lalien
|
b0ef70dbb8
|
- Tactical militia command: stopped merc from moving to militia in combat if he doesn't have a headset (radio)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@736 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-24 10:13:46 +00:00 |
|
Sergeant_Kolja
|
035e6d5caa
|
Added new, optional JA2.INI parameter to select windowed mode instead of Fullscreen ([Ja2 Setting] SCREEN_MODE_WINDOWED=1). To keep Fullscreen, simply omit this swith or set it to 0. Also, added a cmdline switch for the same effect, but with higher prio. /FULLSCREEN overwrites INI/SCREEN_MODE_WINDOWED=1 while /WINDOW overrides INI/SCREEN_MODE_WINDOWED=0.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@734 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-23 21:13:20 +00:00 |
|
Sergeant_Kolja
|
e40b062672
|
fixed some crashes when loading 4xx built savegames. The game can continue, but You'll probably loose your vehicles. The Team in the Laptop/Personel also consist only of Your AVATAR, but in strategic map the team is complete.
This is not a very well finished fix. Only glued some NULL assigned pointers. I recomend to NOT load too old savegames.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@733 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-23 20:59:37 +00:00 |
|
MaddMugsy
|
a9059e3570
|
New build (728)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@728 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-22 22:38:14 +00:00 |
|
lalien
|
ae9b49436a
|
- menu descriptions fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@727 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-22 13:51:19 +00:00 |
|
lalien
|
81f5b6e748
|
- new menu option: Low CPU Usage (patch from MTX/defrog)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@725 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-21 17:17:00 +00:00 |
|
MaddMugsy
|
ff2aa4f8e1
|
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
-changed ammo given to IMPs so they have at least two clips for their main gun
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@718 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-17 06:13:52 +00:00 |
|
MaddMugsy
|
c8b4cbe8d9
|
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@705 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-09 23:54:20 +00:00 |
|
Wanne
|
793bde64ee
|
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@701 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-02-06 16:25:08 +00:00 |
|
Wanne
|
c5fce58380
|
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-31 21:45:05 +00:00 |
|
Wanne
|
15e1435dea
|
New Map Editor exe build
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@691 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-31 09:40:44 +00:00 |
|
Wanne
|
01b0d31144
|
New Release / Update build
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@687 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-28 21:27:19 +00:00 |
|
Wanne
|
06a9541f24
|
Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-28 20:07:40 +00:00 |
|
Wanne
|
0ae307a316
|
- bugfix: German "Umlaute" were not displayed correctly for short item names
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@685 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-28 20:02:05 +00:00 |
|
lalien
|
21c2464a43
|
- AP costs for reloading a GL or RL by attaching an item are taken now from weapons.xml (still buggy, allows cheating)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@684 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-26 17:01:03 +00:00 |
|
lalien
|
b46f47cb04
|
- bug fix: no explosion if the rocket launcher was reloaded manually (with attaching a rocket/grenade)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@679 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-24 12:07:39 +00:00 |
|
Wanne
|
99b30d0c18
|
- bugfix: If queen retakes mine sector, player still gets income (money) from the mine although the "Daily Income" string on Strategic Screen is shown correctly.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@674 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 20:35:43 +00:00 |
|
Wanne
|
fd849275b2
|
- bugfix: CTD when tooltip should be displayed on militia and no merc is in that sector
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@673 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 19:31:48 +00:00 |
|
Wanne
|
6760b2d177
|
Reverted save game breaking stuff for the purpose of bugfixing savegames. I will change them back before I build the new Release (This will be in one week)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@672 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 19:07:50 +00:00 |
|
Lesh
|
355f10fb18
|
- set max number of towns, town sectors and sam sites on strategic map to 50, 260 and 50 accordingly (saved game breaking stuff)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@671 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 17:08:26 +00:00 |
|
Lesh
|
bf199071d7
|
- exploit bugfix: invalid APs deduction when shooting - player could win 1 AP, if he raises weapon first and then shoots
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@670 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 16:59:33 +00:00 |
|
Wanne
|
243ed1bac7
|
Translated "Silent Skyrider" option text for German version
Added some missing option texts for Dutch, Polish, ...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-21 10:20:34 +00:00 |
|
Wanne
|
805e9de8d7
|
new exe 656
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-18 19:02:29 +00:00 |
|
Lesh
|
c239e693b5
|
- fix: militia always has equipment one level lower than enemy when slow progress is on (slight re-balance of militia involved battles)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@665 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-18 18:41:58 +00:00 |
|
Wanne
|
4477006e57
|
- bugfix: Turning APs were not deducted (wrong bugfix in version 653)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@664 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-18 18:11:41 +00:00 |
|
lalien
|
e4d8bfa058
|
- bug fix: when merging an item to a stack of items all of them were converted to a new item
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@663 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-17 19:42:32 +00:00 |
|
Lesh
|
a6a2307c56
|
- fix: militia, came as reinforcements, tend to stop at a halfway, if main battle is at the opposite side of map, they are coming from.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@662 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-17 15:26:01 +00:00 |
|
lalien
|
f96b4374f1
|
- new menu option: silent Skyrider
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-12 18:45:43 +00:00 |
|
Lesh
|
5fa61e8f11
|
- feature: enemies and militia can have ambidexterous skill and a second gun (elites and regular troops/milita only)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@660 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-08 15:13:35 +00:00 |
|
Lesh
|
8008aa726d
|
- another memory leaking fix
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@659 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-08 13:47:27 +00:00 |
|
Lesh
|
3188c0ef8e
|
- slow progress for enemy items choice added
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@658 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-08 13:45:34 +00:00 |
|
Wanne
|
358fc9e31c
|
- feature: Added filter buttons for Misc items to Bobby Rays
new exe build (656)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@657 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-07 21:03:32 +00:00 |
|
Wanne
|
3d1337ebeb
|
- feature: Added armor filter buttons (helm, vest, legging, plate) to Bobby Rays
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@655 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-07 15:56:55 +00:00 |
|
lalien
|
bcfa50e793
|
- The queen should try to get the cities back after they were liberated, just like the SAM's
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-05 21:13:43 +00:00 |
|
Wanne
|
238993745e
|
- bugfix: Wrong AP deduction if a merc punches the enemy
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@653 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2007-01-01 21:25:48 +00:00 |
|
Wanne
|
7a1987665d
|
- bugfix: Ira invisible bug in rebel basement
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@652 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-31 12:06:35 +00:00 |
|
Wanne
|
6049d1dda5
|
new exe build (650)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@650 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-17 13:47:14 +00:00 |
|
Wanne
|
8ffc401690
|
- bugfix: Gabby did not show up in Sci-Fi mode. Now Gabby is randomly located in sector H11 or I4
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-16 23:36:59 +00:00 |
|
Wanne
|
189196eb79
|
- bugfix: Tracer bullets animation starts some tiles away of where the shooter is
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@648 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-16 20:38:37 +00:00 |
|
Lesh
|
f8b3f82cfc
|
- memory leaking killer pack
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@647 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-10 12:25:17 +00:00 |
|
Wanne
|
7bcba64bf2
|
- new exe build (645)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@645 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-04 21:58:16 +00:00 |
|
Wanne
|
af63c20214
|
- bugfix: Mary & John cannot be escorted if you have 16 mercs in your team
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@644 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-03 21:09:49 +00:00 |
|
Lesh
|
75f70a13e3
|
- added possibility to dismiss a vehicle without passengers
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@643 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-03 18:15:40 +00:00 |
|
Lesh
|
cb12aacadc
|
- added ability to use ogg-files in speech sound files.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@642 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-12-02 12:10:47 +00:00 |
|
Wanne
|
5615c2a075
|
- bugfix: Wrong text placement in the florist gallery website
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@639 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-29 23:49:44 +00:00 |
|
Lesh
|
4a2a790b76
|
- bug fixing in the sam site externalization code
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@638 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-27 18:19:50 +00:00 |
|
Lesh
|
49c33bfdfb
|
- bug fix: reinforcements
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@636 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-19 14:04:11 +00:00 |
|
Lesh
|
ff814b7fc7
|
- bug fix: secrets on strategic map and other externalized stuff were not properly initialized, if user loads a saved game before he creates a new game.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@635 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-18 19:16:58 +00:00 |
|
Wanne
|
0e8afa6c7a
|
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@634 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-15 21:10:38 +00:00 |
|
Lesh
|
0f2aad2850
|
- army externalization
- bugfix: proper sam site marking for Strategic AI
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@633 3b4a5df2-a311-0410-b5c6-a8a6f20db521
|
2006-11-14 14:32:32 +00:00 |
|