Commit Graph
112 Commits
Author SHA1 Message Date
Wanne 4b55d692c7 BUGZILLA #539: Formatting of "No funds available" output screwed due to tab char
o I also moved the hardcoded English text to the proper language text files.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4511 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-06-21 13:03:56 +00:00
Wanne bfbe6b0311 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4472 3b4a5df2-a311-0410-b5c6-a8a6f20db521 2011-06-05 07:44:32 +00:00
Wanne 6e2bdd557c ****************************************************************************
** Merged Source Code from Development trunk, for the Spring 2011 Release **
****************************************************************************
o Development Trunk (Revision: 4444):  https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
o This trunk (the official 1.13 source trunk) will only be used for fixing bugs. No new features will be added here.
  New Features are only included in the Development trunk
o !!! After we have fixed a bug here in this trunk, we should MANUALLY merge the bugfix in the development trunk !!!

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-05-26 11:04:47 +00:00
Wanne 50916acbdb **************************************************************************
* Merged Language specific GameDir from Development Trunk: Revision 4067 *
**************************************************************************
- This will be the official Beta 2011 build version

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4068 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 14:12:49 +00:00
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00
Wanne 09ad70f868 *************************************************************************
** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP    **
*************************************************************************

1 (Rev. 3343)
Changes:
	Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
	On the strategic map, the player cannot click or highlight specific
	sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
	that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
	/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
	/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
	/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
	/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml

2 (Rev. 3344)
Changes:
	Move hardcoded underground sectors initialization to Lua script file. (by Realist)
	Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
	Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
	Also enables underground bloodcat population.
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
	/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
	/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
	/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
	/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua

3 (Rev. 3345)
Changes:
	Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp

4 (Rev. 3346)
Changes:
	Changed order of properties in GameSettings.cpp (by Headrock)
	HAM 3.6 fixes (by Headrock)
	Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
	/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
	/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
	/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
	/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
	/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml

5 (Rev. 3347)
Changes:
	Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine, 
	but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings, 
	it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
	Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
	/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI

6 (Rev. 3348)
Changes:
	Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp

7 (Rev. 3351)
Changes:
	PlusAI 1.0 Patch (by Headrock)
Files:
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
	/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
	/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
	/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
	/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
	/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h

8 (Rev. 3352)
Changes:
	Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
	/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 11:37:32 +00:00
inshy 107704922c Added missing options text.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3349 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-04 10:43:24 +00:00
Wanne 14750c6903 **********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00
Wanne 7024919b15 - Added missing HAM 3.6 texts to GermanText.cpp
- Updated ChineseText.cpp (by zwoo)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-24 10:16:22 +00:00
Wanne c45a64ee33 - Added missing language text strings for HAM 3.6
- Search for "TODO.Translate" 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 16:47:14 +00:00
bugmonster 1f3882f378 - added translation of message "windowed mode requires a color depth of 16bpp" to German
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3166 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-08-31 16:45:03 +00:00
bugmonster 5b11e6790e - removed loading of unused ja2_logo.STI
- message "windowed mode requires a color depth of 16bpp" localized (need translation to Dutch & German)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-08-30 10:11:36 +00:00
Wanne aebc4f2e88 Bugfix: EDB Fix by Headrock
- Show Burst AND Auto penalty instead of only ONE (usually Burst penalty) 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2974 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 16:47:31 +00:00
Wanne 17f44f63e8 Corrected one sentence for Enhanced IMP Creation in the language specific text files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2957 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 17:27:54 +00:00
Wanne 7445ba2051 Merged "Enhanced IMP Creation" (by Sandro)
- For code changes search for // SANDRO
- Tooltips can now be toggled on/off in the options screen instead of "Random IMP Personality" option
- Updated Version Number for new Release Build (2949)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2949 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 10:44:23 +00:00
Wanne 12f0ed5554 Externalized new messages for the Real-Time Mode
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 13:19:33 +00:00
Wanne 2f36054c50 Updated language spec text files from MP branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2914 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-30 00:01:02 +00:00
Wanne 128e7e7647 - Updated language text files from MP branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2894 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-27 08:43:11 +00:00
Wanne c8c547eba9 Updated translations of _ChineseText.cpp and _GermanText.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2850 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 08:08:25 +00:00
Wanne 2e99cbe784 Improved Game Settings (by Arynn)
- fixed corruption of ja2.set
- ja2.set will no be saved to ja2_settings.ini
- a few more minor game setting fixes and error tracings


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2844 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-12 11:52:35 +00:00
Wanne 516e08e905 - Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-11 11:26:38 +00:00
Wanne 753dc7d605 - Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2816 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 11:31:56 +00:00
Wanne 1ec9fda897 - Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2806 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-06 07:54:04 +00:00
Wanne a9b029e854 - Corrected spelling mistakes in _GermanText.cpp (thx to Scheinworld)
- Merged text files from multiplayer branch

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2786 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-30 12:27:27 +00:00
Wanne 8935f20145 - Merged/updated text files from multiplayer project branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2783 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-28 19:47:30 +00:00
Wanne f927aa7388 - Translated MP Text in _GermanText.cpp
- A few minor adjustments

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-12 23:01:40 +00:00
Wanne 305d3e4cea - Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2724 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-11 18:38:52 +00:00
Wanne 17279936bc - Added the new strings from the multiplayer branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 18:23:34 +00:00
Wanne 9b9e22f09d - Fixes/Improvements to Option screen (by Arynn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2709 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-10 10:36:08 +00:00
Wanne 335747c3ff Added Headrock's HAM 2.8
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-04-01 12:20:30 +00:00
Wanne a465bebf14 Fixed a bug when creating the application, it was only possible to start ONE instance of the game. Now it is possible to start as many instances of the game you would like.
So this is very helpful for debugging and running 4 clients on one single PC (each client needs its own JA2 installation folder).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-26 05:09:52 +00:00
Wanne 8fe93de1f5 Translated new MP UI messages for German version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2631 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-22 19:36:20 +00:00
Wanne 8fa1c2a4e6 Merged Multiplayer UI patch from Zathras:
New Features
- Added hits, misses, accuracy to scoreboard
- Added in-game chat with history
- Added more options from the ini to the host screen, Use NIV and Enable
civillians
bugfixes
- Clients connecting at the same time controlling the wrong client
- Team Deathmatch working again
- Refreshing the player list after a player changes team / edge
- AI is always on for Co-op now
- There is now always a scoreboard in Co-op even when you lose.
- scores on the Co-op scoreboard have been fixed for all deaths including
bleeding
- Start Game button now only appears for server
- Fixed cleaning up game resources on disconnection
- Disabled the 1,2,3,4 keys for connecting / disconnecting
- Fixed victory conditions for all game modes
- Fixed players names getting copied into TeamTurnString each game resulting
in multiple names
- Fixed Assertion bug caused by the game sometimes calling
SetCurrentWorldSector more than once before placement of mercs
- Fixed a bug that was possible when merging items such as M14 and EBR stock
on mapscreen.
- Fixed bug with game starting while a player was in chat, closes chat
window when game is starting
- Fixed bug with game starting while a player was in the options screen, if
the player leaves the mapscreen while ready, they are set to unready
- Team and Spawn direction popups changed to use buttons to open/close them
- Disabled players joining after the laptop has been unlocked, as they would
be out of state with any hires


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2628 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-03-19 15:31:55 +00:00
Wanne c4e483539f Updates / Fixes by Arynn
- Fixed: Mercs randomly drop aimed weapons automatically under some weird circumstances 
- Fixed: Merc are now a little more "talkactive"
- Update: New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen
- New: New "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical.
This forces the game to go in turn based mode when there are enemies in the sector.

INFO: There is a new STI Graphic (OPTIONSCREENADDONS2.sti) which is needed for the updated option screen.
You can download the file from http://ja2.h758491.serverkompetenz.net/Wanne/NewOptionScreen/OPTIONSCREENADDONS2.sti
Put this file in your Data\Interface folder. If I build a new release I will upload the file to SVN GameDir and then remove it from my private download folder.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2610 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-28 09:16:25 +00:00
Wanne c23dc27c7b - translated "goggle text" in German Version to German
- New EXE build (2567)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2569 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-02-02 07:24:41 +00:00
SpaceViking f26095d86f Space Viking's many mercs changes plus numerous generic bug fixes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2498 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-15 01:26:13 +00:00
Wanne 6a205f870a Stracciatella (Tron) Rev.2609: Fix a gross vanilla mistranslation in the German translation for the term "shooting range".
Stracciatella (Tron) Rev.2840: Fix a vanilla mistranslation in the German translation for the term "hired".
Stracciatella (Tron) Rev.4935: Correct vanilla mistranslations and improve German translation, mostly regarding texts for Bobby Ray.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2480 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-01-09 19:33:40 +00:00
Wanne 8f2201afe4 - on-the-fly convertation of all codepages to unicode (by lalien and bugmonster). I think this is needed for a Polish release in the future.
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1050) TO GET THE NEEDED GAME DATA FILES FOR THIS SOURCE MODIFICATION 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2417 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-14 11:50:38 +00:00
Wanne 59f652c6a2 - Replaced all "Jagged Alliance 2" strings to "Jagged Alliance 2 v1.13"
- Added missing tooltip text for Enhanced Desription Box in the settings
- New Release build 2415

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2415 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 14:06:46 +00:00
ChrisL 905ce20125 Enhanced Description Box, v1.3. By Headrock
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2414 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-13 01:11:59 +00:00
Wanne d63ae7501b Bugfix: JA2 now shuts down without an error, if the desktop colors are not set to 16 bit color after the message box appears
Changed some text strings from "Jagged Alliance 2 v1.13" to "Jagged Alliance 2", so the game consistently used "Jagged Alliance 2".

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2396 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-11-04 19:44:03 +00:00
Wanne 8e36b221c2 - removed inventory choice from "start new game" screen in multiplayer mode -> now the inventory choice is defined in "ja2_mp.ini"
- added new headline text in the "start new game" screen for multiplayer mode

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-06-08 13:10:17 +00:00
ChrisL bab3a586d7 Added new weapon jam code from SpaceViking (think that's who wrote it).
Updated the text files and moved a static phrase into the language specific files.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-30 15:32:54 +00:00
Wanne 24dc505faf Fixed the wrong texts for portrait, voice, skills and attributes in the I.M.P creation screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2195 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-22 20:24:49 +00:00
Wanne cceb340a05 Externalized "starting turn for client #"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2185 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-19 16:02:26 +00:00
Wanne 28e9276006 - bugfix mp: Wrong savegame folder name for german version that leaded to a CTD when saving a multiplayer game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2163 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-14 04:41:48 +00:00
Wanne 1b5393014d - added INI option for new tracer bullets (USE_BULLET_TRACERS)
- corrected some german spelling mistakes
- new release build (2147)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2147 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 10:57:06 +00:00
lalien 3e22dce318 Merged Multi Player Project into main branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2144 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-05-12 08:20:47 +00:00
Wanne 9308131d17 - replaced wrong text for ironman in german version in the start new game screen
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2020 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-04-13 14:35:15 +00:00
ChrisL bdcc920c63 Build1936
Minor adjustments to some of the rendering functions to grant a bit more control to the code.
Adjusted the mouse areas for key and item popup windows.
Added the pocket capacity indicator to sector inventory when using NewInv mode.
Added the right click option to sector inventory so you can view/manipulate stacks and view item descriptions without first equiping an item.
Updated sector inventory so that capacity values appear in all pockets.  Not just currently filled one.
Updated sector inventory so that newly placed items could be right-clicked on for details.
Increased the mouse region for the various stack popups so there is always room to close the popup without activating the description box.
Fixed a bug in the sector inventory description panel that caused a crash when trying to remove an attachment.
Fixed sector inventory so you can add attachments to weapons.
Fixed some weight issues.
Fixed a crash resulting from right-clicking in sector inventory while Item Desc window was already open.
Fixed the "Active Squad" message so it displays the squad that is actually activated.
Fixed a bug that allowed you to start a new game in NewInv mode while in 640x480 resolution.
Updated the Item Description windows so you can load a gun as well as unload.
Added new CTRL+SHIFT+D hotkey to delete all items in sector.
Added new CTRL+SHIFT+S hotkey to sell all items in sector, assuming you have the ALT+LMB option turned on in your INI file.
Fixed a problem with sector inventory item description where the status did not appear for items that couldn't stack.
Fixed a problem with Nails so he always starts with his leather jacket, even if you don't buy his gear.
Incorporated a failsafe so that NewInv mode can't be selected, nor NIV saves loaded, when no custom data path is set.
Add new IC_BELTCLIP item class.
Update pocket definition restrictions to use bitwise compare.
Add failsafe so that you can't merge LBENODEs.
Reset VC2005 so it doesn't point to a specific drive.


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-03-29 20:35:03 +00:00