AcyForsythe
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d8ed7117f0
|
- Adding XML_Roaming.cpp to project
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@860 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-04-27 20:52:43 +00:00 |
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AcyForsythe
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f9fe75d5e7
|
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@857 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-04-25 22:45:10 +00:00 |
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SpaceViking
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0ca9624e95
|
Enable .ini setting to disable stealing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-04-07 03:39:47 +00:00 |
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lalien
|
1ef4419b0d
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- Fixed misspelling of function names
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@822 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-04-01 10:37:34 +00:00 |
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SpaceViking
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060a09ead0
|
Code changes to allow more slots for IMPs.
Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-03-26 01:47:14 +00:00 |
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lalien
|
3f37673034
|
- added VS2005 compability fix from Space Viking
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-03-10 18:46:57 +00:00 |
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Sergeant_Kolja
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29052abd73
|
Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@750 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-03-03 17:27:17 +00:00 |
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Wanne
|
98f8fe6030
|
Correct wrong (some pixels) strategic map buttons alignment
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@739 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-02-24 19:55:01 +00:00 |
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Sergeant_Kolja
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e40b062672
|
fixed some crashes when loading 4xx built savegames. The game can continue, but You'll probably loose your vehicles. The Team in the Laptop/Personel also consist only of Your AVATAR, but in strategic map the team is complete.
This is not a very well finished fix. Only glued some NULL assigned pointers. I recomend to NOT load too old savegames.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@733 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-02-23 20:59:37 +00:00 |
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Wanne
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793bde64ee
|
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-02-06 16:25:08 +00:00 |
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Wanne
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06a9541f24
|
Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-28 20:07:40 +00:00 |
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Wanne
|
99b30d0c18
|
- bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-21 20:35:43 +00:00 |
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Wanne
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6760b2d177
|
Reverted save game breaking stuff for the purpose of bugfixing savegames. I will change them back before I build the new Release (This will be in one week)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-21 19:07:50 +00:00 |
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Lesh
|
355f10fb18
|
- set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly (saved game breaking stuff)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@671 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-21 17:08:26 +00:00 |
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lalien
|
f96b4374f1
|
- new menu option: silent Skyrider
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-12 18:45:43 +00:00 |
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Lesh
|
8008aa726d
|
- another memory leaking fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-08 13:47:27 +00:00 |
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lalien
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bcfa50e793
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- The queen should try to get the cities back after they were liberated, just like the SAM's
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2007-01-05 21:13:43 +00:00 |
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Lesh
|
f8b3f82cfc
|
- memory leaking killer pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-10 12:25:17 +00:00 |
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Lesh
|
75f70a13e3
|
- added possibility to dismiss a vehicle without passengers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-12-03 18:15:40 +00:00 |
|
Lesh
|
4a2a790b76
|
- bug fixing in the sam site externalization code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-27 18:19:50 +00:00 |
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Lesh
|
ff814b7fc7
|
- bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-18 19:16:58 +00:00 |
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Wanne
|
0e8afa6c7a
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-15 21:10:38 +00:00 |
|
Lesh
|
0f2aad2850
|
- army externalization
- bugfix: proper sam site marking for Strategic AI
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-14 14:32:32 +00:00 |
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Lesh
|
c0385017de
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- made small optimization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-11 22:23:27 +00:00 |
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Lesh
|
ac91cfb731
|
- fixed CTD when trying to add 13th town
- preparations to increase number of town sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@623 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-08 17:04:15 +00:00 |
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Wanne
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f839dcbe73
|
- bugfix: CTDs after you have placed your mercs before the attacking occurs
- added notification when you try to create a new IMP and you already have the maxium number of mercs (18) in your team.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@619 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-11-05 21:21:51 +00:00 |
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Lesh
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e1d8f249e3
|
- sam sites externalization
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@612 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-31 20:22:19 +00:00 |
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AcyForsythe
|
75b16dbdee
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- Added Wanne's Landmine bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@608 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-29 17:27:03 +00:00 |
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Lesh
|
04913e8784
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- debug code was removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@607 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-29 07:15:20 +00:00 |
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Lesh
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c1bddf1c9c
|
- provided code for:
1) changing max number of slots for towns (hardcoded value).
2) highest town index defines the number of towns on map (user defined value via xml).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@606 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-29 07:10:44 +00:00 |
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Lesh
|
a2e54a2cd4
|
- updated cities.xml handling code so now it is possible to control can player train militia in town or not.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@604 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-23 19:13:58 +00:00 |
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Lesh
|
02f666c2d8
|
-small fix that allows game to accept both capital and small letters as a y-coordinate of a sector in MovementCosts.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@599 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-11 17:48:06 +00:00 |
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Lesh
|
8b8ed96a6b
|
- reworked cities.xml handling section, added new fields
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@598 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-10 18:35:00 +00:00 |
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Lesh
|
bd7e2c5b8f
|
- enabled town names in cities.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@597 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-09 18:52:11 +00:00 |
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AcyForsythe
|
50f6bb35ed
|
- Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@595 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-08 05:31:39 +00:00 |
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AcyForsythe
|
d855a34473
|
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@594 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-07 03:40:02 +00:00 |
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Lesh
|
5ccf99a069
|
- added sector variation (see "TableData\Map\AltSectors.xml")
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@591 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-04 16:24:46 +00:00 |
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AcyForsythe
|
0c0f6eafad
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@589 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-02 09:12:31 +00:00 |
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AcyForsythe
|
324e3c32db
|
- Cleaned up the militia code a bit, boolean logic at midnight with no coffee can be a little sloppy. Re-tested mobile militia/veteran militia changes.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@588 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-02 02:37:26 +00:00 |
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AcyForsythe
|
11b2e75e32
|
- Added INI Setting and ability to manually train mobile militia at a cost
- Added INI setting and ability to train veteran militia
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@586 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-10-01 06:52:06 +00:00 |
|
Lesh
|
881ff0f5c2
|
- xml-files migration
- added Judge's movement costs externalization with minor tweaks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@583 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-30 12:27:38 +00:00 |
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AcyForsythe
|
6e966e7714
|
Got Editor Working Again... YAY!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@581 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-29 21:08:22 +00:00 |
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Wanne
|
0aa610ac40
|
- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@559 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-25 07:55:58 +00:00 |
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AcyForsythe
|
e55c968a15
|
Vanilla Compatibility for Experienced Difficulty with the Experienced Elite Percentage
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@553 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-23 20:03:18 +00:00 |
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AcyForsythe
|
050ae16d3b
|
Adding VC6 compatibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@552 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-23 19:42:41 +00:00 |
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Wanne
|
bea62be616
|
- bugfix: The content of all the IMP analyze emails only show the statistics of last created character
- removed some of my old unused comments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-17 13:51:20 +00:00 |
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Lesh
|
10a82b29c8
|
- camo bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@521 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-10 17:17:09 +00:00 |
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Wanne
|
32f6cb949e
|
bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-07 17:54:20 +00:00 |
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Lesh
|
6df124efd7
|
- code cleanup mostly from Brent Johnson (Nonomori), a very few from me
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@508 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-09-06 19:10:08 +00:00 |
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AcyForsythe
|
9294f1029e
|
Added option for experience elite percentages
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@481 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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2006-08-27 23:52:10 +00:00 |
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