Commit Graph
82 Commits
Author SHA1 Message Date
lalien 5259bdeee2 - bug fix 'j' key was not working properly
- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 17:52:58 +00:00
Wanne 07afe5f389 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@167 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-04 16:21:31 +00:00
Wanne 311378ef81 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@166 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-04 16:20:41 +00:00
lalien fc503fc9ab - new setting in game options: Space selects next squad, when turned on there is no need to press Shift+Space to select next squad
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@165 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 15:36:34 +00:00
MaddMugsy 573dbee6c2 -fixed battle scope / sniper scope conflict in Inventory Choosing.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 18:08:08 +00:00
MaddMugsy 0f7e3e1a95 - changed tons of guns setting back to "normal" and "tons of guns". This will increase compatibility with other mods based on 1.13.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:55:37 +00:00
MaddMugsy 110790ee5d -fixed aim level % restrictions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@162 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:19:54 +00:00
MaddMugsy 37ad617bda -added option to choose whether extra aim levels apply to rifles only
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@161 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 17:10:10 +00:00
MaddMugsy b9c5f45721 - updated aiming levels to use a % of sight range, and to allow only rifles & sniper rifles to use aiming levels > 4
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@160 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 15:42:16 +00:00
lalien 23ceb398ff - quick fix for sight range
- works only when 'L' pressed one more time

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@159 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 13:54:21 +00:00
MaddMugsy 2842c92ce1 -continued from last commit
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:55:59 +00:00
MaddMugsy 2d005563a2 -continuation of last update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@157 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:23:46 +00:00
MaddMugsy c8ea22735d - removed the +50's from the bonus calculations
- added Lalien's 8AP aiming code
- restricted aiming by scope min. range, 4 APs for no scope, 6 APs for min range >= 6 tiles, 8 APs for min range >= 9 tiles
- added option (in preferences + shortcut = 'q') to fire grenade launchers at higher angles, thereby allowing ranges to increase to 45+.  It's an option so grenades don't always need to be fired so high.  It should also allow grenades to be fired over obstacles.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@156 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-03 06:22:24 +00:00
lalien 432f921564 - bug fix: CTD when enemy throws a grenade
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-01 01:35:27 +00:00
lalien bd5138315b - fixed strings for Auto Resolve
- leadership increase when commanding militia



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 21:39:26 +00:00
lalien 561a3c9747 - externalized settings for mobile militia
- made default militia settings less aggressive
- added a message for breaking locks/doors


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 20:04:47 +00:00
lalien 6b89c64a4d - moving militia bug fix: militia was not in sector at battle start
- changed militia orders to ONGUARD when entering the sector








git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 17:43:34 +00:00
MaddMugsy a7d456ad6b git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@144 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-05-31 03:55:50 +00:00
MaddMugsy aca1757842 -updated Interface Items.cpp to display range in tiles in tooltips
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@142 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 22:22:42 +00:00
MaddMugsy fe76b9e63e -updated IMP Confirm.cpp to not choose illegal items from impitemchoices.xml (illegal = not on big gun list, coolness = 0)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 21:10:26 +00:00
lalien ba211d76b6 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@139 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-05-30 20:25:13 +00:00
MaddMugsy df56cf0ff9 -renamed and updated prof.dat files by difficulty level and tons of guns selection
-re-sorted shopkeeper items by name, since there were too many to list otherwise.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 20:01:42 +00:00
lalien e278e14f42 - vision range bonus applied only in front direction when using scope or another item with tunnel vision effect
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 19:38:48 +00:00
lalien 330286c6e0 - tool tips for Bobby Ray updated
- tool tips for items updated
- finding tunnel vision bonus changed
- rooftop vision bonus changed to % instead of tiles
- vision range bonus changed to % instead of tiles





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@135 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-30 17:55:48 +00:00
lalien c139b9df23 - tool tips for Bobby Ray updated
- refresh for laptop screens fixed




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@134 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 22:49:53 +00:00
lalien 1ba75f9745 - tool tips for Bobby Ray added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@133 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 21:15:42 +00:00
lalien 819b94ecf9 - changed tool tips for launchers and armor
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@132 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 18:41:06 +00:00
lalien 8394713e02 - changed tool tip for magazines
- added limited vision from Lesh
- bug fix: CTD in SaveAirRaidInfoToSaveGameFile when saving game


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-29 00:01:26 +00:00
MaddMugsy 935432b325 updated gun range in tooltips from "unmodified/modified" to "modified(unmodified)"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@127 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-28 17:22:16 +00:00
MaddMugsy a3cb1f39ef make sure enemies only use legal ammo types
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@126 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-28 16:37:26 +00:00
lalien b9bd4cda26 - extended item info on tool tip
- new strings for item info in English/German/Russian
- German translation updated
- screen shots are not overwritten anymore
- bug fix: climbing on roof with 'j' caused CTD
- reinforcements in Omerta allowed on insane difficulty



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-27 23:19:57 +00:00
lalien a86b0c8027 Little Alien
- New German translation





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-26 21:27:17 +00:00
lalien 5bb7edd32a Little Alien
- removed some comments
- removed non existing files from project





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-26 19:05:50 +00:00
lalien 222b27671b Little Alien
- removed some files
- bug fix: breath reduction while raining





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 22:22:57 +00:00
MaddMugsy 37398b5c8d Updated version #.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@85 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:56:16 +00:00
MaddMugsy 913341b610 Minor cleanup. Got rid of some extra files and some comments.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@84 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:54:16 +00:00
MaddMugsy 0070e55b0b file not used
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@83 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:47:09 +00:00
lalien 68959a30a0 Little Alien
- Externalized more strategic AI settings




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@82 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:02:07 +00:00
lalien 00adecd129 Little Alien
- Game version string changed
- Militia control: deduct points only when a command is issued





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@81 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 12:30:57 +00:00
lalien b01ab97aaa Little Alien
- Game version string changed

Added changes from Madd Mugsy 2006.05.24

- Fixed tracer bullet firing during daytime bug
- Made camobonus not depend on gear status
- Items with coolness = 0 are "illegal"
- Made wirecutter cursor appear for utility knife when able to cut fences
- Made autofire-only guns not work if they're in the secondary hand



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@80 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 11:29:27 +00:00
lalien 7929d945f6 Little Alien
- Added additional damage multiplier to explosives/melee/guns




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@79 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 10:42:56 +00:00
lalien 7fcf6e7cb5 Little Alien
- Externalized BREATH_GAIN_REDUCTION_PER_RAIN_INTENSITY setting


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@78 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-23 19:34:48 +00:00
lalien d973bfb848 Little Alien
- Game settings changed to read new Ja2_Options.INI format

- Added control to skip strategic events 
(set ENABLE_EMERGENCY_BUTTON_NUMLOCK_TO_SKIP_STRATEGIC_EVENTS to TRUE to enable, press and hold NumLock in strategy screen to skip strategic events)




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@77 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 14:08:28 +00:00
lalien 2134a20d9d Little Alien
Automatic reload
- Bug fix: reload from sector inventory only when no enemy in sector
- When in turn based mode make fast reload for the weapon in hands
- When in real time mode reload all weapons with magazines from soldier inventory

Rearrange sector inventory
- Bug fix: rearrange sector inventory only when no enemy in sector



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@76 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 12:25:22 +00:00
lalien 30710d5228 Little Alien
- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain

Madd Mugsy

- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices 
- Enemy reinforcements restricted from appearing in Omerta




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 00:07:05 +00:00
lalien cc7bae40a3 Little Alien
New key: Climb/Jump
- Press "j" in tactical to climb the roof / jump over the fence



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@74 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-20 19:50:41 +00:00
lalien 92a538a1a0 Little Alien
- XML_ExplosionData.cpp added


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@73 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 21:38:49 +00:00
lalien 30db8c6fe2 Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible
- Game version length changed


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@72 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 21:19:51 +00:00
lalien ca45e66f44 Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible

Added changes from 2006-05-14 2 by Madd Mugsy

- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@71 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 14:58:18 +00:00
lalien d6820d6ef0 Little Alien
- Rearrange sector inventory changed




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@70 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-14 17:26:20 +00:00