Commit Graph
1163 Commits
Author SHA1 Message Date
Wanne 402de5cf3a - Added comment to CampaignStatsEvents.xml
- Removed empty tags (which are not needed) from CampaignStatsEvents.xml 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1998 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-24 09:49:33 +00:00
Wanne 768e7a7049 Merged from revision: 1996
Minor fixes/improvements for existing features (by Sevenfm)
- Removed some unnecessary options for SHOW_HEALTHBARSOVERHEAD, SHOW_COVER_INDICATOR.
- New option: ENEMY_CLOCK_SPEED_PERCENT - set clock speed during enemy turns.
With this option, player can set default speed to comfortable value (100-120) and set increased speed for enemy turns (150-200).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1997 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-20 09:19:16 +00:00
Flugente d4c23fec00 Merged revision(s) 1993 from branches/ja2_data_official_2014:
Radio operator improvements:
- if RADIO_OPERATOR_JAMMING_BLOCKSRADIOBOMBS is TRUE, radio operator jamming will prevent remote activation or defusing of bombs. Quest-related remotes are still active.
- if RADIO_OPERATOR_ENEMY_JAMMINGSETSOFFRADIOBOMBS is TRUE, there is a small chance that jamming enemy radio operators will set of remote bombs/defuses


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1994 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-18 22:18:54 +00:00
Flugente 18cb4763f6 Enemy roles improvement:
- lowered ENEMYROLES_TURNSTOUNCOVER
- increased ENEMY_MEDICS_SEARCHRADIUS
- new option: ENEMY_MEDICS_WOUND_MINAMOUNT controls how serious a wound must be before a medic considers it worthy of attention
- new option: ENEMY_MEDICS_HEAL_SELF: medics can heal themselves
- new option: ENEMY_OFFICERS_SURRENDERSTRENGTHBONUS adds a team surrender strength bonus for officers

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1992 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-17 21:22:38 +00:00
silversurfer ff01234c8c put back ini options COVER_SYSTEM_ALTERNATE_MULTI_TERRAIN_CAMO_CALCULATION and COVER_TOOLTIP_DISPLAY_DETAILED_TILE_PROPERTIES which somehow got lost during a merge
typo correction for ENEMY_MEDICS_SEARCHRADIUS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1991 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-17 14:27:03 +00:00
Wanne 0ce71b2b95 Merged from revision: 1989
More visual enemy gear info (by Sevenfm)
- Show additional info in NCTH cursor (press ALT) (ADDITIONAL_NCTH_CURSOR_INFO = 2)
-> You can only use this feature at certain distance
- Updated 'show enemy weapon' feature (SHOW_ENEMY_WEAPON = TRUE, SHOW_ENEMY_EXTENDED_INFO = TRUE)
- Now it can show armour and face items, too. Useful for OCTH users (SHOW_ENEMY_AWARENESS = TRUE)
- Show total value of damage, absorbed by armour in last attack (SHOW_HIT_INFO = TRUE)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1990 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-16 19:35:48 +00:00
Flugente 7e9079ac0e New Feature: enemies roles allows the AI to use medics and officers, and the player can now identify high-value targets among the enemy.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1987 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-16 18:16:37 +00:00
Flugente bf34e90f50 Merged revision(s) 1985 from branches/ja2_data_official_2014:
Fixed typos.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1986 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-16 13:03:41 +00:00
Flugente 7ff6a8cfa7 - New feature: Ammotype flag AMMO_ANTIMATERIEL (<ammoflag>4</ammoflag>) gives bullets the ability to destroy walls and other structures.
- Fix: Charlie's ammo was not fitting

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1984 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-15 17:55:11 +00:00
Wanne b25f678f4e Merged from revision: 1982
- Added ALL_MEANWHILE_CUTSCENE to Mod_Settings.ini to enable/disable meanwhile cutscenes (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1983 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-14 17:07:00 +00:00
Flugente 679e443b42 Merged revision(s) 1980 from branches/ja2_data_official_2014:
- new background ability: disarm_trap alters effectivity at defusing bombs
- lowered signal shell light duration

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1981 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-12 22:32:22 +00:00
Flugente 3bf5a1328b Merged revision(s) 1978 from branches/ja2_data_official_2014:
Improved faces for Bob, Doc and Skitz (by anv)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1979 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-10 19:57:01 +00:00
Wanne ca35c38b48 Merged from revision: 1976
Feature Improvement: Fast Forward Turn (by Sevenfm)
0 - default behaviour
1 - auto fast forward only invisible
2 - auto fast forward always

AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1977 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-10 19:20:02 +00:00
Flugente be825b9242 Merged revision(s) 1974 from branches/ja2_data_official_2014:
Militia improvement: If MILITIA_TRAINING_CARRYOVER_PROGRESS is set to TRUE, militia training progress is carried over to the next training session once a session finishes. This way no training is lost.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1975 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-07 22:16:16 +00:00
Wanne 0a84d7e7ab Additional Tile Properties - Update
- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"
- Addded missing INI value: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS
- Updated comments for COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1973 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-03 20:57:16 +00:00
Flugente 42caadc5f3 Update (by anv):
- fix: data read from Data/AdditionalProperties,
- new tag: <bTrapBonus> + updated data for tiles, trap level influenced by terrain,
- new feature/option: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1972 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-03 20:37:24 +00:00
Flugente 99857261cd Merged revision(s) 1970 from branches/ja2_data_official_2014:
Added sleeping bag item (#1709), as <SleepModifier> was unused.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1971 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-03-01 22:26:43 +00:00
Wanne 94988a2b84 Replaced ` with ' in Items.xml (thx to hrvg)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1967 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-27 20:36:42 +00:00
Flugente 8562acde61 Merged revision(s) 1965 from branches/ja2_data_official_2014:
Fix: wrong background number


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1966 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-27 00:42:45 +00:00
Flugente 6ca631008c Merged revision(s) 1963 from branches/ja2_data_official_2014:
Mercs get individual backgrounds, with the same number as their profile number, which is not selectable by IMPs. This allows better ordering and finetuning descriptions.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1964 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-26 23:28:05 +00:00
Wanne 9a84514beb Merged from revision: 1961
Autofire bullets (by Sevenfm)
Set default number of autofire bullets:
0 = Max bullets allowed with max aiming
1..10 = Set default number of bullets

1. For MPs and SMGs
SET_DEFAULT_AUTOFIRE_BULLETS_SMG = 1
2. For ARs, Rifles and Shotguns
SET_DEFAULT_AUTOFIRE_BULLETS_AR = 1
3. For MGs
SET_DEFAULT_AUTOFIRE_BULLETS_MG = 1

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1962 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-26 18:57:10 +00:00
Flugente d55d5166cf Merged revision(s) 1955 from branches/ja2_data_official_2014:
Trait adjustments
- Raven and Lynx are sharpshooters, so they get the 'sniper' trait
- Sidney and Wink are notable throwers, so get the 'throwing' trait
- Cliff is a Doctor without any other qualities, so gets the 'Paramedic (Expert)' trait

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1956 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-25 19:24:42 +00:00
Wanne 01f0a43161 Merged from revision: 1953
- Trimmed texts in LoadScreenHints.xml to max. 190 characters

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1954 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-21 21:24:24 +00:00
Flugente 47cbae3352 Merged revision(s) 1951 from branches/ja2_data_official_2014:
Fix: Sam Garver had wrong ammo in Kits 2 & 4

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1952 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-21 20:33:26 +00:00
Flugente c152eaacd4 New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1946 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-18 21:23:44 +00:00
Wanne 6cc3476b89 Merged from revision: 1944
- Splitted big file "EnemyTaunts.xml" into several action specific Taunt files (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1945 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-14 07:33:35 +00:00
Wanne 93c9242827 Merged from revision: 1941
- Removed EnemyTaunts_Attack.xml, because it is missing the action xml tags. I will add the complete file later

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1942 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-13 08:04:45 +00:00
Wanne ecc24e1466 Merged from revision: 1939
Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1940 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-12 17:23:44 +00:00
Wanne 7d67ad85d9 Merged from revision: 1937
- Added new Enemy Taunts "Attack" file (by hrvg)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1938 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-12 11:00:27 +00:00
Flugente a3fd17b5d8 Merged revision(s) 1932-1933 from branches/ja2_data_official_2014:
- Enlarged move item toggle button in sector inventory (by anv)
- switched performance bonus of Hospital and Combat Support Hospital

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1934 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-06 18:28:29 +00:00
silversurfer 4b1ccbca19 - values added for scope effectiveness mechanism
- new defaults:
IRON_SIGHT_PERFORMANCE_BONUS = 20.0
LASER_PERFORMANCE_BONUS_HIP = 25.0
LASER_PERFORMANCE_BONUS_IRON = 15.0
LASER_PERFORMANCE_BONUS_SCOPE = 10.0
GRAVITY_COEFFICIENT = 6.0
SCOPE_RANGE_MULTIPLIER = 0.7
MAX_EFFECTIVE_RANGE_MULTIPLIER = 1.4
MAX_EFFECTIVE_RANGE_REDUCTION = 0.5
MAX_EFFECTIVE_USE_GRADIENT = TRUE


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1930 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-02 10:20:34 +00:00
Flugente a21c8dc7d2 Merged revision(s) 1928 from branches/ja2_data_official_2014:
Meduna SAM site terminal restoration orientation was wrong

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1929 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-01 02:18:09 +00:00
Wanne 33571338f0 Merged from revision: 1926
4 new MOLLE items (by Off_Topic)
- 1 MOLLE Backpack/Combat Combo, 
- 1 Stand alone MOLLE Combat pack and 1 stand alone MOLLE Backpack
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329539/Creating_a_MOLLE_backpack_set_.html#Post329539

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1927 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-28 08:13:03 +00:00
Flugente df4cdfdab2 Added transformations from map-editor tripwire to standard tripwire (#1524).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1924 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-27 21:37:54 +00:00
Wanne 581c1cc3c5 Merged from revision: 1922
- Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1923 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-22 08:05:51 +00:00
Wanne b63b43f648 Merged from revision: 1920
Fixes (by Buggler)
- removed IMPROVED_BOMB_PLANTING option, enabled by default
- removed AIMED_BURST_ALTERNATE_KEY option, enabled by default. Alternate Aiming Hotkey reassigned to ',' (comma) for increasing aim

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1921 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-20 08:50:35 +00:00
Wanne 56056b8841 Merged from revision: 1917
- Added missing updated snitch traits for some mercs. This feature was added in GameDir revision: 1906 (by anv)
Beth
Bud
Buzz
Carp
Ears
Gary
Hurl
Lance
Leon
Weasel

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1919 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-13 16:32:19 +00:00
Flugente 59c4dfc8f7 Spotter ini settings were lost in previous commit
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1916 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-10 18:39:21 +00:00
Wanne 8503fc26c2 Visual tactical improvements (by Sevenfm)
1) Improved cover indicator:
SHOW_COVER_INDICATOR
0 - nothing
1 - show as small square to the right of health bar
2 - show using color of merc's name
3 - same as 1, show only in stealth or when disguised
4 - same as 2, show only in stealth or when disguised

2) Enemy rank (exp. level) icons:
SHOW_ENEMY_RANK_ICON
0 - do not show
1 - show icon
2 - show icon from .sti (not yet implemented)

3) Enemy health bar:
SHOW_ENEMY_HEALTH
0 - do not show
1 - show health as text (default)
2 - show health bar
3 - show health + ap
4 - show health + ap + shock
5 - show health + ap + shock + morale
6 - show health + ap + shock + morale + bp

4) Minor improvements:
Enemy awareness sign now shows up only in stealth/disguised mode.
Turned on Extended Disarm Dialog for turnbased (it was implemented but turned off)

Recommended settings for regular gameplay (from video example above):
INDIVIDUAL_ENEMY_NAMES = FALSE
INDIVIDUAL_ENEMY_RANK = FALSE
SHOW_ENEMY_RANK_ICON = 1
SHOW_ENEMY_HEALTH = 4
SHOW_COVER_INDICATOR = 2
SHOW_ENEMY_ADDITIONAL_INFO = 1
SHOW_ENEMY_WEAPON = TRUE

see: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/329674/Re:_Code_Snippets.html#Post329674

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1915 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-10 16:22:25 +00:00
Wanne 626c89e9ce Externalizations (by Buggler)
- option for crepitus to attack a random player-controlled town, not just the originating town
- externalized creatures spreading hardcoded defines to Creatures_Settings.ini

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1913 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-06 15:36:51 +00:00
Wanne f28b6686aa Improved health bar in tactical (by Sevenfm)
Option SHOW_HEALTHBARSOVERHEAD is now integer:
0 - no bar
1 - default health bar
2 - small version of new bar
3 - large version of new bar
4 - small health bar + AP indicator
5 - large health bar + AP indicator

Note: cover indicators are enabled only in turnbased combat or when sneaking
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1912 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-03 17:15:57 +00:00
Wanne 2ea80d5ec4 Bugfix: Fixed crash when closing laptop and playing with vanilla settings ("Data" folder)
- The Game looked for files (Helicopter feature repair, GameDir rev. 1897) in the "Data" folder, but those files were only in the "Data-1.13" folder
- I moved the files in the "Data" folder


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1911 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-02 09:53:25 +00:00
Wanne e236f90db6 Creature Externalization (by Buggler)
- externalized creature feeding sector CREPITUS_FEEDING_SECTOR to Mod_Settings.xml
- added more comments to CreaturePlacements.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1909 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-02 07:43:00 +00:00
Flugente fd72b7fbee Radio set battery can now be bought from BR.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1908 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 14:17:46 +00:00
Wanne 3a3665895b Creatures Externalizations (by Buggler)
- externalized creatures placement and composition to CreaturePlacements.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1907 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 12:52:31 +00:00
Wanne 0f8b6d9408 New Trait "Snitch" (by anv)
- Every midnight snitches will give you a report about their collegues' opinions
- All values configurable in Skills_Settings.ini, section [Snitch].
- Externalised Morale and Reputation Settings
  Morale_Settings.INI, Reputation_Settings.INI
  All values of events moved from code to Morale_Settings.ini and Reputation_Settings.ini.

Currently list of snitches (trait 22)
Beth (Data)
Bud (Data-1.13)
Buzz (Data-1.13)
Carp (Data-1.13)
Ears (Data-1.13)
Gary (Data-1.13)
Hurl (Data-1.13)
Lance (Data-1.13)
Leon (Data-1.13)
Weasel (Data-1.13)

- Separate traits limits for IMP and predefined mercs.
MAX_NUMBER_OF_TRAITS = 10
NUMBER_OF_MAJOR_TRAITS_ALLOWED = 5

MAX_NUMBER_OF_TRAITS_FOR_IMP = 3
NUMBER_OF_MAJOR_TRAITS_ALLOWED_FOR_IMP = 2

see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/Snitches_+_Externalised_morale.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1906 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 12:34:18 +00:00
Wanne c9cdc92121 Visual info feature (by Sevenfm)
New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini
0 - nothing
1 - show awareness sign above enemy soldier (useful for sneaking and covert operations)
Eye sign means that enemy sees you.
Color shows enemy alert level (green, yellow, orange, red)
2 - show if enemy wears gas mask or nvg
3 - show if enemy has any armour (helmet, vest, leggings)
Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1905 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-30 17:34:53 +00:00
Wanne 5aab654ee6 - Bugfix: Fixed email subject for Gaston on salary increase
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1903 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-27 09:42:03 +00:00
Wanne 7b92c317ea Hide heli refuel site in airspace mode before discovering them (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1902 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-27 09:36:07 +00:00
Flugente 0ff363a309 New Feature: Campaign History collects combt data and displays battle reports on the website
For more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/329205.html#Post329205

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1901 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-22 23:19:49 +00:00