AcyForsythe
75b16dbdee
- Added Wanne's Landmine bugfix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-29 17:27:03 +00:00
Wanne
10817d380e
- updated most of the editor screens to the high resolution. Editor should now work with high resolution.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@600 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-12 10:26:25 +00:00
AcyForsythe
d855a34473
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-07 03:40:02 +00:00
Wanne
755e811293
- bugfix: Average column in laptop->profiles was not correct calculated
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- feature: Moved Auto save to option screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@592 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-05 09:58:01 +00:00
Lesh
5ccf99a069
- added sector variation (see "TableData\Map\AltSectors.xml")
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-04 16:24:46 +00:00
Wanne
4341409ded
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-10-04 12:24:10 +00:00
Lesh
881ff0f5c2
- xml-files migration
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- added Judge's movement costs externalization with minor tweaks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-30 12:27:38 +00:00
Wanne
137e12d6b4
- added Captain J's coverage armor mod
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- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 20:20:08 +00:00
Wanne
e19cdd915d
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@567 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 19:06:22 +00:00
Wanne
b3e4aa8305
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
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- bugfix: Added Pulmu's weight calculation fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Lesh
a4135abac7
- intense save/reload fix #1 : error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@562 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 17:01:28 +00:00
Wanne
8dc317c136
- bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
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ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
AcyForsythe
050ae16d3b
Adding VC6 compatibility
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 19:42:41 +00:00
Wanne
ba83608c40
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
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- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne
67663339a3
- bugfix: Enemies do not wear NVGs at night
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- add: Missing option screen text for "Random I.M.P personality"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne
860caec123
- Updated tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-19 06:21:49 +00:00
Wanne
7bd0bda5f0
- updated Shadow Warrior's tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 20:30:20 +00:00
Wanne
bea62be616
- bugfix: The content of all the IMP analyze emails only show the statistics of last created character
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- removed some of my old unused comments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 13:51:20 +00:00
Wanne
22d2797603
Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-16 07:44:38 +00:00
Wanne
da5f292243
- Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 17:12:33 +00:00
Lesh
f1fe8719b5
- fix to allow women to be in regular army and administrators
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@523 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 14:06:43 +00:00
Wanne
4816beb53a
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 07:31:24 +00:00
Lesh
e449942dc2
- second code patch from Brent Johnson (Nonomori), aimed at source compatibility with VS.NET 2005
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@520 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-10 10:26:43 +00:00
Wanne
0ebedabc81
- bugfix: CTD when bullets hit door
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- Added ShadowWorrier's tooltip fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 20:25:49 +00:00
Lesh
902200d39f
- bugfix: Gas mask was always worn in low-level tooltips. Fixed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@515 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 18:17:18 +00:00
Wanne
8ff617d08c
bugfix: New drop item system (XML Drop system)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 13:51:19 +00:00
Wanne
32f6cb949e
bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-07 17:54:20 +00:00
AcyForsythe
e0253c2e64
Adding opplist changes by pulmu, previously tested by me
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@509 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-06 23:13:23 +00:00
Lesh
6df124efd7
- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-06 19:10:08 +00:00
Wanne
f205c1f620
bugfix: Jeep & Eldorado have the same animation like the Hummer
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@505 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-03 19:03:10 +00:00
Wanne
732a5e497a
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@502 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-01 11:43:29 +00:00
MaddMugsy
1f084ac8ba
-switched tooltips to work when ALT is held instead of CTRL
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@493 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 18:45:06 +00:00
MaddMugsy
d5fd1fa13d
-added tooltip source from ShadoWarrior
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The strings need to be localized for German and Russian versions.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@492 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 18:35:42 +00:00
MaddMugsy
52eaaf4fcd
-quick fix: enemies don't wear sun goggles at night anymore
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@490 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 16:41:10 +00:00
MaddMugsy
c8a395fa21
-fixed percentstatusdrainreduction usage in UseKitPoints
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@489 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 07:03:26 +00:00
MaddMugsy
891f687107
-quick fix: enemies don't use NVGs during the daytime
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 06:52:35 +00:00
MaddMugsy
7720f5a560
-made mercs say quote when blinded by flashbang
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@487 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 06:27:46 +00:00
MaddMugsy
56314f07ba
--updated pickarandomlaunchable to only pick legal items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@486 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 04:38:39 +00:00
MaddMugsy
0038d2abc1
-updated pickarandomlaunchable to only pick legal items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@485 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-29 04:32:15 +00:00
MaddMugsy
f2d401b769
-minor fix: PickARandomLaunchable now looks at the HighestPlayerProgress percentage, so early enemy GLs won't use thermobarics
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@482 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-28 17:46:44 +00:00
MaddMugsy
97d1204b9f
-bugfix: merges not working
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-bugfix: attachments not costing APs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@479 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-27 04:37:05 +00:00
Wanne
fce528e1a4
- added a militia drop rate to the xml-drop files.obj
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- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-26 12:28:27 +00:00
MaddMugsy
691b69b183
-attachments bugfix
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@477 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 23:57:03 +00:00
MaddMugsy
d2c2963bfb
-externalized AP costs for attachments or an attachment-by-attachment basis
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-added APCost to Attachments.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@475 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 22:54:52 +00:00
MaddMugsy
ace3863569
-quick bug fix reading in merges.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@473 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 22:09:28 +00:00
MaddMugsy
bb1dae2a25
Merges.xml changes:
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-added APCost
-added secondResultingItemIndex
-renamed resultingItemIndex to secondResultingItemIndex
(see notes on wiki for usage)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@472 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 21:41:00 +00:00
Wanne
c4c355f4b6
- Added Kaiden's Vehicle Inventory code
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-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 08:06:11 +00:00
Lesh
944df34a9e
- main flashbang code added
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@462 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-23 15:28:55 +00:00
Lesh
5acef85aee
- mercs increase their stats more actively while at home or at non-player job. as a result - stats gain and even experience level sometimes.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@459 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-22 17:25:28 +00:00
MaddMugsy
56c6f4d9eb
-additional code for item merges:
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--prohibited attachments are removed from the new item
--guns used as a merge target have their ammo removed if the magazine size or caliber don't match, or if the resulting item is no longer a gun
This code change should allow for conversion kits for weapons (ie: Steyr Aug 5.56mm conversion kit to 9mm Steyr Aug Para)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@455 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-18 18:16:38 +00:00