Commit Graph
241 Commits
Author SHA1 Message Date
lalien b0ef70dbb8 - Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-24 10:13:46 +00:00
MaddMugsy c8b4cbe8d9 -skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-09 23:54:20 +00:00
Wanne 793bde64ee - bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-06 16:25:08 +00:00
lalien 21c2464a43 - AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-26 17:01:03 +00:00
lalien b46f47cb04 - bug fix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-24 12:07:39 +00:00
Wanne fd849275b2 - bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@673 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 19:31:48 +00:00
Lesh bf199071d7 - exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 16:59:33 +00:00
Lesh c239e693b5 - fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-18 18:41:58 +00:00
Wanne 4477006e57 - bugfix: Turning APs were not deducted (wrong bugfix in version 653)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-18 18:11:41 +00:00
lalien e4d8bfa058 - bug fix: when merging an item to a stack of items all of them were converted to a new item
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-17 19:42:32 +00:00
Lesh a6a2307c56 - fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-17 15:26:01 +00:00
Lesh 5fa61e8f11 - feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 15:13:35 +00:00
Lesh 3188c0ef8e - slow progress for enemy items choice added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 13:45:34 +00:00
Wanne 238993745e - bugfix: Wrong AP deduction if a merc punches the enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-01 21:25:48 +00:00
Wanne 7a1987665d - bugfix: Ira invisible bug in rebel basement
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-31 12:06:35 +00:00
Wanne 8ffc401690 - bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-16 23:36:59 +00:00
Wanne 189196eb79 - bugfix: Tracer bullets animation starts some tiles away of where the shooter is
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-16 20:38:37 +00:00
Lesh f8b3f82cfc - memory leaking killer pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-10 12:25:17 +00:00
Wanne af63c20214 - bugfix: Mary & John cannot be escorted if you have 16 mercs in your team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-03 21:09:49 +00:00
Lesh cb12aacadc - added ability to use ogg-files in speech sound files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-02 12:10:47 +00:00
Lesh 49c33bfdfb - bug fix: reinforcements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-19 14:04:11 +00:00
Lesh 0f2aad2850 - army externalization
- bugfix: proper sam site marking for Strategic AI

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-14 14:32:32 +00:00
Wanne c351c27e37 - bugfix: Endless clock after stealing
- changed: APs for stealing from 10 to 14 (because stealing is more than simple picking enemies gun)
- changed: You cannot steal items from head, body, leg or face until the enemy is collapsed (lying on the ground)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-13 08:36:36 +00:00
Wanne ac117f7143 - bugfix: CTD after talking to Darren in San Mona (in the boxing club)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@630 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-12 17:36:50 +00:00
Wanne b5601c78d9 updated soldier tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-12 16:24:53 +00:00
Wanne c0d8db06ed - updated solier tooltip again
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:38:29 +00:00
Wanne 9fac33fe18 - updated Soldier tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:23:22 +00:00
Wanne 447ba8cbf7 - tooltips on the enemy are only displayed if the enemy can be seen by the selected merc. This only takes effect if tooltip detail level = 1 (limited) or 2 (basic)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-08 21:27:13 +00:00
Wanne 099ce17225 - bugfix: Wrong APs deduction from stealing
- bugfix: Prevent Nada objects from stealing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-07 21:25:26 +00:00
Wanne f839dcbe73 - bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 21:21:51 +00:00
Lesh f072ee19ce - fixed issue with visibility of enemies after raising scoped gun (no need to look twice anymore) and versa, i hope.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@618 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 18:22:05 +00:00
Wanne 1b25b0f093 - bugfix: CTD when trying to recruit John & Mary and there is only one free place left in the whole team.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@617 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 00:32:06 +00:00
Lesh 238a1c2983 - bugfix: CTD in Drassen Mine battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-02 18:37:08 +00:00
Lesh e1d8f249e3 - sam sites externalization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 20:22:19 +00:00
Wanne 941d745247 - moved hardcoded tooltip strings to the existing language string files
- translated tooltip strings for German Version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@611 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-31 11:31:00 +00:00
Wanne 20178663c7 New exe build (609)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@609 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-30 20:25:11 +00:00
AcyForsythe 75b16dbdee - Added Wanne's Landmine bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 17:27:03 +00:00
Wanne 10817d380e - updated most of the editor screens to the high resolution. Editor should now work with high resolution.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 10:26:25 +00:00
AcyForsythe d855a34473 - Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-07 03:40:02 +00:00
Wanne 755e811293 - bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option  screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@592 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-05 09:58:01 +00:00
Lesh 5ccf99a069 - added sector variation (see "TableData\Map\AltSectors.xml")
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-04 16:24:46 +00:00
Wanne 4341409ded git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@590 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-10-04 12:24:10 +00:00
Lesh 881ff0f5c2 - xml-files migration
- added Judge's movement costs externalization with minor tweaks

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 12:27:38 +00:00
Wanne 137e12d6b4 - added Captain J's coverage armor mod
- updated some German strings

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 20:20:08 +00:00
Wanne e19cdd915d git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-09-27 19:06:22 +00:00
Wanne b3e4aa8305 - bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Lesh a4135abac7 - intense save/reload fix #1: error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Wanne 8dc317c136 - bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
AcyForsythe 050ae16d3b Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:42:41 +00:00
Wanne ba83608c40 - bugfix: Wrong chance to hit calculation on RPG rocket launchers
- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00