Flugente
c96bed1110
Changed version number display (so that we don't have to alter 8 lines to change the revision number)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8578 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-07-14 22:03:43 +00:00
Flugente
0762a04501
When setting up autobandage, use first aid kits before using medkits.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8576 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-07-14 19:41:51 +00:00
Flugente
ef2fb4dda6
Change: only deactivate facial animations if all 4 offsets are 0
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8571 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-06-11 18:16:13 +00:00
Flugente
100eea196b
New feature: quest & intel map overlay
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499
Requires GameDir >= r2424
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-05-14 21:26:37 +00:00
Flugente
80674249cc
New feature: bloodcat/zombie/bandit raids on player-controlled sectors
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154
Requires GameDir >= r2420
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8554 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-04-15 14:42:01 +00:00
Flugente
64a971edec
If MILITIA_STRATEGIC_COMMAND_REQUIRES_MERC is FALSE, militia can be controlled everywhere even without staffing a HQ
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8548 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-14 20:20:13 +00:00
Flugente
c8a01e613f
Fix: if militia groups arrive in combat alongside the player, it is possible they are interpreted as being already present, thus spawning in the sector instead of at the edges.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8545 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-11 12:50:04 +00:00
Flugente
c0d77f79c7
Deleted 'mobile militia feature', as 'militia strategic command' offered better ways to move militia.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23649&goto=352592&#msg_352592
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8542 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-10 15:31:11 +00:00
Flugente
d6db35f000
- Fix: possible crash if enemy forces arrive via non-group (enemy heli)
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- Fix: possible crash when ordering militia to move if previous path was not properly cleared
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8541 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-08 21:49:26 +00:00
Flugente
82a2b6c2db
Added new assignments for training existing militia and doctoring them.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23044&goto=352617&#msg_352617
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8537 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-03-04 21:20:38 +00:00
Flugente
90de5ed424
Additional dialogue can be used for consuming specific items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8531 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-28 20:29:30 +00:00
Flugente
f4171a3889
If a merc's background has <druguse> set, they occasionally consume beneficial drugs in combat for free.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8530 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-28 20:01:07 +00:00
Flugente
abb8152d24
Fix: missing files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8529 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-27 00:49:42 +00:00
Flugente
3bbdd4a23a
New ability: a disguised spy can distract unalerted enemies, making it easier to sneak by.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20228&goto=352562&#msg_352562
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8528 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-25 19:07:31 +00:00
Flugente
c7d68dbd55
If DISABLE_EVOLUTION is TRUE, learning evolution is not used.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=352514&#msg_352514
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8525 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-22 19:01:43 +00:00
Flugente
e55b480996
New feature: Getting and using intel allows for more spy-related roleplay.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23643&goto=352475&#msg_352475
Requires GameDir >= r2401.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-02-18 23:17:34 +00:00
Flugente
dd3129ac11
New feature: additional dialogue allows modders to play additional dialogue on man occasions, including reactions to other people speaking
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351982&#msg_351982 and for a demonstration http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=351981&#msg_351981
Requires GameDir >= r2400
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8516 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2018-01-10 23:41:52 +00:00
silversurfer
3099b78146
updated settings for JA2_Options.ini and the corresponding data in the game code
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8507 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-11-08 12:32:55 +00:00
Flugente
5bdd23ac13
New animations: added animations for crouched walking with weapons aimed for all merc bodytypes (made by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8496 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-10-15 17:10:49 +00:00
silversurfer
0450b7a32c
Fixes:
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- missing laser range in OCTH
- missing compare functionality for laser ranges
- missing ToHitBonus display for crouched stance
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8478 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-23 11:16:37 +00:00
Flugente
6031257dcd
New feature: mercs can drag people and corpses
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Requires GameDir >= r2386.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8474 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-09-17 22:16:30 +00:00
Flugente
f7423782db
New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497
Requires GameDir >= r2384
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8440 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-08-06 21:06:49 +00:00
Flugente
11729a132e
New feature: riot shields protect against damage from some directions.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8434 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-07-29 21:18:13 +00:00
silversurfer
5d6de52be9
Fix: NPCs could get covert flags in old trait system which prevented them from ever losing it making them undetectable.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8405 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-06-12 11:15:29 +00:00
silversurfer
0c521e2623
Fixes (by The_Bob):
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- Fixed never ending interrupt bug (cats/bugs got interrupt when out of breath)
- Added condition to interrupt code for minimal breath left to get interrupts
- Tweaked timer control code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8401 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-14 19:03:55 +00:00
silversurfer
d7f91064f0
Fixes (by The_Bob):
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- Fixed index out of bounds in get items assignment check
- Fixed attachment popup not allowing more than one of the same attachment
- Improved timer control sanity check code
- Added timer adjustment for variable CPU frequency
- Added shortcut: ctrl+left-click on attachment to remove and drop it in sector inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8400 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-14 08:34:20 +00:00
silversurfer
fef0722178
Fixes (by The_Bob):
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- Fixed random freeze on win8/10
- Fixed crash on mercs entering sector
- Fixed crash when using cover display (del/end)
- Fixed attachment popup showing incompatible attachments (crash/freeze/confusion on clicking the option)
- Fixed attachment popup positioning
- Fixed LBE contents corruption/deletion
- Fixed access violation (out of array bounds) in interrupt code
- Fixed a bunch of random old stuff
- Got the project to build on VS2015
- Improved popup class handling of grayed out options
- Improved performance of get item assignment check (added by Flugente)
- Added Ctrl+Space bind for testing/fixing broken LBE contents
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-12 08:09:12 +00:00
silversurfer
5d02ca8894
fix: UB build error from change in 8396
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8398 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-02 16:07:23 +00:00
silversurfer
3a4821286a
fix: game info display showed incorrect levels for BR
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8397 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-04-02 07:38:09 +00:00
silversurfer
dbec9c6ca0
- Added external parameter CounterAttackGroupSize to DifficultySettings.xml for counter attack strength. This replaces the old hard coded value. Requires GameDir >= 2363!
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- Changed counter attack elite soldier distribution to replace regulars just like the rest of the code handles elites.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8396 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-03-14 17:21:40 +00:00
Flugente
a6b641d701
Fix: crash when loading a savegame repeatedly due to initialisation flag not being reset
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8384 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-30 20:06:45 +00:00
silversurfer
a6b2568e24
- new jam damage thresholds for guns - when a gun jams it can only take damage if its status is below the threshold
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- modified damage calculation for jam damage
- modified cleaning point calculation for mercs
- natural dirt level of sectors now halved if the shooter is inside a building
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8370 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-22 13:33:44 +00:00
Flugente
efd9ab4723
New feature: Voicesets are now independent fom profile slots. Voiceset is set in MercProfiles.xml with <usVoiceIndex>. IMP voices are defined in IMPVoices.xml.
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This feature is savegame compatible.
Requires GameDir >= r2357
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8364 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2017-01-14 20:20:11 +00:00
Flugente
d08b4d13b9
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
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GameDir >= r2350 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8346 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-12-11 12:43:41 +00:00
silversurfer
5a602f0b9c
Fix: incorrect underground check for cave vision bonus and scouting
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8340 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-11-16 16:41:16 +00:00
silversurfer
372adc37b8
repair and dirt system change:
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Dirt is now part of gun status. The original dirt system has been removed. For details see:
http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20198&goto=347370&#msg_347370
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8325 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-19 15:58:02 +00:00
silversurfer
5f4a7e2331
- turned off compiler warning in VS2010
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- fixed compiler error in VS2010
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-10-15 18:18:10 +00:00
silversurfer
f1f0ba7aed
Fix: Tag <BadSector> was overlooked in the r8295 change causing the game to crash on startup. This is now handled differently and properly.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8297 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-12 18:39:52 +00:00
silversurfer
9395fcc8a2
Enhancement:
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- SCROLL_SPEED_FACTOR in Ja2_Options.ini allows to modify scroll speed
- while reading MovementCosts.xml the game checks now for valid traversal type and asserts instead simply assigning type GROUNDBARRIER
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8295 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-11 11:42:48 +00:00
silversurfer
cedb77bffb
Fixes (by Sevenfm):
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- put back AIM_VISIBILITY calculation in function "CalcNewChanceToHitGun"
- fixed possible NULL pointer condition
Added an indicator to the NCTH cursor to show aiming penalty for moving target.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8294 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-09-03 11:56:00 +00:00
silversurfer
2c5e85f828
Fix: VS2010 debug builds crashed while reading InteractiveActions.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-08-11 13:48:38 +00:00
silversurfer
73e3e1172c
Fix: gGameCTHConstants.BASE_CROUCHING_STANCE was missing from handling calculations in NCTH
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- removed gGameExternalOptions.fUseNewCTHCalculation as it is not needed anymore
- cleaned up function CalcNewChanceToHitGun
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-08-06 10:44:42 +00:00
Flugente
99f5be0ed7
New feature: interactive actions allow various actions (hacking/reading/drinking/...) from user-defined xml acttions. The exact results can be set in a lua function.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346447&#msg_346447
This is fully savegame compatible.
GameDir >= r2333 is required.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8278 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-08-02 19:03:28 +00:00
silversurfer
ab554b937c
Fix:
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- price and militia resource points display in sector inventory was incorrect and didn't take Shift key into account
- display of militia resource below the map didn't work if MILITIA_VOLUNTEER_POOL was FALSE
Enhancements:
- militia resource points display below map now better organized
- militia resource points display below map now available when in sector inventory and pressing ALT key
- conversion of items to militia resource points now available with ALT + RMB, ALT + Shift + RMB and ALT + Shift + Y + RMB just like quick sell feature works
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8275 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-07-17 13:44:58 +00:00
Flugente
7a34e9a154
New feature: militia resources requires the player to convert items to resources to be able to train and promote militia
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-07-15 19:33:44 +00:00
Flugente
503523a9fa
New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949
Requires GameDir >= r2325
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8253 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-06-18 20:57:03 +00:00
silversurfer
6e1676c94f
Fix (by Sevenfm): height difference penalty calculation for cowering targets in OCTH was using wrong target
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8249 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-06-06 14:45:23 +00:00
silversurfer
5307881cb7
Fixes (by Sevenfm):
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- incorrect sized array for secondary item stat regions
- incorrect check for secondary item stat display removed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-06-05 13:23:26 +00:00
silversurfer
90ff5d5626
Fix: AimLevels bonus was displayed for OCTH although it doesn't apply there
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8247 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-06-04 09:56:46 +00:00
silversurfer
7b288c5c83
Fix (by Sevenfm):
...
- Armor search routine could crash if EffectiveArmour returns 0
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2016-05-27 11:08:22 +00:00