Flugente
ceea35b0e9
Fix: if an enemy group is reassigned and ordered to retreat to its sector of creation, have it travel there instead of simply removing it
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7895 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-20 16:25:53 +00:00
Flugente
19f61fbb74
Moved start of new quest to code from lua, as otherwise the player can exploit NPC presence and finish quest too easy
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7894 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-19 18:57:28 +00:00
Flugente
806aa458ac
If debt to MERC includes gear, tell us so
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7893 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-16 20:09:51 +00:00
Flugente
d3082b2f92
If prisoners give info on enemy patrol movements, patrols with tanks are handled first.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7892 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-15 20:58:19 +00:00
Flugente
702e49747c
added opinion event OPINIONEVENT_CIV_ATTACKER, used when injuring a non-hostile civilian/militia
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7891 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-15 17:30:57 +00:00
Flugente
eff368f099
- New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas
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- Moved civ factions for mod compatibility (UC)
Does not break savegame compatibility.
Requires GameDir >= r2252.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7889 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-13 17:26:16 +00:00
Flugente
e77f8f2bd6
Kyle takes over the San Mona leather shop once his quest is over
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7887 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-04 12:56:31 +00:00
Flugente
962393d170
- New Feature: Tactical recruitment allows recruiting civilians as volunteers.
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See http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341335&#msg_341335
This is fully savegame compatible.
GameDir <= r2250 is recommended.
- Fix: prisoners do not talk.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7886 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-03 21:04:06 +00:00
Flugente
6c9d75480f
Added range modifier for throwing knives
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7885 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-01 21:02:07 +00:00
Flugente
ec90c52bd2
- Stat losses are now displayed in the laptop
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- Breath regeneration through sleep is now displayed in a tooltip
- If NOTIFY_IF_SLEEP_FAILS is set to FALSE, there is no popup box is ordering a merc to sleep fails
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7884 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-06-01 20:23:02 +00:00
Wanne
2d5e68a86d
- Commented out restricted Scroll ID/viewport as viewport for A10_B1 map shifts around in non-640x480 resolutions. As such 'Restricted Scroll ID' textbox becomes irrelevant in mapeditor (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7882 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-31 18:16:06 +00:00
Flugente
7c69e12df8
- Lua function HandleSectorLiberation(...) is called whenever we liberate a sector
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- Lua function RecruitRPCAdditionalHandling(...) is called whenever we recruit a RPC
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7880 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-31 15:13:21 +00:00
silversurfer
5c107cee7e
Fix: FACT_HILLBILLIES_KILLED could be set TRUE even if the hicks were still alive breaking vendor Keith's quest. An additional check prevents this.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7879 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-27 17:12:04 +00:00
silversurfer
effc2d0d58
Fix: MAX_CTH_PENALTY_FOR_MOVING_TARGET wasn't read correctly from Ja2_Options.ini and also not used in the code. Now it's used like intended for OCTH.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7878 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-26 11:15:11 +00:00
Flugente
32a8b75748
- Fix: wrong final destination displayed for travelling militia
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- Fix: when ordering militia movement, data of another group's path can be erased
- Fix: a militia groups's path isn't always destroyed if the group is deleted
- Fix: unsafe pointer handling can result in a gamecrash when loading strategic AI data from a savegame
- Fix: traveltime calculations do not correctly handle waypoints, resulting in possible crashes
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7876 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-24 14:09:48 +00:00
Flugente
856b34b446
Fix: endless clock as vehicle tries to cower
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7875 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-22 19:45:59 +00:00
silversurfer
e370e21f5f
New door handling from r7872 will now only happen in turn based combat.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7874 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-22 07:28:19 +00:00
Flugente
2470880bae
Fix: absurd stat gains when hitting a target in NCTH
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7873 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-21 21:24:03 +00:00
silversurfer
f24d417ac1
Enhanced the change from 7871 as the game doesn't distinguish between doors and containers. They are all "doors" in code terms. Now any "door" that doesn't have a key item assigned is considered a container.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7872 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-21 18:59:13 +00:00
silversurfer
dfc60c4394
Using shaped charges, keys or lockpicks on a locked door now only unlocks the door. It doesn't automatically open the door anymore. This solves the problem that a merc manages to pick a lock and after automatically opening the door he is a sitting duck because he has no AP left.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-21 18:26:12 +00:00
Flugente
b2217eaab9
Deleted Feature: The poison feature has been made obsolete by the disease feature and has been removed.
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GameDir >= r2245 is recommended.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7870 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-20 20:39:51 +00:00
Flugente
62d5dd1854
- If a sector has less placements for militia than militia slots, distribute excess militia to random locations instead of not spawning them.
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- Fix: crash in mine display due to invalid gridno.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7868 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-19 20:50:05 +00:00
Flugente
c677c462bc
In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-19 20:47:07 +00:00
Flugente
7d18a1ca7a
Fix: incorrect sector options on GETITEM assignment
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7866 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-14 21:20:36 +00:00
silversurfer
ca68c2b620
Fix: EDB displayed wrong number of aim levels if OCTH system was used.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7864 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-14 19:51:52 +00:00
Flugente
b7a17fd12a
Fix: MOVEITEM assignment did not work correctly if sector A1 was part of the selection.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7862 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-14 17:01:25 +00:00
Flugente
d163df4c13
- mercs only complain about others' diseases after an outbreak
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- a radio set can function without batteries if the xml states batteries are not required
- changed 'friendly fire' dynamic dialogue to not only fit firearm-related incidents
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7861 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-14 15:28:45 +00:00
silversurfer
51dcf322aa
EDB now displays the spread pattern of shotguns on the description tab.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7859 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-13 20:10:08 +00:00
Flugente
33e5443cb7
The effects of lack of food are now displayed in strategic when hovering over the life bar of a merc.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7858 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-12 18:28:36 +00:00
Flugente
230c5f5d88
- Improved Feature: via 'Get Item' assignment it is now possible to also get gear from sectors adjacent to a town.
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- Fix: dynamic opinion text referred to wrong person
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7857 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-11 17:11:13 +00:00
Flugente
ad8b2525a9
Fix: crash during item transformation on attached items
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-10 13:10:37 +00:00
Flugente
9149dbe850
Improved Feature: Improved ambushes:
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- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7854 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-10 10:14:21 +00:00
Flugente
74bfaaf900
Fix: good guys and pacifists should feel bad about excessive violence, not good.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7853 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-08 19:09:55 +00:00
Flugente
1b8d898226
Disease protection items are no longer required to be worn in a faceslot. The point is that the player should acquire special gear, not inconvenience him to switch gear whenever a merc goes on assignment.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7852 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-08 19:08:54 +00:00
Flugente
25c98dda30
Wirecutters no longer give a bonus to disarm, as there is a separate tag for this.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7851 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-08 19:04:11 +00:00
Flugente
54c6093c0a
Diagnosing diseases trains wisdom.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7850 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-08 19:03:01 +00:00
Flugente
7efe3966cf
New Feature: Improved ambushes have mercs face the enemy and be somewhat scattered, while the enemy encircles the player but is not at point-blank range.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7846 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-03 20:02:01 +00:00
Flugente
79e7278736
Fix: crash due to missing image
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7845 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-03 19:51:05 +00:00
Flugente
96d0b1d312
Fix: a bomb object could be cloned if unsucessfully apllied to someone else
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7842 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-02 17:19:46 +00:00
Flugente
bf077971bc
Fix: do not call ambush code if we enter a sector via airdrop
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7841 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-02 17:18:31 +00:00
Flugente
73c22c45ee
Changed a few dynamic dialogue texts.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7839 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-01 15:02:41 +00:00
Flugente
bbc11afd4f
Change: Vehicles now generate AP_VEHICLE_MAXIMUM AP each turn. The previous calculation was based on stats, which is nonsense for a car, and did not allow more than 100 AP.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7838 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-05-01 15:02:08 +00:00
Flugente
700073aa62
Items can now be applied on mercs in Strategic AI.patch(food/camo/drugs/...)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7833 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-23 20:58:05 +00:00
Flugente
8dbb142926
To speed up heli insertions, up to 3 mercs can rope down from the heli at the same time
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-22 19:58:56 +00:00
Flugente
a5754a5428
made unclaimed airspace a bit brigher in the map, as it was hard to see anything
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-22 19:13:28 +00:00
Flugente
89b6f6aa81
Fix: dynamic opinions: mercs complain about a thief stealing, even if he fails
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-22 18:57:25 +00:00
Flugente
ad5f3e933c
- Fix: Launchers launch things that aren't supposed to be launched, like attached scopes
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- Fix: mercs complain about non-useable structure construction items, even though these don't care about the useability threshold
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-22 18:46:09 +00:00
Flugente
7a163e8a3e
Simplified ImprovedAutoFastForward feature (allows to accelerate only invisible enemies) (by sevenfm)
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Now single option IMPROVED_AUTO_FAST_FORWARD=TRUE by default
Removed options:
AUTO_FAST_FORWARD_ENEMIES
AUTO_FAST_FORWARD_MILITIA
AUTO_FAST_FORWARD_CIVS
AUTO_FAST_FORWARD_CREATURES
ENEMY_CLOCK_SPEED_PERCENT
Also a small fix (additional update of AutoFastForward status when soldier arrives at new gridno)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-21 21:50:47 +00:00
Flugente
ab3eec17c6
Fix: gentle(wo)men do not judge on the appearance of the opposite gender
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7827 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-21 21:16:40 +00:00
Flugente
b8d8e9b4a8
Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
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Requires GameDir >= r2234
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7826 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2015-04-21 20:34:06 +00:00