Wanne
cf64eeebfc
- bugfix: CTD when loading auto savegame
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@577 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 21:29:19 +00:00
Wanne
2169585abb
- bugfix: Removed the serious bug that was added in exe build 568
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- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-28 15:23:45 +00:00
Wanne
137e12d6b4
- added Captain J's coverage armor mod
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- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@568 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-27 20:20:08 +00:00
Wanne
b87fb9f82f
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:44:19 +00:00
Wanne
b3e4aa8305
- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when mercs spots an enemy after climbing up/down a rooftop
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- bugfix: Added Pulmu's weight calculation fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@563 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 19:17:09 +00:00
Wanne
c256b0faf8
- Temporary removed the bugfix from version 560, because it is not such a big bugfix so that players need to start a new game. We should enable the bugfix when we make bigger changes to the savegame structure or make a new release (or update) public again. NOW LOADING OLDER SAVEGAMES WORKS JUST FINE AGAIN!
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@561 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:30:39 +00:00
Wanne
8dc317c136
- bugfix: After loading a savegame the I.M.P. emails always name "Barry Unger". The problem was, that the I.M.P mail changes were not saved.
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ATTENTION: YOU HAVE TO START A NEW GAME, BECAUSE THE SAVEGAME-STRUCTURE CHANGED. IT IS NOT POSSIBLE TO LOAD AN OLDER SAVEGAME (AN ERROR WILL OCCUR)!!!!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-26 13:02:10 +00:00
Wanne
0aa610ac40
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
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- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-25 07:55:58 +00:00
Wanne
31140683be
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@549 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-23 08:47:21 +00:00
Wanne
ba83608c40
- bugfix: Wrong chance to hit calculation on RPG rocket launchers
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- bugfix: CTD in German version when using auto fire (-> missing German language strings)
- updated German and English language files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-22 21:10:48 +00:00
Wanne
67663339a3
- bugfix: Enemies do not wear NVGs at night
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- add: Missing option screen text for "Random I.M.P personality"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-20 09:23:48 +00:00
Wanne
860caec123
- Updated tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@539 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-19 06:21:49 +00:00
Wanne
7bd0bda5f0
- updated Shadow Warrior's tooltip code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 20:30:20 +00:00
Wanne
6f06b9ce78
- bugfix (from build 529): IMPs have wrong voices
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- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data
- Prevent the user from selecting used voices in the IMP Voice selection screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@535 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-18 19:31:34 +00:00
Wanne
b22b219e6e
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@533 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 15:41:44 +00:00
Wanne
bea62be616
- bugfix: The content of all the IMP analyze emails only show the statistics of last created character
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- removed some of my old unused comments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 13:51:20 +00:00
Wanne
414028d6c1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 08:43:40 +00:00
Wanne
18a1d0e519
- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT!)
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- bugfix: CTD when using Random personality in I.M.P creation
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-17 07:31:34 +00:00
Wanne
c975007d4d
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@527 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-16 08:25:01 +00:00
Wanne
22d2797603
Auto save: Externalized the auto save feature (see GameSettings.cpp). No more need to create a file named "AutoSave.pls" in your JA2 root directory. But there is one bug in the game: The game always crashes after loading a "normal" savegame after an auto savegame was loaded. The error occurs, because the game tries to remove a mouse region that does not exists. I could not fix the bug, so I did not make an entry for auto save in the ja2_options.ini. Auto save is always false in the game, until this bug is fixed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@526 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-16 07:44:38 +00:00
Wanne
da5f292243
- Changed mem allocation "_alloca" to "MemAlloc" because otherwise it does not compile in "Debug" mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@524 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 17:12:33 +00:00
Wanne
4816beb53a
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-11 07:31:24 +00:00
Wanne
93204e907d
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@518 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 21:22:00 +00:00
Wanne
0ebedabc81
- bugfix: CTD when bullets hit door
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- Added ShadowWorrier's tooltip fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@517 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 20:25:49 +00:00
Wanne
8ff617d08c
bugfix: New drop item system (XML Drop system)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-08 13:51:19 +00:00
Wanne
32f6cb949e
bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-07 17:54:20 +00:00
Wanne
f205c1f620
bugfix: Jeep & Eldorado have the same animation like the Hummer
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@505 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-03 19:03:10 +00:00
Wanne
44cc95de2a
- bugfix: German.Items.xml and Russian.Items.xml strings were not read properly into the game
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This bugfix is also included in the Release & Update which ships today.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@504 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-01 14:45:59 +00:00
Wanne
dd9a111cde
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@503 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-01 11:45:28 +00:00
Wanne
732a5e497a
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@502 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-09-01 11:43:29 +00:00
Wanne
fce528e1a4
- added a militia drop rate to the xml-drop files.obj
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- added drop rates for knives, laws, mortars, launchers (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-26 12:28:27 +00:00
Wanne
f64eaf15d8
- Bugfix: Bobby Rays ammo filter
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@470 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 16:27:18 +00:00
Wanne
b7efb446e8
- Bugfix: Bobby Ray's Ammo filter was not working properly
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@468 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 12:36:13 +00:00
Wanne
a98400ca51
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@467 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 08:32:39 +00:00
Wanne
c4c355f4b6
- Added Kaiden's Vehicle Inventory code
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-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-25 08:06:11 +00:00
Wanne
f8582530ab
- Bugfix: Bobby Rays Filter buttons
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@458 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-21 06:11:00 +00:00
Wanne
0eadcefc0d
Bobby Rays Filter Buttons: Removed "Heavy Weapons" filter from ammo, renamed "LMG" to "MG", removed "Ammo" filter from Used items.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@457 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-20 19:46:17 +00:00
Wanne
fa0744a0d9
Bobby Rays: Added "Heavy Weapons" Filter to the Guns and Ammo.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@429 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-12 11:41:39 +00:00
Wanne
c739efc56e
Bobby Ray: Filter Guns, Ammo and Used!
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Filters for Armour and Misc will follow
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@423 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-11 10:21:36 +00:00
Wanne
7e68050d01
Changed the text description of the "Rain noise" in the option screen.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@366 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-22 10:49:27 +00:00
Wanne
2948f62eb1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-21 21:11:14 +00:00
Wanne
b6df04a08a
Rain noise can be toggled ON/OFF in the Options Screen
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Added Brightness Level string to the German Version, when pressing "F" in tactical screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@363 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-21 21:09:50 +00:00
Wanne
2abefe52a8
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@360 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-20 17:55:46 +00:00
Wanne
36db236079
- Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-06 05:47:28 +00:00
Wanne
8f8ae869c7
- Shortened some German option-texts in the preference screen
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- Centered the "Topware" splash-screen in the German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 16:53:06 +00:00
Wanne
37ef9ad38a
- Made some minor cosmetical changes to the Tactical Placement Screen
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 17:45:13 +00:00
Wanne
5ad73ef703
bugfix:
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- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 21:25:37 +00:00
Wanne
7bfdcedf5d
- Translated missing preference (options) texts from the German build.
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- Edited preferences text and description (English and German)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 17:11:41 +00:00
Wanne
7b4ede034f
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@302 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 11:50:35 +00:00
Wanne
f5650b7755
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@301 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-26 08:28:18 +00:00