Wanne
5661efc75b
- new exe build (872)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-09 20:38:22 +00:00
lalien
0530b53b9c
bug fixes from Overhaul:
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- Data type changes
- Templates removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-09 13:16:37 +00:00
lalien
61d6152ce5
bug fixes from Overhaul:
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- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
- Fixed improper printf field in a debug message
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-08 22:44:08 +00:00
lalien
8e80a6168a
bug fixes from Overhaul:
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- roof inaccessible tiles problem
- AI hang while deciding on an action (fire 0 rounds on auto)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@868 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-08 15:10:29 +00:00
lalien
30cc546c09
bug fixes from Overhaul:
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- CTD when someone fell off the west side of a building
- Assertion failure when Skyrider leaves a sector where a merc cannot be woken up
- Boxing fixes: Opponent no longer "seeks cover", ie jumps back out of the ring; no longer will pick up a gun from the ground while boxing
- Disappearing corpses (and possibly items) when cursor hovers over a square on the rooftop; also fixes a "write to freed memory" heap check
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-05-08 14:42:28 +00:00
Wanne
91016c3d6c
- reverted: Reverted the changes from version 856, because I think this leads to the graphical glitches with tooltips in Strategy screen. But I'm not sure if it is the problem ...
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@864 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-28 20:03:41 +00:00
Wanne
a1a3487b2b
- bugfix: Text placement in insurance laptop pages in higher resolutions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@863 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-28 19:44:03 +00:00
lalien
60b6b85801
Strategic AI changes:
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- Removed Omerta from the list of "unimportant" sectors (Estoni and San Mona still "unimportant")
- Allowed queen to attack Omerta before day 2 at 7:45AM and Drassen before day 3 at 6:30AM
- The reinforcements are not reassigned anymore when the sector where they were going to is captured by player
- Omerta garrison is not reassigned anymore when queen fortifies cities
- Enabled investigation of lost city sector by the enemy
*Limit for the investigation of the sector depends on difficulty level (4, 8, 12 and unlimited on INSANE)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-27 21:30:59 +00:00
AcyForsythe
d8ed7117f0
- Adding XML_Roaming.cpp to project
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@860 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-27 20:52:43 +00:00
AcyForsythe
48c5a4e1ab
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@859 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-25 22:50:42 +00:00
AcyForsythe
e95a6463ad
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@858 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-25 22:46:27 +00:00
AcyForsythe
f9fe75d5e7
- Added INI options for RESTRICT_ROAMING and REVEAL_ITEMS_AFTER_COMBAT
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@857 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-25 22:45:10 +00:00
Wanne
a5dd7f7a76
- bugfix: Wrong placement of the terrorists pictures on the files section in the laptop
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@856 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-19 20:11:06 +00:00
lalien
a17a3f7cc8
- New feature: Remove attachments and unload all weapons in sector (Shift+F)
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- Fix for grenade launchers (allow reloading with valid ammunition only)
- Fix for stacking items in sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-19 09:28:28 +00:00
SpaceViking
198d1fe9d3
Code for "new way to progress" (visiting sectors)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@843 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-09 01:02:46 +00:00
lalien
0eb7e55a52
- Added translation table for Russian characters
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@839 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-07 15:26:43 +00:00
SpaceViking
0ca9624e95
Enable .ini setting to disable stealing
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-07 03:39:47 +00:00
MaddMugsy
682d33da8c
-minor fix to allow different types of GL grenades to be attached to the grenade panel and the ALICE pack
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-04 02:38:33 +00:00
SpaceViking
1baf9b0bd1
Better handle missing .ini entries for IMP slots
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-02 00:50:19 +00:00
lalien
1ef4419b0d
- Fixed misspelling of function names
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@822 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-01 10:37:34 +00:00
Wanne
68f05b3e6b
new exe build (820)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@821 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-01 10:09:59 +00:00
Wanne
abee009cf7
- bugfix: the roof CtH bug also affected the numerical CtH display on pressing "F" (fixed by AndroidXP)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@819 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-04-01 09:14:17 +00:00
lalien
6d117f5c06
- Added rooftop CtH fix from AndroidXP
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@812 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-30 18:08:32 +00:00
lalien
127c4933f5
- Fix for VS 2005 in German and Russian versions
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@805 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-29 11:43:29 +00:00
lalien
9467b5b6a7
- Added CtH fix from AndroidXP
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@804 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-29 11:00:22 +00:00
Wanne
344eb9498c
- Separated the ammo types from the interface from the file infobox.sti.
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This is needed, because different interfaces should not depend on the ammo types. Ammo types should ship with the MOD and not with the interfacec!
The ammo types are still in the infobox.sti. The interface is in the new file infobox_interface.sti
The file infobox.sti still contains the interface graphic, but does not use it anymore. Older builds will use the interface graphic. But we should never delete the interface graphic from infobox.sti, otherwise the ammo graphics offset are wrong!
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@800 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-27 17:29:49 +00:00
SpaceViking
060a09ead0
Code changes to allow more slots for IMPs.
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Allow dead IMPs to be replaced.
Add another way to progress in the game (sectors visited).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@798 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-26 01:47:14 +00:00
lalien
6664b92b25
- Added AndroidXP fixes for Sniper Deadlock and Grenade AP loss
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@797 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-25 15:20:25 +00:00
lalien
c2528cab4f
- changed UINT16 to wchar_t for VS 2005 compliance
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@781 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-13 20:01:02 +00:00
Wanne
073b8d0af3
Declared a local variable that was missing. Project did not compile in VS 2005. I wonder how this could ever compile in previous versions ...
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@767 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 22:46:31 +00:00
lalien
3f37673034
- added VS2005 compability fix from Space Viking
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@766 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 18:46:57 +00:00
lalien
9971b56b0e
- externalized game progress weights
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@765 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-10 17:13:23 +00:00
lalien
1d00e73866
- fixed "end move & LOS bug" ('END' button has two different actions)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@751 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-04 18:04:07 +00:00
Sergeant_Kolja
29052abd73
Fixed again more bugs which occurred when loading a 1.13 savegame which was saved under an older 1.13 build or under different XML-files. The bug is now better fixed than before.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@750 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-03 17:27:17 +00:00
lalien
431b92c26e
- moved ja2.set (game settings file) to a custom data directory defined in ja2.ini
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@748 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-03-01 21:10:55 +00:00
Wanne
8e5f803fc4
- updated credits screen to the 1.13 Credits
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- translated "low cpu usage" option text for german version
- improved existing "escorting kulbas" bugfix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@741 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-25 13:41:15 +00:00
Wanne
98f8fe6030
Correct wrong (some pixels) strategic map buttons alignment
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@739 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-24 19:55:01 +00:00
lalien
b0ef70dbb8
- Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-24 10:13:46 +00:00
Sergeant_Kolja
035e6d5caa
Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-23 21:13:20 +00:00
Sergeant_Kolja
e40b062672
fixed some crashes when loading 4xx built savegames. The game can continue, but You'll probably loose your vehicles. The Team in the Laptop/Personel also consist only of Your AVATAR, but in strategic map the team is complete.
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This is not a very well finished fix. Only glued some NULL assigned pointers. I recomend to NOT load too old savegames.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@733 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-23 20:59:37 +00:00
MaddMugsy
a9059e3570
New build (728)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-22 22:38:14 +00:00
lalien
ae9b49436a
- menu descriptions fixed
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@727 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-22 13:51:19 +00:00
lalien
81f5b6e748
- new menu option: Low CPU Usage (patch from MTX/defrog)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-21 17:17:00 +00:00
MaddMugsy
ff2aa4f8e1
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
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-changed ammo given to IMPs so they have at least two clips for their main gun
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-17 06:13:52 +00:00
MaddMugsy
c8b4cbe8d9
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-09 23:54:20 +00:00
Wanne
793bde64ee
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
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- changed: Location of the Heli information box in Strategy Screen in High Resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-02-06 16:25:08 +00:00
Wanne
c5fce58380
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-31 21:45:05 +00:00
Wanne
15e1435dea
New Map Editor exe build
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@691 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-31 09:40:44 +00:00
Wanne
01b0d31144
New Release / Update build
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-28 21:27:19 +00:00
Wanne
06a9541f24
Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2007-01-28 20:07:40 +00:00