if enabled, turncoats will automatically activate when entering an autoresolve battle
requires r9365
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2645 4f8fa57e-7814-0410-bad4-adc449f26b7c
- we can only disguise successfully if we haven't been seen recently (last 3 turns)
- disabled automatic clothes stripping when uncovered
- redisguise automatically if spy haven't been seen by enemy recently and wears correct clothes
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2318 4f8fa57e-7814-0410-bad4-adc449f26b7c
- aim click bonus for shotguns is now again 1 (hunter) or 2 (ranger)
- new aim click bonus for rifles that is half the shotgun bonus. With the default value of "1" this means 0 for hunter and 1 for ranger. This does NOT stack with the sniper bonus! It's one or the other depending on which is higher.
- new speed bonus to reloading single shells into shotguns
- new range bonus for shotguns of 10% (hunter) or 20% (ranger)
The following values have been increased from 1.0 because shotguns were too slow to fire in general:
SP4T_SHOTGUN_MODIFIER = 1.3
BURST_AP_SHOTGUN_MODIFIER = 1.3
AF_SP5AP_SHOTGUN_MODIFIER = 1.3
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2214 4f8fa57e-7814-0410-bad4-adc449f26b7c
Radio operator improvements:
- if RADIO_OPERATOR_JAMMING_BLOCKSRADIOBOMBS is TRUE, radio operator jamming will prevent remote activation or defusing of bombs. Quest-related remotes are still active.
- if RADIO_OPERATOR_ENEMY_JAMMINGSETSOFFRADIOBOMBS is TRUE, there is a small chance that jamming enemy radio operators will set of remote bombs/defuses
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1994 4f8fa57e-7814-0410-bad4-adc449f26b7c
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1940 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Every midnight snitches will give you a report about their collegues' opinions
- All values configurable in Skills_Settings.ini, section [Snitch].
- Externalised Morale and Reputation Settings
Morale_Settings.INI, Reputation_Settings.INI
All values of events moved from code to Morale_Settings.ini and Reputation_Settings.ini.
Currently list of snitches (trait 22)
Beth (Data)
Bud (Data-1.13)
Buzz (Data-1.13)
Carp (Data-1.13)
Ears (Data-1.13)
Gary (Data-1.13)
Hurl (Data-1.13)
Lance (Data-1.13)
Leon (Data-1.13)
Weasel (Data-1.13)
- Separate traits limits for IMP and predefined mercs.
MAX_NUMBER_OF_TRAITS = 10
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 5
MAX_NUMBER_OF_TRAITS_FOR_IMP = 3
NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP = 2
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/Snitches_+_Externalised_morale.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1906 4f8fa57e-7814-0410-bad4-adc449f26b7c
POSSIBLE_AIM_CLICK_ADDED_SHOTGUNS was added to adjust the number of aim clicks for shotguns. The default is 1.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1795 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1594 4f8fa57e-7814-0410-bad4-adc449f26b7c