Commit Graph
52 Commits
Author SHA1 Message Date
MaddMugsy 13a8319fbb -ammo weights affected by # bullets remaining
-added code to support urban, desert and snow camo

2 issues:

1. Need to test this to make sure it works, since I'm at work.  I'll test it all out tonight.

2. There is no Snow terrain type.  Anyone have any great ideas on how to test for it?

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-08-03 23:55:44 +00:00
MaddMugsy d18502accb -fixed mercs complaining about equipment when it's really good
-fixed BR not getting new stock for items with indexes > 1000
-reduced re-ordering times for awesome BR's


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@357 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-20 03:36:19 +00:00
lalien 1c5b7f7a4b - fix for HE ammo
- fix for militia reinforcements not working in cities


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-17 16:39:48 +00:00
lalien 861ee7d197 - bug fix: Drassen assault not happening regardless of the setting in ini
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-10 21:00:57 +00:00
Wanne 36db236079 - Enabled some useful Assert-Messages, so we get notifications about errors in DEBUG Mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@330 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-06 05:47:28 +00:00
lalien 69c3fc9a06 - Bug fix: Grumm crash
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-05 23:40:32 +00:00
lalien 25f234e51c - Bug fix: This bug occured in Grumm H2. After playing two rounds of combat, the game freezes right when the END TURN button clicked. The enemy tries to reinforce H2 from several sectors simultaneously (H1 and G2), trying to put too many soldiers into H2 at the same time. As to other sectors, other people have reported the same occurance in Tixa and in Cambria G9, with the exact same symptoms.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@328 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-05 09:49:36 +00:00
lalien d091bb09f1 - option menu descriptions changed
- bug fix: CTD in SendReinforcementsForGarrison. Happens in strategic map when a (maybe too large?) group of enemies wants to retake a city sector.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 22:44:43 +00:00
Wanne 8f8ae869c7 - Shortened some German option-texts in the preference screen
- Centered the "Topware" splash-screen in the German version



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@322 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-02 16:53:06 +00:00
lalien f9ed02ede2 - changed starting location for Drassen attack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@321 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-07-01 22:17:15 +00:00
Wanne 5ad73ef703 bugfix:
- Placement cursor was shown valid (should not be valid), when it was inside the shade area near to the valid area.
- Removed the "flicker" that sometimes appeared on the Tactical Placement screen.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-30 21:25:37 +00:00
lalien b68df576ac - bug fix: No militia are present in the sector (not city sector) for the battle, even though they do appear on the strategy map. Happens when mercs are in sector and a militia group arrives.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@313 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-29 17:34:06 +00:00
MaddMugsy 2a36de6cd1 -added STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN to allow players to disable the initial strike on drassen (Now stop whining you lot!)
-added some debug msgs that I was using for AI debugging

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@309 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-28 18:54:02 +00:00
lalien 44a576e861 - added elites to the Drassen attack team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-25 22:45:07 +00:00
lalien 1a689e3cbd - soldier tool tips added
- game options changed


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-24 00:21:08 +00:00
MaddMugsy 3a31632fbe -removed unlimited troops and queen aggression settings from savegames
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 17:37:50 +00:00
MaddMugsy f2f75e6f3f -added aggressive queen and unlimited troop settings to save/load game code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-21 06:10:00 +00:00
MaddMugsy 30688cebb7 -externalized options for unlimited troops and aggressive queen and enabled them for all difficulty levels
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@275 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 23:56:11 +00:00
lalien 99a0c3db6f - fixed explosion/stun damage multiplier
- enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_BATTLE_LOCATION


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@273 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-20 16:42:32 +00:00
lalien 1383b4ad23 - bug fix: hang in auto resolve with big group of enemies
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@261 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-19 12:25:20 +00:00
lalien 840f73eb1c - re enabled strategic event NPC_ACTION_SEND_SOLDIERS_TO_DRASSEN and increased amount of troops
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@255 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 20:34:23 +00:00
lalien 4e4b659720 - increased enemy group size sent according to specific events (first battle, lost town, lost sam site) to be minGroupSize + old value
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@249 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-17 11:46:16 +00:00
lalien a34c95e23c - changed selling price calculation for selling to locals to handle ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@239 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:57:16 +00:00
MaddMugsy 7ec609c19f Changes to make things harder:
- added item status values (1-100%) to selling price calculation for selling to locals
- increased probing attacks from queen after player conquers a sector
- unlimited reinforcements for queen on Insane mode (possibly externalize this later...)
- increased queen attacks on sectors after losing towns (ie: reduced her turtling up into meduna after losing some towns) -- requires unlimited reinforcements
- increased admin-type troops being promoted to redshirt troops on hard/expert and insane (just garrisons on expert)
- decreased quality of items dropped by enemy soldiers, based on difficulty level, as per the following formula: (dif_level - 1) * Random (20), so 0% for novice, up to 60% for insane

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@238 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-16 19:47:03 +00:00
MaddMugsy 927a57961b -commented out more air raid code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@235 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 17:38:06 +00:00
lalien d390d4a266 - Added menu option to show weapon ranges in tiles/meters
- Allowed to enter tactical view for any visited sector


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@234 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-15 14:22:18 +00:00
lalien c37a4890a6 - activated 'skip' button for all meanwhile screens
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@225 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-12 22:08:02 +00:00
lalien fa99f2ff83 - bug fix: CTD when new merc arrives
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@206 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-08 23:42:00 +00:00
lalien 5259bdeee2 - bug fix 'j' key was not working properly
- check for invalid sector in GetCurrentBattleSectorXYZAndReturnTRUEIfThereIsABattle


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@168 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-06-04 17:52:58 +00:00
Wanne 311378ef81 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@166 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2006-06-04 16:20:41 +00:00
lalien bd5138315b - fixed strings for Auto Resolve
- leadership increase when commanding militia



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 21:39:26 +00:00
lalien 561a3c9747 - externalized settings for mobile militia
- made default militia settings less aggressive
- added a message for breaking locks/doors


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 20:04:47 +00:00
lalien 6b89c64a4d - moving militia bug fix: militia was not in sector at battle start
- changed militia orders to ONGUARD when entering the sector








git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-31 17:43:34 +00:00
lalien b9bd4cda26 - extended item info on tool tip
- new strings for item info in English/German/Russian
- German translation updated
- screen shots are not overwritten anymore
- bug fix: climbing on roof with 'j' caused CTD
- reinforcements in Omerta allowed on insane difficulty



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-27 23:19:57 +00:00
lalien a86b0c8027 Little Alien
- New German translation





git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-26 21:27:17 +00:00
MaddMugsy 913341b610 Minor cleanup. Got rid of some extra files and some comments.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@84 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:54:16 +00:00
lalien 68959a30a0 Little Alien
- Externalized more strategic AI settings




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@82 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-25 15:02:07 +00:00
lalien d973bfb848 Little Alien
- Game settings changed to read new Ja2_Options.INI format

- Added control to skip strategic events 
(set ENABLE_EMERGENCY_BUTTON_NUMLOCK_TO_SKIP_STRATEGIC_EVENTS to TRUE to enable, press and hold NumLock in strategy screen to skip strategic events)




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@77 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 14:08:28 +00:00
lalien 30710d5228 Little Alien
- Externalized settings for Madlab quest, Mike and Iggy
- Externalized visibility decrease for rain

Madd Mugsy

- Bug fix - "Auto" mode was turning off on Full Auto only weapons when you equipped a second gun
- Fixed - 10 Tons of Guns code now affects EnemyGunChoices and EnemyItemChoices 
- Enemy reinforcements restricted from appearing in Omerta




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@75 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-21 00:07:05 +00:00
lalien ca45e66f44 Little Alien
- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible

Added changes from 2006-05-14 2 by Madd Mugsy

- Added Lesh's Explosion data externalization code for exp. animations, sounds, etc.
- Fixed some armor issues with ceramic plate-type attachments being attached to non-vest slots
- Removed hard coded item indexes from sun goggle / night goggle swapping, now it picks the best possible goggles



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@71 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-18 14:58:18 +00:00
lalien cebf24fb8e Little Alien
New feature: Rearrange sector inventory
- Press Shift+S in tactical to rearrange sector inventory

- Tactical militia command: "Find Items" menu disabled
- Tactical militia command: orders to dying militia now not possible







git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@69 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-13 15:29:30 +00:00
lalien 88d8b484f5 Little Alien
- New files for militia 




git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@61 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-10 22:44:00 +00:00
lalien 44dea15c67 Little Alien
- Moved new game settings from ja2.ini to Ja2_Options.ini
- Moved all settings from NewGameSettings.cpp to GameSettings.cpp
- New feature:  Militia movement on strategic map v1.3
- New feature: Automatic reload 
  Press Shift+R in tactical to reload all weapons of your team with magazines from sector inventory



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@60 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-10 22:31:33 +00:00
lalien 184ae2a148 Little Alien
Bugfix: CTD from AutoResolve screen when attacker uses knife

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@51 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-04 02:10:48 +00:00
lalien cce975b6c1 *********************************************************
*	2006/05/01					*
*	Little Alien					*
*	Developed in VS 2003				*
*********************************************************

Source:
- Added militia control in tactical (can be turned on/off in ja2.ini file)
- Aiming/readying gun: show in red points needed for readying gun

Data:
- Added new ja2.ini



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@46 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-05-01 20:59:34 +00:00
lalien c46613069f *********************************************************
*	2006/04/26					*
*	Little Alien					*
*	Developed in VS 2003				*
*********************************************************

Source: 

- Soundmanager v1.1 added
- Some changes for international versions

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@39 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-26 23:41:05 +00:00
lalien 4202b87ac7 Bugfix: Auto Resolve CTD
Bug description:
If there are more militias, that can be displayed in the selected resolution, the game crashes (e.g: 640x480 crashes with 50 militias, 800x600 does not crash with 50 militias)


No crash anymore but there is no background image when you select mercs to retreat and there more than 36 militia in sector on 640x480

Also cheating is removed (count of enemys that fight was not more than 32, now 256) .


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@36 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-21 22:25:20 +00:00
lalien 1dc64849d3 Source v1.13 Mod High Resolution version from 2006-04-16
*********************************************************
*	2006/04/16					*
*	RoWa21						*
*	Developed in VS 2003				*
*********************************************************

- Updated the language files in the utils project from lalienxx

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@26 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:29:45 +00:00
lalien 8d448f9c64 Data and Source v1.13 Mod High Resolution version from 2006-04-15
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@25 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 18:16:27 +00:00
lalien 8b2d0e33aa Data and Source v1.13 Mod High Resolution version from 2006-03-16
*********************************************************
*	2006/03/16					*
*	RoWa21						*
*	Developed in VS 2003				*
*********************************************************

- Changed missing screens to the High-Resolution
	- Tactical Screen
	- Shopkeeper Interface, 
	- Credits Screen,
	- AutoResolve Screen
	- ...

- Some bugfixing with the screens
	- Centered message boxes
	- ...

- Merged lalienxx's features (BUT NO BURST AND NO MP3/OGG SUPPORT!)
	- Rain and lightning visual and sound effects
	- Visibility radius decrease when rainig
	- Weapon relyability decrease when rainig
	- Possibility to spot the enemy at night with lightning
	- New settings in the ja2.ini file for the rain
	- Aiming without shooting with "L" key
		- Move the cursor over an enemy and press the "L" key.

- Added judges bugfixing
	- Swapped internal shopkeeper character numbering to match the Prof.dat in 1.13 (Gabby/Smithy)
	- Added status of the items to item 'tooltip'
		- If it is an ammo, the number of available rounds appear
	- A stack of items now always shows the minimum repair status
		- No more carrying a stack of grenades into battle only to find most are duds
	- Made tactical map loading code more robust against maps with bogus buildings 
	- Made tactical map loading code more robust against maps with characters with bogus locations or schedules 

- Changed the location of the savegame structure
	- Each mode contains its own savegame folder in its own data-folder

- Some general bugfixing
	- See Bugfixing.xls on the ftp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@24 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2006-04-19 17:22:20 +00:00