 15:49:46 +00:00
Wanne
5c9f9e71f9
- Fixed a few Visual Studio compiler warnings
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 21:35:50 +00:00
Wanne
3a2db52065
- Bugfix: Refreshing bug in strategy merc list in resolution 640x480 and 800x600
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 19:02:55 +00:00
Wanne
826340978a
- Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
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This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-11 12:01:26 +00:00
Wanne
8f3f28aea8
- TEMPORARY Bugfix: Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3088 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-07 08:44:02 +00:00
Wanne
cb0ceabb82
*** Merged Code from Multiplayer Branch Revision 3040 ***
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Bugfixes: Bobby Ray Shipment
- Re-enabled stealing from delivery sector (STEALING_FROM_SHIPMENTS_DISABLED)
- Re-enabled & externalized chance that whole shipment is lost (CHANCE_OF_SHIPMENT_LOST)
- Re-enabled delivery from John Kulba
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3041 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-28 16:51:52 +00:00
Wanne
0e078dd386
* Merged Source Code from MP branch Revision 3025 *
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- Shipment Bugfix: Stop time compression when shipment and email arrives
- Shipment Bugfix: Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-26 16:18:05 +00:00
Wanne
7fc0de5ccd
- Bugfix: On "sell all" also unreachable items were sold (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-25 18:20:08 +00:00
Wanne
178629d2c0
- Bugfix: Stop Time when Skyrider arrives in the destination sector (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3027 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-22 19:39:44 +00:00
Wanne
7521db7ae7
- Bugfix: Need for soldier sleep was calculated wrong (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3026 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-22 11:35:46 +00:00
Wanne
76b990f133
- Fixed compilation errors in VS 2005
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- Updated Revision number: 2996
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2996 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-10 10:13:02 +00:00
Wanne
1c69e1a019
*** Merged Code from Multiplayer Branch Revision 2993 ***
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- Updated VFS
- Fixed Map Editor not properly initialized with VFS
- New Map Editor Release (Build: 2993(
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2994 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-09 11:40:08 +00:00
Wanne
a3a69728ce
New Map Editor Release (Build: 2975)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2980 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 22:28:46 +00:00
Wanne
47db604b50
*** Merged Code from Multiplayer Branch Revision 2960 ***
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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00
SpaceViking
bd74fac6cc
Add checks around all use of bMercOpinion
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 22:32:44 +00:00
Wanne
a0b75319ad
Bugfix: Problems with refreshing fast help text in mapscreen (by jones bearpit)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 20:07:22 +00:00
Wanne
1c28b04c9c
Bugfix: Glitch with NIV mouse region (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2787 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 13:08:55 +00:00
SpaceViking
6f6ffe91f8
Fix problem with invalid X,Y coordinates
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-27 23:50:45 +00:00
Wanne
598709f33d
- Added Dealtar's and Zilpin's Airport Externalization
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- Needed GameDir files are already committet to SVN GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2759 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-21 20:27:56 +00:00
Wanne
335747c3ff
Added Headrock's HAM 2.8
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 12:20:30 +00:00
SpaceViking
84299f157e
Add "USE_AGGRESSIVE_ASSERTIONS" define
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-28 00:13:12 +00:00
Wanne
8fa1c2a4e6
Merged Multiplayer UI patch from Zathras:
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New Features
- Added hits, misses, accuracy to scoreboard
- Added in-game chat with history
- Added more options from the ini to the host screen, Use NIV and Enable
civillians
bugfixes
- Clients connecting at the same time controlling the wrong client
- Team Deathmatch working again
- Refreshing the player list after a player changes team / edge
- AI is always on for Co-op now
- There is now always a scoreboard in Co-op even when you lose.
- scores on the Co-op scoreboard have been fixed for all deaths including
bleeding
- Start Game button now only appears for server
- Fixed cleaning up game resources on disconnection
- Disabled the 1,2,3,4 keys for connecting / disconnecting
- Fixed victory conditions for all game modes
- Fixed players names getting copied into TeamTurnString each game resulting
in multiple names
- Fixed Assertion bug caused by the game sometimes calling
SetCurrentWorldSector more than once before placement of mercs
- Fixed a bug that was possible when merging items such as M14 and EBR stock
on mapscreen.
- Fixed bug with game starting while a player was in chat, closes chat
window when game is starting
- Fixed bug with game starting while a player was in the options screen, if
the player leaves the mapscreen while ready, they are set to unready
- Team and Spawn direction popups changed to use buttons to open/close them
- Disabled players joining after the laptop has been unlocked, as they would
be out of state with any hires
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-19 15:31:55 +00:00
inshy
74bd6ca4b3
Fix from Heinz:
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1) Fixed error creating new soldiers in DoReinforcementAsPendingEnemy
2) Fixed some bugs in Shopkeeper interface.
3) Fixed CTD when pressing Alt-Y not in cheat mode
4) Save/load screen shouldn't appear during quickload
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-01 18:22:56 +00:00
Wanne
7829441397
Bugfix: No we have the working "AI Viewer". The needed files are already in SVN GameDir.
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To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12 (thx to Heinz for support)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2589 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-10 19:10:37 +00:00
Wanne
d86193fe97
Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2574 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-03 19:19:33 +00:00
Wanne
f7de64d294
- Bugfix: CTD when enemies retreat (by Heinz)
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- Updated Chinese Text files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2572 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-02 17:55:46 +00:00
Wanne
8b0305e221
Chinese specific update (by zww from tbs)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2566 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-31 18:20:16 +00:00
Wanne
a6adf843b8
1) some fix in russiantext.cpp (by inshy)
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2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy)
3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz)
4) fixed wrong position for items in inventory (by Heinz)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-21 15:21:36 +00:00
SpaceViking
c486577d89
Bug fix for invalid coordinates problems (outside valid range of 1-16)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-17 02:40:59 +00:00
Wanne
bc16d41a6b
SpaceViking forgot to add a new CPP file to the Strategic Project. The game compiles now.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 22:56:34 +00:00
SpaceViking
f26095d86f
Space Viking's many mercs changes plus numerous generic bug fixes
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 01:26:13 +00:00
ChrisL
f64f58fbf8
Bugfix: I've simply added a condition to a pair of assertions so that they won't run when a soldier is assigned to a vehicle.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-12 16:51:34 +00:00
ChrisL
e646ffda20
Resolved an assertion error that occurs when retreating from a sector while inside a vehicle.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-08 16:53:45 +00:00
ChrisL
8505cd45cd
Fixed a crash/freeze that could occur when trying to Sell All or Delete All items while the item description box was open.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2471 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-06 16:33:16 +00:00
Wanne
e95d4b8bca
VS 2008 project files update
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2453 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-12 20:21:32 +00:00
Wanne
599f658232
Updated VS 2008 Project Files (thx to BirdFlu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2451 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-10 20:57:37 +00:00
Wanne
9d08dd56a1
Updated VS 2008 Project Optimizations to VS 2005 Project Optimizations (Result: Build smaller Executables)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-24 19:26:52 +00:00
Wanne
647afe10c8
Added VS 2008 solution and project files
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To compile with VS 2008 you have to disable the fist line in "Standard Gaming Platform\input.cpp". Just look for comment "// VS2008"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2426 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-21 22:15:22 +00:00
Wanne
032fd1f353
- Added Chinese language support (thx to Noword from TBS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2424 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-20 07:43:57 +00:00
ChrisL
944dacd8a4
Fixed a 100AP conversion issue for morale and suppression fire.
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Fixed a CTD caused by trying to "pickup" an item from sector inventory while simultaneously looking at that items description box.
Upgraded an INT8 to INT16 in training functions to try and catch a problem with INI values being set too high.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2419 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-15 00:12:34 +00:00
Wanne
ac6de87d47
Multiplayer: Override panel key is now bound only to key "7" instead of 5, 6 and 7
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2418 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 15:23:34 +00:00
Wanne
59f652c6a2
- Replaced all "Jagged Alliance 2" strings to "Jagged Alliance 2 v1.13"
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- Added missing tooltip text for Enhanced Desription Box in the settings
- New Release build 2415
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 14:06:46 +00:00
ChrisL
3cd3ef39cb
100AP project integration
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2402 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-06 00:46:54 +00:00
ChrisL
8c437af085
Resolved a Strategic AI.cpp assertion error resulting from army composition values totaling more then 100%.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2389 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-30 16:03:40 +00:00
ChrisL
33a9f17760
Bugfix to resolve an assertion error relating to the helicopter.
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Change to BobbyRays information as proposed by Headrock.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2379 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-17 15:56:58 +00:00
ChrisL
26201b3816
Updated build number
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--Editor fixes from Kriplo
Implementation for mouse wheel support
Implementation for mouse middle button support
Fix for adding on roof tiles
Fix assertion when leave editor mode
On saving map check of entry points are add
Fix for to many ToolTip messages in place walls
Fix assertion on loading map without entry points
Fix assertion in Sector Summary if DevInfo directory not exist
Fix for problem of losing map edgepoints
Fix problem with losing stuff from LBE
Fix crash in meanwhile
--Fixes from Headrock
Fixed a typo in the Health experience calcuation for strategic movement
Added "Draw" cost to weapons help data
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2375 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-10-13 21:05:28 +00:00