Commit Graph
100 Commits
Author SHA1 Message Date
Flugente a93e9b4a9c Added helper functions to easier determine gun stats
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9158 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-27 20:48:19 +00:00
Flugente eca080f0f9 New feature (by rftr): Arulco Rebel Command (ARC)
Improve you cities and overall campaign by choosing out of several upgrades

Requires GameDir >= r2613

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24884&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9153 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-22 19:00:09 +00:00
Flugente d1ec359600 Fix: missing pointer check
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9152 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-22 18:55:43 +00:00
Flugente 6f5e2471e0 Fix: display for other properties in EDB advanced page uses wrong line
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9151 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-08-14 15:56:14 +00:00
Flugente af12b8210c Fix: opening options during Meanwhile leaves the game inoperable
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9148 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-31 14:21:27 +00:00
Flugente 58379b84cd Minor code improvements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-24 19:16:12 +00:00
Flugente ed82841e3c Fix: when using two guns, both are reloaded on the reload cursor prompt, even if one of them still has ammo. This has been changed so that now only empty guns get reloaded
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9146 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-24 19:15:18 +00:00
Flugente 102ee32232 Fix: when firing from several barrels with two guns, AP cost is deducted twice
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9145 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-24 11:00:59 +00:00
Flugente e6ea95eb8b Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-15 18:22:53 +00:00
Flugente 320328a441 Fixes for Mini events (by rftr)
AdjustStat fixes:
- fix negative values not being recoverable
- gains and losses made through this now properly appear in the laptop personnel tab (physical stats only)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9143 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-14 18:48:51 +00:00
Flugente 44858020d5 Minor improvement for mini events (by rftr): town names are provided by the game for lua
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9142 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-13 20:28:51 +00:00
Flugente 6cad680b02 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

Requires GameDir >= r2601

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9141 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-13 19:50:49 +00:00
Flugente 174b870afe Fix: crash when gas spreads on certain structures
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9140 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-12 19:48:57 +00:00
Flugente 07d7ced888 Reworked vanilla code: Explosions on the ground leave a permanent burnmark (by Sevenfm)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9139 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-12 19:47:17 +00:00
Flugente 960bb2d4ba New feature (by rftr): Mini events are a feature where the player can receive short text blurbs, and pick one of two outcomes.
Based on game implementations like Gloomhaven (road/city events) or Battletech (travel events).

For more info, see https://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24865&goto=363481&#msg_363481

Requires GameDir >= r2599

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9137 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-09 19:38:55 +00:00
Flugente 78087707d1 Fix: if a cow dies from gas, no corpse is created
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9133 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-08 19:53:44 +00:00
Flugente 8d112e5191 Added lua function for finding/creating/destroying items in a soldier's inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9132 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-08 19:23:26 +00:00
Flugente 3f4da5fad5 Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

GameDir >= r2597 recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9131 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-07 20:05:42 +00:00
Flugente 461f16eacb Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-04 15:59:58 +00:00
Flugente 670227a38b Fix: savegames could be corrupted due to storing implausible map changes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9124 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-03 00:23:33 +00:00
Flugente 6cd7701b0e Accelerated roof destruction calculation.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-07-01 21:18:33 +00:00
Flugente 6f24fb89fd Fix: dragging a structure repaired it and removed all decals
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-28 14:52:12 +00:00
Flugente 587b7e2874 Fix: reverted revert of 9115 and fixed the issue of guns always deteriorating in NCTH
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9119 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-28 14:39:45 +00:00
Flugente 3740d8b7c4 Anti-materiel bullets are no longer stopped when they apply damage to a structure, thus restoring piercing ability for them.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9114 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 15:32:02 +00:00
Flugente 89e2bd077a New feature: additional decals adds blood spatters and structural wear on walls
Requires GameDir >= r2595 to work

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9113 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-27 12:20:46 +00:00
Flugente a7d7f4b93b Fix: crash due to overflow as a result of very low reliability values
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9088 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-19 10:27:13 +00:00
Flugente 7a866c5f29 If a container is destroyed by gunfire or vehicle collision, don't destroy the contents, reveal them instead.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9087 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-18 18:43:24 +00:00
Flugente a288b2e60c Fix: load map modifications before loading items, as altered structures can change items visibility
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9086 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-18 18:40:31 +00:00
Flugente 9bdb2adfac Fix: movement costs are not recompiled if a structure is destroyed by gunfire or vehicular collision
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9085 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-15 21:56:37 +00:00
Flugente fc6973d022 Only destroy the content of a container when it is destroyed, not when it is damaged
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9084 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-14 21:15:31 +00:00
Flugente 433a41f03b Fix: use of uninitialized variables
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9083 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-14 21:05:59 +00:00
Flugente ff3076203f Fix: antimateriel bullet damage to structures often isn't properly applied
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9080 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-13 17:23:55 +00:00
Flugente 680a8cb43a Fix: improved display of ballistic shields over/under a merc. In particular they are no longer drawn over buildings.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9079 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2021-06-13 13:14:34 +00:00
Flugente 8e4961f021 Fix: various compile warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-24 19:27:34 +00:00
Flugente 5036772e1b - Fix: outdated text
- Fix: animation loops until new order given

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-24 19:25:47 +00:00
Flugente 0c4997f6ec Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672

Requires GameDir >= r2558

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-23 22:11:23 +00:00
Flugente c8737017ff Fix: nullpointer access
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-22 21:30:39 +00:00
Flugente ce61a0b85b Fix: if no squad name is provided in xml, fall back on hardcoded name
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-15 21:23:53 +00:00
Flugente 93db0bb728 - Fix: assignment not displayed consistently in personnel page
- Fix: bizarre function

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8863 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-12 16:48:32 +00:00
Flugente 0165ba5bed Print out details of savegame loading process to easier identify bottlenecks
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8856 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-10 16:51:08 +00:00
Flugente 39d79a0bb4 Fix: dragging soldiers is frequently cancelled
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-09 20:46:41 +00:00
Flugente 3e41299596 Accept sounds for dragging a body in other formats than .ogg
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8851 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-08 22:02:55 +00:00
Flugente 1e101b2065 Use macro where appropriate for easier maintenance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8847 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-07 19:47:52 +00:00
Flugente 6de9deae63 Fix: mercs staffing a facility for global propaganda cause mine income to drop to 0%
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8846 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-06 22:36:56 +00:00
Flugente 04fda674e5 Fix: radio operator in a city can give movement commands to any militia in a non-city sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8845 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-06 21:25:45 +00:00
Flugente 3864aca117 Display item names in merchant inventory (by bfant)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8844 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-05 12:48:12 +00:00
Flugente c8627c7234 - Fix: wrong face displayed on insurance website
- Chg: no insurance payout on suspicious deaths (no enemy presence during merc death, or merc died from friendly fire)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8843 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-05 12:03:44 +00:00
Flugente 7215d004fc Fix: unnecessary call for intel-based arms dealer inventory is called very often if the lua function is empty
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8842 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 20:07:53 +00:00
Flugente 974526cba0 Fix: when failing to apply a gasmask to another soldier, the message still states success
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8841 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 20:05:39 +00:00
Flugente ce06c37827 Added safety check
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8840 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 18:52:34 +00:00
Flugente 76302328c2 Don't check whether an explosion damaging a room pisses of civilians if there is no room to begin with
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8839 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 18:51:58 +00:00
Flugente 8c2c0dd71d Only display IMP gear cost if costs exceed the free amount (IMP_PROFILE_COST), mention the free amount
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 17:30:46 +00:00
Flugente ad59900b3d Fix: individual militia in impassable sectors cannot be dismissed via website
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 14:47:40 +00:00
Flugente 0544227958 Fix: militia can retreat to impassable sectors in autoresolve
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-04 14:46:19 +00:00
Flugente af04fe4b53 Fix: killing Doreen after having already convinced her to leave peacefully does not fully remove the loyalty gain for the peaceful solution, despite that being intended
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8835 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-03 23:18:15 +00:00
Flugente 000de06890 Fix: incorrect travel time calculation outside of pathing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8834 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-03 20:40:22 +00:00
Flugente 00313a526b Minor code improvements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8833 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-02 22:11:11 +00:00
Flugente de24b4df88 Fix: noticable lag on slow machines or while debugging when plotting a path in strategic view
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-07-02 21:58:45 +00:00
Flugente 9f167f16c6 Fix: if DYNAMIC_IMP_PROFILE_COST is TRUE, the IMP cost is too high(by sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-30 20:23:25 +00:00
Flugente 8119662904 New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872

Requires GameDir >= r2555

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-29 20:12:53 +00:00
Flugente 308631ee25 - There can now be effectively unlimited battle sounds for NPCs.
- Activated some NPC voices that never played.

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360457&#msg_360457

GameDir >= r2554 is recommended.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-26 20:44:59 +00:00
Flugente 098dc8e280 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

- Gas damage split up in fire and non-fire damage.
- Flamethrower projectile damaged is affected by fire resistance.

Requires GameDir >= r2553.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-25 22:42:44 +00:00
Flugente 4e86046d0c Store 32 instead of 31 disabilities
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8827 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-20 16:14:46 +00:00
Flugente d33bc9123c Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8826 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-20 15:47:43 +00:00
Flugente 7899cc1f1e Fix: disabling cover display left coloured remnants outside the screen (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-18 18:49:37 +00:00
Flugente dd9f2c28e8 Minor code cleanup
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8824 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-17 22:27:20 +00:00
Flugente f1bd0f8e8e Fix: crash if player offer area exceeds 255 fields (possible on high resolutions)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8823 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-17 22:24:52 +00:00
Flugente 01d8bbf408 Fix: illegal array access if resolution exceeds monitor resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8822 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-17 22:22:26 +00:00
Flugente 3b3abc2bc6 We can play external dialogue lines for NPC merchants via the lua function HandleNPCMerchantQuote(...)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20611&goto=360388&#msg_360388

Requires GameDir >= r2550.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8821 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-17 20:21:39 +00:00
Flugente f0c6511ca4 Added general modifier to grenade throw AP cost
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8820 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-15 23:12:48 +00:00
Flugente 97fa0c8e90 Added interface functions fo lua
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8819 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-11 18:33:20 +00:00
Flugente a48bd9a8a0 Fix: previous fix excluded non-RPCs from dialogue replacement
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8818 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-02 18:37:18 +00:00
Flugente d5d4db6066 Fix: do not call lua dialogue replacement function for RPCs
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8817 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-02 17:27:20 +00:00
Flugente 948ad8caf1 Fix: crash after heli landing in UB (by Asdow)
Fix: unnecessary town initialization in UB (by Asdow)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-01 20:53:22 +00:00
Flugente f0c8db784a New feature: exploration assignment indicates items on the map
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360244&#msg_360244


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8815 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-06-01 20:46:45 +00:00
Flugente b25a4be4e7 Fix: compiler warnings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8814 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 14:26:16 +00:00
Flugente e932393eae minor code cleanup (by sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8813 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 13:34:57 +00:00
Flugente 51e2c6b293 Minor code cleanup (by Asdow and sun_alf)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8812 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 13:24:33 +00:00
Flugente c5022fa1e5 New feature: turncoats can be created from enemies and ordered to switch sides
Requires GameDir >= r2535

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360191&#msg_360191

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8811 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-30 00:13:42 +00:00
Flugente 0f13599775 Fix: jeeps were not accounted for
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8810 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-29 17:41:29 +00:00
Flugente b1cfc516af Fix: unnecessary transaction
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8809 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-29 17:40:43 +00:00
Flugente 0f3dd1035a Fix: AllowReinforcementsOmerta was not used
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8808 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-25 20:31:10 +00:00
Flugente 0f44c83b71 Fix: bad colours in Militia Overview
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-19 22:35:32 +00:00
Flugente ea1892c788 New feature: factories allows facilities to create items
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360075&#msg_360075

Requires GameDir >= r2534

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 20:52:27 +00:00
Flugente 4dc40912e4 Fix: Requirements opinionevents OPINIONEVENT_CIVKILLER and OPINIONEVENT_CIV_ATTACKER were different, leading to situations were mercs complained about harming civilians, but not about killling them
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8803 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 14:20:17 +00:00
Flugente 952408b961 Improvements for BaseTable:
- Separator colour can be set
- Fixed column length calculation
- checkboxes are now possible

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8802 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-05-17 14:13:57 +00:00
Flugente 22cb49668f Added dialogue event for planting bombs/mines (ADE_BOMB_HAS_BEEN_PLANTED)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8793 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-04-26 20:02:10 +00:00
Flugente c92290155f Character lines can be replaced before playing via HandleReplaceQuote(...) in Overhead.lua.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8712 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-12-02 22:02:04 +00:00
Flugente 8ace6a2954 Added dialogue events for using a lockbomb (ADE_LOCKBOMB) and sniper warning (ADE_SNIPERWARNING)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8711 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-12-01 20:34:46 +00:00
Flugente 61c6972efa Complaints about sexual harassment now use separate voice lines
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8710 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-11-28 22:24:49 +00:00
Flugente c9025796aa improved comments
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-11-27 23:31:16 +00:00
Flugente c8207018e3 Added Battlesounds for melee attacks.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358569&#msg_358569

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8708 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-11-27 21:46:49 +00:00
Flugente 32cdfc18cd Change: Backpacks no longer automatically break civilian disguise.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358568&#msg_358568

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8707 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-11-27 21:33:55 +00:00
Flugente d0bfe95c78 If the new JA2_Options.ini option GEARKITS_ALWAYS_AVAILABLE is TRUE (default: FALSE), a merc's gear kits are always available during the hiring process, even if they've been bought before.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=358411&#msg_358411

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8704 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-31 23:43:43 +00:00
Flugente 130272bbe5 FIX: no GUI for random items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8702 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-27 19:49:48 +00:00
Flugente 8b698f0633 Fix: inventory button to change firemodes was greyed out for guns with one base fire mode, even if it had several barrel configurations
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-23 22:07:58 +00:00
Flugente cd87c4f9cc Fix: inventory button to change firemodes was greyed out for guns with one base fire mode, even if a bayonet granted them a second fire mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8700 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-23 21:28:05 +00:00
Flugente 14619a22cc Revamped <scrounging>-tag of Backgrounds.xml: instead of hoarding items, mercs steal small amounts of money from the locals, which can lower loyalty.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8699 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-10-22 21:46:53 +00:00
Flugente dfc69812b4 Updated quote descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-04-08 22:30:24 +00:00
Flugente ef23819dc8 Fix: ALLOW_EXTRA_CIVILIANS did not affect CreateArmedCivilain
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2019-03-12 20:55:39 +00:00