Commit Graph

  • d593be35c4 - Removed a CPU intensive AI calculation function which was used by HAM (thx to Headrock) - Fixed some compilation warnings Wanne 2009-04-01 20:02:28 +00:00
  • 538c62455a - New Release Build (2651) - Removed test code for multiplayer file transfer (we have now a new branch for multiplayer: https://81.169.133.124/source/ja2/branches/Wanne/JA2 1.13 MP) Wanne 2009-04-01 13:49:36 +00:00
  • bae9954cc2 New ja2.exe (build: 2651) Wanne 2009-04-01 13:41:26 +00:00
  • 335747c3ff Added Headrock's HAM 2.8 Wanne 2009-04-01 12:20:30 +00:00
  • 1e8f07d2db new pics for 2 existing revolvers (Coolberg) new pics for C1 and C4 (KenNoOni, adjusted by Coolberg) Starwalker 2009-04-01 06:42:21 +00:00
  • 5f9261273a Removed assertion in Random.cpp lalien 2009-03-31 12:15:33 +00:00
  • 5a232eb15f Multiplayer: Transfered files are now saved in the correct location on the client side (I just replace the server executable directory from the file with the client executable directory) Wanne 2009-03-30 07:07:04 +00:00
  • b3efb29dd7 Updated Project file Wanne 2009-03-29 18:27:02 +00:00
  • bb6e7c4521 Multiplayer: We can now send files from server to all clients. I just send two dummy files (Items.xml, German.Items.xml) from server to all clients and save them on the client in the JA2 root directory. The files are send as soon as the client connects. Wanne 2009-03-29 18:17:33 +00:00
  • 24d426c7d9 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2639 3b4a5df2-a311-0410-b5c6-a8a6f20db521 Wanne 2009-03-28 15:36:41 +00:00
  • e383a4080c Updated RaknetLib.lib to version 3.4 Added all raknet headers for full raknet support Added Testclass "TestCB.cpp" which is a test implementation for raknet plugin "File List Transfer". We will use this plugin for file transfer in multiplayer Wanne 2009-03-28 15:30:07 +00:00
  • 6a740eb82b Temporary fix for game freeze when a path contains duplicate tiles lalien 2009-03-28 00:28:54 +00:00
  • 84299f157e Add "USE_AGGRESSIVE_ASSERTIONS" define SpaceViking 2009-03-28 00:13:12 +00:00
  • a465bebf14 Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like. So this is very helpful for debugging and running 4 clients on one single PC (each client needs its own JA2 installation folder). Wanne 2009-03-26 05:09:52 +00:00
  • c947784561 Minor fix to allow the bullet graphic to render properly when the shopkeeper panel is open. ChrisL 2009-03-24 23:08:25 +00:00
  • 0c6801fb61 Fixed szSoundEffects definition lalien 2009-03-24 20:41:54 +00:00
  • 8fe93de1f5 Translated new MP UI messages for German version Wanne 2009-03-22 19:36:20 +00:00
  • 9fa220634d Bugfix: Press "ESC" while green progress bar on laptop loads -> Buttons are still visible although Laptop is closes (by InHuMan from Stracciatella Forum) Wanne 2009-03-22 18:27:52 +00:00
  • bf74b894af Bugfix: Max Merc limit in multiplayer was not evaluated when hiring merc Wanne 2009-03-20 18:35:52 +00:00
  • 030cfe6876 New GameDir files for Multiplayer UI Patch by Zathras Wanne 2009-03-19 15:38:22 +00:00
  • 8fa1c2a4e6 Merged Multiplayer UI patch from Zathras: Wanne 2009-03-19 15:31:55 +00:00
  • d28c42b353 fixed polish text... inshy 2009-03-18 19:03:10 +00:00
  • fa5d04f898 Translated new strings for Forced Turn Mode (French) inshy 2009-03-18 18:47:48 +00:00
  • 9fe8221e31 Translated new strings for Forced Turn Mode (Russian and Polish) inshy 2009-03-18 12:29:08 +00:00
  • 4c6df7cc2c Quickfix: New option "Force turn mode" is always disabled when playing a multiplayer game Wanne 2009-03-14 16:32:44 +00:00
  • f588cf5fc0 Updated Chinese.Items.xml Wanne 2009-03-13 15:01:44 +00:00
  • 2660ca5135 New ja2.exe release build (2620) Wanne 2009-03-12 23:05:30 +00:00
  • 7e4c52ac13 New Release build (2620): Wanne 2009-03-12 22:50:59 +00:00
  • 5815b01f6a Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR. ChrisL 2009-03-12 18:16:26 +00:00
  • dbfd9ab591 added two new revolvers (pics by Coolberg) added ammo crates for two calibers corrected a few things Starwalker 2009-03-12 11:10:34 +00:00
  • 439dbf9d68 replaced two revolver pics and added two new ones, all by Coolberg Starwalker 2009-03-12 11:08:06 +00:00
  • 6be3de2149 Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use. ChrisL 2009-03-09 23:14:43 +00:00
  • e3303e321c Fix was lot by merging Wanne 2009-03-02 16:07:48 +00:00
  • 8afd965a5e Chinese Fixes (by zwwooooo) Wanne 2009-03-02 07:22:05 +00:00
  • 1dd1881ed6 Chinese: Updated files Wanne 2009-03-02 07:17:02 +00:00
  • 9fe479ab0a Update _ChineseText.cpp (by zwwooooo) Wanne 2009-03-02 07:06:25 +00:00
  • 74bd6ca4b3 Fix from Heinz: 1) Fixed error creating new soldiers in DoReinforcementAsPendingEnemy 2) Fixed some bugs in Shopkeeper interface. 3) Fixed CTD when pressing Alt-Y not in cheat mode 4) Save/load screen shouldn't appear during quickload inshy 2009-03-01 18:22:56 +00:00
  • d048034100 Add information for Quest Debug System using DevTools (thanks Heinz) Add russian description for AI Viewer and Quest Debug System inshy 2009-03-01 10:34:32 +00:00
  • c4e483539f Updates / Fixes by Arynn - Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances - Fixed: Merc are now a little more "talkactive" - Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen - New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector. Wanne 2009-02-28 09:16:25 +00:00
  • 3c82fa1348 Updated Chinese.Items.xml and Chinese.Pockets.xml (by zwwooooo) inshy 2009-02-19 06:32:30 +00:00
  • a64a66bdf3 Update _ChineseText.cpp Wanne 2009-02-13 08:37:30 +00:00
  • a10b0bd6d3 Updated Chinese files Wanne 2009-02-13 08:35:35 +00:00
  • d19cf3ac1c a few new ammo crates Starwalker 2009-02-12 10:40:33 +00:00
  • 1fcc547e50 Special gift for all fans of Ja2. Original files for AI Viewer. Remained on my HDD from times, when I was testing the game in 1998. inshy 2009-02-11 10:09:56 +00:00
  • 7829441397 Bugfix: No we have the working "AI Viewer". The needed files are already in SVN GameDir. To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12 (thx to Heinz for support) Wanne 2009-02-10 19:10:37 +00:00
  • f6f1fb144b Added needed Graphic files to new folder Data\DevTools for the AI Viewer window. This only works in Debug Version of the ja2.exe, when you are in Strategy Screen and you press F12. Wanne 2009-02-10 19:09:25 +00:00
  • f0edab9b48 Bugfix: Bug #137: Open IMP page in laptop and then close laptop using key ESC. You will see button for closing window on strategic map... if you press this button you will have CTD. Wanne 2009-02-09 19:23:10 +00:00
  • ba25bbec67 Added missing INI Editor properties for the Many Merc update Changed the new property "TONY_USES_BR_SETTINGS" from "FALSE" to "TRUE" Wanne 2009-02-09 18:31:59 +00:00
  • d626d8c835 Updated _ChineseText.cpp Wanne 2009-02-05 10:35:36 +00:00
  • c4f57fa6a7 Added German TITLETEXT_MP_GERMAN.STI, so German Users with English JA2 can also start the game with a German JA2.exe (thx to Scheinworld) Wanne 2009-02-04 17:56:25 +00:00
  • d86193fe97 Externalized Chinese specific (unicode) texts to _ChineseText.cpp and saved the Unicode files back to ASCII (thx to Kriplo) Wanne 2009-02-03 19:19:33 +00:00
  • f7de64d294 - Bugfix: CTD when enemies retreat (by Heinz) - Updated Chinese Text files Wanne 2009-02-02 17:55:46 +00:00
  • 29858ca0ca Updated Chinese Version GameDir files Wanne 2009-02-02 17:49:07 +00:00
  • 20a023e12c Added missing "ja2_options.ini" properties for last exe build (2567): AUTO_SAVE_ON_ASSERTION_FAILURE --------------------- GAME_PROGRESS_MINIMUM GAME_PROGRESS_INCREMENT IMP_STARTING_LEVEL SMART_GOGGLE_SWITCH AUTOMATICALLY_FLAG_MINES -------------------- MAX_NUMBER_PLAYER_MERCS MAX_NUMBER_PLAYER_VEHICLES MAX_NUMBER_ENEMIES MAX_NUMBER_CREATURES MAX_NUMBER_REBELS MAX_NUMBER_CIVS --------------------- NEW_AGGRESSIVE_AI --------------------- TONY_USES_BR_SETTING DEVIN_USES_BR_SETTING Wanne 2009-02-02 17:37:34 +00:00
  • d599ec2351 replaced some launcher pics (Coolberg) Starwalker 2009-02-02 12:21:39 +00:00
  • c23dc27c7b - translated "goggle text" in German Version to German - New EXE build (2567) Wanne 2009-02-02 07:24:41 +00:00
  • 8b0305e221 Chinese specific update (by zww from tbs) Wanne 2009-01-31 18:20:16 +00:00
  • 4d9742d716 Chinese.Items.xml update Wanne 2009-01-31 16:51:14 +00:00
  • 757d29fb37 Updated / Added new Chinese files Wanne 2009-01-31 16:50:41 +00:00
  • 53baca7a8b updated inventories fo Devin and Tony Starwalker 2009-01-29 07:41:10 +00:00
  • af0f3c5b4f added a 40mm illumination grenade and two new mortar shells fixed KSVK Starwalker 2009-01-29 07:40:40 +00:00
  • 294dc7e6ed added temporary pics for new illumination/smoke items Starwalker 2009-01-29 07:38:04 +00:00
  • 15cf792893 Bugfix: Fixed Runtime Error in Strategy Screen when user plays in 640x480 and moves cursor over merc list (by Heinz) Wanne 2009-01-23 17:05:09 +00:00
  • c1ad34c849 Chinese: Updated/Added files Wanne 2009-01-23 07:16:05 +00:00
  • a6adf843b8 1) some fix in russiantext.cpp (by inshy) 2) fixed mistakes in UFS web page (was missing ","), add missing line (by inshy) 3) added russian layout for IMP Begin screen, now russian users can type name of they heroes using russian letters. Fixed position for male\female text in russian version (by Heinz) 4) fixed wrong position for items in inventory (by Heinz) Wanne 2009-01-21 15:21:36 +00:00
  • 20e96af7c3 Added XMLs for Italian and Dutch version for Data\TableData and Data-1.13\TableData (by Inshy) Wanne 2009-01-21 13:34:07 +00:00
  • e023e3ae76 Added new Chinese GameDir Wanne 2009-01-20 21:32:16 +00:00
  • 26edfcba16 Added Chinese XML Files for Data\TableData and Data-1.13\TableData Wanne 2009-01-20 21:25:46 +00:00
  • 2364f70c5d Chinese Fixes: Changed code to use "Chinese.Items.xml", some smaller fixes for chinese version (by Inshy) Wanne 2009-01-20 14:47:34 +00:00
  • d9cf9fcb8e Russian: Removed duplicated "*.WAV", "*.GAP" files from Data\Speech folder, because they also exists in Data\Battlesnds (thx to Inshy) Russian: Moved "*.GAP" files from Data\Speech to Data\Battlesnds (thx to Inshy) Wanne 2009-01-19 19:52:00 +00:00
  • 0ae982a448 German: Removed duplicated "*.WAV", "*.GAP" files from Data\Speech folder, because they also exists in Data\Battlesnds (thx to Inshy) German: Moved "*.GAP" files from Data\Speech to Data\Battlesnds (thx to Inshy) Wanne 2009-01-19 19:44:11 +00:00
  • ade5da71b0 Removed duplicate WAV files from Data\Speech, because they are already existing in Data\Battlesnds (thx to Inshy) Moved "*.GAP" files from Data\Speech to Data\Battlesnds (thx to Inshy) Wanne 2009-01-19 19:36:36 +00:00
  • c486577d89 Bug fix for invalid coordinates problems (outside valid range of 1-16) SpaceViking 2009-01-17 02:40:59 +00:00
  • 2858c74013 Updated "check goggles" message for French, Polish, and Russian. SpaceViking 2009-01-17 02:40:14 +00:00
  • bc16d41a6b SpaceViking forgot to add a new CPP file to the Strategic Project. The game compiles now. Wanne 2009-01-15 22:56:34 +00:00
  • f26095d86f Space Viking's many mercs changes plus numerous generic bug fixes SpaceViking 2009-01-15 01:26:13 +00:00
  • f64f58fbf8 Bugfix: I've simply added a condition to a pair of assertions so that they won't run when a soldier is assigned to a vehicle. ChrisL 2009-01-12 16:51:34 +00:00
  • 5d2d4a5745 exchanged English descriptions for coldloaded 7.62x51mm ammo HP <-> AP (20rnd mag) removed ability of RPK-74 to attach a folding stock (it already has one built-in) Starwalker 2009-01-12 13:24:48 +00:00
  • d4003ec5e9 Removed UB specific Speech from German GameDir Wanne 2009-01-10 15:55:38 +00:00
  • fafd5fd394 Correct a few mistakes in Polish and Russian GameDir. Wanne 2009-01-10 15:52:27 +00:00
  • 6a205f870a Stracciatella (Tron) Rev.2609: Fix a gross vanilla mistranslation in the German translation for the term "shooting range". Stracciatella (Tron) Rev.2840: Fix a vanilla mistranslation in the German translation for the term "hired". Stracciatella (Tron) Rev.4935: Correct vanilla mistranslations and improve German translation, mostly regarding texts for Bobby Ray. Wanne 2009-01-09 19:33:40 +00:00
  • 7b0b42c599 Added "_Not_Used" folder which contains "backup" files for the language specific version which are not used. Wanne 2009-01-09 19:30:48 +00:00
  • d5d40bae6d Deleted Polish Speech, so Polish Version uses English Speech (which is much better) Wanne 2009-01-09 18:24:49 +00:00
  • e646ffda20 Resolved an assertion error that occurs when retreating from a sector while inside a vehicle. ChrisL 2009-01-08 16:53:45 +00:00
  • ddd90f5317 Bugfix: Corrected the shopkeeper interface so that the clock and town strings are displayed in the correct location. Bugfix: Added a condition so that the clock doesn't try to display on the SM Panel while in NIV mode. It was displaying, just hidden under the radar screen. ChrisL 2009-01-08 16:41:34 +00:00
  • 7e7c27b61d Bugfix: Removed the ability to manually jump fences while wearing a backpack. Bugfix: Force shopkeepers to drop LBENODE items to the ground instead of trying to return them to the soldier during a sale. This keeps items in the LBENODE from being lost. ChrisL 2009-01-06 17:14:43 +00:00
  • 8505cd45cd Fixed a crash/freeze that could occur when trying to Sell All or Delete All items while the item description box was open. ChrisL 2009-01-06 16:33:16 +00:00
  • faa3c0d02d 1) Fix04_for_1.13PL.rar - polish version -fixed russian texts for Ivans speech, now russian letters showed correct -fixed text formatting in files some edt-files from binarydata (in polish version used wron symbol for that) -fixed cutting of text on cursor (when you move cursor to a door, you see something like "Opened door", in foreign language this word is longer and you see something like "pene door") - so now it fixed. Wanne 2009-01-05 13:38:26 +00:00
  • de508be6a2 -fixed overlaping text in UFS web in laptop (for polish version) -minor changes for french version Wanne 2009-01-05 13:27:50 +00:00
  • 962ccc0b40 Bugfix: Avoid Game to crash (stack overflow) when an error occurs and we have an active MOUSE_REGION Wanne 2009-01-03 17:49:43 +00:00
  • cd9b29d043 Updated/Added XML-files in Data\TableData for Polish and French version Wanne 2008-12-31 10:57:29 +00:00
  • e71f46d110 Updated French GameDir files Wanne 2008-12-30 13:19:25 +00:00
  • fadc11688d - Deleted "Laptop" folder from Russian Data folder - Added 3 new files to the Russian folder (from Inshy) Wanne 2008-12-29 22:18:31 +00:00
  • 4e2c02c171 Bugfix: Replaced "StartFrameBufferRender()" with "SetFontDestBuffer()" in method "ErrorScreenHandle" (thx to Birdflu) Wanne 2008-12-29 19:09:25 +00:00
  • 427663a75f New XML Editor (0.0.0.39): Support for Polish and French texts Updated Fonts for future Italian version New French XML Files Updated Polish and Russian XML Files Wanne 2008-12-29 14:11:06 +00:00
  • bc7014a079 Bugfix: Lua shutdown (possible NULL reference) Russian, French and Polish texts update Fonts update (for future Italian version) Wanne 2008-12-29 14:08:35 +00:00
  • 0e7ecd727c Disabled "Debug Memory Allocation On The Heap" for Debug Version (thx to Birdflu) Wanne 2008-12-27 13:44:08 +00:00
  • fe9b5f820b Update Polish Version Wanne 2008-12-27 10:26:10 +00:00
  • 54b798d0e4 Fixed splash screen position lalien 2008-12-24 22:50:03 +00:00
  • 5c9ff9cbc4 Use local buffer for storing modified string instead of original copy SpaceViking 2008-12-15 23:32:24 +00:00