Commit Graph
1861 Commits
Author SHA1 Message Date
Wanne bd22863e45 - bugfix: If merc is in crouched stance and he passes an item to another merc, he did not change his direction
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-23 18:41:42 +00:00
Wanne 4effa1c3ea - new: Merged source code of item throwing animation in crouched stance, AI was not changed (look for comments marked <SB>)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@890 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-21 18:09:15 +00:00
Wanne 76cf1684f1 - new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (INI-Switch: USE_EXTERNALIZED_LOADSCREENS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@887 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-21 14:29:52 +00:00
Wanne 2ee08ea1c0 - bugfix: Automated scrolling if you talk to someone in small maps (e.g: Rebel Basement) in high resolution (1024x768)
- bugfix: Scrolling problem in radar map in small maps (e.g: Rebel Basement) in high resolution (1024x768)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@875 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-14 16:07:06 +00:00
lalien 0530b53b9c bug fixes from Overhaul:
- Data type changes 
- Templates removed

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-09 13:16:37 +00:00
lalien 61d6152ce5 bug fixes from Overhaul:
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-08 22:44:08 +00:00
AcyForsythe d8ed7117f0 - Adding XML_Roaming.cpp to project
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@860 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-27 20:52:43 +00:00
AcyForsythe f9fe75d5e7 - Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@857 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-25 22:45:10 +00:00
lalien a17a3f7cc8 - New feature: Remove attachments and unload all weapons in sector (Shift+F)
- Fix for grenade launchers (allow reloading with valid ammunition only)
- Fix for stacking items in sector



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-19 09:28:28 +00:00
SpaceViking 198d1fe9d3 Code for "new way to progress" (visiting sectors)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@843 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-09 01:02:46 +00:00
MaddMugsy 682d33da8c -minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-04 02:38:33 +00:00
Wanne abee009cf7 - bugfix: the roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@819 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-01 09:14:17 +00:00
lalien 6d117f5c06 - Added rooftop CtH fix from AndroidXP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@812 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-30 18:08:32 +00:00
lalien 9467b5b6a7 - Added CtH fix from AndroidXP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-29 11:00:22 +00:00
Wanne 344eb9498c - Separated the ammo types from the interface from the file infobox.sti.
This is needed, because different interfaces should not depend on the ammo types. Ammo types should ship with the MOD and not with the interfacec!
The ammo types are still in the infobox.sti. The interface is in the new file infobox_interface.sti
The file infobox.sti still contains the interface graphic, but does not use it anymore. Older builds will use the interface graphic. But we should never delete the interface graphic from infobox.sti, otherwise the ammo graphics offset are wrong!
 


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@800 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-27 17:29:49 +00:00
lalien 6664b92b25 - Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-25 15:20:25 +00:00
lalien 3f37673034 - added VS2005 compability fix from Space Viking
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 18:46:57 +00:00
lalien 9971b56b0e - externalized game progress weights
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@765 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 17:13:23 +00:00
lalien 1d00e73866 - fixed "end move & LOS bug" ('END' button has two different actions)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@751 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-04 18:04:07 +00:00
Wanne 8e5f803fc4 - updated credits screen to the 1.13 Credits
- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@741 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-25 13:41:15 +00:00
lalien b0ef70dbb8 - Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-24 10:13:46 +00:00
MaddMugsy c8b4cbe8d9 -skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-09 23:54:20 +00:00
Wanne 793bde64ee - bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-06 16:25:08 +00:00
lalien 21c2464a43 - AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-26 17:01:03 +00:00
lalien b46f47cb04 - bug fix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-24 12:07:39 +00:00
Wanne fd849275b2 - bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@673 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 19:31:48 +00:00
Lesh bf199071d7 - exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-21 16:59:33 +00:00
Lesh c239e693b5 - fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-18 18:41:58 +00:00
Wanne 4477006e57 - bugfix: Turning APs were not deducted (wrong bugfix in version 653)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-18 18:11:41 +00:00
lalien e4d8bfa058 - bug fix: when merging an item to a stack of items all of them were converted to a new item
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-17 19:42:32 +00:00
Lesh a6a2307c56 - fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-17 15:26:01 +00:00
Lesh 5fa61e8f11 - feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 15:13:35 +00:00
Lesh 3188c0ef8e - slow progress for enemy items choice added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-08 13:45:34 +00:00
Wanne 238993745e - bugfix: Wrong AP deduction if a merc punches the enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-01 21:25:48 +00:00
Wanne 7a1987665d - bugfix: Ira invisible bug in rebel basement
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-31 12:06:35 +00:00
Wanne 8ffc401690 - bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-16 23:36:59 +00:00
Wanne 189196eb79 - bugfix: Tracer bullets animation starts some tiles away of where the shooter is
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-16 20:38:37 +00:00
Lesh f8b3f82cfc - memory leaking killer pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-10 12:25:17 +00:00
Wanne af63c20214 - bugfix: Mary & John cannot be escorted if you have 16 mercs in your team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-03 21:09:49 +00:00
Lesh cb12aacadc - added ability to use ogg-files in speech sound files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-12-02 12:10:47 +00:00
Lesh 49c33bfdfb - bug fix: reinforcements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-19 14:04:11 +00:00
Lesh 0f2aad2850 - army externalization
- bugfix: proper sam site marking for Strategic AI

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-14 14:32:32 +00:00
Wanne c351c27e37 - bugfix: Endless clock after stealing
- changed: APs for stealing from 10 to 14 (because stealing is more than simple picking enemies gun)
- changed: You cannot steal items from head, body, leg or face until the enemy is collapsed (lying on the ground)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-13 08:36:36 +00:00
Wanne ac117f7143 - bugfix: CTD after talking to Darren in San Mona (in the boxing club)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@630 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-12 17:36:50 +00:00
Wanne b5601c78d9 updated soldier tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@629 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-12 16:24:53 +00:00
Wanne c0d8db06ed - updated solier tooltip again
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@626 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:38:29 +00:00
Wanne 9fac33fe18 - updated Soldier tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@625 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-09 19:23:22 +00:00
Wanne 447ba8cbf7 - tooltips on the enemy are only displayed if the enemy can be seen by the selected merc. This only takes effect if tooltip detail level = 1 (limited) or 2 (basic)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@624 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-08 21:27:13 +00:00
Wanne 099ce17225 - bugfix: Wrong APs deduction from stealing
- bugfix: Prevent Nada objects from stealing

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-07 21:25:26 +00:00
Wanne f839dcbe73 - bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-11-05 21:21:51 +00:00