o Added support for language specific (German, Russian, ...) LoadScreenHints (*.LoadScreenHints.xml)
o Added support for long (multi line) load screen hints (there will be an automatic line break in long load screen hints text)
o Reset load screen hint text to 0 (no display), because otherwise the old load screen will also be shown underneath the correct new one which resulted in an unreadable text mess
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
o Loadscreen hints were not shown in a Release Build
o Centered Loadscreen hints text in all resolutions
o TODO: If loadscreen hints are ON (in the ini), the loadscreen should not close automatically, but should stay on screen until the user presses a key(e.g: Space). So the user has time to read the hint -> @Flugente: Do you have any other idea?
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6052 3b4a5df2-a311-0410-b5c6-a8a6f20db521
-Some fixes for Russian translation;
-Repair broken Polish letters after converting to UTF-8. Man, you make me cry. If you don't know how - just ask someone or don't do it.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5935 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- second cleaning button in menu now orders entire team to clean their guns
- global overheating modifier now also multiplies attachment modifiers
- cleaning kits always use up 1% on use
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Map Editor: Added fasthelp text for map editor hotkeys
- Map Editor: Disabled key repeat in map editor due to double character entry in input box
- Fixed other minor hotkey/fasttext related issues
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5893 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- prisoner decision messagebox now allows to select a specific prison
- Fix: under certain conditions, calling militia reinforcements with militia equipment selection could get sector items with invalid GridNo to become lost
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5888 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Map Editor: Items - Hotkeys (by Buggler)
o Hotkeys ',': Left Scroll
o Hotkeys '.': Right Scroll
o ('Shift': Jump 1 page; 'Ctrl': Jump 10 pages; 'Ctrl + Shift': Jump to first/last page)
- Changed saveloadscreen previous/next hotkey to ','/'.' due to interference with input_box navigation using arrow keys (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5877 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Skills/Traits tooltip over merc portrait in Tactical & Strategic screen
- Fixed Traits tooltip on 'more' popup in personnel screen
- Increased Energy Bar Color Contrast
- Swapped Mechanical & Explosive Skill in Tactical & Strategic screen to standardize across all screens including AIM, MERC & Personnel screen
Optional Skill Tooltip On Merc Portrait (by Buggler)
- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
- Enhanced merc inventory tooltip to show full BR info in AIM/MERC hire screen
- Fixed BR heavy weapon AP tooltip display bug
- Fixed MERC Exp Lv statistic color
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Added MERC optional gear purchase
- Adopted Tais' gear cost format as previously gear cost uses MercProfiles.xml 'optional gear cost' value if hire without pressing any 'gear kit' button
- Added condition to settle bills first before hiring same merc from MERC
- Added MERC starting gear hotkey
- Fix for AIM starting gear hotkey when using old inventory
- Removed unused variable in fresh_header.h
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5780 3b4a5df2-a311-0410-b5c6-a8a6f20db521
- Added more info on BR right panel (Melee Weapons AP, Damage & Stun Damage, Protection & Camo etc.)
- Fixed BR Item Info Helptext: AP for Heavy, Binoculars & Melee weapons
- Fixed CTD on using LEFT/Right arrow hotkey when there's only 1 page in AIM Facial Index
- Fix for AIM starting gear kit hotkeys
- Add Heavy Weapon ReadyAP value in InterfaceItem
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5779 3b4a5df2-a311-0410-b5c6-a8a6f20db521
o interim fix for radar map sti creation based on DBrot bigger overview code; only works when map editor resolution >= 1680x1050 & map size <= 360x360
o will revert to old radarmap generation (top left 160x160) if condition not satisfied due to current method uses video buffer of overhead map
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5755 3b4a5df2-a311-0410-b5c6-a8a6f20db521