lalien
4180a3aa0d
- fixed Russian text
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2304 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-11 22:59:12 +00:00
ChrisL
382fff0437
Possible fix for the intermittent sector inventory right-click issue.
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Fixed the display AP cost for shooting (when you also have to change facing and/or ready a weapon) so that it correctly matches the APs that are really charged.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2298 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 23:26:20 +00:00
ChrisL
a1a00fbf59
Russian language updates.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-08 18:10:39 +00:00
Wanne
15e7e467e5
New exe build (2296)
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- A* enabled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2296 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 19:01:39 +00:00
ChrisL
94ef5885bc
Adjusted the ChangeDropPackStatus function to account for "range to backpack" when enemies are in sector.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-06 16:33:52 +00:00
ChrisL
0b25d91e0e
Corrected a graphic rendering issue with attachment alignment on the strategic screen.
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Corrected a problem with IMP hiring that caused an assertion error when trying to use the last female IMP profile ID.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2292 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-08-05 18:22:22 +00:00
haydent
768ad6ea74
hope to fix mp ctds, line 922
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-25 23:03:43 +00:00
ChrisL
411bec6fc4
More random number adjustments from SpaceViking.
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Adjusted the default file location so that it doesn't point to a specific drive but, instead, creates builds in whatever driver your code is located on.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2254 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-23 18:12:48 +00:00
ChrisL
75c937544a
I messed up one of SpaceVikings changes. This corrects it.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2243 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-18 18:29:30 +00:00
ChrisL
ec87dd51e6
SpaceViking's random number and CTH adjustments.
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OIV Graphic alignment correction.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2242 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-17 00:16:16 +00:00
Wanne
ad96055687
new exe build (2240)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-14 18:48:58 +00:00
ChrisL
6438f9164d
Corrected a display problem with the KeyRing popup when playing in OIV mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-07-11 16:49:12 +00:00
ChrisL
a2c73aab6d
Fixed the MapEditor configuration so that it will compile a "release" version of the editor instead of the "debug" version that had been created. People should use this updated configuration to generate the Map Editor instead of messing with the defines in the builddefines.h file.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2230 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-25 15:33:58 +00:00
Wanne
631ba52d19
- removed debug messages that occurred in release code in tactical screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2229 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-25 10:38:19 +00:00
Wanne
06a0249994
I just added a comment to builddefines.h for building the editor:
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You should build the map editor in "Release" mode and not "MapEditor" mode.
You also have to enable the 2 defines in builddefines.h for the map editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-20 10:35:51 +00:00
Wanne
6be5f313db
- new exe build (2222)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2222 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:57:43 +00:00
Wanne
8e36b221c2
- removed inventory choice from "start new game" screen in multiplayer mode -> now the inventory choice is defined in "ja2_mp.ini"
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- added new headline text in the "start new game" screen for multiplayer mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:10:17 +00:00
Wanne
4e954d0c15
- bugfix: Removed "No Gear" button for MERC if playing in single player mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2220 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:27:10 +00:00
Wanne
5b1405b717
- bugfix Bug-ID: 101: No bloodcats in tactical by bloodcats ambush
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2219 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 21:20:11 +00:00
Wanne
2baa1b7c94
- bugfix: Loading maps in map editor with creatures. They did not show up
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2218 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-07 18:27:56 +00:00
Wanne
2015c0f362
- bugfix: Exclusive multiplayer condition was missing in AddPossiblePendingMilitiaToBattle()
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2215 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-04 05:50:50 +00:00
lalien
23b8b0c624
Fixes for VS2003
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- added files
- changed Credits.cpp to non Unicode version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2210 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-31 11:56:39 +00:00
ChrisL
b2b42e1958
I blew it and missed the fact that SpaceViking was still using the old structure in his test code.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2208 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-30 15:43:51 +00:00
ChrisL
bab3a586d7
Added new weapon jam code from SpaceViking (think that's who wrote it).
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Updated the text files and moved a static phrase into the language specific files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-30 15:32:54 +00:00
ChrisL
0fc5fd8e10
Turned A* Pathfinding off until someone can resolve the infinite loop issue that is occuring on custom maps.
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Updated the 1024x768 tactical graphic coords to fix a "blacked out" display issue.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2205 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-29 15:15:03 +00:00
haydent
736f2a194d
*disable tank spawning, and fix bug causing lack of AI to spawn in maps with snipers or tanks.
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*small change associated with hidden interrupts now occuring and not necessarily only being between AI to hopefully stop crashes. (thanks for the call stack!)
*added no gear option 4 MERC
*disable explosions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-27 10:01:04 +00:00
lalien
15cdb9fb6b
- Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
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- Translation of multi player text
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2201 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-26 11:30:47 +00:00
haydent
5957abba5b
disabled mp reading of ja2_options.ini to take default values only.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2200 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-26 10:56:45 +00:00
haydent
b701a71e23
modified mp bobby rays to show inv. also disabled reinforcements in MP
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2199 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-25 13:51:05 +00:00
Wanne
720bd2a6ae
updated _RussianText.cpp (thx to inshy)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2197 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-24 20:32:52 +00:00
Wanne
24dc505faf
Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2195 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-22 20:24:49 +00:00
ChrisL
51d541f29c
Turned on Abends so they appear rather then having the program simply CTD.
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Setup a failsafe in the pathfinding system that will force an abend should the system fall into an infinite loop.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2194 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-21 16:55:38 +00:00
haydent
73acf25c7a
fixed up AI interrupts
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-21 10:23:54 +00:00
haydent
4397de6edb
fixed refresh bug
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2191 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 22:33:46 +00:00
haydent
4b0dcb5e96
disabled spawning on roofs
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2190 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 22:16:11 +00:00
lalien
d64ed11205
Fixed Russian text
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2188 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 11:45:55 +00:00
haydent
85252909ff
mp fixes some more
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2187 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-20 00:49:45 +00:00
Wanne
41596a49cd
- bugfix: Multiplayer games can now run in fullscreen mode! Game will not pause anymore and ALT + TAB also works.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2186 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 19:46:40 +00:00
Wanne
cceb340a05
Externalized "starting turn for client #"
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 16:02:26 +00:00
haydent
947dcb7e5d
synced merc collapse
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'resolved' timer cursor lockups
add new server ini variable: DISABLE_SPEC_MODE = 0
possible lessening of chance for AI to Lockup.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2184 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 11:17:48 +00:00
haydent
06c9fb60cc
fixed opponent count error
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2183 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 04:19:34 +00:00
haydent
70c6e61334
added sync for bandaging anim and ability to heal other teams
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add names to end turn dialog.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 03:13:19 +00:00
Wanne
c5c317849c
- bugfix mp: If server sets ALLOW_CUSTOM_NIV = 0 and clients select another interface than the server, the following problems occured:
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* crash if clients opens the inventory
* from merc item layouts if you hire a merc
* if client plays in 640x480 res and server selects NIV a crash occured
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2181 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 18:36:03 +00:00
Wanne
eedb409e48
- added multiplayer folder include for tactical project for release version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2180 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 10:22:16 +00:00
Wanne
6c34069db6
increased the save game version, because this the multiplayer code changed MAXTEAMS from 6 to 11, so old savegames are not compatible anymore.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2179 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 09:27:00 +00:00
haydent
741e5c03bf
added slay
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> $$$ 4 iggy
fixed coop
stopped speck talking
preopened merc account
CREATURE_ENABLED = 0 no longer has any effect u can remove it from ur ini
ALLOW_CUSTOM_NIV = 1 -> new server ini variable, please add
added gear cost to MERC's
please feel free to make suggestion on MERC NPC costs...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2178 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-18 02:53:59 +00:00
Wanne
f17cc948a4
- fixed map editor incompatibility with the merged multiplayer code
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- fixed crashes when loading modified maps in tactical
- added missing "is_networked" condition to the method AddPossiblePendingEnemiesToBattle()
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-17 21:51:32 +00:00
Wanne
d576fc6b99
- made a few project changes, so that the map editor exe can be compiled
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 18:12:15 +00:00
ChrisL
6565f14bc3
Fix for Bug#99
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Fix for Bug#100
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2170 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 17:25:46 +00:00
haydent
66d55cf08a
* fixed bullet artifacts and removal !
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* hopefull disable of grenades
* added a LOS check from your mercs to a door to see if it should be animated or not.
* looked into the "ENEMY_ENABLED" issue, it is not double defined, the one in network.h is part of a struct and not connected. made some changes to do tests for ==0 or ==1 rather than boolean. but i believe there must be some misunderstanding possibly. ENEMY_ENABLED only enables or disables the enemy AI, And only when coop is enabled... when its not there is no ai whatsoever, but you can still get into deathmatch battle under the various ini settings.
enjoy, the bullets are finishing themselves off much better now ! :)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-16 08:36:19 +00:00